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MLB 2K9 News Post

The Major League Baseball 2K9 is now available. Please post your impressions here.

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Game: Major League Baseball 2K9Reader Score: 6/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 38 - View All
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Member Comments
# 521 therizing02 @ 02/24/09 11:41 PM
I've spent some quality time with the demo today and I must say that I'm very optimistic about how the final product will turn out.

Yes, it's too easy to hit, but relax people, it's a demo and there are sliders. I have seen great hit variety! Bloops, gap shots, choppers in front of the plate, errors, line drives, tower homers, line drive homers, you get the idea.

I have been able to strike out a batter here and there, but again, I think we'll be able solve this small challenge with slider tweaks. I also think the CPU tends to lay off more pitches when you hit the "max" on the pitching meter. A few slider tweaks and some practice and we should be good to go.

I love the graphics. Faces aren't perfect, but I don't know what every player in the league looks like anyway. I also haven't noticed any frame rate issues.

I have played a night game and a day game and they both look great. Will there be overcast days? Can't remember if this was in 08.

The behind the pitcher camera is perfect IMO. If it looks like a game on TV, then I like it. It does. The default pitch speed also seems pretty good and I was able to notice a difference when I brought Lidge in for Hamels.

If there was a bit of a complaint, I would say the slow moving fielders were a little annoying. That will probably be fixed with sliders as well.

Does anyone remember if there was an assisted fielding option last year? This will be helpful to me because when I'm using the LS for the pitch direction and the batter makes contact, my fielder is always moving in the direction that I was pushing the LS for the pitch. Often times this has him moving away from the ball.
 
# 522 knuckles0324 @ 02/24/09 11:43 PM
the ratings are up two on each player..and its different from the ones from the screen shot. which ones are right? also price only throws 91...come on now.
 
# 523 RogueHominid @ 02/24/09 11:46 PM
Played the demo today, and I really like several things about this game.

First off, I like the pacing of the game. I love that it's all in-world activity, so letting the time elapse between pitches is much more enjoyable in this game than with the pre-rendered cut scene approach. The commentary is very well tuned to the pace and situation of the game.

I LOVE the pitching camera angle. I would like a different hitting angle, but this one's okay.

A couple of things I'm not so hot on or don't understand:
--the pitching: can someone please break down for me when you're supposed to complete the gesture relative to the circles on screen? sorry, but I'm new to this franchise
--slow fielding response
--fielder arm strength seems juiced

Other than that, I like it. It does seem that the CPU pitcher always throws a strike on the first pitch, and doesn't throw many balls overall, but I assume that can be addressed with sliders. I can live with the player faces, and even the bat sound. I just really enjoy the atmosphere they've created. If the shortcomings are addressable with sliders, then I'm sold

To those with experience with this franchise: of the issues I listed, or of the most generally noticed issues, what do you reasonably expect can be adjusted using sliders?

Thanks!
 
# 524 dave_sz @ 02/24/09 11:47 PM
Quote:
Originally Posted by pjv31
WONDERFUL!!!!!!!!!!!!!! my 360 just RROD'd
Boooooooooooo! I hope mine doesn't go, it is second hand. But with the hours I'll be putting into 2k9, I wouldn't be surprised...
 
# 525 StatMan79 @ 02/24/09 11:51 PM
Quote:
Originally Posted by pjv31
I just fired it up again.....Its a night game!! Anyone else seeing this?
I played at about 7 o'clock ET tonight and it was a night start. Clearly it was basing the start time of the game off of the system clock. Very nice touch.
 
# 526 yankeesgiants @ 02/24/09 11:54 PM
Too those who have not played the demo yet:

The demo is rough around the edges. First thing you notice is the cutscenes and animations are all out of wack. I hit a homerun and was rounding the bases when the starting lineup menu popped up. The announcers egnored the homerun and gave the lineup. No way this represents the final product. All replays and highlights are also removed from the demo. I think it was done that way to highlight specific features so you dont just glance over them. For example, if you want to just hit, you can switch back and forth between each team so you get a feel for hitting. Same goes for pitching. Baserunning has not changed at all from last year.

Things you notice right away:

1. The Presentation: Same as NBA 2K9 in every way. The colors and the backround of the startup screen for each game are the same.

2. When the ball hits the dirt little brown smoke clouds popup.

3. When ball go into the stands, a small cluster of fans reach up to try catch the ball.

4. Tracking flyballs is easier, the angle gives you a better read.

5. Hitting: pretty simple, pull back then push foreward.

6. Pitching: Less frustrating then last year. Either you will like it or hate it.

7. Graphics: Player faces need some work. Cole Hamels seamed to be spot on though. Seems to be alot of hit or miss with the player faces.

8. The fonts for numbers and name on both uniforms are the same. Again, I doubt the final product will reflect this.

Overall I like where it's going, I didn't expect it to be perfect and it's not, but I will give the final product a chance.
 
# 527 dave_sz @ 02/24/09 11:54 PM
Quote:
Originally Posted by ~Guru~
this game is not native 1080p...it dont matter what the box says or xbox says

they put it like that to sell it better as a 1080p game

all xbxo games in the back of the box say 1080p and 1080i and 720p

native for about 98% of xbox games and most games are native 720p or even less

the game should be played on 720p for maximum results...
Sorry for the mis-info. I just assumed it was 1080p since that's what the site says and all the ps3 games usually say the true native res. FIgured the 360 games were the same. So native 720p with 1080p upscaling? If that is the case then whoever said the game was much better on 1080p, was mistaken...
 
# 528 dave_sz @ 02/24/09 11:56 PM
Quote:
Originally Posted by StatMan79
I played at about 7 o'clock ET tonight and it was a night start. Clearly it was basing the start time of the game off of the system clock. Very nice touch.
Nope, I was playing night games at 9am this morning...
 
# 529 Knight165 @ 02/24/09 11:57 PM
Just played a game....and I hope I'm doing something wrong.

I hit a gap shot(two separate occasions...both to right-center)....I knew I had second both times....I hit the button to advance my guy as he reached first. He took second and was in easy...EXCEPT..he just ran past the bag and stopped...the ball came in to second and he was out.
I did not need to slide....so that wasn't it. I used the trigger to advance...
Am I supposed to be using a different button to advance my guy?

M.K.
Knight165
 
# 530 dave_sz @ 02/24/09 11:59 PM
Quote:
Originally Posted by Knight165
Just played a game....and I hope I'm doing something wrong.

I hit a gap shot(two separate occasions...both to right-center)....I knew I had second both times....I hit the button to advance my guy as he reached first. He took second and was in easy...EXCEPT..he just ran past the bag and stopped...the ball came in to second and he was out.
I did not need to slide....so that wasn't it. I used the trigger to advance...
Am I supposed to be using a different button to advance my guy?

M.K.
Knight165
If no one else is on base I use lt or lb to advance to next base. Thing is unless I slide, the guy ALWAYS rounds the base and then comes back. Is that what you mean?
 
# 531 Brooklynnets24 @ 02/24/09 11:59 PM
Quote:
Originally Posted by StatMan79
I played at about 7 o'clock ET tonight and it was a night start. Clearly it was basing the start time of the game off of the system clock. Very nice touch.
no its not
 
# 532 Brooklynnets24 @ 02/25/09 12:00 AM
Quote:
Originally Posted by Knight165
Just played a game....and I hope I'm doing something wrong.

I hit a gap shot(two separate occasions...both to right-center)....I knew I had second both times....I hit the button to advance my guy as he reached first. He took second and was in easy...EXCEPT..he just ran past the bag and stopped...the ball came in to second and he was out.
I did not need to slide....so that wasn't it. I used the trigger to advance...
Am I supposed to be using a different button to advance my guy?

M.K.
Knight165
thats happened to me twice already
 
# 533 Knight165 @ 02/25/09 12:01 AM
Quote:
Originally Posted by dave_sz
If no one else is on base I use lt or lb to advance to next base. Thing is unless I slide, the guy ALWAYS rounds the base and then comes back. Is that what you mean?
Yes.
He didn't stop on second and in the interim of his two or three steps...the ball came in and he was out.
The first time...I thought I held the trigger to long...but I was careful the second time and the same thing happened.

M.K.
Knight165
 
# 534 Pared @ 02/25/09 12:01 AM
Quote:
Originally Posted by Knight165
Just played a game....and I hope I'm doing something wrong.

I hit a gap shot(two separate occasions...both to right-center)....I knew I had second both times....I hit the button to advance my guy as he reached first. He took second and was in easy...EXCEPT..he just ran past the bag and stopped...the ball came in to second and he was out.
I did not need to slide....so that wasn't it. I used the trigger to advance...
Am I supposed to be using a different button to advance my guy?

M.K.
Knight165
You're probably queuing up the running.

You can use the right analog to point to the base you want to go to, in this case, 2nd, and he will stop there. If you use the triggers, you can queue up more bases and I'm sure that's the case. I don't have any major problems baserunning.

For sure though... the base running control scheme is terrible.
 
# 535 Knight165 @ 02/25/09 12:02 AM
Quote:
Originally Posted by Pared
You're probably queuing up the running.

You can use the analog to point to the base you want to go to, in this case, 2nd, and he will stop there. If you use the triggers, you can queue up more bases and I'm sure that's the case. I don't have any major problems baserunning.

For sure though... the base running control scheme is terrible.
The left or right stick?
I'll try that.

M.K.
Knight165
 
# 536 Alai @ 02/25/09 12:04 AM
Quote:
Originally Posted by ~Guru~
nah...is random...this morning i played a night game and now i am playing a day game....is random
Yeah... I mean what happens if you fire up the game at 3:00am? The game shows playing in Japan?
 
# 537 Pared @ 02/25/09 12:04 AM
Quote:
Originally Posted by The Autumn Wind
A couple of things I'm not so hot on or don't understand:
--the pitching: can someone please break down for me when you're supposed to complete the gesture relative to the circles on screen?
That's it. You have to start the second motion when the yellow circle is at the size you want. The yellow size indicates "effort" on a pitch. Experiment with it and you will get the hang of it.

The game is certainly more "user-friendly" compared to 2k8 in that it doesn't penalize you so heavily for an analog motion miscue.

Knight, I corrected the post. Right stick. Think similar to the Show's baserunning with the left stick, only it's using the right stick.

ddw,

The game is smooth on the 360 but I sincerely doubt the PS3 version will have the same level textures as the 360 version. Personally I'm not impressed with the game's graphics but I just don't see the PS3 version looking similar. I feel it will most likely look a bit washed out compared to this game, much like NBA 2k9.
 
# 538 StatMan79 @ 02/25/09 12:06 AM
Yeesh.

Settle down kids - I played four games today and didn't get a day game so, really what was I to think?
 
# 539 Mjphillips @ 02/25/09 12:08 AM
So will there be take out slides?
 
# 540 jeffy777 @ 02/25/09 12:11 AM
Quote:
Originally Posted by ChubbyBanana
I'm thinking that the HR fest that some users are seeing will also be able to be fixed with Difficulty increases/Slider Adjustments.

I was worried about them after a couple games, but then I played a couple more and was getting base hit single and doubles consistently.
I've played about 6 games now and have seen barely any homers, yet there have been plenty of singles and doubles....basically the ball was going all over the field. I was amazed (and very happy). I then popped in 2K7 and played a game and there were 8 homers hit in one game (even with the power and contact turned way down). One of the reasons I play 2K7 is because it has even less homers than 2K8....

The hit variety in this game is MUCH better this year
 


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