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FIFA 15 News Post



FIFA 15
has found its way into stores, and many of you are no doubt spending big parts of your day playing this year's game. You can check out our initial impressions of the game here.

What do you think about the game? Post your impressions here!

Game: FIFA 15Reader Score: 8.5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 9 - View All
FIFA 15 Videos
Member Comments
# 581 xicpanad @ 01/09/15 08:07 AM
Although I agree with that point (and believe me, Iīve seen the CPU passing the ball backward and even to the GK, but in very rare situations) we can also see the other details. They do count. To me, passing the ball backwards is realistic and essential in a soccer game, but also are fouls been called up for example. PES is garbage in that point. Thing is each one of us must decide what is worse, lack of back passing or lack of fouls? Lack of licenses or ugly player models? Etc... It actually depends on how we like those features or not.
Honestly, I donīt think its fair to call a game garbage because of details. PES is not perfect, nor Fifa, and they both have garbage points, and both have awesome points.
 
# 582 J.C @ 01/09/15 09:17 AM
I agree. Though I hate the lack of fouls in Pes. Because they cause a problem (Though not as much) for the flow of the game just like Fifas attack attack attack dribble dribble dribble till we get a high percentage shot A.I.

I'd rather take the lack of fouls (which can and has been be patched in, in the past) You can't patch Fifas A.I approach play

A) It's the way the game is designed to play. too many things need tweeking. It's only something that can be reworked from the ground up with say a brand new Fifa 16

B) Because they never have improved it with NEW INSTALMENTS so even if they could with a patch, they're not going to since a patch would bring no profit, only losses)

So I could live with PES foul problem knowing that it can be easily fixed and I'm playing games that are varied.

I'm not saying Pes is perfect. infact it's pretty atrocious in parts. But atleast it TRY's and a lot of times PULLS off the game of football.

It's not just that. Custom tactics don't work. You can set shooting to 100 and the A.I will still ninja dribble and tika taka until it gets a high percentage shot in the box.

You can set pass distance to max to replicate a long ball team and they'll still do the above.

You know what as bad as the game is out of the box. If sliders and tactics had the dramatic effect they should. I could live with that. But as it is. the game is a bust and in no way reflects the pace flow and variety of an actual game of football.

In pes passing teams will retain the ball in a realistic manner and can switch to other distinct tactics. granted if you scratch the surface teams can retain possesion just for the sake of it. like if their 2-1 down with 5 minutes to go, and their passing the ball about in their own half while I'm camped in mine, breaking the illusion of an A.I with a purpose. But at least it trys to replicate the sport. atleast it shows progress from the dev team that they actuallyGET IT .. and that next year it can be refined.

EA. just churn out the same broken A.I with new flashy presentation and it's just so blatantly shallow to me. I give em credit for their shooting and keeper animations though.

Could you imagine a game with Fifas presentation and animations with PES's game play and editing. It would easily be the best sports game out. Thats including MLB The Show and NBA 2K.

But sadly it's a case of pick your poison. And game play wise Fifa has so much more inherently wrong with it and I can't see it improving any time soon, if ever.
 
# 583 xicpanad @ 01/09/15 09:36 AM
Quote:
Originally Posted by J.C

Could you imagine a game with Fifas presentation and animations with PES's game play and editing. It would easily be the best sports game out. Thats including MLB The Show and NBA 2K.
**** me!! that would just be the real deal!! Maybe thatīs what pulls me into Fifa mostly, the shooting and GKīs just make the matches more enthusiastic? Still, I keep saying, Iīm always getting back to PES despite all the things Iīve said. Thereīs something about it...
 
# 584 Matt10 @ 01/09/15 10:15 AM
Quote:
Originally Posted by J.C
I agree. Though I hate the lack of fouls in Pes. Because they cause a problem (Though not as much) for the flow of the game just like Fifas attack attack attack dribble dribble dribble till we get a high percentage shot A.I.

I'd rather take the lack of fouls (which can and has been be patched in, in the past) You can't patch Fifas A.I approach play

A) It's the way the game is designed to play. too many things need tweeking. It's only something that can be reworked from the ground up with say a brand new Fifa 16

B) Because they never have improved it with NEW INSTALMENTS so even if they could with a patch, they're not going to since a patch would bring no profit, only losses)

So I could live with PES foul problem knowing that it can be easily fixed and I'm playing games that are varied.

I'm not saying Pes is perfect. infact it's pretty atrocious in parts. But atleast it TRY's and a lot of times PULLS off the game of football.

It's not just that. Custom tactics don't work. You can set shooting to 100 and the A.I will still ninja dribble and tika taka until it gets a high percentage shot in the box.

You can set pass distance to max to replicate a long ball team and they'll still do the above.

You know what as bad as the game is out of the box. If sliders and tactics had the dramatic effect they should. I could live with that. But as it is. the game is a bust and in no way reflects the pace flow and variety of an actual game of football.

In pes passing teams will retain the ball in a realistic manner and can switch to other distinct tactics. granted if you scratch the surface teams can retain possesion just for the sake of it. like if their 2-1 down with 5 minutes to go, and their passing the ball about in their own half while I'm camped in mine, breaking the illusion of an A.I with a purpose. But at least it trys to replicate the sport. atleast it shows progress from the dev team that they actuallyGET IT .. and that next year it can be refined.

EA. just churn out the same broken A.I with new flashy presentation and it's just so blatantly shallow to me. I give em credit for their shooting and keeper animations though.

Could you imagine a game with Fifas presentation and animations with PES's game play and editing. It would easily be the best sports game out. Thats including MLB The Show and NBA 2K.

But sadly it's a case of pick your poison. And game play wise Fifa has so much more inherently wrong with it and I can't see it improving any time soon, if ever.
It is definitely a case of pick your poison with FIFA - always has been. Sliders do help though, but I'm pretty biased of course.

PES 15 just doesn't fit in the mold of real football, I'm sorry. Incessant backpasses and terrible lack of pressure throughout the pitch - it's not realistic whatsoever. I've played with it, and through some global stat adjusting you can get it to a decent point - but that's not something everyone can do.

At least with FIFA you can apply sliders, a universal tweak, and it can be used on all platforms. In PES, there is no adjustments you can make that affects all platforms - you are at the mercy of KONAMI and their decision making.

While I'm a big fan of sliders, I would love for FIFA to play out of the box more realistically - but I understand the business and what appeals to the majority. I'm glad they kept sliders in, and I hope they continue to do so, which is why it's important for people to take more value in their availability versus dismissing them and saying they have very little impact.

Watch any default sliders FIFA on youtube, it's terrible. Throw in some sliders form OS - and you've got a decent looking game of football - not perfect - but decent:

 
# 585 KG @ 01/09/15 11:42 AM
Quote:
Originally Posted by xicpanad
Although I agree with that point (and believe me, Iīve seen the CPU passing the ball backward and even to the GK, but in very rare situations) we can also see the other details. They do count. To me, passing the ball backwards is realistic and essential in a soccer game, but also are fouls been called up for example. PES is garbage in that point. Thing is each one of us must decide what is worse, lack of back passing or lack of fouls? Lack of licenses or ugly player models? Etc... It actually depends on how we like those features or not.
Honestly, I donīt think its fair to call a game garbage because of details. PES is not perfect, nor Fifa, and they both have garbage points, and both have awesome points.
FIFA 15 just gets real repetitive to me. I've recently gone back to '14 just because you can get teams to play differently and if you're not playing in England you aren't missing anything presentation-wise.
 
# 586 queensbomber @ 01/17/15 04:06 PM
Just picked his up for xb1 and I'm loving it. Being an MLS fan though I'd love to see more added for that league like better player likeness, stadiums, etc. Its definitely geared for the EPL which I started a new career with MCFC. Along with that I started an MLS career with the red bulls but ive seen that to get thefull effect of this game u need to play the EPL. awesome game oyherwise.
 
# 587 CM_ADDICT @ 01/20/15 01:17 AM
Can anyone tell me if there is a complete list of player wages (weekly)???
This would make it easier when scouting and knowing who to buy and not to bother with.
Am doing Fulham career and would like to sign Oscar in Jan but need to know wages for him and others, I know I can just scout but having a database would be much easier.
 
# 588 Keirik @ 02/18/15 12:52 AM
Oh FIFA you stay classy. Glad to see scripting is alive and well. I love it when I can take a shot, it'll deflect off a defender, start rolling towards the goal until a miracle slide comes along by the center back and he clears it, right up the pitch and to an awaiting midfielder for the quick counter. Stay classy FIFA, stay classy.
 
# 589 half-fast @ 02/18/15 03:07 PM
Ya, it's hilarious at times. The game is so good at producing good looking moments, but stuff like that is just silly. Even when it's in my favour I hate it. Had it today, a cross coming into my box and I tap the header button and down to try to head-pass to my teammate at the edge of the box, and he rocket-heads it way up field to my Strike who is waiting for a breaking play.

I watched the replay in slow mo, and he just completely disobeyed what I was trying to do, even though I play full manual. This game will do anything to try to make it interesting. FIFA is like that friend that you have that will do anything for a laugh - sometimes it works and is brilliant, but much of the time it's just an annoying attempt for attention.
 
# 590 Scary Larry @ 02/19/15 07:54 PM
Well, he's a talented boy.
 
# 591 TX117 @ 03/02/15 02:39 AM
Tied 3-3 in the 119th minute in UT. Opponent gets the ball near midfield and the player takes off running fast as of the match had just started..my defenders freeze and decide to just watch my opponent run by them as he scores and wins the game. I understand all the players are tired af by that time but there's no way something like that should happen.

And it was a damn good match too up until that point.

A lot of times I'm on the winning side of situations like these so guess i can't be too mad..but still stuff like this needs to go.
 
# 592 RoyceDa59 @ 03/18/15 10:33 AM
Haven't touch Fifa since FIFA 12 or 13 I think but so far its fine. Player animations are beautiful and presentations is top notch even though I am still not crazy about Fifa player models and player individualism is lacking. I do feel that playing defence is tedious as always in FIFA to me as I feel like you are never really in full control. The contain and jockey stuff need to be tweaked or go IMO.
 
# 593 LionsFanNJ @ 03/18/15 01:13 PM
I have to say whatever they did to tune world class and legendary this year to make it impossible for average players to compete has me no longer playing this game. Anything higher than pro and the cpu can outrun, out tackle and out maneuver you. No way Per Mertesacker should run step for step with Aubameyang, yet he does, and is actually faster. It was at this point I put the game up for good.
 
# 594 hyacinth1 @ 04/22/15 05:34 PM
I think the game is really fun this year. I have it on both systems, that's how much I enjoy it. The only complaint is that the complaint I have is the graphic colors were richer last year than this year.

As for the poster above, you're right. The legendary/world class seem super hard this year. But Professional is much easier than previous years.
 
# 595 Wez_doc @ 04/22/15 05:37 PM
how can u find this fun.. its such a ****ty game this year and no im not a pes fan thats pish too
 
# 596 hyacinth1 @ 04/23/15 12:00 PM
I do find the game is fun since I'm a very casual soccer fan. I think that's what EA shoots for in this game. Not the hardcore soccer X's and O's person, but the regular gamer that may play soccer once in a while. Also I love games that offer me so many teams.
 
# 597 TheCloser @ 05/03/15 03:38 PM
Honestly, I'm not sure where to start but let me start off by saying that this game is possibly one of the worst iterations of the franchise that i've ever played. This iteration is plagued with numerous issues but lets start at the core with gameplay, the most important thing in a game. Under the gameplay segment, there are a lot of topics to address so I'll do my best to split it up into chunks.

Player Movement:

This is probably my biggest issue with fifa 15. In fact, it is the source of most peoples issues with this game. The player movement in this game handicaps players and prevents them from doing what they intended to do. It is clear that this year's iteration of the game attempted to refine the concept of momentum introduced in fifa 14 but unfortunately, it's implementation was downright abysmal. It has become very clear to me that their animation tree has become too complex and this combined with the poor implementation of inertia is the source of the issue. Changing direction drastically reduces your speed which it should to varying extent but it is far to much in this game. It is so bad that it has become impossible to close down a player properly or maneuver through a tight space. As a results, players are able to take the ball from half and run through your whole team to get a shot off. Now, this is as a result of what i discussed above and the ai which i will touch on in a separate segment. I appreciate their desire to push the game in the direction of realism but doing so should not affect a player's ability to control his/her players.

AI:

Honestly, this game is a prime example of EA's development philosophy which is mile wide but inch deep. I will break this down into smaller segments because there is a lot to complain about.

Goalkeeper AI:

As you all know, this year has brought to existence goalkeepers that are worse than those in previous iterations of pes. These keepers are horrible. Firstly, the frequency at which they get beat at their near post is simply unacceptable. In fact, shooting to their near post with semi manual shooting leads to a 100% goal. The lack of individuality is also evident as all goalkeepers in this game regardless of rating play the same. They all fall for the same tricks. Goalkeepers like Casillas love to stay on their line on corner kicks yet in the game, he comes out to challenge for the ball and wins it almost all the time. Goalkeepers like Neuer and Valdes play like a sweeper but in the game, they just stay in their 6 yard box. Again, this is just another example of the mile wide inch deep approach taken by ea. These are just some of the many issues with the goalkeepers in this game. In fact, they are so bad that EA had to nerf it's excellent shooting system from fifa 14 to compensate for the poor keepers.

Defensive AI:

This is by far the biggest AI related issue with this game. The poor defensive ai is the reason people can run right through your defense like Messi while using Sergio Ramos. What is the problem with it you ask? They are static. It's as simple as that. You can only control one player at once yet the AI does not account for that. When a player is coming at full speed towards a defender, the proper thing to do is begin to back off at a speed which allows you to contain the oncoming player or else he will blow by you. Instead of doing this, the ai just remains static waiting for you to switch over to the closest player. Its the desire to focus on the one on one battles but unfortunately, soccer is a team sport. Losing a one on one battle doesn't necessarily lead to a goal. It a sport that focuses on operating as a unit yet the ai isn't programmed to account for this. If the ai was programmed to defend properly, then the game would be a lot better. I almost forgot to mention the catch up bug and physicality cheat on legendary. Under no circumstance should Per Mertesacker be able to catch up with Gareth Bale. The Ai also relies on several cheats in legendary mode including the 180 100% pass to make the game artifically difficult. This is all because they haven't programmed the defensive AI to act as a unit. They need to be active instead of static.

Offensive AI:

Honestly, they really only need to improve the type of runs being made. Its nice to see angular runs but curved runs should be included as well. There needs to be more variety in the type of runs being made and I should not have to press L1 to tell a player to make a run. That needs to be removed from the game complete. In real life, you don't tell your striker or wingers to make runs. They do it based on the situation and the amount of energy they have left. This concept of pressing L1 to make a run only goes to show how much of a back seat the ai has taken in the last console generation. The constant focus on graphics(I will touch on this later) has left us with yawn worthy ai.

There are a lot of improvements to be made in this department and I surely haven't mentioned all the issues.

Player & Team Individuality:

Again the common theme here is the mile wide inch deep approach. It's one thing to nail their looks but its another to nail their movement and behavior. Now there are thousands of players in this game but you need to begin somewhere. In every league and every team, there are maybe one or two players who stand out in the way they behave and the way they move. The way ronaldinho runs and plays is different to the way ronaldo runs and plays. In fifa 15 however, they may as well be the same person. When they are controlled by the AI, they just play like all the other players in the game. When I play against Ronaldinho, I want to see him use skill moves to beat players in a one on one battle. I expect him to attempt no look passes and to have superior passing vision. I expect his set pieces to be unique to him. The same goes for ronaldo. When I play against Juventus, I expect Pirlo to be the focal point for their attack. I expect him to run the midfield and distribute the ball like no one else. The same goes for players like Xavi as well. These are some of the things EA needs to focus on to really improve the game. Their shallow additions are reall becoming less and less note worthy always failing to justify the new iterations of the game.

Presentation & Graphics

Graphics:

The transition to the new generation of consoles has been extremely disappointing. Instead of attempting to push towards photo realistic graphics, EA has instead chosen to double down on their pixar look for the game. Everything about the game's graphics is disappointing including the grass. From the lack of AA to poor jersey models, player skin tones, crowd model skin tones, crowd model clothing attire, color of the grass, etc. The whole game just looks like a cartoon. I know that you can't start from scratch every generation and you need to build ontop of what you have but fifa has not improved at all. It just looks like a ps3 game with more effects to me. This is the difference between last gen player models and next gen player models in nba 2k14:

This is the difference between Fifa 14 on the ps3 and ps4:

Here is pes 2015 vs fifa 15 and don't forget, Konami has far less resources than EA:

Fifa hasn't made this jump yet and I'm still waiting for a next gen looking game.

Presentation:

Again the common theme is mile wide inch deep approach. They have made the game look like a tv broadcast but they haven't still addressed some important issues. Crowd chants are still static. It needs to be dynamic. It needs to be a push and pull mechanic. At the Barca vs PSG game in Camp Nou, when the PSG fans started chanting, the Barca fans responded drowning them out. It's a us vs them mentality. When Atletico Madrid fans where chanting in the Bernabau, Real Madrid fans responded by whistling to drown them out and then they started chanting. It takes a lot to capture the atmosphere of a game but if they can capture the emotion, then it makes the game special. Fans tend to target opposition players depending on how they played and in fifa they need to implement this. If you are playing against a rival, then the game needs to remember(career mode) what happened in previous games and that should dictate how the fans react. If Pepe injured Messi in the last game then everytime he touches the ball, the fans should boo(north america)/whistle(spain). Things like this make the game feel alive. In fact, it is so of putting to be playing a game in spain and hearing the stadium announcer make announcements in english.

These are just some of my many complaints with fifa 15 and the franchise as a whole. They are always chasing the next back of the box feature instead of attempting to emulate the sport with it's little intricacies. Honestly, I could write a book titled what is wrong with fifa but no one would read it.
 
# 598 Matt10 @ 05/03/15 04:02 PM
Quote:
Originally Posted by TheCloser
Honestly, I'm not sure where to start but let me start off by saying that this game is possibly one of the worst iterations of the franchise that i've ever played. This iteration is plagued with numerous issues but lets start at the core with gameplay, the most important thing in a game. Under the gameplay segment, there are a lot of topics to address so I'll do my best to split it up into chunks.

Player Movement:

This is probably my biggest issue with fifa 15. In fact, it is the source of most peoples issues with this game. The player movement in this game handicaps players and prevents them from doing what they intended to do. It is clear that this year's iteration of the game attempted to refine the concept of momentum introduced in fifa 14 but unfortunately, it's implementation was downright abysmal. It has become very clear to me that their animation tree has become too complex and this combined with the poor implementation of inertia is the source of the issue. Changing direction drastically reduces your speed which it should to varying extent but it is far to much in this game. It is so bad that it has become impossible to close down a player properly or maneuver through a tight space. As a results, players are able to take the ball from half and run through your whole team to get a shot off. Now, this is as a result of what i discussed above and the ai which i will touch on in a separate segment. I appreciate their desire to push the game in the direction of realism but doing so should not affect a player's ability to control his/her players.

AI:

Honestly, this game is a prime example of EA's development philosophy which is mile wide but inch deep. I will break this down into smaller segments because there is a lot to complain about.

Goalkeeper AI:

As you all know, this year has brought to existence goalkeepers that are worse than those in previous iterations of pes. These keepers are horrible. Firstly, the frequency at which they get beat at their near post is simply unacceptable. In fact, shooting to their near post with semi manual shooting leads to a 100% goal. The lack of individuality is also evident as all goalkeepers in this game regardless of rating play the same. They all fall for the same tricks. Goalkeepers like Casillas love to stay on their line on corner kicks yet in the game, he comes out to challenge for the ball and wins it almost all the time. Goalkeepers like Neuer and Valdes play like a sweeper but in the game, they just stay in their 6 yard box. Again, this is just another example of the mile wide inch deep approach taken by ea. These are just some of the many issues with the goalkeepers in this game. In fact, they are so bad that EA had to nerf it's excellent shooting system from fifa 14 to compensate for the poor keepers.

Defensive AI:

This is by far the biggest AI related issue with this game. The poor defensive ai is the reason people can run right through your defense like Messi while using Sergio Ramos. What is the problem with it you ask? They are static. It's as simple as that. You can only control one player at once yet the AI does not account for that. When a player is coming at full speed towards a defender, the proper thing to do is begin to back off at a speed which allows you to contain the oncoming player or else he will blow by you. Instead of doing this, the ai just remains static waiting for you to switch over to the closest player. Its the desire to focus on the one on one battles but unfortunately, soccer is a team sport. Losing a one on one battle doesn't necessarily lead to a goal. It a sport that focuses on operating as a unit yet the ai isn't programmed to account for this. If the ai was programmed to defend properly, then the game would be a lot better. I almost forgot to mention the catch up bug and physicality cheat on legendary. Under no circumstance should Per Mertesacker be able to catch up with Gareth Bale. The Ai also relies on several cheats in legendary mode including the 180 100% pass to make the game artifically difficult. This is all because they haven't programmed the defensive AI to act as a unit. They need to be active instead of static.

Offensive AI:

Honestly, they really only need to improve the type of runs being made. Its nice to see angular runs but curved runs should be included as well. There needs to be more variety in the type of runs being made and I should not have to press L1 to tell a player to make a run. That needs to be removed from the game complete. In real life, you don't tell your striker or wingers to make runs. They do it based on the situation and the amount of energy they have left. This concept of pressing L1 to make a run only goes to show how much of a back seat the ai has taken in the last console generation. The constant focus on graphics(I will touch on this later) has left us with yawn worthy ai.

There are a lot of improvements to be made in this department and I surely haven't mentioned all the issues.

Player & Team Individuality:

Again the common theme here is the mile wide inch deep approach. It's one thing to nail their looks but its another to nail their movement and behavior. Now there are thousands of players in this game but you need to begin somewhere. In every league and every team, there are maybe one or two players who stand out in the way they behave and the way they move. The way ronaldinho runs and plays is different to the way ronaldo runs and plays. In fifa 15 however, they may as well be the same person. When they are controlled by the AI, they just play like all the other players in the game. When I play against Ronaldinho, I want to see him use skill moves to beat players in a one on one battle. I expect him to attempt no look passes and to have superior passing vision. I expect his set pieces to be unique to him. The same goes for ronaldo. When I play against Juventus, I expect Pirlo to be the focal point for their attack. I expect him to run the midfield and distribute the ball like no one else. The same goes for players like Xavi as well. These are some of the things EA needs to focus on to really improve the game. Their shallow additions are reall becoming less and less note worthy always failing to justify the new iterations of the game.

Presentation & Graphics

Graphics:

The transition to the new generation of consoles has been extremely disappointing. Instead of attempting to push towards photo realistic graphics, EA has instead chosen to double down on their pixar look for the game. Everything about the game's graphics is disappointing including the grass. From the lack of AA to poor jersey models, player skin tones, crowd model skin tones, crowd model clothing attire, color of the grass, etc. The whole game just looks like a cartoon. I know that you can't start from scratch every generation and you need to build ontop of what you have but fifa has not improved at all. It just looks like a ps3 game with more effects to me. This is the difference between last gen player models and next gen player models in nba 2k14:

This is the difference between Fifa 14 on the ps3 and ps4:

Here is pes 2015 vs fifa 15 and don't forget, Konami has far less resources than EA:

Fifa hasn't made this jump yet and I'm still waiting for a next gen looking game.

Presentation:

Again the common theme is mile wide inch deep approach. They have made the game look like a tv broadcast but they haven't still addressed some important issues. Crowd chants are still static. It needs to be dynamic. It needs to be a push and pull mechanic. At the Barca vs PSG game in Camp Nou, when the PSG fans started chanting, the Barca fans responded drowning them out. It's a us vs them mentality. When Atletico Madrid fans where chanting in the Bernabau, Real Madrid fans responded by whistling to drown them out and then they started chanting. It takes a lot to capture the atmosphere of a game but if they can capture the emotion, then it makes the game special. Fans tend to target opposition players depending on how they played and in fifa they need to implement this. If you are playing against a rival, then the game needs to remember(career mode) what happened in previous games and that should dictate how the fans react. If Pepe injured Messi in the last game then everytime he touches the ball, the fans should boo(north america)/whistle(spain). Things like this make the game feel alive. In fact, it is so of putting to be playing a game in spain and hearing the stadium announcer make announcements in english.

These are just some of my many complaints with fifa 15 and the franchise as a whole. They are always chasing the next back of the box feature instead of attempting to emulate the sport with it's little intricacies. Honestly, I could write a book titled what is wrong with fifa but no one would read it.
I'm not going to argue or defend FIFA 15 point by point, but imho FIFA 09 was the worst of all time. It had zero weight shift, weird animations and physics, terrible dribbling mechanics, and highly scripted AI to boot.

With that said, I can't form an opinion on your post because sliders take care a lot of the gameplay mishaps you mention, although the source of the gameplay issues you've mentioned are a bit off the mark. A balance of controlling your CM/DM with secondary pressure, along with making the right choice of when to super-cancel and when not to, you get a pretty stellar game of football on FIFA 15. Again, that's just my opinion with the game having sliders applied...without - then I agree with pretty much what you've said.
 
# 599 TheCloser @ 05/03/15 04:17 PM
Quote:
Originally Posted by Matt10
I'm not going to argue or defend FIFA 15 point by point, but imho FIFA 09 was the worst of all time. It had zero weight shift, weird animations and physics, terrible dribbling mechanics, and highly scripted AI to boot.

With that said, I can't form an opinion on your post because sliders take care a lot of the gameplay mishaps you mention, although the source of the gameplay issues you've mentioned are a bit off the mark. A balance of controlling your CM/DM with secondary pressure, along with making the right choice of when to super-cancel and when not to, you get a pretty stellar game of football on FIFA 15. Again, that's just my opinion with the game having sliders applied...without - then I agree with pretty much what you've said.
I will only address the bolded points. Unfortunately, I didn't spend much time playing fifa 09 so i cannot really comment on it. I did spend a lot of time playing fifa 10 and that game was hot garbage as well. Over powered through balls and over powered chips broke the game. In regards to your other comment about using secondary pressure, that still fails to compensate for the poor ai. In fact, it only makes the problem worse as using it incorrectly leads to large gaps in your defense because the AI doesn't shift properly. Finally in regards to sliders, this isn't a knock against you but I've tried your sliders for both fifa 14 and fifa 15. Imo, sliders don't really resolve any of the fundamental ai issues. In fact, the implementation of sliders leads to laziness in gameplay balance. Sliders are good because it provides your fanbase with options but the base game must be good. This has not been the case with fifa 14 or 15 and sliders can only make a rubbish game slightly less rubbish. It cannot address or fix the underlying issues with the game. I've and still play football at a very high level. I've also had the opportunity to coach some teams as well. My experience with the sport may not be as much as yours but I completely disagree with your assessment that it plays a pretty good game of football. The core pieces to create an excellent game are in place but they are just being misused.
 
# 600 Matt10 @ 05/03/15 04:37 PM
Quote:
Originally Posted by TheCloser
I will only address the bolded points. Unfortunately, I didn't spend much time playing fifa 09 so i cannot really comment on it. I did spend a lot of time playing fifa 10 and that game was hot garbage as well. Over powered through balls and over powered chips broke the game. In regards to your other comment about using secondary pressure, that still fails to compensate for the poor ai. In fact, it only makes the problem worse as using it incorrectly leads to large gaps in your defense because the AI doesn't shift properly. Finally in regards to sliders, this isn't a knock against you but I've tried your sliders for both fifa 14 and fifa 15. Imo, sliders don't really resolve any of the fundamental ai issues. In fact, the implementation of sliders leads to laziness in gameplay balance. Sliders are good because it provides your fanbase with options but the base game must be good. This has not been the case with fifa 14 or 15 and sliders can only make a rubbish game slightly less rubbish. It cannot address or fix the underlying issues with the game. I've and still play football at a very high level. I've also had the opportunity to coach some teams as well. My experience with the sport may not be as much as yours but I completely disagree with your assessment that it plays a pretty good game of football. The core pieces to create an excellent game are in place but they are just being misused.
It's what I figured your response to be, man. Again, I'm not going to go point by point, but I've put in 1000's of hours into this year's (and maybe last year's) game. Sliders make a big difference. They are constantly being undervalued, much like your post, because the mentality that the "core" of the game is still there - and sliders feel like a 2% change.

That 2% change is more like an 80% value actually because you take Sprint Speed, as just an example, bump it from the default of 50 to 53, and now you have the CPU playing smarter defense, and less bursting capability by you, resulting in less charity goals.

Look at pass error, on default at 50, CPU is going to pass at will, but will look for easier passes to break down your defense, where as you put it a bit higher, now the CPU starts to send some longer balls in because the completion percentage metric is less standard, and more room for error.

One of the biggest values in line length, keep it at 50 and you will see the gameplay be less compact, more wide open and more prone to dribble-dribble pass. Drop it to 40 and now there is a bit more compactness, more togetherness, more of those runs that result in checking to the ball versus running away from it.

Already, 3 points relating to sliders that change the "core" of FIFA 15 - and I can go through it all, but I won't.

Now, you also have to change your attitude towards the game. CPU plays the way they do as a result of what you present them. You want to chase them with secondary pressure, fine - instead of holding it down - tap it, and if you do hold it down, release it at the right time and the CPU won't know what to do, just make sure you're controlling your CM/DM. In this video, I show exactly how it's done (not perfectly, but the general concept is there):



Like I said it is tough to defend a game that has issues, but when the solution is presented in the form of sliders, pride swells up more than the thirst for realism. Instead we go into this consumer angry at the corporation mentality, and you get nowhere - and you don't put in 1000 of hours trying to fix the game, because it's not your problem. My mentality has been if we are going to complain, let's just go out and fix it, because they are still going to make their money - and you not playing is just going to make you more sad that there are no footy games to play.

So, yeah, I can say with a firm note, that FIFA 15, with sliders, is one of the best games I've ever played - I'd say FIFA 11 on PS3 was very close, if only there could have been a difficulty between World Class and Legendary.

At the end of the day, the reason I choose to get into these discussions is because 1. I want to present those that are complaining, but still want a solution, to have an option and 2. I want to educate FIFA players that sliders are very important and not to take them for granted. There was a time in FIFA when there were no sliders (just thinking of FIFA 11 with sliders makes me salivate), and it was a dark time.

Also, if you play online, none of this applies, see the source post and it's pretty much spot on because that mode is a joke and full of exploits.
 


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