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NBA 2K14 News Post


NBA 2K14 on next-gen consoles.

As much good as we have heard today from the folks at 2K Sports, and there has been a lot of that, we just got word that there will not be any offline multi-team control options in MyGM which is replacing Association mode. There was some hinting it could come back in future editions, but for this year's title don't expect to be able to play with more than one team in offline MyGM mode.

Also Aaron is reporting that there are some features which are in current gen NBA 2K14 which won't be making it over, but no word on what those are from the folks at 2K.

UPDATE: Erick Boenish, AKA SimBaller had this to say...

For those curious about MyGM mode, know this. I only covered about 5% of what this mode is at the press event. This was a bigger media event, one where a large number of the attendees aren't exactly highly interested in the meat and potatoes of a mode like this. I simply provided an overview of what our philosophy was.

We'll be going into MUCH more detail (you know I will take care of you guys here) on what we've done in the coming weeks, so stay tuned.

The takeaway you should have right now is MyGM is Association on steroids. Multi-user had to take a backseat for a minute while we rebuilt the entire foundation of how a franchise mode works. I assure you, this is all for the greater good. Leftos and I will make sure you're all happy at the end of the day.

SimBaller

P.S. For those who aren't into the concept of interacting with staff, players, etc., a Season mode (with variable season lengths) IS available so you can just focus on playing games and moving players around where you see fit.

What do you think of no multi-team control offline in 2K14 next-gen?

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Member Comments
# 161 Norris_Cole @ 10/25/13 03:36 PM
What about the online leagues/online association?

Is this my gm online?

That's the only thing I care
 
# 162 radog99 @ 10/25/13 06:03 PM
I agree with threattonature. A dealbreaker.
 
# 163 bamalam @ 10/25/13 09:35 PM
Quote:
Originally Posted by made in eu
Did they rebuild season mode too? If not why wouldnt 30 team control be still in season mode?

agree they should do this for 14, and then add in 30 team control in mygm for 2k15(leaving in 30 team season also), then 14 might be adequate enough, while we wait a year
 
# 164 BluFu @ 10/25/13 09:39 PM
Quote:
Originally Posted by TheRealHST
These thingd happen so again, we all want realism, so how does a videogame express unpredictable events in free agency/trading etc without upsetting damn near 50% of sports gamers?
there are bad trades.... and then there's trades that make no sense (2k).
 
# 165 VDusen04 @ 10/25/13 10:21 PM
Quote:
Originally Posted by TheRealHST
I agree but the problem is who are we to say what wouldn't happen based on what does happen irl?
I believe there's a line out there somewhere, or else "trade logic AI" wouldn't be a thing. For instance, if the Pistons in NBA 2K14 acquired Chris Paul, Brandon Jennings, Darren Collison, Steve Blake, Rajon Rondo, and Jameer Nelson through a series of trades, would we really just chalk it up as, "Well crazy things happen in real life too so who are we to say?"

That is to say, there's unpredictability, then there's inanity.
 
# 166 BluFu @ 10/25/13 10:53 PM
Quote:
Originally Posted by TheRealHST
I agree but the problem is who are we to say what wouldn't happen based on what does happen irl?
Quote:
Originally Posted by VDusen04
I believe there's a line out there somewhere, or else "trade logic AI" wouldn't be a thing. For instance, if the Pistons in NBA 2K14 acquired Chris Paul, Brandon Jennings, Darren Collison, Steve Blake, Rajon Rondo, and Jameer Nelson through a series of trades, would we really just chalk it up as, "Well crazy things happen in real life too so who are we to say?"

That is to say, there's unpredictability, then there's inanity.
continuing with the pistons example, the pistons as we all know acquired both jennings and j smith this offseason. these were 'bad acquisitions' to some (shot selection, ego, efficiency) but to dumars, they managed to pick up a versatile borderline allstar who can play any frontcourt position and they also get a talented scoring pg.

they make sense. they may not be great decisions or what not but there is still logic behind it.
 
# 167 NDAlum @ 10/25/13 11:20 PM
My biggest fear is the possibility I get fired when I really don't think I should.


Sent from my iPhone 5
 
# 168 Melbournelad @ 10/26/13 01:11 AM
Quote:
Originally Posted by NDAlum
My biggest fear is the possibility I get fired when I really don't think I should.


Sent from my iPhone 5
Yeah I don't want to get fired for situations like blowing up a mediocre team that was going nowhere. For example in real life if Masai Ujiri decided to have a fire sale of the Raptors this year I doubt many Raptors fans would be upset and it would be the right thing to do for the team long term, especially with the 2014 draft coming up. Hopefully the game is able to take things like that into account.
 
# 169 raiderphantom @ 10/26/13 07:15 AM
Continuing from my other post regarding control...2K has always seemed to give us control over the years, but if their focus shifts we'll hear "We didn't have time for blank".

Talking about the sim community, offline association guys, there are great roster makers that make association so much more enjoyable. However, they often take months to drop a roster, and in the meantime I like to jump into a season and tinker with the roster and sliders as I go. Even their rosters have occasional flaws or arguable differences.

I still play Madden 12 simply for the player editing feature. I know it's a hypothetical, but if they do handcuff us I will be disappointed. I already despise the automatic auto save feature. I guess I could make a separate save file but it's unnecessary. I don't usually control 30 teams, but I would still sometimes "resign position" and edit playbooks of other teams etc. We all wanted advancements in association but not at the expense of control. That's just my opinion anyway.
 
# 170 Colts18 @ 10/26/13 10:35 AM
Again, I don't see why you 30-association dudes are arguing with TheRealHST about the benefits of 30-man association. He does not get it. Move on.
 
# 171 infam0us @ 10/26/13 12:42 PM
Quote:
Originally Posted by royounggoku
This is great for the people not into MyGM. My only question is will it be multi seasoned.
If it was multi seasoned they would have said it by now and no one would have a reason to panic.
 
# 172 infam0us @ 10/26/13 01:00 PM
[quote=rudawaknchi2nev;2045597667]
Quote:
Originally Posted by rudawaknchi2nev
[b]SimBaller

P.S. For those who aren't into the concept of interacting with staff, players, etc., a Season mode (with variable season lengths) IS available so you can just focus on playing games and moving players around where you see fit.

moving players around...idk
It says season lengths, thats game in a seasons not how many seasons. Season modes in sports games are historically one and done modes. Association/Franchise/Dynasty are the continous modes with multiple seasons.
 
# 173 Comduklakis @ 10/26/13 03:09 PM
Very disappointing new. Without drastic upgrades in the AI for rotations, trades, contract extensions, drafts, and free agent signings, no 30 team control is a dealbreaker. Not sure why some folks are arguing over those who are upset. If you aren't upset...great. Enjoy the game. But all the rest of us are saying is we want to see if the next gen has improved AI logic. If it does, I'm quite sure 99% of those concerned would run out and buy it. Outside of those playing a multi-team association with friends/family the vast majority of 30 team association folks do it because of the flawed 2k AI, not out of any desire to constantly have to adjust rotations for 30 teams after every injury. I think a few are mistaking the phrase "dealbreaker" with close-minded. It's a dealbreaker UNLESS the AI is fixed for rotations and player moves.

I'm a little perplexed that a couple people don't understand the difference between rea life bad moves (like signing Okur to a long term deal) and signing Chris Paul to backup Kyrie Irving. Real bad moves happen. But they have logic behind them. Utah needed a big, liked Okur's shooting and (much like Larry Brown leaving the Cowboys for a big contract with the Raiders) had overinflated value after a title run. But Utah didn't also sign 5 other PFs to join Okur. 2K will draft another PG with the top pick despite having an all-star at the position and a good backup. 2k will make trades for the sake of trading (constantly swapping SF for SF, PG for PG). IRL, rarely do any NBA trades occur that don't involve one team dumping salary, ditching a star who isn't going to resign, or trying to get draft picks. Never say never, but there aren't a lot of trades of Klay Thompson for Eric Gordon. As one poster stated, there are bad moves and there is inane moves. Stockpiling pgs is inane. Overpaying or signing a guy who had a career year and then tanks is a bad move. Know the difference.

I'm perplexed by 2K's strange desire to reduce user control. One of the reasons MLB the Show is so well received is the user control features. I get that 2k has a lot more casuals to appeal to with celebrity appearances and Jordan mode and LeBron mode and the like than worrying about those of us interested in hardcore realism. But leaving in 30 team control or the ability to edit anything has no effect on the ability to have fluff for the casual gamer. There is no reason to remove the ability to edit all tendencies (much less names, age, etc.). None. It seems almost spiteful in nature due to the continued criticism of the 2k rosters compared to some of the top notch user controlled rosters on 2kshare. I can't imagine leaving 30 team control in for the MyGM mode would take up much for the game, especially if you made the user make up profiles for all 30 GMs. it would be the same as doing one GM, just 30 times. No game space issues, no programming issues. I haven't heard yet if next gen will allow for user download rosters off of 2kshare. Based on 2ks behavior for non next gen, I'm fearful.

I will never be in favor of games eliminating user control. The way I see it, the more power the user has, the more enjoyable the game in whatever way they wish to play. Some like to play right out of the box, nothing but quick games online. Others like to immerse themselves. That is the joy of having as much or as little user control as possible. I'd be interested to hear the logic behind why 2k is going the other direction in limiting roster edits. Obviously the logic behind the lack of 30 team control is allegedly a lack of time and a need to focus on other things, but to me that's an excuse since the programming is already there for one GM.
 
# 174 Melbournelad @ 10/26/13 10:12 PM
Quote:
Originally Posted by TheRealHST
Thnaks for explaining and not being a jerk about it. Thats what this whole discussion was about. And for the record, I reiterate, there was no arguing.
Well at least you finally understand what we were trying to explain all along.

Great post Comduklakis.
 
# 175 risinglotus @ 10/27/13 02:34 AM
Quote:
Originally Posted by rudawaknchi2nev
[b]SimBaller

P.S. For those who aren't into the concept of interacting with staff, players, etc., a Season mode (with variable season lengths) IS available so you can just focus on playing games and moving players around where you see fit.


Nobody has talk about this...
So will I be able to control all 30 teams in this season mode?
 
# 176 Ninjoid @ 10/28/13 06:10 PM
Any chance of any of the 2K guys answering if we can still play or watch any game from any team's schedule?

The longer it goes without a response I fear that this won't be in the game.

Thanks
 
# 177 javicd21 @ 10/28/13 06:17 PM
For myGM I'd want to see when a player has a good season for it to have a say in his contract negotiations. Don't just make contracts ratings based.

Sent from my SGH-M919 using Tapatalk
 
# 178 Comduklakis @ 10/29/13 02:56 PM
I just wanted to give a concrete example of the AI issue I'm talking about. After the 2013/2014 season (in which Andre Drummond made 4 of 40 threes, but that is another issue) I will look at just a couple teams. Philly tanked just as they wanted too (even with Nerlens Noel playing). However they only scored the 2nd pick and used it for Center Joel Embid. Now maybe they plan on a twin towers approach but they bypassed Wiggins for this pick (might have been an issue with the draft class I download but the first five picks were all centers and Wiggins went 8th, with Parker going 16th). Now that was questionable but hey I'm a fan of a team with Monroe and Drummond so I can go with it. Then they hit free agency. They resigned Evan Turner for 4 years/19.83 million. His 13/14 season was 14.8/7.3/4.4/.439. They are still on the hook for Jason Richardson (14.7/4.7/1.3/.390). They then proceeded to sign Shawn Marion (hardly a rebuilding move) AND Luol Deng. Deng signed 4/25.57m and Marion for 1/1.61m) so they weren't huge contracts, but still. Not logical.

Now Charlotte. Kemba Walker made the all star team and had 19/3.4/7.1/.450 So they go and sign Kyle Lowry who had 15.4/5.3/8.6/.440 Now if this was real life Kemba and Lowry that might not be that bad. But you have an all-star and you sign another PG who is a borderline all-star after last season. But that's nothing. They also signed Isaiah Thomas who was coming off 15.5/3.4/6.8/.431 on a Kings team that actually made the playoffs as a 7th seed. They also resigned Ben Gordon for 4 years (!!!) at 18.43m.

I truly hope MyGM gets the AI fixed because THIS ^^^^ is why some of play 30 team control in association.
 
# 179 MarvellousOne @ 11/03/13 12:43 AM
I wonder if editing and creating draft classes will still be available. I certainly hope they didn't get rid of that feature
 
# 180 Hstrip @ 11/09/13 10:27 AM
This is also a deal breaker for me. No multi player franchise (offline) = NO BUY
 


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