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NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

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Old 10-26-2013, 01:11 AM   #193
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Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

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My biggest fear is the possibility I get fired when I really don't think I should.


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Yeah I don't want to get fired for situations like blowing up a mediocre team that was going nowhere. For example in real life if Masai Ujiri decided to have a fire sale of the Raptors this year I doubt many Raptors fans would be upset and it would be the right thing to do for the team long term, especially with the 2014 draft coming up. Hopefully the game is able to take things like that into account.
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Old 10-26-2013, 07:15 AM   #194
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Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

Continuing from my other post regarding control...2K has always seemed to give us control over the years, but if their focus shifts we'll hear "We didn't have time for blank".

Talking about the sim community, offline association guys, there are great roster makers that make association so much more enjoyable. However, they often take months to drop a roster, and in the meantime I like to jump into a season and tinker with the roster and sliders as I go. Even their rosters have occasional flaws or arguable differences.

I still play Madden 12 simply for the player editing feature. I know it's a hypothetical, but if they do handcuff us I will be disappointed. I already despise the automatic auto save feature. I guess I could make a separate save file but it's unnecessary. I don't usually control 30 teams, but I would still sometimes "resign position" and edit playbooks of other teams etc. We all wanted advancements in association but not at the expense of control. That's just my opinion anyway.
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Old 10-26-2013, 09:10 AM   #195
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Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

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I believe there's a line out there somewhere, or else "trade logic AI" wouldn't be a thing. For instance, if the Pistons in NBA 2K14 acquired Chris Paul, Brandon Jennings, Darren Collison, Steve Blake, Rajon Rondo, and Jameer Nelson through a series of trades, would we really just chalk it up as, "Well crazy things happen in real life too so who are we to say?"

That is to say, there's unpredictability, then there's inanity.
The thing I've noticed in 2K us there aee some teams that just won't tradw with you if you don't have enough. Ive offered two first round picks and have been denied many times.

As far the Pistons example, that would be insane. I'd like to think you couldn't pull that off without a force
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Old 10-26-2013, 10:35 AM   #196
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Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

Again, I don't see why you 30-association dudes are arguing with TheRealHST about the benefits of 30-man association. He does not get it. Move on.
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Old 10-26-2013, 12:00 PM   #197
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Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

[b]SimBaller

P.S. For those who aren't into the concept of interacting with staff, players, etc., a Season mode (with variable season lengths) IS available so you can just focus on playing games and moving players around where you see fit.


Nobody has talk about this...
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Old 10-26-2013, 12:06 PM   #198
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Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

Just to throw out there check out Madden 13 and it's first year with the cpu logic it was horrendous. Giving us madden sims guys total control was the first priority for madden 25. In other words hopefully season mode stays, but if not it's going to get crazy in these forums.
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Old 10-26-2013, 12:39 PM   #199
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Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

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Originally Posted by rudawaknchi2nev
[b]SimBaller

P.S. For those who aren't into the concept of interacting with staff, players, etc., a Season mode (with variable season lengths) IS available so you can just focus on playing games and moving players around where you see fit.


Nobody has talk about this...
This is great for the people not into MyGM. My only question is will it be multi seasoned.
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Old 10-26-2013, 12:42 PM   #200
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Re: NBA 2K14: No Multi-Team Control in MyGM, Some Features Not Moving Over

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Originally Posted by royounggoku
This is great for the people not into MyGM. My only question is will it be multi seasoned.
If it was multi seasoned they would have said it by now and no one would have a reason to panic.
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