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FIFA 17 News Post


The FIFA 17 demo is available now. Queue it up from the links below, or search for them on your console:Check out the full details below.

GAME OPTIONS
For the first time ever in FIFA, live your story on and off the pitch as the Premier League’s next rising star, Alex Hunter. You'll have the opportunity to play a select experience in The Journey which will be limited to playing as one of the world's top clubs Manchester United.

Kick-Off

Own Every Moment in FIFA 17 gameplay to experience complete innovation in the way players think and move, physically interact with opponents, and execute in attack to put you in complete control of every moment on the pitch.

Skill Games

As the Kick-Off matches are loading, play brand new Skill Games that are included in the FIFA 17 Demo. You'll be able to enjoy 4 Single Player Skill Games and 3 of the brand new Multiplayer Skill Games that will be available in FIFA 17.

PLAY AS WORLD CLASS CLUBS
12 clubs included that you'll be able to play as in Kick-Off.
  • Manchester United
  • Manchester City
  • Chelsea
  • Real Madrid
  • Juventus
  • Inter
  • Paris Saint-Germain
  • Olympique Lyonnais
  • Seattle Sounders
  • Bayern München
  • Tigres U.A.N.L. (MX)
  • Gamba Osaka
3 authentic stadiums available to play in Kick-Off.
  • CenturyLink
  • Stamford Bridge
  • Suita City Football Stadium

Game: FIFA 17Reader Score: Vote Now
Platform: PC / PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 0 - View All
Member Comments
# 201 flo182 @ 09/15/16 10:09 AM
Did anyone notice any difference in terms of attacking AI?

Since that was one of the few features they advertised I was hoping for some improvements there, but after playing 6-7 games I dont feel any difference at all compared to FIFA 15 and 16.
 
# 202 Matt10 @ 09/15/16 10:32 AM
Quote:
Originally Posted by Sneaky Deaky
For everyone saying the AI just dribbles and doesn't try long balls or crosses, have you even tried to change the AI's tactics?





And there will be a LOT more of that in a 30 minute match! The truth is, it's hard for the AI to do much of anything in an 8 minute match, especially if you want to see some of the ball.

And yeah I won't disagree with anyone that says the AI's short passing is still ridiculous, but without any sliders we can't add any error to their first touch or passing...
This is promising. We may have a chance to balance it all out this year. Hopefully the CTT work in the full game. Our resident tactical guru, Krebstar, will be put to work finally!
 
# 203 Introspectah @ 09/15/16 10:37 AM
Right lads, since i've been totally flabbergasted with my gob knocked wide open by having read up on these plentiful reviews that couldn't've reflected a reality further removed from the one i've experienced, i feel compelled to show you guys the other side.

It cannot be that people will choose to leave aside this spectacular rendition of a football game based on stark misconceptions and a general distorted perception that stems from misguided norms and expectations.

So to all those who have brandished the wickedest of refutations and have put forward the most impressively unsound and unripe conclusions, allow me to shed my light on the whole matter by sharing with you footage that will demonstrate to you just how much of a realistic football game '17 allows one to emulate.

Just keep in mind, while watching the footage, that the AI completely adjusts its gameplay to yours, and that is has no built-in purpose besides this adjustment to your style; weaknesses, strengths and all.

So it is very much like a mindless leech, or a robot, say.

But what i soon come to find out, is that it is programmed just perfectly to react to one's style of play with much greater diversity, and realism, than i've ever seen.

Granted, the so-called program of ''scripting (i.e. sure reward vs inexorable punishment) still exists for sure, but this does certainly not prevent one from developing purely fantastic gameplay.

In fact, the dev's really should have told us players this one golden rule.
Namely, that you first gotta make sure, when playing on higher levels of difficulty, to establish a realistically secure and compact defensive organization, before you go expecting of the AI to not play around with you by skyrocketing its pass accuracy and running around you in circles.

If you want the AI to play realistically, you must first check yo' self
before you wrek yo' self, fellas!

Now, now, i will provide footage to back up my promiseful claims, upon request, if you truly want to see '17 for the gem into which it has been polished.

I truly would be devastated to see people come away with such blatantly erroneous perceptions just because they didn't care to take into consideration the AI reflects your own level of competence.
So if you defend weakly on the whole, it will not always exploit this blatant weakness by scoring, but it might just run around in circles, entertain you as a fool, until you get your self together, and contemplate on what your gameplay is worth.

No fouls, you say?
I shall demonstrate to differ.

Question your self, if the AI never fouls me.... does that mean i haven't been posing sufficient threat in order for it to take my players down?

Please copy small fragments of my text if you feel incensed to comment or recommend, as i want as many of you peeps to see this.
And to see the footage, for sure!

I must make a new thread dedicated to re-establishing some direly needed objectivity in here.

As much as i understand every one of your concerns i also understand more than ever how you make the AI play in the way it does.

And you'll see it for your self.

In an amount just short of 10 games i saw more diversity in AI gameplay than i've seen in my entire dysfunctional relationship with this FIFA AI.

Now, now, i hope y'all take this serious.

Request and ye shall receive!



Here you'll see the footage of my impressions;
http://www.operationsports.com/forum...s-realism.html
 
# 204 BSDShoes @ 09/15/16 10:39 AM
Quote:
Originally Posted by BL8001
This could be retitled

fifa 17 just sprint

Because boy can you. Straight down the wings, straight through the middle. Straight anywhere.

And if you want to cheese harder zig zag. It's fifa 15 all over again.

I didn't believe it myself but read how op sprinting was elsewhere so just tried it and boy oh boy were they right.
Heh I tried out of curiosity yesterday.

https://youtu.be/sVL76VWKaN0
 
# 205 3oh2 @ 09/15/16 10:52 AM
Anyone else notice the options for different nets in the goals and the shape of the net in the Customize option of the demo? I've never browsed it before in previous FIFAs but it was pretty cool.
 
# 206 bad_philanthropy @ 09/15/16 11:00 AM
Set pieces feel so janky. I would be happy if they had an option to revert those to the legacy types.

Also, shielding is so op that it drastically reduces the number of fouls. The player in possession of the ball is so strong that they are impervious to physical contact.

Man, I am shocked by the demo so far. It seems like such an out of the blue and un-polished miss.
 
# 207 BL8001 @ 09/15/16 11:25 AM
Quote:
Originally Posted by bad_philanthropy

Also, shielding is so op that it drastically reduces the number of fouls. The player in possession of the ball is so strong that they are impervious to physical contact.
bp, I played a match last night where I did not let go of the shield button when I was on offense.

Pass, shield, pass, shield, pass, shield, pass and here is where you change it up, shoot. Goal.

So now there are two ways to cheese in the demo.

Hold down sprint button until you get near goal and shoot.
Hold down shield button and station to station pass until you feel like shooting.

I have never seen a fifa game in this unfinished state.
 
# 208 bad_philanthropy @ 09/15/16 11:30 AM
Quote:
Originally Posted by BL8001
bp, I played a match last night where I did not let go of the shield button.

Pass, shield, pass, shield, pass, shield, pass and here is where you change it up, shoot. Goal.

So now there are two ways to cheese in the demo.

Hold down sprint button until you get near goal and shoot.
Hold down shield button and station to station pass until you feel like shooting.

I have never seen a fifa game in this unfinished state.
Yeah. It just has a weird vibe. And again, why rewrite set pieces and physical play and then have it simply resemble the park the bus cpu ball shielding mechanic introduced in 15, and have virtually no fouls in the game?

I'm not normally inflammatory about games these days, but WTF is going on with FIFA 17's gameplay!?
 
# 209 Introspectah @ 09/15/16 11:30 AM
Quote:
Originally Posted by Introspectah
Spoiler


Request and ye shall receive!


Here you'll see the footage of my impressions;
http://www.operationsports.com/forum...s-realism.html
 
# 210 RoyceDa59 @ 09/15/16 12:08 PM
Quote:
Originally Posted by BSDShoes
Heh I tried out of curiosity yesterday.

https://youtu.be/sVL76VWKaN0
What difficulty is that on?
 
# 211 TripleJay_X @ 09/15/16 12:13 PM
 
# 212 Thrash13 @ 09/15/16 12:28 PM
The more I play FIFA 17, the more I enjoy it and see new little things from time to time. The more I play the PES 2017 demo, the more I enjoy it as well. I honestly can't be against anyone getting either of the two games this year, and I'll probably end up with both myself before all is said and done.

It's a great thing for gamers to have not one but two really solid soccer video games to play this year! That's how I'm looking at things.
 
# 213 Matt10 @ 09/15/16 12:48 PM
Quote:
Originally Posted by Thrash13
The more I play FIFA 17, the more I enjoy it and see new little things from time to time. The more I play the PES 2017 demo, the more I enjoy it as well. I honestly can't be against anyone getting either of the two games this year, and I'll probably end up with both myself before all is said and done.

It's a great thing for gamers to have not one but two really solid soccer video games to play this year! That's how I'm looking at things.
I've only had 2 matches with it, just have been busy with other games. It has potential, it seems, but some of it throws me off. Eitherway, it's the demo, it's sad to say that I'm still cautious of the full-game, and then the common full-game post patch (after all the FUT guys make their comments).
 
# 214 RoyceDa59 @ 09/15/16 12:53 PM
Quote:
Originally Posted by Matt10
I've only had 2 matches with it, just have been busy with other games. It has potential, it seems, but some of it throws me off. Eitherway, it's the demo, it's sad to say that I'm still cautious of the full-game, and then the common full-game post patch (after all the FUT guys make their comments).
Yeah same here Matt I haven't played many matches as well so my comments are reserved. I still plan on picking up the retail version even though my initial impressions of the game were underwhelming.
 
# 215 Matt10 @ 09/15/16 01:53 PM
My brief thoughts on the demo:

Got the PC version of the demo and am actually really happy my rig runs it on Ultra. Fantastic graphics. Talk about eye-popping.

Gameplay-wise, it needs work. However, there are some discussions brewing that tactics actually work in the demo, so I will be exploring that since we can't get sliders.

Regarding sliders, this game will need them, but if the tactics work - then the portion of slider creation for AI variety can take a bit of a rest. The positioning is much better, and the defensive line does not seem as disconnected as it was in 15/16. The problem is the AI drilled passing remains, albeit in a different animation (ball glides on the turf, vs in 16 it bounced up speedily). It is good to see the CPU miscontrol a couple of those drilled passes, but then you also see very unrealistic tiki-taka throughout the pitch, I hope this can be remedied with tactics vs sliders.

Ball physics are nothing compared to PES of course, but FIFA has always taken a different approach, and this year is no different. They make the ball's proportion size a bit smaller compared to PES, and that actually has the effect of making player's legs stand out more - thus making them look very twitchy and unrealistically fast.

Lastly, and a big one, the animation speed is too fast - even on slow. It's back to being very twitchy, which gives the impression of making the gameplay faster than it really is. This is expected as we are in a FUT World of FIFA, so I'll hope sliders can remedy this, without affecting any other aspects - in particular stamina/fatigue.

That's all I have for now until I get more matches in. If we can get this game playing right with tactics and a slight influence of sliders, we're going to be in a good spot.
 
# 216 Moses Shuttlesworth @ 09/15/16 05:26 PM
The more I come into new impressions thread the more I see how people's opinions are influenced by others.

I'm enjoying the hell out of this demo, just as I was w/ the BF1 beta when everyone was riding the "this is Battlefront and awful" bandwagon... and slowly everyone's opinions changed.

I challenge you to forget about the opinions of your peers.
 
# 217 Chrisx @ 09/15/16 07:14 PM
Quote:
Originally Posted by Moses Shuttlesworth
The more I come into new impressions thread the more I see how people's opinions are influenced by others.

I'm enjoying the hell out of this demo, just as I was w/ the BF1 beta when everyone was riding the "this is Battlefront and awful" bandwagon... and slowly everyone's opinions changed.

I challenge you to forget about the opinions of your peers.

Actually I've noticed that most opinions, can be grouped depending on what different people value and consider immersive regardless of any negativity or positivity. Some people praised the Journey mode, I'm so uninterested in it I didn't even try it. Some are immersed and impressed by the way the game looks, others rely on gameplay feel. I saw several obvious improvements over 16, and even stated that this *may* be the best fifa game in recent years with some improvements, but I also understand those who felt bored with it and there's no contradiction in that statement either. Fifa gameplay often felt like a repetitive chore to me even though it can look so close to the real thing at times. But yeah all our impressions are premature though if you consider that this is a 4 minute demo.
 
# 218 Josam27o7 @ 09/15/16 09:10 PM
Quote:
Originally Posted by BL8001
I have never seen a fifa game in this unfinished state.
Ditto. Graphically this game is so blurry on xbox one I can't make out which midfielder has the ball.

Keep in mind when you look at the EA forums they have threads that say "should the game be more arcade or realistic?" And the majority on there say arcade. Hard to get invested in a game that will be repeatedly patched for those people.

NHL 17 which doesn't yet run on frostbite is significantly better graphically than FIFA 17. By FIFA 17's showing it is clear frostbite isn't ready yet, but since fifa was so poor graphically pre-frostbite they decided to push it to this year's game. NHL and madden are pretty decent graphically so there was no need for those dev teams to prematurely rush to frostbite and essentially graphically downgrade their games. This is why frostbite is only in FIFA.

Sorry to say it, but gameplay wise FIFA has fallen behind NHL. I urge people here to try this years NHL w/ operation sport's Al tito's settings. It is a remarkable achievement of organic gameplay.
 
# 219 larma @ 09/15/16 11:22 PM
Played a few more games last night and while it's not as bad as the first impression, it's just not that good. The AI seems stupider than ever ping pong passing it's way through the field. I watched its attack stop 35 meters out and pass the ball repeatedly between three players until it found an opening and suddenly they were in the box. And it wasn't that it was slowly passing back and forth trying to break up the defence. It was these instant one touch passes for 10 secs. It looked so awful that I almost stopped playing. The AI has no intelligence or tactics it just grinds forward with only a goal as target. It doesn't try to look like football. It's just trying to give a challenge in the simplest possible way. I bumped up to World Class and I'm having a good challenge. It's just that it doesn't look like the sport in any way.

It feels like the EA of old (before 07) where instead of fixing legacy issues they add gimmicks like the new set pieces. The penalties are fun I admit though and the corners are ok. Still haven't seen a foul on the attacking half in five games so haven't tested a free kick. Really worried about the lack of fouls.

At the moment the only thing drawing me in are the mini games, licenses and perhaps online. It's just not a good simulation of the sport as it stands and I don't think it even tries to be. So disappointed. Seriously considering buying PES and I haven't bought it over FIFA since 6.


Sent from my iPhone using Tapatalk
 
# 220 JimmyDeicide @ 09/15/16 11:22 PM
Well im still really enjoying this demo , the more i play the more subtle things im seeing and this game is pretty organic like the NHL game more so than other Fifas.
Dont get me wrong ill be the first one shouting when they release a patch and screw this game up.
I like the slower build up and less space it offers while pes is the opposite, wide open, pitch seems giant so much space but i love that game too.
Im glad i suck and cant sprint through the whole team.
I do love it when i slot one home in the bottom corner with the new shot they gave us.
Like Matt says these games are just based on different principles of what the game is or can be and right now they both seem awesome to me.

I wont post videos because its too much like work.
 


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