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NBA 2K13 News Post


The NBA 2K13 patch has arrived for PS3 and 360. The details on the patch haven't been released yet, but we'll update this post as soon as they are available.

UPDATE: NBA 2K13 Patch Details

GAMEPLAY
  • Improved AI rebounding logic to balance out offensive rebound frequency.
  • Tuned AI transition defense; users will now have more fast break opportunities against the CPU. Additionally, CPU teammates are now more able to guard their opponents on the break.
  • Long range passes are now less accurate and will result in more fumbled and missed catches.
  • Passing successfully out of a double team has been tuned to be slightly more difficult.
  • Tuned the logic behind Charging calls so that they are properly called. Charges will now sometimes be called when the defender is in position and stationary, even if he is not in the “Take Charge” animation.
  • Tuned timing on block animations, and made the AI more vigilant about blocking layups and dunks.
  • Improved reach-in foul detection when defender continually swipes at the ball, results in more called fouls where appropriate.
  • AI now only calls for a full court press in appropriate situations (i.e. late in the game).
  • Addressed two dunk animations that were not counting for a score when they were converted.
  • Fixed an issue where Replay would show the incorrect play, rather than what actually happened on the court.
  • AI positioning when running plays has been tuned so that big men with limited shooting range will not move further away from the basket than what their range allows.
  • AI teammates will now remain in the Post Up position longer when a Quick Post play is called for them.
  • Tuned alley-oop and putback dunks such that only players who have a high tendency to perform either move are able to finish with one.
  • Removed the restrictions for the ‘Microwave’ Signature Skill such that it now works regardless of whether you are already on a hot or cold streak.
  • When a block is recorded for a player with the ‘Eraser’ Signature Skill, only the shooting attributes of the blocked player are lowered.
  • Fixed a rare issue where a traveling violation would be called on a pass fake.
  • Referee Review on last shot will no longer play if the shot has no effect on the outcome of the game.
  • A number of other smaller changes have been made to address issues and enhance the user experience.
  • Tuned three-point percentage.
GENERAL
  • NIKEiD shoes will now appear properly in-game after being equipped to a player.
  • Addressed an issue where the game score would disappear in Blacktop games when Signature Highlights were viewed in the pause menu.
  • Fixed an issue where Free Throw Feedback would no longer appear in games after playing an Online MyTEAM game.
  • Addressed an issue in Online MyTEAM games where the away team player would have the Signature Skills of the home team player if identical players were used in the game by both players.
  • Music will no longer be disabled and Game Settings will no longer revert back to Default when completing an online game in MyTEAM.
  • Changed the difficulty settings for all of the seeds in MyTEAM.
  • (360) Addressed a Kinect issue where a misleading overlay would appear when a timeout was called through a voice command when no timeouts were remaining.
MyCAREER
  • Added additional warning re: conversion of an online MyCAREER (one that earns VC) to an offline MyCAREER (one that earns Skill Points).
  • Fixed an issue where the remainder of the user’s schedule would appear empty after participating in the various All-Star Weekend events. This change also carries over to Association/Season modes.
  • ‘Run Plays’ and ‘PlayVision’ should now function properly (when activated), regardless of your MyPLAYER’s position.
  • Fixed an issue where all games in October would be simulated when ‘Play Next Game’ is selected after the start of a new season.
  • Users playing MyCAREERs that accrue Skill Points will no longer find themselves with negative skill points after played games (where a number of unlikely conditions were all met).
  • Addressed a rare hang that would occur if the “Defend Your Home Court” billboard commercial would play between quarters of the Rising Stars Challenge or All-Star game.
  • Addressed a number of issues with the Social Media feature, including one where the news feed would stop updating completely.
  • When changing teams via free agency in the offseason, your MyPLAYER will now receive the proper role (starter, sixth man, etc.) that was promised during the contract negotiation.
  • You will no longer fail the Dynamic Goal “Give your team the lead before the game ends” when subbed out before the end of the game.
  • The Teammate Chemistry rating on the “Play Next Game” loading screen should now display the correct value (as seen in the Social Media menu).
  • The volume of the menu music and sound effects will no longer become extremely quiet after playing consecutive games in MyCAREER.
ASSOCIATION
  • 3PT Tendency progression logic has been rewritten to correctly model the growth variances within each player type in the game. This change also carries over to MyCAREER mode.
  • Users will no longer lose their Scouting Reports after viewing the Recent Games tab of a player card.
  • Birth years can now be set to later than 1993 when editing Draft Classes after the first season of Association.
  • Addressed a rare hang that would occur when attempting to participate in the Dunk Contest with a created player assigned to a created team.
  • (Association: Online) Offense and Defense options should now save properly when using the Total Sim Control feature.
  • (Association: Online) Admins will now have access to appropriate Commissioner Tools during the offseason.
NOTE: All patch fixes will work in your existing game mode saves (MyCAREER, Association, etc.).

Game: NBA 2K13Reader Score: 8.5/10 - Vote Now
Platform: PC / PS3 / Xbox 360Votes for game: 75 - View All
NBA 2K13 Videos
Member Comments
# 321 SteboSSK @ 11/27/12 07:52 PM
The Nike ID glitch is still there, for PS3 at least. Put a pair of Lebron X IDs on Lebron and he was wearing generics come game time.
 
# 322 vincemeister55 @ 11/27/12 07:53 PM
can anybody tell me why most of the osers here played the game on all star difficulty? I mean I'm playing in superstar difficulty. Are the gameplay in all star better than in superstar? And about the patch, I'm on PS3 and I downloaded a 9mb patch. Is that correct?
 
# 323 Strangerstake @ 11/27/12 08:08 PM
Quote:
Originally Posted by SteboSSK
The Nike ID glitch is still there, for PS3 at least. Put a pair of Lebron X IDs on Lebron and he was wearing generics come game time.
I am on xbox and I did not have that glitch even before the patch.. I read on one of the threads that you need to be online and the glitch does not occur. However the only glith with NikeID/editing shoes I get is selecting colors, It seems that you are limited to only 3/4 colors for a particular shoe
 
# 324 Bobhead @ 11/27/12 08:11 PM
Did the patch fix the weird MyCareer bug where players were forced to play out of position and on weird rotations? Point Guards playing Power Forward, great players on the bench, etc?
 
# 325 Scrooge @ 11/27/12 08:17 PM
REBOUNDING IS NOT FIXED BY ANYMEANS
STILL THE SAME BS
played 5 quick games hof sim against the nets players still stop boxing out and not jumping for rebounds

brook lopez is an offensive rebounding machine
 
# 326 JAEViBE @ 11/27/12 08:19 PM
Just had a Association game vs the computer and Eric Gordon (AI controlled) dropped 60 points shot 65% got into the lane when every he wanted.

The Ai controlled team also only committed 2 fouls the whole game and I sent them to the line 19 times...... in The paint your helpless they will either score or get fouled
 
# 327 Bobhead @ 11/27/12 08:26 PM
Well I've been on the court for 10 seconds and I've already defended a layup successfully. Obviously they've changed something.

But I also feel like the game speed has been increased, which I strongly dislike, since I can't seem to lower the speed of the game in MyCareer.
 
# 328 mlb08 @ 11/27/12 08:28 PM
What the hell 2K? Didn't even fix rotation problems, I set up all the minutes for cpu teams before starting season or association, yet CPU login still reset it.... and, when players in foul trouble CPU does not make logically lineups or substitution..
 
# 329 Po0hd1n1 @ 11/27/12 08:28 PM
foul calls for the cpu are ridiculous you breathe on them they get the call but yet im still getting hacked and not getting calls

played boston vs brooklyn

they shot 12 FT's to my 4...Deron Williams ended up fouling out in the 3rd and i struggled the rest of the game it ended up going to OT and Marshon ended up hitting the GW buzzer beater in OT only bright spot of a aggravating game

they also didnt fix that unmissable floater by the CPU every player is like Derrick Rose/Tony Parker with it
 
# 330 Eddie1967 @ 11/27/12 08:30 PM
Quote:
Originally Posted by Po0hd1n1
foul calls for the cpu are ridiculous you breathe on them they get the call but yet im still getting hacked and not getting calls

played boston vs brooklyn

they shot 12 FT's to my 4...Deron Williams ended up fouling out and i struggled the rest of the game it ended up going to OT and Marshon ended up hitting the GW buzzer beater in OT

they also didnt fix that unmissable floater by the CPU every player is like Derrick Rose/Tony Parker with it
So your sample size is ONE GAME? Come on man, play a few more before you call it an issue. SMH
 
# 331 Kbjunior @ 11/27/12 08:32 PM
Im Still having a problem in Franchise Mode on Ps3 where commentary will stop then players wont inbound the ball clock will stop at 1 minute then when you quit the game it freezes
 
# 332 maricailles @ 11/27/12 08:33 PM
i want to know if the issue with the GAME SUMMARY has been fixed. can anyone tell me?
it's the issue where you can't access the GAME SUMMARY after the game. thanks
 
# 333 Po0hd1n1 @ 11/27/12 08:40 PM
Quote:
Originally Posted by Eddie1967
So your sample size is ONE GAME? Come on man, play a few more before you call it an issue. What has happened to this forum?
i actually played 2 *shrug*
 
# 334 maricailles @ 11/27/12 08:47 PM
by the way i play on xbox 360.
 
# 335 briggm @ 11/27/12 08:54 PM
Quote:
Originally Posted by thedude
LOL I just finished my third game with the Clippers on All-Star, sim sliders, 12 minute quarters, block slider at 65 with goaltending turned off and Deandre Jordan finally got a block shot. That's one blocked shot for one of the best shot blockers in the NBA in 3 games...on 12 minute quarters. This is ridiculous.
I played as the Wolves vs the Knicks and Williams had 2 blocks for me while Chandler had 3 for NY. Several other players also had one each.
 
# 336 johnnyg713 @ 11/27/12 08:56 PM
this patch puts this game over the top imo... I stopped playing because I couldn't stand all the offensive rebounding and lack of contact in the paint. Not only that, defense is MUCH easier to play. This game really feels like 2k11 and i'm absolutely loving it. Thank you 2k
 
# 337 Greg521988 @ 11/27/12 08:58 PM
Anybody know if they fixed the glitched achievements that wouldn't unlock?
 
# 338 SLOYAROLE @ 11/27/12 09:22 PM
Can he just do this:

A) Create his MyPLAYER (Matt Parker) how he wants him to look.

B) Create a MyCAREER with the Matt Parker from step [A] and be sure to name that file something like "SG Matt" or something. Play through the showcase and whatnot until he's drafted and on a team.

C) After steps [A] and [b] are done, go back to the main screen and edit the MyPLAYER's name to... let's say... Matthew Parker. Change his looks and whatever else.

D) Now start a new MyCAREER with the -now- Matthew Parker and make him a Power Forward. Be sure to name this file "PF Matthew" or something. Play through the showcase and whatnot until he's drafted and on a team.

E) Repeat step [C] for a third guy named Matty Parks.

F) SLOYAROLE = Win???

I haven't tried this. I only need one MyCAREER but this seems like it would work.



Quote:
Originally Posted by Trackball
I'm sure he means being stuck with the same name and look for every MyCareer he starts.

For instance, let's say his real name was Matt Parker. So he makes his MyPlayer to look somewhat like him, and gives him that name, and makes him a bald black man.

Now, he makes a MyCareer file, and makes the player a 6'6" SG--named Matt Parker, a bald black man.

He has fun, but one day down the line, he decides to try something different. He wants to be a center this time, with a different name and skin tone to distinguish him from the SG.

So he makes a second MyCareer file, and...his name is just plain stuck as Matt Parker, and his look is stuck as a bald black man. He can't change it at the creation screen. He can change position, accessories, play style, height, and everything else about them...but not the name and race.

I get that you want to stop hackers and cheaters--that's totally fine. But sometimes we like to play out what-if scenarios with our MyPlayers, you know? It's a huge hassle when we have to always go back to the MyPlayer edit screen and change his name and look for whenever we want to play a file--especially since we can't change our MyCareer Social Media handle in-game. It's stuck as whatever we chose for it at the start of our rookie year.

Like, we know you couldn't retain the rights to, say, Julius Erving--that's sad, but fine, it's a business and some sacrifices need to be made, some player likenesses chosen over others. But that shouldn't stop us consumers from doing the next-best thing through MyCareer, looking to see if that legend could still dominate basketball today...
 
# 339 vsc1988 @ 11/27/12 09:25 PM
Quote:
Originally Posted by aussieicon91
I just downloaded the patch... Still can't extend contract during the season in the GM sitdown without the game freezing.
Seriously. All I want is to be able to stay on the Bulls. But every time I ask for a contract extension my xbox freezes and I have to reset it manually. I got hit with so many bugs in this game. Did you get the all-star break bugs or the auto sim?
 
# 340 videobastard @ 11/27/12 09:32 PM
Im loving how the spam steals are reach in fouls now and passes down the court are going out of bounds. Should of played like this out the box.
 


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