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EA Sports MMA News Post



EA Sports MMA is available now, please post your impressions.

See the full press release, along with a launch trailer and new screenshots.

Go Beyond the Cage with Global Fighting Experiences, MMA Superstars and Innovative Online Features

*Check out all the new screenshots, right here.

REDWOOD CITY, Calif., - October 19, 2010 – Electronic Arts Inc. (NASDAQ: ERTS), announced that EA SPORTS™ MMA is available in stores throughout North America starting today and will launch worldwide beginning October 22 and in Japan on November 11. EA SPORTS MMA, offering the most authentic, intense and broadest mixed martial arts experience to date, allows players to travel the world and learn a multitude of fighting techniques and skills. The game features a vast array of world-class fighters, and players can extend their gaming experience online through a first-of-its-kind feature - EA SPORTS Live Broadcast.

Fighters can further showcase their MMA skills to the world through EA SPORTS Live Broadcast in which players can create their own fighter and then produce a hype video to get noticed by an actual EA SPORTS promoter. Once selected by the EA SPORTS promoter, players will be able to have their fight broadcast online through EA SPORTS Live Broadcast, while a live commentator calls every move made during the fight. Moreover, each EA SPORTS Live Broadcast fight can be viewed on game consoles or online via the web.

“EA SPORTS MMA is the most immersive and authentic mixed martial arts experience available, bringing together great fighters, opportunities to train and fight internationally and features that allow players to prove their skills online to a wide audience,” said EA SPORTS MMA Executive Producer Dale Jackson. “EA SPORTS is excited to bring this highly anticipated title to mixed martial arts fans and help grow the popularity of the sport worldwide.”

EA SPORTS MMA provides the definitive mixed martial arts experience, featuring multiple disciplines, rule sets, locations and fighters from all over the world. Players can fight in a ring, hexagonal or circular cage, and the MMA environment comes to life with ring girls, corner men and referees. Ring announcer Jimmy Lennon Jr. provides fighter introductions while Big John McCarthy officiates fights and MMA legend Frank Shamrock and commentator Mauro Ranallo call the action.

Through career mode, fighters will be able to train in locations around the world with legends of the sport such as Randy Couture, Pat Miletich, Rickson Gracie and Bas Rutten, visiting gyms in Japan, Brazil, Thailand and the U.S. While training internationally, players will teach their fighter new skills as they rise up the ranks to make it to one of the biggest stages in MMA – STRIKEFORCE.

Other key features within EA SPORTS MMA include:
  • Fighter Share – Players can put themselves into the world of MMA training and fighting and begin the quest to become a champion. They can upload photos of themselves and use Photo Game Face to create their own, personalized roster of fighters. Display and share these create-a-fighters via Fighter Share by uploading and browsing other created fighters. In addition, through Fighter Share players can download and try out any fighters created by the passionate EA SPORTS MMA community.
  • Customize Your Own Fight Card – Become a promoter and set up a night of fights with your friends. With the ability to host four fights per card with up to 10 people connected*, players can challenge each other to fights, and talk trash while friends provide commentary to the fight.
  • Total Strike Control – Through an intuitive control system for striking, elbow, knees and kicks, players can go on the offensive with Total Strike Control, providing the utmost flexibility for their fighters. EA SPORTS MMA also provides the flexibility for those who prefer fighting using face buttons with the Classic Control scheme.
Sherdog MMA Fighter Exchange Program brought to you by EA SPORTS MMA

Announced on October 11, EA SPORTS will be sponsoring the Sherdog MMA Fighter Exchange program, which mirrors EA SPORTS MMA’s career mode where young fighters travel the globe to learn various martial arts disciplines.

The program gives four up-and-coming fighters the opportunity to learn new fighting techniques and disciplines while training with STRIKEFORCE MMA superstars that appear in EA SPORTS MMA. Two North American fighters will train in Japan and Brazil under the tutelage of Luke Rockhold and Jason “Mayhem” Miller, while two international fighters, will be mentored by Gegard Mousasi and Ronaldo “Jacare” Souza in the U.S.

Sherdog.com will provide a behind-the-scenes look throughout the fight camps with blog and video coverage of the fighters. After weeks of training, the four fighters will make their STRIKEFORCE debut, as an undercard, during the December 4 fight featuring Dan Henderson vs. Renato “Babalu” Sobral, which will be streamed online by Sherdog.com.

EA SPORTS MMA will be available on the Xbox 360® video game and entertainment system, the PlayStation®3 computer entertainment system, the iPhone® and iPod® touch.

For more information about EA SPORTS MMA, visit http://www.easportsmma.com or follow the game on Twitter at http://www.twitter.com/easportsmma and Facebook at http://www.facebook.com/easportsmma.

Game: EA Sports MMAReader Score: 8/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 5 - View All
EA Sports MMA Videos
Member Comments
# 241 thegut @ 11/01/10 08:36 PM
Finally picked up the game. I'm having a lot of fun with it so far. Light years ahead of UFC 2010. Online is a mixed bag for me right now. I'm 18-9 online and 6 of my losses came to CAFs that just threw a hook a second. Just frustrating. Also I played against the most annoying Cung Le spammer. I lost to RNC in the 5th round. In the end he threw over 200 kicks, and still had stamina left! It was like fighting a ******** ninja. It was impossible to close distance on him because his kicks have like a 6 foot reach. All in all i'm having a lot of fun, lots of close fights that were back and forth. But filters need to be added to weed out the hook spammers.
 
# 242 TheShizNo1 @ 11/01/10 11:00 PM
Quote:
Originally Posted by ChaseB
Really liking the game after finally getting some time to play the final version.

But online I'm certainly going through some growing pains. I know about the body shots issue, but in general, is there an effective way to counter someone who is just going bananas with hooks to the face?

I've run into some boxers who just throw wildly, and I just don't really know what to do besides go for the takedown, which if they are decent at all, block pretty easily.

Also, Classic Bas Rutten is a whore.

PS, how do I sway?
Hook spammers; I'd try to take to the ground or clinch. If you have a stand up fighter, you're gonna have to turn into a counter fighter (sway, parry, in/out)

Sway, I believe hold the RT and flick the LS which ever way you wanna sway
 
# 243 ChaseB @ 11/01/10 11:15 PM
Quote:
Originally Posted by thegut
Finally picked up the game. I'm having a lot of fun with it so far. Light years ahead of UFC 2010. Online is a mixed bag for me right now. I'm 18-9 online and 6 of my losses came to CAFs that just threw a hook a second. Just frustrating. Also I played against the most annoying Cung Le spammer. I lost to RNC in the 5th round. In the end he threw over 200 kicks, and still had stamina left! It was like fighting a ******** ninja. It was impossible to close distance on him because his kicks have like a 6 foot reach. All in all i'm having a lot of fun, lots of close fights that were back and forth. But filters need to be added to weed out the hook spammers.
Yeah I think the stand-up stamina could use some tweaking so it's not such a swing fest.
 
# 244 thegut @ 11/02/10 07:40 AM
I have heard that the judging system was screwed up and broken but I was not expecting just how broken it is. I played against a friend last night. Awesome fight. No one could get an advantage. Even every round except the last round I dominated with 6 takedowns, 2 sub attempts, and also rocking him on the feet. I spent most of the round landing shots on him from side mount and half guard. Decision time I lost: 29:26, 29:27, 29:28. First of all how I could have lost the last round in 2 of the judges eyes is insane. Cecil Peoples wouldn't have even had my friend winning. The next problem is the first round a judge gave me a 7?! In an even fight! I even thought I may have won the first round. But I got a 7?!. Even more insane is one judge had me win the round at 10:9. Well hopefully it's patch cause this is a crazy judging system.
 
# 245 CaptainZombie @ 11/02/10 08:58 AM
Quote:
Originally Posted by thegut
I have heard that the judging system was screwed up and broken but I was not expecting just how broken it is. I played against a friend last night. Awesome fight. No one could get an advantage. Even every round except the last round I dominated with 6 takedowns, 2 sub attempts, and also rocking him on the feet. I spent most of the round landing shots on him from side mount and half guard. Decision time I lost: 29:26, 29:27, 29:28. First of all how I could have lost the last round in 2 of the judges eyes is insane. Cecil Peoples wouldn't have even had my friend winning. The next problem is the first round a judge gave me a 7?! In an even fight! I even thought I may have won the first round. But I got a 7?!. Even more insane is one judge had me win the round at 10:9. Well hopefully it's patch cause this is a crazy judging system.
I have yet to go to judge's decision, though I came rather close a few times. I wonder if a patch could fix this issue as others have reported or if it is something that we must wait till MMA2.
 
# 246 Mossfan8480 @ 11/02/10 12:43 PM
Quote:
Originally Posted by CaptainZombie
I have yet to go to judge's decision, though I came rather close a few times. I wonder if a patch could fix this issue as others have reported or if it is something that we must wait till MMA2.
From what I'm hearing from a very reliable source, the judging is will be fixed in the upcoming patch. No ETA on the patch's release date, but it is coming.
 
# 247 CaptainZombie @ 11/02/10 01:31 PM
Quote:
Originally Posted by Mossfan8480
From what I'm hearing from a very reliable source, the judging is will be fixed in the upcoming patch. No ETA on the patch's release date, but it is coming.
That is good news if it will be fixed.

Another issue that I have with career is that I wish we had a list of the rankings. I would love to choose my own opponent(s), but also be able to see which fighters are ahead in the rankings this way I can better concentrate on training in specific areas since 8 weeks may not be enough when you have an upcoming title fight. I feel like I get forced into title fights and would rather fight one extra opponent if I have to before taking the title shot so I can better train for the champ.

With a few fixes, this career mode can exceed expectations as it is very fun in its current state.

I am 12-3 in my career and those 3 losses were against opponents that I underestimated during the fight making stupid mistakes.

Having weigh-ins would also be nice for the sequel..........unless they are there when you get further along.
 
# 248 sb24 @ 11/02/10 02:02 PM
Quote:
Originally Posted by CaptainZombie

Another issue that I have with career is that I wish we had a list of the rankings.
You can see the ranking of every league but only your weight class. Its actually pretty cool because at on point I was 5th in Mystic rankings, but #1 in the world. You can see the stats and fight history of anyone on the list. Just press the start button to get to your phone (same as if you were changing the difficulty.)
 
# 249 CaptainZombie @ 11/02/10 02:25 PM
Quote:
Originally Posted by sb24
You can see the ranking of every league but only your weight class. Its actually pretty cool because at on point I was 5th in Mystic rankings, but #1 in the world. You can see the stats and fight history of anyone on the list. Just press the start button to get to your phone (same as if you were changing the difficulty.)
That is not too bad being able to see your class, would be cool to see all of them too. I've looked at the stats and fight history of my upcoming opponent(s) which has been helpful.......did not know about everyone on the list. I'll take a deeper look into the cell phone.
 
# 250 mgoblue @ 11/03/10 12:41 AM
Just got this today and it's a lot of fun. Really enjoy the transition gameplay. Tons of quickly downloaded UFC guys too, really awesome. Gotta give it more time, but glad I got it.
 
# 251 TheShizNo1 @ 11/03/10 12:48 AM
I can't get the damn chokes down
 
# 252 King10Sooted @ 11/03/10 12:49 AM
Quote:
Originally Posted by TheShizNo1
I can't get the damn chokes down
Yea I am having all sorts of problems with the chokes still lol. I have been trying to figure it out for a week.
 
# 253 phillyfan23 @ 11/03/10 02:10 AM
Quote:
Originally Posted by st67
Same as stopping a takedown. I don't know how big an effect defense has on this.

Once they get me in it, I basically then work to get an underhook on them and push them off.

But you have to be good with hitting the defend button, or back on the stick. I think the rating makes it so you have a longer time to push them off after they attempt it. If your rating is low, I'm guessing you have to be right on with it.
i just played murilo rua and he had as much success as shogun in getting me in the clinches. Are you sure to block their muay thai clinch attempts we use the sprawl button? no parries ? it's fine on medium level, but on hard level they spam the muay thai clinch and you fewel like you have no weapons to counter it.

not only that, the cpu is much more punch happy on Hard level....anyone noticing the same things?

I found medium level better to be honest and believe it or not, it's much easier to KO the cpu on Hard than medium since they're so punch happy.

Yopu wait for the perfect counter and BAM, TKO....happens much more on hard than medium level.
 
# 254 mgoblue @ 11/03/10 04:26 AM
Question on career mode difficulty...

I'm starting out with a jiu jitsu guy and I'm 4-0 (or 5-0) with all my wins as very fast submissions (either chokes or kimuras). I'm at whatever the default difficulty is, do I need to up it or do the guys get tougher as I go on? I can just get into a sub position easily and can cinch in the first sub every time...

Career is fun though, this is a much cooler way than UFC, that always seemed to confuse me with so much to do.

Awesome game, I'm really enjoying the differences...both UFC and this are fun, and different...hopefully THQ takes some hints from here...
 
# 255 jvalverde88 @ 11/03/10 04:46 AM
Oh don't worry it gets difficult. My first fight in Japan, I'm getting rocked on the stand up so I go for the takedown but the guy reverses it and catches me in a guillotine choke and I tap out. My guy is Jiu Jitsu fighter with a 93 submissions rating.
 
# 256 CaptainZombie @ 11/03/10 09:30 AM
Quote:
Originally Posted by mgoblue
Question on career mode difficulty...

I'm starting out with a jiu jitsu guy and I'm 4-0 (or 5-0) with all my wins as very fast submissions (either chokes or kimuras). I'm at whatever the default difficulty is, do I need to up it or do the guys get tougher as I go on? I can just get into a sub position easily and can cinch in the first sub every time...

Career is fun though, this is a much cooler way than UFC, that always seemed to confuse me with so much to do.

Awesome game, I'm really enjoying the differences...both UFC and this are fun, and different...hopefully THQ takes some hints from here...
I'm on Medium and it does get tougher with the other leagues.
 
# 257 thegut @ 11/03/10 10:29 AM
Just went to another decision. Even fight again however I know I lost the first round since he landed a bit more strikes took and me down. Second round was completely even. Third round I did great I got 3 takedowns, out struck him and just controlled him from mount and from his back for the last 2 mins.

Judge 1: 7 10 10
Judge 2: 8 10 10
Judge 3: 8 10 10

Yes I received two 8's and a 7 in the first round when I suffered nothing severe. I wasn't rocked, I wasn't ever in any trouble. He had a TD and landed about 10 more strikes then me. Since I have never even seen a 7 in real life I will go ahead and say that is just stupid to even include it in this game. The only time I have seen an 8 is when the round could have been stopped in the judges eyes. Which does not apply in that round at all I just fought. The thing that really makes me mad is because there is a reason a 7 is not seen in real life. To give one out means that judge has already declared the winner in one round in a three round fight. Horrendous. I'm a very patient and controlling fighter. Sometimes I go to a decision but as it stands right now I would rather the computer just flip a coin for a winner then have to stare at these BS scorecards.
 
# 258 sb24 @ 11/03/10 11:11 AM
Quote:
Originally Posted by TheShizNo1
I can't get the damn chokes down
I am ok at them but the AI will put you out in under 5 seconds on legend. It just isnt even a fair fight.

Quote:
Originally Posted by mgoblue
Question on career mode difficulty...

I'm starting out with a jiu jitsu guy and I'm 4-0 (or 5-0) with all my wins as very fast submissions (either chokes or kimuras). I'm at whatever the default difficulty is, do I need to up it or do the guys get tougher as I go on? I can just get into a sub position easily and can cinch in the first sub every time...

Career is fun though, this is a much cooler way than UFC, that always seemed to confuse me with so much to do.

Awesome game, I'm really enjoying the differences...both UFC and this are fun, and different...hopefully THQ takes some hints from here...
I would recommend moving up the difficulty. The fights do get harder because the guys you face will have better stats, but as a submission specialist, you wont face as many of those. If you just focus on going for a takedown then trying for a sub(Which you have to do against guys with good stand-up), you will get wins pretty quickly. Lengend IMO is a very fair balance except for AI being able to take a guy with 33 choke submissions and choke a guy with 95 choke submissions.
 
# 259 TheShizNo1 @ 11/03/10 11:22 AM
Quote:
Originally Posted by sb24
I am ok at them but the AI will put you out in under 5 seconds on legend. It just isnt even a fair fight.



I would recommend moving up the difficulty. The fights do get harder because the guys you face will have better stats, but as a submission specialist, you wont face as many of those. If you just focus on going for a takedown then trying for a sub(Which you have to do against guys with good stand-up), you will get wins pretty quickly. Lengend IMO is a very fair balance except for AI being able to take a guy with 33 choke submissions and choke a guy with 95 choke submissions.
That's not very enlightening to hear. I have a boxer that sucks @ the ground game, but is above average in submissions (my little cheat if I get taken to the ground). I'm great at the limb subs, that's a W when I slap those on especially since I got the special chain subs move.

Speaking of chaining subs, is their a sweet spot when to press A? I'm hit and miss w/ it
 
# 260 sb24 @ 11/03/10 11:37 AM
Quote:
Originally Posted by TheShizNo1
That's not very enlightening to hear. I have a boxer that sucks @ the ground game, but is above average in submissions (my little cheat if I get taken to the ground). I'm great at the limb subs, that's a W when I slap those on especially since I got the special chain subs move.

Speaking of chaining subs, is their a sweet spot when to press A? I'm hit and miss w/ it
Well I dont want to make it sound negative. This is the first career mode where I feel like I can lose a fight without it being BS. My biggest issue with career is that they dont give you the toughest fighters. I have defended my belt 7 times but keep facing the up and coming fighters not the guys who have all their stats in the 80's. When fighting guys with the good stats its a good fight.

I think I have only chained one submission but I usually miss. Im thinking Im doing it right but the other guys hitting A is what blocked me.
 


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