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# 381
BrianFifaFan @ 02/24/09 05:16 PM
Long story short, I like. Not perfect, but really, really improved. And I like the pitching and hitting. Framerate was just fine for me, at least in the demo!
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# 383
Shakedowncapo @ 02/24/09 05:19 PM
Tomba, Im sorry but that Blog post was terrible. Nothing there was valid, period. If I have another response, I'll be sure to PM you.
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thanks!
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# 388
CarryTheWeight @ 02/24/09 05:41 PM
I am very, very impressed. I just came off playing some 2K7 last night and compared to that title, I've found that the 2K9 gameplay is much more responsive and polished. And compared to 2K8, I'd say this is a major improvement. Things still need to be ironed out though.
-Mound Visits are a big question mark. Since when do mound visits involve the manager staying in the dugout? I received a cutscene of a pretty peeved-off Charlie M. simply waiting in the dugout with his arm around a Gatorade jug. This should be fixed in the version we play next week...if not, what's the point of including it in the first place?
-Hit variety exists. I've seen every type of hit (grounders, line drives, foul tips, fly balls, one-hops in the infield) in the few games I've played. Although I'd say line drives dominate that list...hopefully sliders or simply increasing the difficulty (or even some last-minute fine-tuning in the final build) will help it out.
-Commentary is some of the best I've ever heard. Pat Burrell went up to bat in the first inning of my first go-around with the demo, and Thorne announced, "...listen to the reception for the former hometown player." If this happens after a traded player faces his former team during franchise, wow. Simply awesome. The "conversations" Thorne and Phillips have GREATLY enhance the presentation of the game. Tons of variety here.
-Anyone else notice that auto replays don't exist in the demo?
-Animations during the "real-time cut scenes" aren't that impressive, especially after a homerun. It seems the homerun hitter has a limp while running the bases for some reason.
-Like other posters have said, animations range from excellent to horrid. After scoring a run to tie the game, Shane Victorino pumped his fist as he crossed home plate. Not sure if this plays in with the "clutch factor" of the moment but it was very well done. HOWEVER, the transition animations between the walkup and the batting stance still look awkward. Here's hoping they get fixed before the final game.
All in all, I'm really impressed. It's an IMMENSE improvement. That doesn't mean it's perfect. But the big issues in this demo should be ironed out either by patches or by fine-tuning. I'm proud to say VC is definitely on the right track.
-Mound Visits are a big question mark. Since when do mound visits involve the manager staying in the dugout? I received a cutscene of a pretty peeved-off Charlie M. simply waiting in the dugout with his arm around a Gatorade jug. This should be fixed in the version we play next week...if not, what's the point of including it in the first place?
-Hit variety exists. I've seen every type of hit (grounders, line drives, foul tips, fly balls, one-hops in the infield) in the few games I've played. Although I'd say line drives dominate that list...hopefully sliders or simply increasing the difficulty (or even some last-minute fine-tuning in the final build) will help it out.
-Commentary is some of the best I've ever heard. Pat Burrell went up to bat in the first inning of my first go-around with the demo, and Thorne announced, "...listen to the reception for the former hometown player." If this happens after a traded player faces his former team during franchise, wow. Simply awesome. The "conversations" Thorne and Phillips have GREATLY enhance the presentation of the game. Tons of variety here.
-Anyone else notice that auto replays don't exist in the demo?
-Animations during the "real-time cut scenes" aren't that impressive, especially after a homerun. It seems the homerun hitter has a limp while running the bases for some reason.
-Like other posters have said, animations range from excellent to horrid. After scoring a run to tie the game, Shane Victorino pumped his fist as he crossed home plate. Not sure if this plays in with the "clutch factor" of the moment but it was very well done. HOWEVER, the transition animations between the walkup and the batting stance still look awkward. Here's hoping they get fixed before the final game.
All in all, I'm really impressed. It's an IMMENSE improvement. That doesn't mean it's perfect. But the big issues in this demo should be ironed out either by patches or by fine-tuning. I'm proud to say VC is definitely on the right track.
# 389
wickedbadman @ 02/24/09 05:45 PM
Demo is pretty good, but am I the only one who has trouble pulling the ball? I can hit the outside pitches, but even when I preemptively have the left stick pushed left with a right handed hitter on an inside pitch it seems to always be a grounder to the SS.
# 390
BrianFifaFan @ 02/24/09 05:46 PM
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Well the CPU outfielders' constant screw ups on balls that hit the wall are starting to annoy me. I hope that's been fixed for the final version.
I've also found if you don't use the stick to influence you'll get a lot more flat trajectories on your hits. Which seems obvious now that I think about it.
Also one thing they need to work on next year is having the ball curve in the air after it's hit. There's hardly any movement at all to the ball in this game.
I've also found if you don't use the stick to influence you'll get a lot more flat trajectories on your hits. Which seems obvious now that I think about it.
Also one thing they need to work on next year is having the ball curve in the air after it's hit. There's hardly any movement at all to the ball in this game.
# 392
redsox0717 @ 02/24/09 05:51 PM
Anyone else think the pitching controls are way too easy?
It's so easy to pinpoint where you want the pitch to go and paint the corners all day. of course baseball games are usually like this, but it's even worse in this game. i bet even pitchers like daniel cabrera will suddenly turn into greg maddux because of this pitching system.
It's so easy to pinpoint where you want the pitch to go and paint the corners all day. of course baseball games are usually like this, but it's even worse in this game. i bet even pitchers like daniel cabrera will suddenly turn into greg maddux because of this pitching system.
Uh... What the hell!
You have to have gold to download the demo?
You have to have gold to download the demo?
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I don't understand all the hating. Game is better than last year. Couple things to remember..........
1. Game is on pro mode. Any talk / complaining about the computer not taking strikes or anything being too easy is a moot point.
2. 2k Baseball has always needed some slider tweaking to make it play good IMO
1. Game is on pro mode. Any talk / complaining about the computer not taking strikes or anything being too easy is a moot point.
2. 2k Baseball has always needed some slider tweaking to make it play good IMO

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It's all about the gold baby!!
First of all, the notion that the CPU swings at everything is dead and gone. Put it to rest, don't want to hear it anymore.
Love the swing stick, never used it before. I'm sorry I overlooked it all this time because it feels more natural then button mashing.
The real time atmosphere is a thing of beauty. Players in the on deck circle, the dugouts, pitcher's warming up on the mound.
I noticed the game started off sunny, then some thick dark clouds rolled in, very well done.
I like how this year tapping the A button does not cause your runners to take off like last year. I inadvertently would tap A after a hit and it cost me a ton of runs.
The ads don't seem overdone at all. I barely noticed them but I made a point to look since that has been discussed so much lately. I think looking at the demo the ad complaints are somewhat unfounded. At least in this ball park.
This game looks and plays so much better than 2k8. Outstanding play by play, nice animations, love the pitching interface as it seems much more user friendly, although I gave up a homer on the first pitch
One thing I noticed is that you have much more control when fielding. When the ball is in play you get no assistance from the computer, it's feels like your doing everything so you don't always grab the ball fast enough or correctly and it's challenging to make the throw sometimes. I found myself waiting for the computer to assist me in picking up or getting to fly ball. This is a very good thing to me.
Also Love how the home crowd is down and out while I'm giving up hit after hit in the first inning. Great seeing the crowd go after foul balls/home runs, hearing them boo after I missed an easy double play.
Just hit my first home run.
Great game so far, very well done.
Love the swing stick, never used it before. I'm sorry I overlooked it all this time because it feels more natural then button mashing.
The real time atmosphere is a thing of beauty. Players in the on deck circle, the dugouts, pitcher's warming up on the mound.
I noticed the game started off sunny, then some thick dark clouds rolled in, very well done.
I like how this year tapping the A button does not cause your runners to take off like last year. I inadvertently would tap A after a hit and it cost me a ton of runs.
The ads don't seem overdone at all. I barely noticed them but I made a point to look since that has been discussed so much lately. I think looking at the demo the ad complaints are somewhat unfounded. At least in this ball park.
This game looks and plays so much better than 2k8. Outstanding play by play, nice animations, love the pitching interface as it seems much more user friendly, although I gave up a homer on the first pitch

One thing I noticed is that you have much more control when fielding. When the ball is in play you get no assistance from the computer, it's feels like your doing everything so you don't always grab the ball fast enough or correctly and it's challenging to make the throw sometimes. I found myself waiting for the computer to assist me in picking up or getting to fly ball. This is a very good thing to me.
Also Love how the home crowd is down and out while I'm giving up hit after hit in the first inning. Great seeing the crowd go after foul balls/home runs, hearing them boo after I missed an easy double play.
Just hit my first home run.
Great game so far, very well done.
^^^
Screw that! How long do I have to wait?
Since when is a "free demo" no longer free?
Screw that! How long do I have to wait?
Since when is a "free demo" no longer free?
# 399
Brooklynnets24 @ 02/24/09 06:02 PM
you can make a new profile on xbox and they will give you a month of XBL gold for free
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