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2K Sports sent us this OS exclusive video of the 1st quarter between the Los Angeles Clippers and Boston Celtics. Give it a view and let us know what you think.

Game: NBA 2K12Reader Score: 8/10 - Vote Now
Platform: iOS / PC / PS3 / Xbox 360Votes for game: 102 - View All
NBA 2K12 Videos
Member Comments
# 101 seanbarkley @ 09/15/11 11:26 AM
Quote:
Originally Posted by Moses Shuttlesworth
Obviously this isn't gonna bother anyone else so much, but being a Celtics fan from Boston, every year they get the accessories wrong and I just can't understand why it's always the same issue.

White accessories at home...why is that so hard to grasp/accomplish.
You are right,but watching some pics I've seen some shoes with 4 different colors, maybe that means a team color 3 available (or dreaming, a customizable one) to be able to make those color combinations. Let's see if 2K has also worked on this issue.
 
# 102 Goffs @ 09/15/11 11:27 AM
Quote:
Originally Posted by Nodima
BRO, there were articles explicitly pointing out you might end up dribbling the ball off your teammate if you weren't careful. So, excuse me bro, but I'm only going off what a lot of the early articles told me. A few of them pretty explicitly said be careful with your dribbles bros, or else you might dribble off one of your bros or lose your dribble to one of your non-bros.
cool story bro

joking aside I see what Nodima is saying and the only example I can use is the post up by Blake against Pierce and he spun to Garnett without effecting the dribble...

other than that, who ever was playing really didn't run into a crowded area to show an example of losing the ball...
 
# 103 Knickerbocker @ 09/15/11 11:27 AM
Quote:
Originally Posted by Nodima
BRO, there were articles explicitly pointing out you might end up dribbling the ball off your teammate if you weren't careful. So, excuse me bro, but I'm only going off what a lot of the early articles told me. A few of them pretty explicitly said be careful with your dribbles bros, or else you might dribble off one of your bros or lose your dribble to one of your non-bros.
Bro, it might have something to do with the difficulty and sliders as well. Judging by the users skill level sliders were most likely on casual and difficulty not higher then pro, maybe even on rookie. Same goes to the people complaining about AI inteligence, we just don't know what was the difficulty of the game here.
 
# 104 Goffs @ 09/15/11 11:28 AM
Quote:
Originally Posted by Moses Shuttlesworth
nah man...i'm not too hopeful because this is what I assume every year, yet every year I am sorely disappointed.
really? Whenever I played the Knicks after a roster update the headbands would either white, orange or blue...
 
# 105 Pared @ 09/15/11 11:31 AM
Quote:
Originally Posted by str8stuntin03
You cant expect the AI to make the right decision every time. Plus with such a small sample, its not possible to see the AI adapt to whats happening over the course of an entire game. From the impressions, that I have read, this where this game suppose to shine. From this video I can see both teams just feeling each other out.
There's a difference between the "right" decision and what the AI was doing.

I agree this is a small sample - but a small sample is all anyone can go off of. I know the game will shine head to head but the AI is what is being touted and it really didn't look that far off from 2k11.

Of course - as always I will reserve judgment. Again - just speaking on what has been touted so far of the AI.
 
# 106 Pared @ 09/15/11 11:34 AM
Quote:
Originally Posted by Knickerbocker
Bro, it might have something to do with the difficulty and sliders as well. Judging by the users skill level sliders were most likely on casual and difficulty not higher then pro, maybe even on rookie. Same goes to the people complaining about AI inteligence, we just don't know what was the difficulty of the game here.
It was most likely on Pro. No one changes it from the default when they first play - I've seen if first hand.

And the difficulty isn't going to matter unless 2k has changed their philosophy on user difficulty. Higher has always been HARDER, meaning more difficult. Not smarter.
 
# 107 youALREADYknow @ 09/15/11 11:34 AM
The sequence from 5:45 to 5:55 is just amazing.
 
# 108 seanbarkley @ 09/15/11 11:35 AM
Quote:
Originally Posted by Goffs
really? Whenever I played the Knicks after a roster update the headbands would either white, orange or blue...
They just fixed headbands,but they didn't with the rest of accessories. The only way they could do it properly (Boston white @ home/black away) was fixing/updating team colors, but they never did it.
 
# 109 karlopb @ 09/15/11 11:37 AM
i'm liking the way dornas change electronically
 
# 110 Pared @ 09/15/11 11:38 AM
Quote:
Originally Posted by Knickerbocker
I think that the difficulty level of the CPU was Pro or lower, so I guess they would up their game and make better decisions on higher difficulties.
Again - unless they've approached this differently than in years past, it won't. It will just make it "harder" for the "guy that can score 150 points per game, e-z."
 
# 111 Da_Czar @ 09/15/11 11:39 AM
Quote:
Originally Posted by Pared
That's part of my problems.

The AI missed that, threw forced passes to initiate a fastbreak. The Bigs were doing the "jump and turn around pass" to get the ball to the PG.

The AI PG STILL initiates plays at the top of the 3 point line.



I wish I was being sarcastic. I was genuinely underwhelmed. Doesn't mean I didn't like what I see - but I'm a straight shooter.

With the right settings much of what you saw was possible in 2k11.

Either way - I know it will be an evolution as opposed to a revolution but everything I've read pointed to the latter.
P might be a little can't see the forest for the trees. Not that your wrong in your assessment at all. You just may be focusing on one thing and missing another. But it's short vid nevertheless what you mentioned is true !

Also I wasn't wowed by that video myself for the record.
 
# 112 Knickerbocker @ 09/15/11 11:41 AM
Quote:
Originally Posted by Pared
It was most likely on Pro. No one changes it from the default when they first play - I've seen if first hand.

And the difficulty isn't going to matter unless 2k has changed their philosophy on user difficulty. Higher has always been HARDER, meaning more difficult. Not smarter.
Well it was Ronnie playing I believe, so it's hardly a first game.

I must say I loved what I've seen here. There was no turbo boost when the players were rolling of the picks, and the rolls looked like they could be defended as everything else. This was my biggest gripe with 2k11 and I'm happy to see it's been improved since P&R is trully the bread and butter of bball.
 
# 113 miller31time @ 09/15/11 11:46 AM
Nice video, overall. The game looks a lot smoother and the animation overhaul was instantly noticeable.

Pet peeve - why did they remove Eric Gordon's sig jumper and give him one of the defaults? That makes absolutely no sense to me considering his sig jumper last year was great.
 
# 114 Pared @ 09/15/11 11:48 AM
Quote:
Originally Posted by Knickerbocker
Well it was Ronnie playing I believe, so it's hardly a first game.

I must say I loved what I've seen here. There was no turbo boost when the players were rolling of the picks, and the rolls looked like they could be defended as everything else. This was my biggest gripe with 2k11 and I'm happy to see it's been improved since P&R is trully the bread and butter of bball.
Unless it was played head to head on two different systems, this was one player (Celtics) against the CPU controlled Clippers.

Aside from the great playbook the Clippers, I expected a more organic representation from the AI. That's all.
 
# 115 Knickerbocker @ 09/15/11 11:51 AM
Quote:
Originally Posted by Pared
Unless it was played head to head on two different systems, this was one player (Celtics) against the CPU controlled Clippers.
Yup, this was obvious by the icons under the players.

But yeh, I feel you. I might be a lot more forgiving on that since I spend most of my playing time with 2k online.
 
# 116 blues rocker @ 09/15/11 11:51 AM
vid looked good to me...

just a few minor issues...some passes should've been tipped/deflected and it seemed a little too easy to get difficult shots off in the paint without contact...but i think a lot of that was probably because this is on an easier difficulty setting.

rebounding looked really good.

biggest difference is how much faster and more explosive quick guards are with the ball...crossovers, and directional changes are faster than 2k11, as they should be. overall, most of the movements are noticeably quicker and not as sluggish.

the game looks great in this vid, but i'm not too optimistic about how it will compare on my ps3.
 
# 117 Jukes @ 09/15/11 11:53 AM
I was patiently waiting for a Blake dunk. He could of had one instead of the lefty layup towards the end. :..(
 
# 118 Pared @ 09/15/11 11:53 AM
Quote:
Originally Posted by Da_Czar
P might be a little can't see the forest for the trees. Not that your wrong in your assessment at all. You just may be focusing on one thing and missing another. But it's short vid nevertheless what you mentioned is true !

Also I wasn't wowed by that video myself for the record.
I want it to go on record I did see a lot of what was changed with the Clippers, including plays. But man - not a good early video to show off the changes.

Guys are in love with the presentation and other little things (and they should be) but I'm looking a bit deeper than that.

As str8 mentioned, small sample size. I KNOW the game will be solid - just came away underwhelmed.

Not trying to down anyone elses' experience - just sharing my own.
 
# 119 Pared @ 09/15/11 11:54 AM
Quote:
Originally Posted by Knickerbocker
Yup, this was obvious by the icons under the players.

But yeh, I feel you. I might be a lot more forgiving on that since I spend most of my playing time with 2k online.
The game will be amazing head to head - no doubt.
 
# 120 blues rocker @ 09/15/11 11:57 AM
Quote:
Originally Posted by Pared

And the difficulty isn't going to matter unless 2k has changed their philosophy on user difficulty. Higher has always been HARDER, meaning more difficult. Not smarter.
not sure how true that is. i found the CPU to be more aware on higher difficulties and on sim mode.
 


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