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NBA 2K22 Completed Classic Teams Project (PS5)

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Old 09-14-2021, 06:46 PM   #25
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Re: NBA 2K22 Completed Classic Teams Project (PS5)

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Originally Posted by Champy123
I’ve been asking around Reddit/OS Forums and posting to let someone know that Phil Jackson is in 2K. He was in since last year actually. I thought with it being 2K22, 2K would release the assets they had for myTEAM for offline roster use. This year myTEAM players can get Phil Jackson for free while we are stuck using Mike Wang and friends’ faces for placeholder coaches. It’s such a tiny thing I’m having trouble making a proper request since there are a host of other problems that need to be fixed first

Yeah, Phil was also on the 72 Knicks as a player you know, so this just make me more frustrated...damn
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Old 09-14-2021, 06:51 PM   #26
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Re: NBA 2K22 Completed Classic Teams Project (PS5)

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Originally Posted by MJWizards
Yeah, Phil was also on the 72 Knicks as a player you know, so this just make me more frustrated...damn
2K has the damn man as a free coach in myTEAM. It’s as simple as just moving the assets over to the offline roster for use. Yet they refuse to do that. You can tell almost zero effort went into the historic and All Time teams rosters this year. I am sick and tired of seeing Mike Wang as the head coach of the 95-96 Chicago Bulls..
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Old 09-14-2021, 06:53 PM   #27
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Re: NBA 2K22 Completed Classic Teams Project (PS5)

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Originally Posted by Champy123
2K has the damn man as a free coach in myTEAM. It’s as simple as just moving the assets over to the offline roster for use. Yet they refuse to do that. You can tell almost zero effort went into the historic and All Time teams rosters this year. I am sick and tired of seeing Mike Wang as the head coach of the 95-96 Chicago Bulls..
Well i guess its always the little things, like Michael Jordan not wearing his iconic accessories in the right place for the 2nd Threepeat version
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Old 09-14-2021, 06:59 PM   #28
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Re: NBA 2K22 Completed Classic Teams Project (PS5)

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Originally Posted by MJWizards
Well i guess its always the little things, like Michael Jordan not wearing his iconic accessories in the right place for the 2nd Threepeat version
I don’t mind fixing that kind of stuff. The important thing is for the resources to be available so that we can modify/fix to our content. It’s a really small pet peeve compared to all the bugs/problems 2K22 has right now but I feel like it’s such a simple request that can be fulfilled easily. Maybe no ones really cared till now lol
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Old 09-14-2021, 07:34 PM   #29
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Re: NBA 2K22 Completed Classic Teams Project (PS5)

Reading this kind of stuff makes me continue to hold off on opening the game. Like most things it has its mixed reviews, but I'm only concerned with feedback regarding classic teams. I keep reading and searching for something that makes the game a keeper.
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Old 09-14-2021, 07:59 PM   #30
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Re: NBA 2K22 Completed Classic Teams Project (PS5)

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Originally Posted by jd@os
Reading this kind of stuff makes me continue to hold off on opening the game. Like most things it has its mixed reviews, but I'm only concerned with feedback regarding classic teams. I keep reading and searching for something that makes the game a keeper.
If that’s the case, I’d hold off opening till the game till MJWizard here finishes his roster tweaks. By that time hopefully, we will have a fix for the Broadcast camera issue and who knows? Maybe Phil Jackson will be available for offline use. As it is right now, I see zero effort went into the “classic” portion of 2K22. Literally just copy and paste from last year cept the new few players added to certain teams. I feel like even that move was to counterbalance the loss of so many historic players this year. It’s sad because the classic portion of the game WAS the selling point for the 2K series back before all this myPlayer nonsense came in
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Old 09-14-2021, 09:49 PM   #31
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Re: NBA 2K22 Completed Classic Teams Project (PS5)

Are you able to edit shorts length for the classic bulls teams on ps4. It was in 20 but not 21. Heck in 21 you couldn’t even give mj the proper elbow pad without the work around
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Old 09-14-2021, 10:46 PM   #32
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Re: NBA 2K22 Completed Classic Teams Project (PS5)

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Originally Posted by MJWizards
Hi guys

Maybe some of you played with my roster in the past years, i used to make MJ Season rosters. I made a poll to decide my 1st project for 2k22 on my YT channel and "The Completed Classic Teams" project won by a huge margin, so i decided to start with it. Every time a new team is completed i will post a quick video showing the new added players and some stuff.

COMPLETED CLASSIC TEAMS PROJECT BY MJ WIZARDS
Roster Features:
- All the missing players for all the classic teams in the game
- Accurate info, bio, numbers for all the players
- Accurate CAP for the missing players
- Accurate Shoes and Accessories for all the players, no 2k shoes
- End of the Season or Playoffs rosters for all the classic teams
- Signature Style Fix for the most important players
- Shot\3p tendency fix for all the players
- Accurate Rotation for all the classic teams
- At least 12 real players for every classic team, up to 15 if possible
- Head Coach real name and lookalike face, when available

This project will be free for everyone but if you want to support my current\future NBA projects you can make a small donation
SUPPORT MJ WIZARDS https://www.paypal.me/MJWizards

MJ WIZARDS YOUTUBE CHANNEL https://www.youtube.com/channel/UCWj...2iLAA/featured


COMPLETED CLASSIC TEAMS PROJECT BY MJ WIZARDS – PS5
1. Seattle 1995-1996 (13 players, added Ford, Scheffler)
2. Chicago 1995-1996 (15 players, added Caffey, Haley)
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Well this is fantastic news, you always do such amazing work and it is greatly appreciated! Do you plan to add to the all time teams as well for example Reggie Miller on the Pacers?
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