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Budgets exploding in Franchise

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Old 04-01-2019, 11:52 AM   #1
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Budgets exploding in Franchise

So I have been running some test franchises over the week to get a feel if anything has changed with the system from last year until OSFM or CRP drops. One thing I am noticing is that team budgets even for small market teams are exploding after the first year. In 4 out of 5 franchises I tested the Rays in particular have gone up north of 150 million. Someone's even close to 200 mil. All of us know this would never happen in real life and success does not always lead to bigger spending in real baseball. Case and point the royals. They went to back to back World Series and won one, but had to let a lot of their top guys go due to market constraints.

I think budgets need to be tuned down a bit and is leading to way too many small market teams having money to sign big free agents
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Old 04-01-2019, 12:02 PM   #2
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Re: Budgets exploding in Franchise

I think this all goes back to the development team adding real contracts without making any of the necessary changes in franchise logic or financial tuning to account for such a change.

I know I am beating a dead horse here, but I still am amazed that they thought they could just add realistic contracts without any other consequences. Everybody on this forum that is a "franchise" guy knew this would create other complications unless it was done right, tested, and tuned.
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Old 04-01-2019, 12:21 PM   #3
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Re: Budgets exploding in Franchise

I don't have the game and won't until the franchise issues are patched but I'm curious whether you tried this after today's patch dropped.

A lot of times they fix things like this under the "various bug fixes" without specifying that they fixed it.
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Old 04-01-2019, 12:29 PM   #4
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Re: Budgets exploding in Franchise

Quote:
Originally Posted by TheBigTee
I think this all goes back to the development team adding real contracts without making any of the necessary changes in franchise logic or financial tuning to account for such a change.

I know I am beating a dead horse here, but I still am amazed that they thought they could just add realistic contracts without any other consequences. Everybody on this forum that is a "franchise" guy knew this would create other complications unless it was done right, tested, and tuned.
Yup, an all too predictable problem, that everyone saw coming.
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Old 04-01-2019, 01:06 PM   #5
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Re: Budgets exploding in Franchise

I do not doubt that SDS will patch this. From their perspective; having teams accrue too much money in the budget is better than not having teams be able to afford real contracts.

Lots of small variables as well. Got to look at the roster composition. Are these teams signing players of worth $$.

In my head it seems like a very fixable adjustment once more data from us is put out.

Agreed it may be unrealistic for the growth. But seems like a very realistic fix once more feedback comes out.

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Old 04-01-2019, 01:35 PM   #6
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Re: Budgets exploding in Franchise

I turned budgets OFF in my franchise.

This franchise also was a fantasy draft will all legends included. I have no idea the chaos that it will create
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Old 04-01-2019, 01:41 PM   #7
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Re: Budgets exploding in Franchise

Quote:
Originally Posted by jcar0725
I turned budgets OFF in my franchise.

This franchise also was a fantasy draft will all legends included. I have no idea the chaos that it will create
I have them off also, but does it turn them completely off?

In the fictional league I created just to mess around, there are no budget restraints when making trade or signing free agents, but my team does run a big deficit (this is a mess around league, more for testing) and I get messages about being out of money and using money from next year's budget.

Does this matter with budgets off?
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Old 04-01-2019, 04:47 PM   #8
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Re: Budgets exploding in Franchise

To be fair don’t most of those small market teams lose their superstars due to most big name guys going to the big markets to grow their marketability and what not?..... not so much that the teams wouldn’t pay them if the team was winning games, The Astros started paying up as soon as the on field performance warranted it and had like mlb record low payroll just a few years ago


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