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NASCAR Heat Evolution News Post


NASCAR Heat Evolution is available now for PC, PlayStation 4 and Xbox One. Get in a few laps and post your impressions!

Game: NASCAR Heat EvolutionReader Score: 4.5/10 - Vote Now
Platform: PC / PS4 / Xbox OneVotes for game: 3 - View All
Member Comments
# 281 bravesfan1984 @ 03/01/17 08:55 PM
Quote:
Originally Posted by Turbojugend
The most recent patch only accommodates the 2017 update. There are no gameplay fixes/changes/additions.
Gotcha! I figured that was the case. Guess I lost track and sidnt realize I hadn't turned the ps4 on since it came out. Ugh, need more video game time!
 
# 282 pmurray20 @ 03/06/17 06:37 AM
need help, i run clean laps and i'm still getting beat by 2-3 seconds in all track qualifiers. i don't know anything about the adjustments in garage. any tips??
 
# 283 brandon27 @ 03/06/17 07:16 AM
Quote:
Originally Posted by pmurray20
need help, i run clean laps and i'm still getting beat by 2-3 seconds in all track qualifiers. i don't know anything about the adjustments in garage. any tips??
Are you talking about in Career mode? If so, first, change the difficulty level maybe? Secondly, be prepared to get beat on a regular basis in career mode until you improve your team.
 
# 284 pk500 @ 03/06/17 02:10 PM
Just got this game last week for Xbox One when it was on sale to celebrate the start of the NASCAR season. The game is flawed but fun.

I'm using Simulation car handling. What steering sensitivity level are you cats using for an Xbox One controller with Sim handling? I've tried a variety of settings and can't get a good feel for the car, and I'm an experienced sim racer.

Thanks!
 
# 285 Joshuanshort @ 03/08/17 12:07 PM
Quote:
Originally Posted by pk500
I'm using Simulation car handling. What steering sensitivity level are you cats using for an Xbox One controller with Sim handling? I've tried a variety of settings and can't get a good feel for the car, and I'm an experienced sim racer.

Thanks!
I, too, would like to find out what adjustments are being made to the settings or car setup to help this. As I plan on picking this game up soon and will be running simulation handling with XB1 controller.
 
# 286 brandon27 @ 03/08/17 12:19 PM
Quote:
Originally Posted by pk500
Just got this game last week for Xbox One when it was on sale to celebrate the start of the NASCAR season. The game is flawed but fun.

I'm using Simulation car handling. What steering sensitivity level are you cats using for an Xbox One controller with Sim handling? I've tried a variety of settings and can't get a good feel for the car, and I'm an experienced sim racer.

Thanks!

I've been all over the scale with steering sensitivity on Simulation mode and I just don't think there is a happy medium anywhere if you're using a controller. A lot of that is the fact you've got a 3400 pound stock car with 800+ horse power underneath you. There's a lot of weight to it, and the way the cars are setup generally always create a pull on the straightaways and make the steering very sensitive to begin with.


I get what they were trying to accomplish, but all in all, it just feels too clunky, and sticky with the steering using a controller. I really didn't notice much difference moving the slider around when I first got the game. Maybe now that I've run over 200 races I should try again to play with it to see if it has an effect. the problem is, I don't have the patience to do that. You can only change the setting from the front end. So you have to adjust it, load a track, try it, then quit from the session back to the front end to change it again and then start the process over. It's quiet cumbersome. They give you a little animation thing to show your steering input and how it changes as you adjust the sensitivity, but that really doesn't help much on track.


I'd be curious to hear the opinions of others on this too. I think I have mine set 1 or 2 notches from being all the way to the left, and it's just been that way all the time since I found out how difficult it was to adjust.
 
# 287 Turbojugend @ 03/08/17 12:33 PM
I don't mess with steering sliders, but I do use Knee Pit Gaming's setups for nearly every track. Check out his YouTube channel, he goes into depth on each track and I've found it to be extremely useful for learning about setups.

https://www.youtube.com/channel/UClM...SjsODbc4CanjhA
 
# 288 bravesfan1984 @ 03/08/17 04:19 PM
Quote:
Originally Posted by Turbojugend
I don't mess with steering sliders, but I do use Knee Pit Gaming's setups for nearly every track. Check out his YouTube channel, he goes into depth on each track and I've found it to be extremely useful for learning about setups.

https://www.youtube.com/channel/UClM...SjsODbc4CanjhA
Thanks for this! How have these setups been for you?
 
# 289 Turbojugend @ 03/08/17 04:43 PM
Much better than the default setting, I can tell you that much. You can definitely feel the handling improvements with these setups, my problem is I'm just not very good at racing Sim in this game. I constantly get spun out by my opponents or spin out by myself exiting turns, even when I'm being super-cautious. But it's either that or race bumper cars in Normal mode.
 
# 290 bravesfan1984 @ 03/08/17 05:20 PM
Quote:
Originally Posted by Turbojugend
Much better than the default setting, I can tell you that much. You can definitely feel the handling improvements with these setups, my problem is I'm just not very good at racing Sim in this game. I constantly get spun out by my opponents or spin out by myself exiting turns, even when I'm being super-cautious. But it's either that or race bumper cars in Normal mode.
I'll test them out for sure. I've just been running Normal mode. I don't want the headache of not being able to complete a lap before spinning out. Wonder how these setups would mesh with Normal mode?
 
# 291 Turbojugend @ 03/08/17 05:28 PM
Quote:
Originally Posted by bravesfan1984
Wonder how these setups would mesh with Normal mode?
I'm pretty sure you can't use track setups in Normal mode, only Sim.
 
# 292 ILuvMN81 @ 03/08/17 11:13 PM
Yup. Setups are strictly sim mode. Hope they address that in year 2 but not counting on it.

Knee pit is a great source. As odd as it sounds, I like listening to his twang since it fits the image of a classic southern NASCAR driver or crewman. I use his setups as a baseline as I find them a bit loose. I think he's on PC and uses a wheel so that might make a difference. He definitely knows how to get speed out of the cars and help you bump your rating up, that's for sure.

I've developed my own setups for the short tracks besides Bristol where I use knee pit's. I'd share but they might be too tight for some folks.

Again, have to agree with other avid racers here. Sim mode is where it's at but the darn physics of this game are just too touchy! I rarely spin myself but I'm always getting tagged by the stupid AI and I've had some real "what?!" Moments just for coming within virtual inches of another car.
 
# 293 bravesfan1984 @ 03/09/17 08:13 AM
Quote:
Originally Posted by Turbojugend
I'm pretty sure you can't use track setups in Normal mode, only Sim.
I see, you can tell I don't even attempt to set up my car haha.
 
# 294 Turbojugend @ 03/09/17 12:01 PM
For anyone who has a PS4 Pro and NHE, I'm extremely interested to know if the latest system update -- which includes a "Boost Mode" feature to improve performance -- does anything to improve the frame rate of this game. Even on a standard PS4, you can see certain areas on certain tracks (with no other AI traffic onscreen and rearview mirror disabled) where the game wants to hit 60fps, or at least it's way above 30fps. Perhaps the PS4 Pro can now improve upon this.
 
# 295 CX1329 @ 07/12/17 05:39 PM
I finally got this game in a sale a few days ago. It's pretty bare-bones, but I'm having a lot of fun with it nonetheless. For some reason, the AI in Practice and Qualify seems to work differently than in Race. In races, the AI behaves well for the most part and gives me space most of the time, but in practices and qualifying sessions the AI completely ignores my car and treats me like I'm not even there, and will bulldoze me out of the way if I don't let AI cars by. It's odd.

Also, the car is REALLY twitchy on simulation physics and it's very hard to keep the car straight, which is a serious problem on the backstretch. I DREAD being in the middle when it's three wide and I try to avoid it as much as possible, because I know that's always an accident waiting to happen given how hard it is to keep a constant line. However, I did find that lifting off the throttle slightly really helps with stability at a negligible expense of speed, so when there is a car running next to me and I need to be careful, I sometimes lift and get back on full throttle when the danger is gone.

Despite the flaws in this game and its lack of features, this should satisfy my NASCAR fix until a better sim comes out. As much as I love NR2003 for its realistic physics, the AI in that game is archaic and I only play single-player, so it's hard to get into it. I'm not a serious sim racer anymore these days due to sim racing being such an expensive and time-consuming hobby, so I care more about good AI and a good single-player experience than I do about sheer realism.
 


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