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MLB 14 The Show News Post



PlayStation.Blog has posted their MLB 14 The Show developer blog which details quick counts and player lock features, which help complete games faster.

Other details not mentioned in the video are listed below.
  • Quick Counts and Player Lock are game options; they aren’t mandatory.
  • Quick Counts and Player Lock are available in all game modes except Road To The Show.
  • Player lock will allow you to play a full game in as little as 10 minutes.
  • With Quick Counts on, you will cut your game completion times in half if used in conjunction with the Fast Play presentation setting. Games can now be completed in as little as 30 minutes.
  • Realistic stats in Quick Counts have not been compromised. However, you may see a slight increase in strike outs and walks.
  • To customize your Player Lock experience, visit the Options page and access the RTTS Options.
  • Player Lock fielding uses fielder-perspective controls, so all bases are mapped opposite of non-Player Lock games (i.e. Square = First, X = Second, Circle = Third, Triangle = Home)
What are your thoughts on quick counts and player lock?

Game: MLB 14 The ShowReader Score: 8.5/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 12 - View All
MLB 14 The Show Videos
Member Comments
# 221 Heroesandvillains @ 03/01/14 04:59 PM
Quote:
Originally Posted by Factzzz
You can't be wrong with an opinion
How is stating having to render more objects in motion than other sports an opinion when it is clearly fact?
 
# 222 Factzzz @ 03/01/14 05:01 PM
Quote:
Originally Posted by Heroesandvillains
How is stating having to render more objects in motion than other sports an opinion when it is clearly fact?
That's not the argument though, the argument is whether you can or cannot compare graphics of different sports video games.

And you can obviously. What he's saying is more of a reason as to why it would be harder to make a baseball game, or why it would look worse, but nonetheless, it doesn't change the fact that graphics are comparable.
 
# 223 Factzzz @ 03/01/14 05:05 PM
Quote:
Originally Posted by Bobhead
Bench players in the NBA aren't even wearing jerseys, too. You wear "warm up" shirts until you're called to go play. So that makes NBA even easier.

I know absolutely nothing about soccer. I dont even know how many men are on the field. I won't touch or comment on FIFA.

But baseball has by far, more people actually in uniform, than basketball or hockey. Actually, it has more people in uniform than those two sports combined.
The players on the bench in 2k actually don't wear warm ups so they are wearing uniform (a glitch that people complain about), but why does the number of people in uniform even matter?

Cloth physics, are cloth physics, they'll pretty much be the same for every player, it's not like they have to create cloth physics for every player. The cloth physics in 2k and Fifa are the same for all players.
 
# 224 KBLover @ 03/01/14 05:08 PM
Quote:
Originally Posted by Factzzz
I was also saying "makes sense" sarcastically because last gen everyone was saying that MLB the Show's graphics are better than any other sports games' graphics (which was true IMO), but now that that might not be the case on ps4, people are saying you can't compare graphics of different sports games. Ironic how that works.
On some level you can, on some level you can not.

There's nothing ironic or "double-sided" about that.

Different sports have different requirements. Better or worse has to be considered in context of the sport.

Is a football game's graphics better than The Show's because the players have more running animations for all the cuts and such? Desmond Jennings isn't trying to juke the second baseman on a steal attempt so he as a "simple" animation vs LeSean McCoy trying to juke the MLB out of his cleats.

Is the The Show having better graphics because the playing field has more nuances? It's not fair to hold a sport with a fixed dimension field as the same as one where there's a lot of diversity in how the arena is shaped. A football game shouldn't "lose points" because there's not as much nuance to capture.

A football game could probably "get away with" worse facial graphics because the players are in helmets most of the time, while in a baseball game, the face is visible always.

Football uniforms have more nuances on them much like baseball stadiums do. If both games depict them well, which is better? Football because the uniforms are more dynamic?

Context is always important in a comparison, whether within the same sport or across sports just like it is across different genres. How do you compare MLB14 to a RPG's graphics, or SC2's graphics? Different requirements, different standards.
 
# 225 Woodweaver @ 03/01/14 05:16 PM
Quote:
Originally Posted by Factzzz
This is more of an opinion thing anyways.

I say you can compare the graphics of sports game to one another, you say you can't do that.

Considering the fact that most people do compare graphics of all games, especially sports game, i'll stick with what I'm saying.

I was also saying "makes sense" sarcastically because last gen everyone was saying that MLB the Show's graphics are better than any other sports games' graphics (which was true IMO), but now that that might not be the case on ps4, people are saying you can't compare graphics of different sports games. Ironic how that works.


The ability to compare is not in question. I am simply pointing out that every game has a unique set of technical challenges especially when attempting to make one modeled after a "real world" game that places a whole other level of constraints. Stating that one title must/should be able to do something visually because another unrelated title was able to is not necessarily true. Saying otherwise, opinion or not, is wrong.

I'm obviously not saying some implementation of cloth physics is impossible in a baseball game, but it will require overcoming a different set of hurdles and constraints.
 
# 226 Woodweaver @ 03/01/14 05:21 PM
Quote:
Originally Posted by Factzzz
That's not the argument though, the argument is whether you can or cannot compare graphics of different sports video games.



And you can obviously. What he's saying is more of a reason as to why it would be harder to make a baseball game, or why it would look worse, but nonetheless, it doesn't change the fact that graphics are comparable.


Well, there is no argument then. You can compare all you want. I was responding to specific comments about the jerseys in a baseball game.
 
# 227 Factzzz @ 03/01/14 05:27 PM
Quote:
Originally Posted by Woodweaver
The ability to compare is not in question. I am simply pointing out that every game has a unique set of technical challenges especially when attempting to make one modeled after a "real world" game that places a whole other level of constraints. Stating that one title must/should be able to do something visually because another unrelated title was able to is not necessarily true. Saying otherwise, opinion or not, is wrong.

I'm obviously not saying some implementation of cloth physics is impossible in a baseball game, but it will require overcoming a different set of hurdles and constraints.
I definitely agree with that,

And i'm not saying that because one game has it, the Show should have it, you yourself asked "Can you give me some examples of games on the PS4 or XB1 that display the type of cloth physics you are expecting while processing 50+ active instances?" I actually wasn't sure what you meant by processing 50+ active instances, so i was just giving examples of other games and how their jerseys look.

Personally, I think the cloth physics are definitely good enough (not spectacular, or on the level of some other games, but good enough), the main problem with the jerseys are the sleeves, they look really baggy and stiff.




The jerseys in these two pictures actually look really good IMO, with creases and what not, but then...



The sleeves on the jersey just look atrocious IMO.

I'm not saying the game should have cloth physics, I didn't start bringing that up until someone else did, I'm just saying i thought the jerseys would look better on next gen. I specifically thought there would be better looking sleeves and possibly unbuttoned jerseys.

Now. unbuttoned jerseys would need some pretty serious cloth physics i assume, because the jersey itself would move alot during any animation, but i still thought that would come with the ps4.
 
# 228 Heroesandvillains @ 03/01/14 05:33 PM
Quote:
Originally Posted by Factzzz
I definitely agree with that,

And i'm not saying that because one game has it, the Show should have it, you yourself asked "Can you give me some examples of games on the PS4 or XB1 that display the type of cloth physics you are expecting while processing 50+ active instances?" I actually wasn't sure what you meant by processing 50+ active instances, so i was just giving examples of other games and how their jerseys look.

Personally, I think the cloth physics are definitely good enough (not spectacular, or on the level of some other games, but good enough), the main problem with the jerseys are the sleeves, they look really baggy and stiff.




The jerseys in these two pictures actually look really good IMO, with creases and what not, but then...



The sleeves on the jersey just look atrocious IMO.

I'm not saying the game should have cloth physics, I didn't start bringing that up until someone else did, I'm just saying i thought the jerseys would look better on next gen. I specifically thought there would be better looking sleeves and possibly unbuttoned jerseys.

Now. unbuttoned jerseys would need some pretty serious cloth physics i assume, because the jersey itself would move alot during any animation, but i still thought that would come with the ps4.
I'm not getting this whole 'the sleeves look atrocious' stuff. They're creased, with appropriate shadowing, and all hanging there will all that gravity and such.

Could you post a comparison shot of the second to last photo and a real life one?
 
# 229 Factzzz @ 03/01/14 05:42 PM
Quote:
Originally Posted by Heroesandvillains
I'm not getting this whole 'the sleeves look atrocious' stuff. They're creased, with appropriate shadowing, and all hanging there will all that gravity and such.

Could you post a comparison shot of the second to last photo and a real life one?
They just look way to long and wide and stiff,

This is an example, but he wears his jersey tight (which is why there should be different fitting options for jerseys)



Here's another one:



And

 
# 230 cubby blue @ 03/01/14 05:43 PM
Last year was the first year I played the show. I thought it looked and played awesome. With the PS4, it's only going to get better. I'm really liking what I've seen from the early builds. As some people have already stated, some people's expectations are to high. This game is going to be great!!!
 
# 231 Russell_SCEA @ 03/01/14 05:56 PM
Quote:
Originally Posted by Factzzz
They just look way to long and wide and stiff,

This is an example, but he wears his jersey tight (which is why there should be different fitting options for jerseys)



Here's another one:



And



Your going to be disappointed, moving on back to the topic of the thread. The blog on Quick Counts and Player Lock.
 
# 232 LastActionHero @ 03/01/14 06:03 PM
Something like this?

 
# 233 Factzzz @ 03/01/14 06:04 PM
Quote:
Originally Posted by Russell_SCEA
Your going to be disappointed, moving on back to the topic of the thread. The blog on Quick Counts and Player Lock.
I'm not going to be disappointed because i already know what to expect.

I'm hoping you actually care, and at least try to improve this in future games.

But yes, back to the topic.
 
# 234 Perfect Zero @ 03/01/14 08:30 PM
Quote:
Originally Posted by Factzzz
I'm not going to be disappointed because i already know what to expect.

I'm hoping you actually care, and at least try to improve this in future games.

But yes, back to the topic.
Considering that he actually comes on these boards and answers questions and explains the ins and outs of SCEA's game, yeah, I think he actually cares. We need to remember that the devs posting here is a great privilege, they are not here to be punching bags.
 
# 235 Factzzz @ 03/01/14 09:11 PM
Quote:
Originally Posted by Perfect Zero
Considering that he actually comes on these boards and answers questions and explains the ins and outs of SCEA's game, yeah, I think he actually cares. We need to remember that the devs posting here is a great privilege, they are not here to be punching bags.
Idk, based on his response to my post, didn't seem like he cared about what i was saying.
 
# 236 DodgerFanatic2K3 @ 03/01/14 10:12 PM
Quote:
Originally Posted by Factzzz
Idk, based on his response to my post, didn't seem like he cared about what i was saying.
Maybe it's because you continue to discuss a topic that has nothing to do with the OT that the thread was created for

Granted you make good points but this is not the place
 
# 237 Bobhead @ 03/01/14 10:14 PM
Quote:
Originally Posted by DodgerFanatic2K3
Maybe it's because you continue to discuss a topic that has nothing to do with the OT that the thread was created for

Granted you make good points
Seriously this. Woodweaver might be a dev but he doesn't own the forums. He's only respecting the rules just like everyone else. If you are waiting for him to hijack the thread and turn it into a symposium on cloth physics, you'll be waiting a long time.

You might want to grab a seat, next to that one lady from the Titanic. She's waiting for her ring.
 
# 238 DodgerFanatic2K3 @ 03/01/14 10:24 PM
Quote:
Originally Posted by Factzzz
Idk, based on his response to my post, didn't seem like he cared about what i was saying.
There is this great new PS4 exclusive forum http://www.operationsports.com/forums/mlb-show-ps4/ that could use a "cloth physics" topic
 
# 239 Factzzz @ 03/01/14 10:48 PM
Loll what? I'm just responding to people who's comments are directed towards me, this "hijacking" could have been over a long time ago.
 
# 240 Curahee @ 03/02/14 10:58 AM
Quote:
Originally Posted by PhilliesFan13
What's next? Something not quite right with the chalk lines?

Thats already been argued over!
 


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