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NBA 2K13 News Post


The NBA 2K13 patch has arrived for PS3 and 360. The details on the patch haven't been released yet, but we'll update this post as soon as they are available.

UPDATE: NBA 2K13 Patch Details

GAMEPLAY
  • Improved AI rebounding logic to balance out offensive rebound frequency.
  • Tuned AI transition defense; users will now have more fast break opportunities against the CPU. Additionally, CPU teammates are now more able to guard their opponents on the break.
  • Long range passes are now less accurate and will result in more fumbled and missed catches.
  • Passing successfully out of a double team has been tuned to be slightly more difficult.
  • Tuned the logic behind Charging calls so that they are properly called. Charges will now sometimes be called when the defender is in position and stationary, even if he is not in the “Take Charge” animation.
  • Tuned timing on block animations, and made the AI more vigilant about blocking layups and dunks.
  • Improved reach-in foul detection when defender continually swipes at the ball, results in more called fouls where appropriate.
  • AI now only calls for a full court press in appropriate situations (i.e. late in the game).
  • Addressed two dunk animations that were not counting for a score when they were converted.
  • Fixed an issue where Replay would show the incorrect play, rather than what actually happened on the court.
  • AI positioning when running plays has been tuned so that big men with limited shooting range will not move further away from the basket than what their range allows.
  • AI teammates will now remain in the Post Up position longer when a Quick Post play is called for them.
  • Tuned alley-oop and putback dunks such that only players who have a high tendency to perform either move are able to finish with one.
  • Removed the restrictions for the ‘Microwave’ Signature Skill such that it now works regardless of whether you are already on a hot or cold streak.
  • When a block is recorded for a player with the ‘Eraser’ Signature Skill, only the shooting attributes of the blocked player are lowered.
  • Fixed a rare issue where a traveling violation would be called on a pass fake.
  • Referee Review on last shot will no longer play if the shot has no effect on the outcome of the game.
  • A number of other smaller changes have been made to address issues and enhance the user experience.
  • Tuned three-point percentage.
GENERAL
  • NIKEiD shoes will now appear properly in-game after being equipped to a player.
  • Addressed an issue where the game score would disappear in Blacktop games when Signature Highlights were viewed in the pause menu.
  • Fixed an issue where Free Throw Feedback would no longer appear in games after playing an Online MyTEAM game.
  • Addressed an issue in Online MyTEAM games where the away team player would have the Signature Skills of the home team player if identical players were used in the game by both players.
  • Music will no longer be disabled and Game Settings will no longer revert back to Default when completing an online game in MyTEAM.
  • Changed the difficulty settings for all of the seeds in MyTEAM.
  • (360) Addressed a Kinect issue where a misleading overlay would appear when a timeout was called through a voice command when no timeouts were remaining.
MyCAREER
  • Added additional warning re: conversion of an online MyCAREER (one that earns VC) to an offline MyCAREER (one that earns Skill Points).
  • Fixed an issue where the remainder of the user’s schedule would appear empty after participating in the various All-Star Weekend events. This change also carries over to Association/Season modes.
  • ‘Run Plays’ and ‘PlayVision’ should now function properly (when activated), regardless of your MyPLAYER’s position.
  • Fixed an issue where all games in October would be simulated when ‘Play Next Game’ is selected after the start of a new season.
  • Users playing MyCAREERs that accrue Skill Points will no longer find themselves with negative skill points after played games (where a number of unlikely conditions were all met).
  • Addressed a rare hang that would occur if the “Defend Your Home Court” billboard commercial would play between quarters of the Rising Stars Challenge or All-Star game.
  • Addressed a number of issues with the Social Media feature, including one where the news feed would stop updating completely.
  • When changing teams via free agency in the offseason, your MyPLAYER will now receive the proper role (starter, sixth man, etc.) that was promised during the contract negotiation.
  • You will no longer fail the Dynamic Goal “Give your team the lead before the game ends” when subbed out before the end of the game.
  • The Teammate Chemistry rating on the “Play Next Game” loading screen should now display the correct value (as seen in the Social Media menu).
  • The volume of the menu music and sound effects will no longer become extremely quiet after playing consecutive games in MyCAREER.
ASSOCIATION
  • 3PT Tendency progression logic has been rewritten to correctly model the growth variances within each player type in the game. This change also carries over to MyCAREER mode.
  • Users will no longer lose their Scouting Reports after viewing the Recent Games tab of a player card.
  • Birth years can now be set to later than 1993 when editing Draft Classes after the first season of Association.
  • Addressed a rare hang that would occur when attempting to participate in the Dunk Contest with a created player assigned to a created team.
  • (Association: Online) Offense and Defense options should now save properly when using the Total Sim Control feature.
  • (Association: Online) Admins will now have access to appropriate Commissioner Tools during the offseason.
NOTE: All patch fixes will work in your existing game mode saves (MyCAREER, Association, etc.).

Game: NBA 2K13Reader Score: 8.5/10 - Vote Now
Platform: PC / PS3 / Xbox 360Votes for game: 75 - View All
NBA 2K13 Videos
Member Comments
# 501 Frizzz24 @ 11/29/12 10:15 AM
Quote:
Originally Posted by nova91
One thing I've noticed is player movement has gotten worse since the patch.
I totally agree about player movement. Not only their movement, but some of the animations are a little off too. Not as fluid post patch. Kind of herky jerky.
 
# 502 Goffs @ 11/29/12 10:26 AM
Quote:
Originally Posted by nova91
One thing I've noticed is player movement has gotten worse since the patch.
Quote:
Originally Posted by Frizzz24
I totally agree about player movement. Not only their movement, but some of the animations are a little off too. Not as fluid post patch. Kind of herky jerky.
Yeah I was playing tight D on Bosh and he sorta like warped to the rim....I had him way out in the paint....

I had to put back the defensive help slider back to 50 so I can play on ball D again...it feels like I'm fighting the controller having it at 0 all of the sudden...I don't know...
 
# 503 jeebs9 @ 11/29/12 10:35 AM
I need to get home try this patch out. If Pared is saying it's bad. Then it just might be bad.
 
# 504 Frizzz24 @ 11/29/12 10:46 AM
Quote:
Originally Posted by Goffs
Yeah I was playing tight D on Bosh and he sorta like warped to the rim....I had him way out in the paint....

I had to put back the defensive help slider back to 50 so I can play on ball D again...it feels like I'm fighting the controller having it at 0 all of the sudden...I don't know...
That's EXACTLY the same issue I'm having. No matter how good of defense I play, they just magically make their way to the rim...even if part of them has to go through my defensive players body. OR, just as you said, they'll be out in the paint, start driving to the basket with my defender on them tight, partially disappear/morph for like half a second, and then be at the rim. ATROCIOUS!
 
# 505 Dice @ 11/29/12 10:54 AM
I'm still not sure why coach mode players are being shafted? I know we're a small community but just tell us why they cannot fix the simple function of calling positional plays. Is this done because it can't be fixed in a patch or do they just not simply care?
 
# 506 Vni @ 11/29/12 11:19 AM
Quote:
Originally Posted by jeebs9
I need to get home try this patch out. If Pared is saying it's bad. Then it just might be bad.
I really don't see that. What has gotten worse Pared?
 
# 507 freno90 @ 11/29/12 12:06 PM
I'm having frame rate problems post patch on xbox360
 
# 508 Boilerbuzz @ 11/29/12 12:26 PM
Quote:
Originally Posted by magicman32
...Also inside passing and scoring is still too easy/overpowered.
Quote:
Originally Posted by MrMayface
Out of all the small issues with this game, the one thing I wanted to see fixed doesn't look like it was. It takes a act of congress to make a contested layup in this game.
Look at the post above you complaining that hitting contested shots are too easy. See the problem here?
 
# 509 Vni @ 11/29/12 12:32 PM
It's the reality of this game though. When you have a big under the rim he's gona lay the ball in traffic almost every time. But when you are a small guard and you have anyone breathing on your shoulder, you're gona miss the most easy lay up.
 
# 510 Boilerbuzz @ 11/29/12 12:36 PM
Quote:
Originally Posted by Pared
I'm going to keep this short and sweet:

The game got worse post-patch. Real shame too.
As a mod, shouldn't you uphold the credo of providing CONSTRUCTIVE criticism instead of just being critical? Now if your issues don't go beyond what's been mentioned, then I get it. But at least say so.
 
# 511 rspencer86 @ 11/29/12 01:11 PM
I can understand claiming the patch didn't go far enough, and that there are several issues that are still unresolved.

But to claim the patch actively made the game worse? Not seeing that at all. Two of my biggest complaints pre-patch were offensive rebounding and relentless CPU fast breaks and quick shots, and both of those have been improved greatly.
 
# 512 Phobia @ 11/29/12 01:27 PM
I completely agree, I don't see the issues everyone is talking about. The game feels and plays closer to 2k11 in my eyes. Just a smoother, less jerky version of 2k11, with better ball handling control.
 
# 513 mkharsh33 @ 11/29/12 01:30 PM
Yeah, this game plays better now... I don't get all the complainers. Maybe guys should just try out for the NBA if they want that kind of realism. This patch really did help smooth this game out...
 
# 514 23 @ 11/29/12 02:22 PM
Quote:
Originally Posted by Boilerbuzz
Look at the post above you complaining that hitting contested shots are too easy. See the problem here?
Man that was hilarious

I honestly think people play so much differently than the next guy that some of these folks don't know what they want
 
# 515 ruxpinke @ 11/29/12 02:27 PM
I feel like fast breaks are harder to come by since patch. The CPU is getting back quick on everything. Maybe its just a small sample (3 games), but wanted to see if anyone felt the same
 
# 516 shadoe024 @ 11/29/12 03:09 PM
Someone needs to find out why the VC was taken off quick games. I think that's totally unfair for people who weren't cheating. Now I going to have to buy VC which is what they want anyway, so u win 2k. Also fix the d@&$ accessories bug so we can layer again. I want to wear knee pad and calf sleeve jus like in d. Rose pic
 
# 517 TalenT @ 11/29/12 03:21 PM
Ah OS....the land of exaggeration! Where if things don't satisfy your personal preferences...it's broken. I personally think we're spoiled. This game was the best basketball game EVER before the patch and it still is post patch. I know that's an opinion thing but that's just the way I feel.

Now that I got that outta the way let me just say...THANK GOD FOR REACH IN FOULS!!!!
 
# 518 Phobia @ 11/29/12 04:02 PM
Quote:
Originally Posted by TalenT
Ah OS....the land of exaggeration! Where if things don't satisfy your personal preferences...it's broken. I personally think we're spoiled. This game was the best basketball game EVER before the patch and it still is post patch. I know that's an opinion thing but that's just the way I feel.

Now that I got that outta the way let me just say...THANK GOD FOR REACH IN FOULS!!!!
 
# 519 tyberious4now @ 11/29/12 04:24 PM
Good patch 2k you have satisfied my needs.......
 
# 520 Vni @ 11/29/12 04:29 PM
Quote:
Originally Posted by 23
Man that was hilarious

I honestly think people play so much differently than the next guy that some of these folks don't know what they want
People have different opinions on things. How is that hilarious?

There are so many ways to play the game, so many different modes, different sliders. You can't expect people to have the same opinions/views on things.
 


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