MLB The Show 21 Patch #4 Available Today - Patch Notes - Operation Sports Forums

MLB The Show 21 Patch #4 Available Today - Patch Notes

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  • SmashMan
    All Star
    • Dec 2004
    • 9625

    #1

    MLB The Show 21 Patch #4 Available Today - Patch Notes



    MLB The Show 21 patch #4 is available today for PlayStation 4, PlayStation 5, Xbox One...

    Written By: Steve Noah

    Click here to view the article.
  • bcruise
    Hall Of Fame
    • Mar 2004
    • 23274

    #2
    Re: Patch #4 Coming May 4 (Small update)

    That's an interesting little compromise on XP. So, that should mean that at the very least, the Dynamic Difficulty sensitivity and Trade sliders shouldn't cause the 50% slash. Possibly Wind and Injuries too, although those could be considered as "gameplay" sliders.

    Comment

    • itsmb8
      MVP
      • May 2011
      • 3361

      #3
      Re: Patch #4 Coming May 4 (Small update)

      Im happy with the 50% cut. I should still be getting XP and Stubs even though I'm using custom realistic sliders, but im good with the cut to try and prevent people from turning sliders to 100 and farming stubs and XP in RTTS.
      PSN / Xbox GT - BLUEnYELLOW28

      Comment

      • bcruise
        Hall Of Fame
        • Mar 2004
        • 23274

        #4
        Re: Patch #4 Coming May 4 (Small update)

        Patch is up, though the servers are currently down due to maintenance. Here's the new warning screen when you change a slider:



        Interestingly, the warning pops for when you change ANY slider still, so although it does specify gameplay sliders, we aren't going to know which ones cut XP and which don't (if any) until maintenance is finished. And, in my case I'm going to have to, uh....improvise to find out since I've already completed the 1st inning path (and therefore cannot earn any more XP until the 2nd inning comes out).

        Edit: Maintenance is already complete and things are back online.
        Last edited by bcruise; 05-04-2021, 07:29 AM.

        Comment

        • malky
          MVP
          • Feb 2009
          • 1289

          #5
          Re: Patch #4 Coming May 4 (Small update)

          Well hopefully this stops all the crashing in franchise 🙏
          Games I'm playing FOREVER: NFL2K5, That is all.

          Comment

          • bcruise
            Hall Of Fame
            • Mar 2004
            • 23274

            #6
            Re: Patch #4 Coming May 4 (Small update)

            So, here's how I tested this. I'm replaying the first half inning (pitching) of an exhibition game on Legend multiple times to limit the variance of XP gains over the course of a whole game. Pitching is usually a fairly consistent XP gain over a half inning - you might pick up a bit extra for strikeouts but since the main goal is 3 outs it's rarely going to vary much. Hitting is where XP gains can explode on big innings, and it would be hard to figure out what's halved there. As for difficulty, on Legend I'm getting the max amount of XP possible (outside of Legend+ I guess). And as it turns out the XP notifications still pop at the end of innings so I can still see how much I would be earning had I not already finished the program.

            On base sliders I pitched this inning 5 times with the following XP gains:

            336 1 K, 1 H, 2 ER
            348 1 K, 1 H
            612 (struck out the side, rip average)
            540 2 K, 0 H
            300 1 K, 4 H, 3 ER

            As you can see there's a lot of variance even with normal gains, which is why I did it several times. So, with that in mind I changed the most obvious gameplay slider for this situation - human pitcher control - and repeated.

            186 (2 K, 1 H)
            234 (1 K, 0 H)
            198 (0 K, 0 H)
            234 (2 K, 0 H)
            96 (0 K, 2 H)

            The XP cut is pretty obvious here. I'll spare you the rest of the numbers for the other sliders I checked (I didn't check all of them because most are pretty obviously gonna do exactly what control did and halve the XP), but the only two that I don't think trigger the XP cut are Injury Frequency and Trade Frequency. That means that Wind and, disappointingly, the Dynamic Difficulty slider do. The latter is a real bummer because zeroing the DD slider to lock a difficulty in will result in the XP cut. Still, half is better than the nothing burger we were getting.
            Last edited by bcruise; 05-04-2021, 09:10 AM.

            Comment

            • knich1
              Pro
              • Apr 2017
              • 779

              #7
              Re: Patch #4 Coming May 4 (Small update)

              Hmm...no patch showing for me on PS5....

              Comment

              • strosdood
                MVP
                • Nov 2020
                • 1152

                #8
                Patch #4 Coming May 4 (Small update)

                Originally posted by knich1
                Hmm...no patch showing for me on PS5....


                It only mentioned Xbox in the patch notes I seen early this morning


                Edit: never mind it mentions all consoles

                Sent from my iPhone using Operation Sports
                Last edited by strosdood; 05-04-2021, 09:36 AM.

                Comment

                • auburnfan2
                  Rookie
                  • Dec 2010
                  • 466

                  #9
                  Re: Patch #4 Coming May 4 (Small update)

                  Downloaded for me on ps5


                  Sent from my iPhone using Operation Sports
                  “I just hate getting caught in the open field. That would be shameful of me.” -Cam Newton

                  Comment

                  • JoshC1977
                    All Star
                    • Dec 2010
                    • 11564

                    #10
                    Re: Patch #4 Coming May 4 (Small update)

                    Originally posted by bcruise
                    So, here's how I tested this. I'm replaying the first half inning (pitching) of an exhibition game on Legend multiple times to limit the variance of XP gains over the course of a whole game. Pitching is usually a fairly consistent XP gain over a half inning - you might pick up a bit extra for strikeouts but since the main goal is 3 outs it's rarely going to vary much. Hitting is where XP gains can explode on big innings, and it would be hard to figure out what's halved there. As for difficulty, on Legend I'm getting the max amount of XP possible (outside of Legend+ I guess). And as it turns out the XP notifications still pop at the end of innings so I can still see how much I would be earning had I not already finished the program.

                    On base sliders I pitched this inning 5 times with the following XP gains:

                    336 1 K, 1 H, 2 ER
                    348 1 K, 1 H
                    612 (struck out the side, rip average)
                    540 2 K, 0 H
                    300 1 K, 4 H, 3 ER

                    As you can see there's a lot of variance even with normal gains, which is why I did it several times. So, with that in mind I changed the most obvious gameplay slider for this situation - human pitcher control - and repeated.

                    186 (2 K, 1 H)
                    234 (1 K, 0 H)
                    198 (0 K, 0 H)
                    234 (2 K, 0 H)
                    96 (0 K, 2 H)

                    The XP cut is pretty obvious here. I'll spare you the rest of the numbers for the other sliders I checked (I didn't check all of them because most are pretty obviously gonna do exactly what control did and halve the XP), but the only two that I don't think trigger the XP cut are Injury Frequency and Trade Frequency. That means that Wind and, disappointingly, the Dynamic Difficulty slider do. The latter is a real bummer because zeroing the DD slider to lock a difficulty in will result in the XP cut. Still, half is better than the nothing burger we were getting.
                    Thanks for doing the yeoman's work here bcruise! Very surprising about the dynamic difficulty slider. That might be a good angle to provide feedback for on the support page.
                    Play the games you love, not the games you want to love.

                    Comment

                    • bspring3
                      Where is A-Aron
                      • Jul 2012
                      • 260

                      #11
                      Re: Patch #4 Coming May 4 (Small update)

                      Tested the patch on my franchise this AM and the crashing issue is still occurring.


                      Sent from my iPhone using Operation Sports
                      Twitch Stream

                      Comment

                      • Gagnon39
                        Windy City Sports Fan
                        • Mar 2003
                        • 8544

                        #12
                        Re: Patch #4 Coming May 4 (Small update)

                        Originally posted by bspring3
                        Tested the patch on my franchise this AM and the crashing issue is still occurring.


                        Sent from my iPhone using Operation Sports
                        When does the crashing occur and are you using custom rosters?
                        All the Way, Again: A Chicago Cubs Franchise

                        Streaming on Twitch
                        https://www.twitch.tv/gagnon39

                        Comment

                        • Therebelyell626
                          MVP
                          • Mar 2018
                          • 2853

                          #13
                          Re: Patch #4 Coming May 4 (Small update)

                          The 50% cut is a good compromise in my opinion. Even as a franchise player earning no stubs was preventing me from being able to earn sponsorships to improve budget. Considering some sponsorships are going for 10,000 stubs plus

                          Comment

                          • countryboy
                            Growing pains
                            • Sep 2003
                            • 52640

                            #14
                            Re: Patch #4 Coming May 4 (Small update)

                            Originally posted by bspring3
                            Tested the patch on my franchise this AM and the crashing issue is still occurring.


                            Sent from my iPhone using Operation Sports
                            Have you tried uninstalling and re-installing the game?
                            I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                            I miss the old days of Operation Sports :(


                            Louisville Cardinals/St.Louis Cardinals

                            Comment

                            • Arizito Sports
                              LGM
                              • Feb 2012
                              • 1285

                              #15
                              Re: Patch #4 Coming May 4 (Small update)

                              They need to fix Citi field seating in the backstop is way off also petco park backstop the wall is way too big ..

                              Comment

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