Hey again everyone!
Here are the sliders I use right now in NHL 21. As always, I try to get a good mix of fun and realism, with a sloppy gameplay and a lot of loose pucks. I will be making tweaks while I continue playing and I will try to keep this post as updated as possible to reflect the changes I make.
I suggest to use All-Star difficulty with CPU Difficulty Adjustment at 0. That being said, you should start with it but if it becomes too easy, you may increase CPU Difficulty Adjustment by a few clicks or even try on Superstar difficulty, if necessary. You can play these sliders on 6 to 8 minutes periods, but I suggest you to play 8 minutes if you want to get more realistic stats.
Don't be afraid to adjust things to your liking or needs, these sliders are only there as a base. Have fun!
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* = Changes from default values
Game Settings
Game Style: 4/4 Full Sim*
Rules: NHL
Period Length: 6 to 8 minutes*
Difficulty: All-Star*
Camera: Dynamic Medium
Goalie Camera: Low
Shootout Camera: Medium*
Away Line Changes: Auto
Away Shot Aim: Manual
Home Line Changes: Auto
Home Shot Aim: Manual
Gameplay Sliders
General
Gameplay Version: Latest
Game Style: Custom (Full Sim)
Attribute Effects: 5/10
Broken Stick Frequency: 35*
Game Speed: 2/6*
Fatigue Effect: 80*
Fatigue Recovery: 40*
Injury Occurence: 45*
Skating
Back Skating: 80*
Hustle Type: Authentic
Puck Carrier Agility: 40*
Puck Carrier Skating: 40*
Player Acceleration: 48*
Skating Speed: 40*
Skating Agility: 40*
Shooting
One Timer Accuracy: 40*
Shot Accuracy: 45
Shot Power: 50
Slap Shot Accuracy: 45*
Slap Shot Power: 55*
Passing
Manual Passing: On
Pass Assist: 30
Min Pass Speed: 30*
Max Pass Speed: 55*
Saucer Pass Speed: 45*
Pass Accuracy: CPU 0*|HUM 45*
Pass Interceptions: 80
Pass Reception Ease: CPU 0*|HUM 10*
Reception Reaction Time: 30*
Puck Control Rating Effect: 75*
Puck Speed Reception Effect: 65*
Pickup Type Effect: 70*
Bouncing Puck Receptions: 35*
Puck Control
Incidental Contact Puck Loss: Stick, Legs & Body
Incidental Stick Contact Immunity: 0
Puck Control: 0*
Deking Impact: 55*
Spin Deke Impact: 60*
Skating Impact: 5*
Goalies
Goalie Cover Frequency: 75*
Goalie Passing: 40*
Goalie Cross Crease Reaction Time: 45*
Goalie Save Reaction Time: 50
Goalie Deflection Reaction Time: 50
Goalie Screen Effect: 65*
Goalie Screen Persistence: 60
Checking
Board Effect Non-Puck Carrier: 10*
Board Effect Puck Carrier: 10*
Hitting Assistance: 10
Stumble Threshold: 75*
Fall And Stumble Fall Ease: 35*
Agression: 50
Hitting Power: 25*
Size Effect: 50*
Speed Effect: 35*
Checking/Balance Rating Effect: 85*
Preparedness Effect: 55*
Incidental Contact Effect: 75*
Poke Checking Accuracy: 50*
Poke Checking Power: 75*
Stick Lift Effectiveness: 80*
Penalties
CPU Penalties: 85*
CPU Teammate Penalties: 50*
Tripping: 25*
Slashing: 85*
Elbowing: 100*
High Sticking: 100*
Cross Checking: 100*
Boarding: 90*
Charging: 95*
Delay of Game: 65*
Holding: 60*
Hooking: 35*
Interference: 95*
AI
AI Learning: 6/6
CPU Difficulty Adjustment: 0/6
CPU Faceoff Difficulty: 55*
Fight Difficulty: 50
CPU Strategy Adjustment: 3/6
User Strategy Adjustment: 0/6
BAP Strategy Adjustment: 3/6
Rules
Post Whistle Rules: Relaxed*
Fighting: 1/2*
Icing: Hybrid Icing
Injuries: On
Offsides: Delayed
Penalties: 4/4*
Trapezoid Rule: On
Penalty Time Scaling: 3/6*
Coincidental Penalty Time Scale: 0/6
Visual Settings
Auto Zoom: Auto
Camera Perspective: Alternate*
Indicator Size: Medium*
Puck Highlight: Medium
Puck Size: Authentic*
Score Clock Overlay: Small*
Sound Settings
Master Volume: 10/10
Coach Calls Volume: 10/10
Arena Announcer Volume: 10/10
Arena Music Volume: 8/10*
Commentary Volume: 5/10*
Crowd Volume: 9/10*
Goal Horn Volume: 9/10*
Menu Music Volume: 5/10*
SFX Volume: 10/10
Menu Music Type: NHL 21 Soundtrack
Be A Pro Cut-Scene Volume: 10/10
On-Ice Trainer
On-Ice Trainer: Off*
----------------------------------------------------------------------
Latest Updates
April 3, 2021
Shooting | Slap Shot Power: 55 (from 50)
Goalies | Goalie Cross Crease Reaction Time: 45 (from 50)
Goalies | Goalie Screen Effect: 65 (from 60)
Checking | Hitting Power: 25 (from 30)
Checking | Poke Checking Accuracy: 50 (from 55)
February 20, 2021
Skating | Player Acceleration: 48 (from 50)
Summary Of Changes (since first version)
General | Injury Occurence: 45 (from 50)
Skating | Back Skating: 80 (from 50)
Skating | Player Acceleration: 48 (from 50)
Skating | Skating Agility: 40 (from 45)
Shooting | Slap Shot Power: 55 (from 50)
Passing | Pass Interceptions: 80 (from 75)
Passing | Puck Speed Reception Effect: 65 (from 60)
Puck Control | Deking Impact: 55 (from 60)
Puck Control | Spin Deke Impact: 60 (from 65)
Goalies | Goalie Save Reaction Time: 50 (from 55)
Goalies | Goalie Screen Effect: 65 (from 60)
Checking | Hitting Power: 25 (from 35)
Checking | Poke Checking Accuracy: 50 (from 75)
Checking | Stick Lift Effectiveness: 80 (from 75)
Penalties | CPU Penalties: 85 (from 80)
Penalties | Tripping: 25 (from 20)
Penalties | Slashing: 85 (from 70)
Penalties | Elbowing: 100 (from 80)
Penalties | High Sticking: 100 (from 70)
Penalties | Cross Checking: 100 (from 80)
Penalties | Boarding: 90 (from 70)
Penalties | Charging: 95 (from 70)
Penalties | Delay Of Game: 65 (from 70)
Penalties | Hooking: 35 (from 10)
Penalties | Interference: 95 (from 90)
AI | CPU Strategy Adjustment: 3/6 (from 2/6)
AI | BAP Strategy Adjustment: 3/6 (from 2/6)
Here are the sliders I use right now in NHL 21. As always, I try to get a good mix of fun and realism, with a sloppy gameplay and a lot of loose pucks. I will be making tweaks while I continue playing and I will try to keep this post as updated as possible to reflect the changes I make.
I suggest to use All-Star difficulty with CPU Difficulty Adjustment at 0. That being said, you should start with it but if it becomes too easy, you may increase CPU Difficulty Adjustment by a few clicks or even try on Superstar difficulty, if necessary. You can play these sliders on 6 to 8 minutes periods, but I suggest you to play 8 minutes if you want to get more realistic stats.
Don't be afraid to adjust things to your liking or needs, these sliders are only there as a base. Have fun!
----------------------------------------------------------------------
* = Changes from default values
Game Settings
Game Style: 4/4 Full Sim*
Rules: NHL
Period Length: 6 to 8 minutes*
Difficulty: All-Star*
Camera: Dynamic Medium
Goalie Camera: Low
Shootout Camera: Medium*
Away Line Changes: Auto
Away Shot Aim: Manual
Home Line Changes: Auto
Home Shot Aim: Manual
Gameplay Sliders
General
Gameplay Version: Latest
Game Style: Custom (Full Sim)
Attribute Effects: 5/10
Broken Stick Frequency: 35*
Game Speed: 2/6*
Fatigue Effect: 80*
Fatigue Recovery: 40*
Injury Occurence: 45*
Skating
Back Skating: 80*
Hustle Type: Authentic
Puck Carrier Agility: 40*
Puck Carrier Skating: 40*
Player Acceleration: 48*
Skating Speed: 40*
Skating Agility: 40*
Shooting
One Timer Accuracy: 40*
Shot Accuracy: 45
Shot Power: 50
Slap Shot Accuracy: 45*
Slap Shot Power: 55*
Passing
Manual Passing: On
Pass Assist: 30
Min Pass Speed: 30*
Max Pass Speed: 55*
Saucer Pass Speed: 45*
Pass Accuracy: CPU 0*|HUM 45*
Pass Interceptions: 80
Pass Reception Ease: CPU 0*|HUM 10*
Reception Reaction Time: 30*
Puck Control Rating Effect: 75*
Puck Speed Reception Effect: 65*
Pickup Type Effect: 70*
Bouncing Puck Receptions: 35*
Puck Control
Incidental Contact Puck Loss: Stick, Legs & Body
Incidental Stick Contact Immunity: 0
Puck Control: 0*
Deking Impact: 55*
Spin Deke Impact: 60*
Skating Impact: 5*
Goalies
Goalie Cover Frequency: 75*
Goalie Passing: 40*
Goalie Cross Crease Reaction Time: 45*
Goalie Save Reaction Time: 50
Goalie Deflection Reaction Time: 50
Goalie Screen Effect: 65*
Goalie Screen Persistence: 60
Checking
Board Effect Non-Puck Carrier: 10*
Board Effect Puck Carrier: 10*
Hitting Assistance: 10
Stumble Threshold: 75*
Fall And Stumble Fall Ease: 35*
Agression: 50
Hitting Power: 25*
Size Effect: 50*
Speed Effect: 35*
Checking/Balance Rating Effect: 85*
Preparedness Effect: 55*
Incidental Contact Effect: 75*
Poke Checking Accuracy: 50*
Poke Checking Power: 75*
Stick Lift Effectiveness: 80*
Penalties
CPU Penalties: 85*
CPU Teammate Penalties: 50*
Tripping: 25*
Slashing: 85*
Elbowing: 100*
High Sticking: 100*
Cross Checking: 100*
Boarding: 90*
Charging: 95*
Delay of Game: 65*
Holding: 60*
Hooking: 35*
Interference: 95*
AI
AI Learning: 6/6
CPU Difficulty Adjustment: 0/6
CPU Faceoff Difficulty: 55*
Fight Difficulty: 50
CPU Strategy Adjustment: 3/6
User Strategy Adjustment: 0/6
BAP Strategy Adjustment: 3/6
Rules
Post Whistle Rules: Relaxed*
Fighting: 1/2*
Icing: Hybrid Icing
Injuries: On
Offsides: Delayed
Penalties: 4/4*
Trapezoid Rule: On
Penalty Time Scaling: 3/6*
Coincidental Penalty Time Scale: 0/6
Visual Settings
Auto Zoom: Auto
Camera Perspective: Alternate*
Indicator Size: Medium*
Puck Highlight: Medium
Puck Size: Authentic*
Score Clock Overlay: Small*
Sound Settings
Master Volume: 10/10
Coach Calls Volume: 10/10
Arena Announcer Volume: 10/10
Arena Music Volume: 8/10*
Commentary Volume: 5/10*
Crowd Volume: 9/10*
Goal Horn Volume: 9/10*
Menu Music Volume: 5/10*
SFX Volume: 10/10
Menu Music Type: NHL 21 Soundtrack
Be A Pro Cut-Scene Volume: 10/10
On-Ice Trainer
On-Ice Trainer: Off*
----------------------------------------------------------------------
Latest Updates
April 3, 2021
Shooting | Slap Shot Power: 55 (from 50)
Goalies | Goalie Cross Crease Reaction Time: 45 (from 50)
Goalies | Goalie Screen Effect: 65 (from 60)
Checking | Hitting Power: 25 (from 30)
Checking | Poke Checking Accuracy: 50 (from 55)
February 20, 2021
Skating | Player Acceleration: 48 (from 50)
Summary Of Changes (since first version)
General | Injury Occurence: 45 (from 50)
Skating | Back Skating: 80 (from 50)
Skating | Player Acceleration: 48 (from 50)
Skating | Skating Agility: 40 (from 45)
Shooting | Slap Shot Power: 55 (from 50)
Passing | Pass Interceptions: 80 (from 75)
Passing | Puck Speed Reception Effect: 65 (from 60)
Puck Control | Deking Impact: 55 (from 60)
Puck Control | Spin Deke Impact: 60 (from 65)
Goalies | Goalie Save Reaction Time: 50 (from 55)
Goalies | Goalie Screen Effect: 65 (from 60)
Checking | Hitting Power: 25 (from 35)
Checking | Poke Checking Accuracy: 50 (from 75)
Checking | Stick Lift Effectiveness: 80 (from 75)
Penalties | CPU Penalties: 85 (from 80)
Penalties | Tripping: 25 (from 20)
Penalties | Slashing: 85 (from 70)
Penalties | Elbowing: 100 (from 80)
Penalties | High Sticking: 100 (from 70)
Penalties | Cross Checking: 100 (from 80)
Penalties | Boarding: 90 (from 70)
Penalties | Charging: 95 (from 70)
Penalties | Delay Of Game: 65 (from 70)
Penalties | Hooking: 35 (from 10)
Penalties | Interference: 95 (from 90)
AI | CPU Strategy Adjustment: 3/6 (from 2/6)
AI | BAP Strategy Adjustment: 3/6 (from 2/6)
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