Dynasty on PS3
Setting: All-American for both Offense and Defense EDIT: Adjusted to Heisman prior to Wyoming game in season 1.
Injuries: On
Fatigue: On
Quarter Length: 8 Minutes (Updated pre-season, Year 2 to gain slightly more realistic game stats)
Minimum Speed Threshold: 40
Home Field Advantage: On
Ice-the-kicker: On
Penalties
Offsides: 60
False Start: 60
Holding: 60
Facemask: 50
Offensive P/I: 50
Defensive P/I: 60
KR/PR Interference: 60
Clipping: 60
Intentional Grounding: 60
Roughing The Passer: 60
Roughing The Kicker: 55
Custom AI Default Settings (50 across the board for both player and computer) EDIT: Adjusting CPU AI to 70 (75 pre-season, Year 2) for their offense. I don't control the Defense, currently, as I am the OC, but my defense has had too easy of a time through the first two games.
Coach Starting Level: Default
Progression Rate: Slow
Story Lines:
Each season, I will roll a six-sided die (Edit: I will roll twice, to increase storylines), with the number it lands on (1-6) being the number of story lines I must create throughout the season. I will also use a number generator to select a number between 1-99 in order to identify the player the story impacts. If the die reveals the number 4, then I must select 4 random player numbers, of whom a story will be crafted. I will use this link to determine story lines (https://wheeldecide.com/index.php?id=339998) Thanks to parent22 for the link idea, whose Dynasty can be visited here: https://forums.operationsports.com/f...u-dynasty.html
The Dynasty Itself:
A former 4th string running back for the UAB Blazers out of Conference USA transitioned to grad assistant and then on to Running Backs Coach for 3 seasons, but is finally getting a shot at an Offensive Coordinator position at a 1-Star university. This young upstart will run the Option Run Offense.
Since I currently reside out West, I have selected the Offensive Coordinator position with the New Mexico Lobos.
Recruiting:
I won't handicap myself in regards to recruiting, like some do, but I will turn assistance off. (Edit: I will restrict my recruiting to states west of Texas, except for in cases of positions I need established at the beginning of the year. This begings in Year 2). If a player elects to leave early for the draft, I must let said player leave if his Overall Rating is 90+. If below that threshold, I can try to sway the athlete to stay. All athletes that wish to transfer, will be allowed to transfer out of the program.
Career Progression:
I set it to slow. I will refrain from taking any head coaching job more than a single star greater than the program I am currently at. I, however, can take a OC position with a school that is two stars greater than my current program.
Example: If I am OC at a two-star program, I can accept an OC position with a four-star program, but can only accept a Head Coaching job at a three-star program.
Let the Dreaming Begin!
Setting: All-American for both Offense and Defense EDIT: Adjusted to Heisman prior to Wyoming game in season 1.
Injuries: On
Fatigue: On
Quarter Length: 8 Minutes (Updated pre-season, Year 2 to gain slightly more realistic game stats)
Minimum Speed Threshold: 40
Home Field Advantage: On
Ice-the-kicker: On
Penalties
Offsides: 60
False Start: 60
Holding: 60
Facemask: 50
Offensive P/I: 50
Defensive P/I: 60
KR/PR Interference: 60
Clipping: 60
Intentional Grounding: 60
Roughing The Passer: 60
Roughing The Kicker: 55
Custom AI Default Settings (50 across the board for both player and computer) EDIT: Adjusting CPU AI to 70 (75 pre-season, Year 2) for their offense. I don't control the Defense, currently, as I am the OC, but my defense has had too easy of a time through the first two games.
Coach Starting Level: Default
Progression Rate: Slow
Story Lines:
Each season, I will roll a six-sided die (Edit: I will roll twice, to increase storylines), with the number it lands on (1-6) being the number of story lines I must create throughout the season. I will also use a number generator to select a number between 1-99 in order to identify the player the story impacts. If the die reveals the number 4, then I must select 4 random player numbers, of whom a story will be crafted. I will use this link to determine story lines (https://wheeldecide.com/index.php?id=339998) Thanks to parent22 for the link idea, whose Dynasty can be visited here: https://forums.operationsports.com/f...u-dynasty.html
The Dynasty Itself:
A former 4th string running back for the UAB Blazers out of Conference USA transitioned to grad assistant and then on to Running Backs Coach for 3 seasons, but is finally getting a shot at an Offensive Coordinator position at a 1-Star university. This young upstart will run the Option Run Offense.
Since I currently reside out West, I have selected the Offensive Coordinator position with the New Mexico Lobos.
Recruiting:
I won't handicap myself in regards to recruiting, like some do, but I will turn assistance off. (Edit: I will restrict my recruiting to states west of Texas, except for in cases of positions I need established at the beginning of the year. This begings in Year 2). If a player elects to leave early for the draft, I must let said player leave if his Overall Rating is 90+. If below that threshold, I can try to sway the athlete to stay. All athletes that wish to transfer, will be allowed to transfer out of the program.
Career Progression:
I set it to slow. I will refrain from taking any head coaching job more than a single star greater than the program I am currently at. I, however, can take a OC position with a school that is two stars greater than my current program.
Example: If I am OC at a two-star program, I can accept an OC position with a four-star program, but can only accept a Head Coaching job at a three-star program.
Let the Dreaming Begin!
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