AlTito's NHL 20 Sliders - Operation Sports Forums

AlTito's NHL 20 Sliders

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  • Al_Tito13
    MVP
    • Sep 2010
    • 1157

    #1

    AlTito's NHL 20 Sliders

    Hey everyone!

    Below are my NHL 20 sliders.

    Be sure to check out my NHL 21 sliders here: https://forums.operationsports.com/f...1-sliders.html

    ---------------

    * = Changes from default values

    <table width="540" style="width: 406pt; border-collapse: collapse;" border="0" cellspacing="0" cellpadding="0"><colgroup><col width="145" style="width: 109pt; mso-width-source: userset; mso-width-alt: 5302;"><col width="250" style="width: 188pt; mso-width-source: userset; mso-width-alt: 9142;"><col width="145" style="width: 109pt; mso-width-source: userset; mso-width-alt: 5302;"><tbody><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td width="145" height="19" style="border: 0px black; border-image: none; width: 109pt; height: 14.85pt; background-color: rgb(217, 217, 217);">Menu</td><td width="250" style="border: 0px black; border-image: none; width: 188pt; background-color: rgb(217, 217, 217);">Slider</td><td width="145" style="border: 0px black; border-image: none; width: 109pt; background-color: rgb(217, 217, 217);">Values</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;">Game Settings</td><td style="border: 0px black; border-image: none; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;"></td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Game Style</td><td style="border: 0px black; border-image: none; background-color: transparent;">4 / 4 Full Sim*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Rules</td><td style="border: 0px black; border-image: none; background-color: transparent;">NHL</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Period Length</td><td style="border: 0px black; border-image: none; background-color: transparent;">6 to 8 minutes*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Difficulty</td><td style="border: 0px black; border-image: none; background-color: transparent;">All-Star*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Camera</td><td style="border: 0px black; border-image: none; background-color: transparent;">Dynamic Medium</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Goalie Camera</td><td style="border: 0px black; border-image: none; background-color: transparent;">Low</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Shootout Camera</td><td style="border: 0px black; border-image: none; background-color: transparent;">Medium*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Away Line Changes</td><td style="border: 0px black; border-image: none; background-color: transparent;">Auto</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Away Shot Aim</td><td style="border: 0px black; border-image: none; background-color: transparent;">Manual</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Home Line Changes</td><td style="border: 0px black; border-image: none; background-color: transparent;">Auto</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Home Shot Aim</td><td style="border: 0px black; border-image: none; background-color: transparent;">Manual</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;">Gameplay Sliders</td><td style="border: 0px black; border-image: none; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;"></td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;">General</td><td style="border: 0px black; border-image: none; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;"></td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Gameplay Version</td><td style="border: 0px black; border-image: none; background-color: transparent;">Latest</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Game Style</td><td style="border: 0px black; border-image: none; background-color: transparent;">Custom (Full Sim)</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Attribute Effects</td><td style="border: 0px black; border-image: none; background-color: transparent;">5 / 10</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Broken Stick Frequency</td><td style="border: 0px black; border-image: none; background-color: transparent;">35*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Game Speed</td><td style="border: 0px black; border-image: none; background-color: transparent;">2 / 6*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Fatigue Effect</td><td style="border: 0px black; border-image: none; background-color: transparent;">80*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Fatigue Recovery</td><td style="border: 0px black; border-image: none; background-color: transparent;">40*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Injury Occurence</td><td style="border: 0px black; border-image: none; background-color: transparent;">50</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;">Skating</td><td style="border: 0px black; border-image: none; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;"></td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Back Skating</td><td style="border: 0px black; border-image: none; background-color: transparent;">50</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Hustle Type</td><td style="border: 0px black; border-image: none; background-color: transparent;">Authentic</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Puck Carrier Agility</td><td style="border: 0px black; border-image: none; background-color: transparent;">40*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Puck Carrier Skating</td><td style="border: 0px black; border-image: none; background-color: transparent;">40*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Player Acceleration</td><td style="border: 0px black; border-image: none; background-color: transparent;">50</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Skating Speed</td><td style="border: 0px black; border-image: none; background-color: transparent;">40*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Skating Agility</td><td style="border: 0px black; border-image: none; background-color: transparent;">45*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;">Shooting</td><td style="border: 0px black; border-image: none; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;"></td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">One Timer Accuracy</td><td style="border: 0px black; border-image: none; background-color: transparent;">40*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Shot Accuracy</td><td style="border: 0px black; border-image: none; background-color: transparent;">45</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Shot Power</td><td style="border: 0px black; border-image: none; background-color: transparent;">50</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Slap Shot Accuracy</td><td style="border: 0px black; border-image: none; background-color: transparent;">45*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Slap Shot Power</td><td style="border: 0px black; border-image: none; background-color: transparent;">50</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;">Passing</td><td style="border: 0px black; border-image: none; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;"></td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Manual Passing</td><td style="border: 0px black; border-image: none; background-color: transparent;">On</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Pass Assist</td><td style="border: 0px black; border-image: none; background-color: transparent;">30</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Min Pass Speed</td><td style="border: 0px black; border-image: none; background-color: transparent;">30*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Max Pass Speed</td><td style="border: 0px black; border-image: none; background-color: transparent;">55*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Saucer Pass Speed</td><td style="border: 0px black; border-image: none; background-color: transparent;">45*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Pass Accuracy</td><td style="border: 0px black; border-image: none; background-color: transparent;">CPU 0* | HUM 45*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Pass Interceptions</td><td style="border: 0px black; border-image: none; background-color: transparent;">75*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Pass Reception Ease</td><td style="border: 0px black; border-image: none; background-color: transparent;">CPU 0* | HUM 10*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Reception Reaction Time</td><td style="border: 0px black; border-image: none; background-color: transparent;">30*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Puck Control Rating Effect</td><td style="border: 0px black; border-image: none; background-color: transparent;">75*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Puck Speed Reception Effect</td><td style="border: 0px black; border-image: none; background-color: transparent;">60*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Pickup Type Effect</td><td style="border: 0px black; border-image: none; background-color: transparent;">70*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Bouncing Puck Receptions</td><td style="border: 0px black; border-image: none; background-color: transparent;">35*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;">Puck Control</td><td style="border: 0px rgb(0, 176, 240); border-image: none; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;"></td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Incidental Contact Puck Loss</td><td width="145" style="border: 0px black; border-image: none; width: 109pt; background-color: transparent;">Stick, Legs & Body</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Incidental Stick Contact Immunity</td><td style="border: 0px black; border-image: none; background-color: transparent;">0</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Puck Control</td><td style="border: 0px black; border-image: none; background-color: transparent;">0*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Deking Impact</td><td style="border: 0px black; border-image: none; background-color: transparent;">60*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Spin Deke Impact</td><td style="border: 0px black; border-image: none; background-color: transparent;">65*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Skating Impact</td><td style="border: 0px black; border-image: none; background-color: transparent;">5*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;">Goalies</td><td style="border: 0px black; border-image: none; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;"></td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Goalie Cover Frequency</td><td style="border: 0px black; border-image: none; background-color: transparent;">75*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Goalie Passing</td><td style="border: 0px black; border-image: none; background-color: transparent;">40*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Goalie Cross Crease Reaction Time</td><td style="border: 0px black; border-image: none; background-color: transparent;">45*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Goalie Save Reaction Time</td><td style="border: 0px black; border-image: none; background-color: transparent;">55*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Goalie Deflection Reaction Time</td><td style="border: 0px black; border-image: none; background-color: transparent;">50</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Goalie Screen Effect</td><td style="border: 0px black; border-image: none; background-color: transparent;">60</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Goalie Screen Persistence</td><td style="border: 0px black; border-image: none; background-color: transparent;">60</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;">Checking</td><td style="border: 0px black; border-image: none; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;"></td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Board Effect Non-Puck Carrier</td><td style="border: 0px black; border-image: none; background-color: transparent;">10*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Board Effect Puck Carrier</td><td style="border: 0px black; border-image: none; background-color: transparent;">10*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Hitting Assistance</td><td style="border: 0px black; border-image: none; background-color: transparent;">10</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Stumble Threshold</td><td style="border: 0px black; border-image: none; background-color: transparent;">75*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Fall And Stumble Fall Ease</td><td style="border: 0px black; border-image: none; background-color: transparent;">35*</td></tr><tr height="19" style="height: 14.85pt; page-break-before: always; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Agression</td><td style="border: 0px black; border-image: none; background-color: transparent;">50</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Hitting Power</td><td style="border: 0px black; border-image: none; background-color: transparent;">35*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Size Effect</td><td style="border: 0px black; border-image: none; background-color: transparent;">50*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Speed Effect</td><td style="border: 0px black; border-image: none; background-color: transparent;">35*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Checking/Balance Rating Effect</td><td style="border: 0px black; border-image: none; background-color: transparent;">85*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Preparedness Effect</td><td style="border: 0px black; border-image: none; background-color: transparent;">55*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Incidental Contact Effect</td><td style="border: 0px black; border-image: none; background-color: transparent;">75*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Poke Checking Accuracy</td><td style="border: 0px black; border-image: none; background-color: transparent;">75*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Poke Checking Power</td><td style="border: 0px black; border-image: none; background-color: transparent;">75*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Stick Lift Effectiveness</td><td style="border: 0px black; border-image: none; background-color: transparent;">75*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;">Penalties</td><td style="border: 0px black; border-image: none; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;"></td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">CPU Penalties</td><td style="border: 0px black; border-image: none; background-color: transparent;">80*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">CPU Teammate Penalties</td><td style="border: 0px black; border-image: none; background-color: transparent;">50*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Tripping</td><td style="border: 0px black; border-image: none; background-color: transparent;">20*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Slashing</td><td style="border: 0px black; border-image: none; background-color: transparent;">70*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Elbowing</td><td style="border: 0px black; border-image: none; background-color: transparent;">80*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">High Sticking</td><td style="border: 0px black; border-image: none; background-color: transparent;">70*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Cross Checking</td><td style="border: 0px black; border-image: none; background-color: transparent;">80*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Boarding</td><td style="border: 0px black; border-image: none; background-color: transparent;">70*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Charging</td><td style="border: 0px black; border-image: none; background-color: transparent;">70*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Delay of Game</td><td style="border: 0px black; border-image: none; background-color: transparent;">70*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Holding</td><td style="border: 0px black; border-image: none; background-color: transparent;">60*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Hooking</td><td style="border: 0px black; border-image: none; background-color: transparent;">10*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Interference</td><td style="border: 0px black; border-image: none; background-color: transparent;">90*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;">AI</td><td style="border: 0px black; border-image: none; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;"></td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">AI Learning</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">6 / 6</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">CPU Difficulty Adjustment</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">0 / 6</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">CPU Faceoff Difficulty</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">55*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Fight Difficulty</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">50</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">CPU Strategy Adjustment</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">2 / 6*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">User Strategy Adjustment</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">0 / 6</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">BAP Strategy Adjustment</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">2 / 6*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px windowtext; border-image: none; height: 14.85pt; background-color: transparent;">Rules</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;"></td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px windowtext; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Post Whistle Rules</td><td style="border: 0px black; border-image: none; background-color: transparent;">Anything Goes*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px windowtext; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Fighting</td><td style="border: 0px black; border-image: none; background-color: transparent;">1 / 2*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px windowtext; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Icing</td><td style="border: 0px black; border-image: none; background-color: transparent;">Hybrid Icing</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px windowtext; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Injuries</td><td style="border: 0px black; border-image: none; background-color: transparent;">On</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px windowtext; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Offsides</td><td style="border: 0px black; border-image: none; background-color: transparent;">Delayed</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px windowtext; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Penalties</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">4 / 4*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px windowtext; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Trapezoid Rule</td><td style="border: 0px black; border-image: none; background-color: transparent;">On</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px windowtext; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Penalty Time Scaling</td><td style="border: 0px black; border-image: none; background-color: transparent;">3 / 6*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px windowtext; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Coincidental Penalty Time Scale</td><td style="border: 0px black; border-image: none; background-color: transparent;">0 / 6</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px windowtext; border-image: none; height: 14.85pt; background-color: transparent;">Visual Settings</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;"></td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px windowtext; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Auto Zoom</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Off*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px windowtext; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Camera Perspective</td><td style="border: 0px black; border-image: none; background-color: transparent;">Alternate*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px windowtext; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Indicator Size</td><td style="border: 0px black; border-image: none; background-color: transparent;">Medium*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px windowtext; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Puck Highlight</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Small*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px windowtext; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Puck Size</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">Authentic*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Score Clock Overlay</td><td style="border: 0px black; border-image: none; background-color: transparent;">Small*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px windowtext; border-image: none; height: 14.85pt; background-color: transparent;">Sound Settings</td><td style="border: 0px black; border-image: none; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;"></td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px windowtext; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Main Volume</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">10 / 10</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Arena Announcer</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">10 / 10</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Arena Music</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">8 / 10*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Commentary</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">5 / 10*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Crowd</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">9 / 10*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Goal Horn</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">9 / 10*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">Menu Music</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">5 / 10*</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">SFX</td><td style="border: 0px windowtext; border-image: none; background-color: transparent;">10 / 10</td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px windowtext; border-image: none; height: 14.85pt; background-color: transparent;">On-Ice Trainer</td><td style="border: 0px black; border-image: none; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;"></td></tr><tr height="19" style="height: 14.85pt; mso-height-source: userset;"><td height="19" style="border: 0px black; border-image: none; height: 14.85pt; background-color: transparent;"></td><td style="border: 0px black; border-image: none; background-color: transparent;">On-Ice Trainer</td><td style="border: 0px black; border-image: none; background-color: transparent;">Off*</td></tr></tbody></table>
    ---------------

    Updates:

    <sub></sub>
    Summary

    Skating | Skating Speed: 40 (from 45)
    Passing | Max Pass Speed: 55 (from 60)

    Passing | Pass Interceptions: 75 (from 80)

    Passing | CPU Reception Reaction Time: 30 (from 40)
    Passing | Puck Control Rating Effect: 75 (from 70)
    Passing | CPU Puck Speed Reception Effect: 60 (from 70)
    Passing | CPU Pickup Type Effect: 70 (from 80)

    Passing | Bouncing Puck Receptions: 35 (from CPU 30 | HUM 40)
    Puck Control | Deking Impact: 60 (from 55)
    Puck Control | Skating Impact: 5 (from 40)

    Checking | Stumble Threshold: 75 (from 70)
    Checking | Fall And Stumble Fall Ease: 35 (from 40)
    Checking | Agression: 50 (from 55)

    Checking | Hitting Power: 35 (from 40)
    Checking | Incidental Contact Effect: 75 (from 70)
    Checking | Poke Checking Accuracy: 75 (from 50)
    Checking | Poke Checking Power: 75 (from 60)
    Checking | Stick Lift Effectiveness: 75 (from 60)

    Penalties | CPU Penalties: 80 (from 65)

    Penalties | CPU Teammate Penalties: 50 (from 45)
    Penalties | Tripping: 20 (from 10)

    Penalties | Slashing: 70 (from 10)
    Penalties | Elbowing: 80 (from 60)
    Penalties | High Sticking: 70 (from 60)
    Penalties | Cross Checking: 80 (from 60)
    Penalties | Boarding: 70 (from 60)
    Penalties | Charging: 70 (from 60)
    Penalties | Delay of Game: 70 (from 30)

    Penalties | Hooking: 10 (from 30)

    AI | CPU Strategy Adjustment: 2/6 (from 3/6)
    AI | BAP Strategy Adjustment: 2/6 (from 3/6)
    Last edited by Al_Tito13; 11-20-2020, 03:40 PM.
  • Rengi
    Rookie
    • Dec 2015
    • 244

    #2
    Re: AlTito's NHL 20 Sliders

    AlTito, thanks for posting your NHL 20 Sliders!
    I am always playing on your set of sliders and they are always from my point of view, the closest to realistic play on the boards and slopiness.

    I have yesterday adjusted NHL 20 first with your exact set of NHL 19 Sliders, after playing standard FullSim of the out of the box settings by EA.

    The gameplay has felt much better with your NHL 19 slider settings, only puck pickups felt a bit "edgy".

    Now I played 2 games with my New York Islanders with your NHL 20 sliders adjusted and the edginess is gone. As far as I have seen you have changed Skating Impact - CPU/HUM from 20* to 40* and skating and puck pickups are smooth and also penalties look to be spot on for the first tests.
    SoG and other stats looked realistic!
    You do a great job! Thanks for sharing with us every year!
    I will test further on and give you feedback.
    Cheers.

    Comment

    • Al_Tito13
      MVP
      • Sep 2010
      • 1157

      #3
      Re: AlTito's NHL 20 Sliders

      I like NHL 20 so far, gameplay is similar, but also with some differences:

      Puck control is higher, so I had to increase Skating Impact like Rangi said in the post above.

      Skating is different, good so far, but still testing it.

      I love new goalies animations when they freeze the puck, it's so much more realistic, as they can cover it in a lot of new maners now. Rebound control is also better.

      One timers are also way better with new animations too. The reaching tip-in one timer close to the net is great.

      Puck pickups are better too, will have to continue monitoring it though, because I don't want the puck to be glued magnetically to sticks either.

      I'm really testing checking, bumps and collisions right now, because it was toned down compared to last year. Poke checks are another concern for me.

      So far so good, I will continue to test it today with a few friends coming home to play the game.
      Last edited by Al_Tito13; 09-08-2019, 12:21 AM.

      Comment

      • Rengi
        Rookie
        • Dec 2015
        • 244

        #4
        Re: AlTito's NHL 20 Sliders

        Yes, I like NHL 20 so far, too.
        The gameplay is similar like you said. I currently play also on AllStar and the hitting stats are much in favor of the AI, almost always outhit 21 - 4.

        Puck Control and skating feel fine so far, we sure can still approve on.

        My 10h trial is almost up with EA Access but I will continue to test, on what sliders you focus with hitting, AlTito? I may help find adjustments for our both liking.

        Comment

        • voorXIII
          Just started!
          • Sep 2019
          • 1

          #5
          Re: AlTito's NHL 20 Sliders

          Amazing sliders as always, Al. Been using your sliders for a couple years now and they've always made the game so much more enjoyable.

          Comment

          • Al_Tito13
            MVP
            • Sep 2010
            • 1157

            #6
            Re: AlTito's NHL 20 Sliders

            I added a few new updates to the sliders coming from today's testing.

            Comment

            • TomL
              Rookie
              • Sep 2018
              • 20

              #7
              Re: AlTito's NHL 20 Sliders

              Really appreciate the effort you guys make with the sliders.

              What would you suggest sliderwise to make the game play a bit more like an 80's NHL game? Thinking about making my own 80's inspired rosters for the alumni teams.

              Comment

              • Al_Tito13
                MVP
                • Sep 2010
                • 1157

                #8
                Re: AlTito's NHL 20 Sliders

                Originally posted by TomL
                What would you suggest sliderwise to make the game play a bit more like an 80's NHL game? Thinking about making my own 80's inspired rosters for the alumni teams.
                Probably something like lower game speed, slower shots, worsen goalies, grittier play, reintroduction of the red line for 2 lines passes, no more hooking penalites and of course, more fights lol! Maybe not everything in this list is possible to get only by changing sliders, but some of them sure are.

                Comment

                • TomL
                  Rookie
                  • Sep 2018
                  • 20

                  #9
                  Re: AlTito's NHL 20 Sliders

                  Originally posted by Al_Tito13
                  Probably something like lower game speed, slower shots, worsen goalies, grittier play, reintroduction of the red line for 2 lines passes, no more hooking penalites and of course, more fights lol! Maybe not everything in this list is possible to get only by changing sliders, but some of them sure are.
                  Thx man. I’ll try it.

                  Comment

                  • Rengi
                    Rookie
                    • Dec 2015
                    • 244

                    #10
                    Re: AlTito's NHL 20 Sliders

                    Originally posted by Al_Tito13
                    I like NHL 20 so far, gameplay is similar, but also with some differences:

                    Puck control is higher, so I had to increase Skating Impact like Rangi said in the post above.

                    Skating is different, good so far, but still testing it.

                    I love new goalies animations when they freeze the puck, it's so much more realistic, as they can cover it in a lot of new maners now. Rebound control is also better.

                    One timers are also way better with new animations too. The reaching tip-in one timer close to the net is great.

                    Puck pickups are better too, will have to continue monitoring it though, because I don't want the puck to be glued magnetically to sticks either.

                    I'm really testing checking, bumps and collisions right now, because it was toned down compared to last year. Poke checks are another concern for me.

                    So far so good, I will continue to test it today with a few friends coming home to play the game.
                    Al,
                    I really love the gameplay with your sliders using the latest tuner! I am now 4 games into my franchise and the skating and puck battles feel realistic on the boards, in the neutral zone and in front of the goal. I play currently on 5 min periods on PRO and the AI pressures, which is a good sign!
                    Hitting is way better now, but still needs a lot of aggressive play from myself to put numbers of hits up. The AI hits me "obnoxious" from time to time, ;-)
                    But gameplay feels the best I had since years! Shots are crisp and looking finally good animated. Backhanders have become way more effective and also stick handling through zone entries! Goalie saves like you mentioned are realistic and looking way better in NHL 20 with the new animations. Goalies react great and all the goals I scored felt different and very satisfying like a surprise in a real game, where you also not know if or when your team scores! Great work so far, man! :-)

                    Comment

                    • Lordofthething
                      Pro
                      • Sep 2008
                      • 789

                      #11
                      Re: AlTito's NHL 20 Sliders

                      Originally posted by Rengi
                      Al,
                      I really love the gameplay with your sliders using the latest tuner! I am now 4 games into my franchise and the skating and puck battles feel realistic on the boards, in the neutral zone and in front of the goal. I play currently on 5 min periods on PRO and the AI pressures, which is a good sign!
                      Hitting is way better now, but still needs a lot of aggressive play from myself to put numbers of hits up. The AI hits me "obnoxious" from time to time, ;-)
                      But gameplay feels the best I had since years! Shots are crisp and looking finally good animated. Backhanders have become way more effective and also stick handling through zone entries! Goalie saves like you mentioned are realistic and looking way better in NHL 20 with the new animations. Goalies react great and all the goals I scored felt different and very satisfying like a surprise in a real game, where you also not know if or when your team scores! Great work so far, man! :-)
                      Okay fine, you convinced me, I'm preordering right now....

                      Comment

                      • Rengi
                        Rookie
                        • Dec 2015
                        • 244

                        #12
                        Re: AlTito's NHL 20 Sliders

                        Originally posted by Lordofthething
                        Okay fine, you convinced me, I'm preordering right now....
                        Not everything is perfect, but I hope you also find the fun again in playing offline games and franchise mode... let us know, what you think of your playing impressions with the silders. I actually have a blast with NHL 20 at the moment!

                        Comment

                        • onlybygrace
                          MVP
                          • Jan 2009
                          • 3770

                          #13
                          Re: AlTito's NHL 20 Sliders

                          Im thoroughly enjoying NHL 20. Thanks for the sliders...ill probably make adjustments eventually but so far Im liking them as they are.

                          Thanks!!!

                          Comment

                          • Al_Tito13
                            MVP
                            • Sep 2010
                            • 1157

                            #14
                            Re: AlTito's NHL 20 Sliders

                            Hey guys, good to know that you like it!

                            I'm liking it too, but I'm still messing a bit with sliders right now, trying to get some fine-tuning here and there.

                            One thing I'm looking at is the speed, as I find it a little bit fast. I'm not really talking about game speed itself, but more about players skating. So, I'm trying different things with Skating Speed and Player Acceleration sliders. Just by lowering Acceleration by 5, I'm seeing some good results so far. I will have to play more games, but will probably make at least one adjustment for the Skating section, still not sure exactly what though.

                            My other main focus is the Checking section. I'm messing mostly with Stumble Threshold, Incidental Contact Effect and Size Effect. Also still looking at Poke Checking Accuracy. Nothing major, but sometimes just a little tweaking by 5-10 clicks and we find the sweet spot.

                            Other than that, I find the gameplay pretty good for now.

                            I will keep you updated.
                            Last edited by Al_Tito13; 09-12-2019, 09:07 PM.

                            Comment

                            • Rengi
                              Rookie
                              • Dec 2015
                              • 244

                              #15
                              Re: AlTito's NHL 20 Sliders

                              Originally posted by Al_Tito13
                              Hey guys, good to know that you like it!

                              I'm liking it too, but I'm still messing a bit with sliders right now, trying to get some fine-tuning here and there.

                              One thing I'm looking at is the speed, as I find it a little bit fast. I'm not really talking about game speed itself, but more about players skating. So, I'm trying different things with Skating Speed and Player Acceleration sliders. Just by lowering Acceleration by 5, I'm seeing some good results so far. I will have to play more games, but will probably make at least one adjustment for the Skating section, still not sure exactly what though.

                              My other main focus is the Checking section. I'm messing mostly with Stumble Threshold, Incidental Contact Effect and Size Effect. Also still looking at Poke Checking Accuracy. Nothing major, but sometimes just a little tweaking by 5-10 clicks and we find the sweet spot.

                              Other than that, I find the gameplay pretty good for now.

                              I will keep you updated.
                              Al,
                              I have poked a little bit around with the speed of the game and especially skating. On AllStar, the game is vastly too fast for my liking and the AI tends to be a super-passer again like in prior years. So I switched to PRO with 5 min periods and exactly our current slider settings, where the speed and skating are perfect for me. My record in franchise mode is currently 3-2-2 with the Isles and CPU is strong and good opponent.

                              Comment

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