Editing your team’s injury ratings - Operation Sports Forums

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  • Locke888
    Rookie
    • Jul 2016
    • 341

    #1

    Editing your team’s injury ratings

    I’ve noticed that cpu teams usually have 2-3 guys out for multiple weeks at a time due to injuries. Of course I never do. I realize many here have been editing the ratings to get realistic injuries. So I am wondering how far to lower them to get the same results as the cpu(2-3 guys out for multiple weeks at a time). Lower the ratings 20 points? Or more?
    Just another Ohio State Buckeye
    PSN:
  • Von Dozier
    MVP
    • Apr 2006
    • 2195

    #2
    Re: Editing your team’s injury ratings

    This is what I use. Always gave me good results.

    Quarterbacks (-10)
    HBs : (-15)
    WRs: (-10)
    OL: (-70)
    TE/FB: (-20)
    Defense: (-40)

    https://forums.operationsports.com/f...&postcount=133

    Comment

    • Locke888
      Rookie
      • Jul 2016
      • 341

      #3
      Re: Editing your team’s injury ratings

      Originally posted by Von Dozier
      This is what I use. Always gave me good results.

      Quarterbacks (-10)
      HBs : (-15)
      WRs: (-10)
      OL: (-70)
      TE/FB: (-20)
      Defense: (-40)

      https://forums.operationsports.com/f...&postcount=133
      Thanks, going to give it a try.
      Just another Ohio State Buckeye
      PSN:

      Comment

      • itsbigmike
        Rookie
        • Nov 2011
        • 461

        #4
        Re: Editing your team’s injury ratings

        Originally posted by Von Dozier
        This is what I use. Always gave me good results.

        Quarterbacks (-10)
        HBs : (-15)
        WRs: (-10)
        OL: (-70)
        TE/FB: (-20)
        Defense: (-40)

        https://forums.operationsports.com/f...&postcount=133
        I will vouch for this as well. Used these figures for years.

        Comment

        • OBinKC
          Rookie
          • Apr 2017
          • 356

          #5
          Re: Editing your team’s injury ratings

          Originally posted by Von Dozier
          This is what I use. Always gave me good results.

          Quarterbacks (-10)
          HBs : (-15)
          WRs: (-10)
          OL: (-70)
          TE/FB: (-20)
          Defense: (-40)

          https://forums.operationsports.com/f...&postcount=133
          I’m definitely going with this setup, but what if your OL are already below 70? Do you just put them at zero and it still works?
          My Idaho Dynasty - https://forums.operationsports.com/f...4-dynasty.html

          Comment

          • Tuscaloosa
            Pro
            • Jul 2016
            • 564

            #6
            Re: Editing your team’s injury ratings

            Originally posted by OBinKC
            I’m definitely going with this setup, but what if your OL are already below 70? Do you just put them at zero and it still works?
            Yes, and even then, OL injuries only start to get close to realistic. I would say that, in the game, OL is probably the position group with the lowest injury rate, which I'm sure is why the original creator of those edits went so low.

            Comment

            • Von Dozier
              MVP
              • Apr 2006
              • 2195

              #7
              Re: Editing your team’s injury ratings

              Also one thing to note, lowering injuries for a player can also lower their OVR by a few points, so if you're an auto-sort depth chart person and have players on your team close in overness, they could end up dropping a spot to a less skilled player simply because their injury is lower. So I always just make a quick mental note of who's in front of who, and if someone drops, just raise their injury by 2 or so points to get their over back where it was over the other player.

              Originally posted by Tuscaloosa
              Yes, and even then, OL injuries only start to get close to realistic. I would say that, in the game, OL is probably the position group with the lowest injury rate, which I'm sure is why the original creator of those edits went so low.
              Honestly I hit a point where I don't even edit the OL injury anymore because even with the edits I've never seen them happen for me (and I assume they could only happen anyway on a fumble or something where they could get hit if they pick the ball up)

              Comment

              • canes21
                Hall Of Fame
                • Sep 2008
                • 22724

                #8
                Re: Editing your team’s injury ratings

                Originally posted by Von Dozier
                This is what I use. Always gave me good results.

                Quarterbacks (-10)
                HBs : (-15)
                WRs: (-10)
                OL: (-70)
                TE/FB: (-20)
                Defense: (-40)

                https://forums.operationsports.com/f...&postcount=133
                I follow a similar lowering.

                QB -10
                HB/FB -15
                OL -70
                WR/TE -20

                DL -50
                LB -40
                DB -30
                “No one is more hated than he who speaks the truth.”


                ― Plato

                Comment

                • heycoach
                  Rookie
                  • Dec 2016
                  • 7

                  #9
                  Re: Editing your team’s injury ratings

                  Do you edit the injury rating before every season or just for the new recruits?

                  Comment

                  • Tuscaloosa
                    Pro
                    • Jul 2016
                    • 564

                    #10
                    Re: Editing your team’s injury ratings

                    Originally posted by heycoach
                    Do you edit the injury rating before every season or just for the new recruits?
                    Once for every player. All of your players in a new dynasty or when you switch teams. After that, only incoming freshmen.

                    Comment

                    • Pio15
                      Rookie
                      • Aug 2019
                      • 39

                      #11
                      Re: Editing your team’s injury ratings

                      Does this work for simming as well, or just playing?
                      Check out my NCAA 14/M25 Universe/Dynasty:
                      https://forums.operationsports.com/f...-universe.html

                      Broncos, Thunder, Mariners

                      Comment

                      • canes21
                        Hall Of Fame
                        • Sep 2008
                        • 22724

                        #12
                        Re: Editing your team’s injury ratings

                        Originally posted by Pio15
                        Does this work for simming as well, or just playing?
                        Players are injured more appropriately in sims. These edits are for games you play only. I edit the injury ratings of my team and each of my opponents. You don't have to edit them back if you don't want to as the lower injury ratings will not cause any issues in simulations. The only potential issue could be editing a team one year and not playing them in future years and a guy that should be starting ends up being 2nd team because the new recruit had a higher injury rating, but the chances of that happening are very slim.
                        “No one is more hated than he who speaks the truth.”


                        ― Plato

                        Comment

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