Hey Guys!!! Welcome to my NBA 2k19 MyLeague Sliders and Gameplay Sliders Thread.
I'm back again for 2k19! Lots of new features and sliders have been added to this years game to add another layer and depth to how we are able to control our MyLeague.
Before we get started, I went ahead and listed out my top 10 teams for a rebuild this year post trade deadline!. I know we all love doing rebuilds and this is my personal pick to get a good yet fun challenge that isnt too easy!! Check it out!!
Top 10 Rebuilds
Game play Sliders:
6/4/2019- UPDATE 4!! - FINAL UPDATE FOR 2K19
-New updates are marked with *
-Updated CPU offensive tendencies for a more realistic experience
-Updated foul sliders
-Updated Movement sliders
-small tweaks in various other places to improve quality of gameplay.
SETTINGS
Game Difficulty: Start at Pro
Quarter Length: 10-12 min
Fatigue: ON
Injuries: ON
GAME SPEED: 53
Free Throw Difficulty: *100*
CONTROLLER SETTINGS
Shot Timing: *Jumpers only*
Free Throw Timing: Real Player %
Defensive Assist with Intense-D: 0
Box Assist Strength: 50
Pass Target Direction: 65
Pass Target Distance: 34
Pass Target Openenss: 1
SLIDERS
*value is same for both unless 2nd value is listed*
*since there is confusion on this I will clarify these are listed USER/CPU
Offense
Inside Shot Success - 37/38
Close Shot Success - 37/40
Mid-Range Shot Success - 44/42
3PT Success - 46/44
Layup Success - 44
Dunk in Traffic Frequency - 60
Dunk in Traffic Success - 85
Pass Accuracy - *25/15*
Alley-Oop Success - 45/50
Contact Shot Success - 35/*30*
Ball Security - 70
Body-Up Sensitivity - 15
Pass Speed - 54
Defense
Driving Contact Shot Frequency - 100
Inside Contact Shot Frequency - 100
Layup Defense Strength (Takeoff) - 45
Layup Defense Strength (Release) -65
Jump Shot Defense Strength (Gather) - 25
Jump Shot Defense Strength (Release) - 40/42
Help Defense Strength - *60*
Steal Success - 40
Attributes
Acceleration - 40/35
Vertical – 35
Strength – 60
Stamina – *49*
Speed – 30
Durability - 50
Hustle – 30/*15*
Ball Handling – 55
Hands – 70
Dunking Ability - 50
On-Ball Defense – 1
Stealing – *50*
Blocking – *35*/65
Offensive Awareness - 40/*75*
Defensive Awareness – *45*/40
Offensive Rebounding - 20
Defensive Rebounding – 30
Offensive Consistency - 45/*60*
Defensive Consistency - 45/*60*
Fatigue Rate – *51*
Lateral Quickness - 40
Tendencies
*for CPU Only**
Take Inside Shots - *25*
Take Close Shots - 5
Take Mid-Range Shots - *70*
Take 3PT Shots - 100
Post Shots - *30*
Attack the Basket - *60*
Look for Post Players - 60
Throw Alley-Oops - 95
*For Both User and CPU*
Attempt Dunks - 70
Attempt Putbacks - *70*
Play Passing Lanes - *65*
Go for On-Ball Steals - *100*/70
Contest Shots - 100/*70*
Backdoor Cuts - 75
Fouls
- A note on fouls. To help get the most free throws by the CPU, I recommend always setting the user defense to play Physical.
Over the Back Foul Frequency - *55*
Charging Foul Frequency - *45*
Blocking Foul Frequency - *75*
Reaching Foul Frequency - *85*
Shooting Foul Frequency - *95*
Loose Ball Foul Frequency - *65*
Movement
Speed with Ball (Max rating) - 90
Speed with Ball (Min rating) - *20*
Acceleration with Ball (Max rating) - 90
Acceleration with Ball (Min rating) - *20*
Speed without Ball (Max rating) - 100
Speed without Ball (Min rating) - *30*
Acceleration without Ball (Max rating) - 100
Acceleration without Ball (Min rating) - *30*
MyLeague Sliders
Updated 2/17/2018- update notes: all updates are in bold with the exception to the growth, peak, and decline sliders. they were all changed so instead of making them all bold, i am telling you. please enjoy! and always...i want your feedback!!
CUSTOM DRAFT CLASSES NOW REQUIRED!! you need to download custom draft classes with these updated sliders, preferably fictional as to avoid bias and over inflated draft classes. these bring better balance as well as lower ages of 20. if you are on PlayStation I highly recommend BIGDOUGSWAN classes.
SETUP
Autosave: User Preference
Season Length: 82 or 56
Quarter Length: 10-12 Minutes
Simulated Quarter Length: 12 Minutes
Normalize Played to Sim Minutes: On
Normailize Played to Sim Stats: Off
Playoff Length: User Preference, I personally use a 5, 5, 7,7 Format
FEATURES
Automatic League Expansion: On
Protected Players: 8
Progressive Fatigue: On
Team Chemistry: On
Rule Changes: On
Draft Class Quality: 46
CONTRACTS
Salary Cap: On
Salary Cap Value: 102
Salary Cap Inflation Rate: 30
Hard Cap: On
Hard Cap Value: 190
SALARY EXPECTATIONS
Min Rating: 67
Max Rating: 85
Salary Curve: 75
Player Potential: 15
Player Durability: 25
Player Minutes: 75
Player Fame: 30
Player Non-Financial Ambitions: 70
TRADES
Trade Logic: On
Trade Deadline: On
Recently Signed Restrictions: On
Recently Traded Restrictions: On
Rookie Signing Restrictions: On
Financial Trade Rules: On
Stepian Rule: On
Trade Override: Off
CPU Trade Offers: On
CPU-CPU Trades: On
Trade Approval: Off ( you can have it on if you want, but I havent seen anything crazy this year between the cpu opposed to last year)
Trade Frequency: 32
Previously Traded Draft Picks: On
PLAYER TRADE VALUE:
Team Style Importance: 25
Player Fame Importance: 0
Euro-Stash Discount: 70
New Player Premium: 35
Untouchable Premium: 85
Age Discount: Contending: 30
Age Discount: Buying: 10
Age Discount: Selling: 60
Age Discount Rebuilding: 90
PLAYER TYPE DISCOUNTS:
All-Around: 100
Two-Way: 99
Offensive: 100
Defensive: 97
Athletic: 96
Rebounding: 94
Playmaking: 95
Outside: 99
Inside: 98
DRAFT PICK TRADE VALUE:
Draft Pick Importance: 75
Draft Pick Importance: 100
Draft Pick Importance: 125
Draft Pick Importance: 150
PICK DEPRECATION:
Year 2: 90
Year 3: 70
Year 4: 40
Year 5: 10
LINEUP IMPACT VS NET VALUE:
Net Value: Contending: 10
Net Value: Buying: 60
Net Value: Selling: 30
Net Value: Rebuilding: 90
INJURIES
Injuries: On
Use Roster Injuries: On
Injury severity: 15
Injury Duration: 15
Career-Ending Injury Frequency: 5
PROGRESSION
Player Progression Rate: 46
Player Regression Rate: 70
IN-SEASON TRAINING
Training Effects: 30
Training intensity Rest: 5
Training intensity Very Low: 10
Training intensity Low: 15
Training intensity Medium: 20
Training intensity High: 25
Training intensity Very high: 30
Work Ethic Medium: 25
Work ethic High: 50
Work ethic Very High: 75
Badge Team Player: 50
Badge None: 25
Badge Extremely Confident: 75
ATTRIBUTES PROGRESSION
GROWTH PHASE:
Standing Layup: 20
Driving Layup: 45
Post Fadeaway: 45
Post Hook: 45
Post Control: 90
Draw Foul: 60
Shot Close: 10
Contested Shot Mid-Range: 60
Open Shot Mid-Range: 40
Off Dribble Shot Mid-Range: 80
Contested Shot Three: 60
Open Shot Three: 40
Off Dribble Shot Three: 80
Free Throw: 60
Ball Control: 15
Passing Vision: 30
Passing IQ: 60
Passing Accuracy: 30
Boxout: 60
Offensive Rebound: 30
Defensive Rebound: 30
Lateral Quickness: 15
Pass Perception: 35
Block: 35
Shot Contest: 70
Steal: 35
Defensive Consistency: 80
On-Ball Defensive IQ: 35
Pick and Roll Defensive IQ: 35
Help Defensive IQ: 70
Low Post Defence IQ: 35
Standing Dunk: 10
Driving Dunk: 30
Contact Dunk: 20
Speed: 15
Speed With Ball: 15
Acceleration: 15
Vertical: 15
Strength: 70
Stamina: 70
Hustle: 15
Shot IQ: 30
Hands: 15
Reaction Time: 40
Offensive Consistency: 80
PEAK PHASE:
Standing Layup: 0
Driving Layup: -10
Post Fadeaway: 15
Post Hook: 15
Post Control: 5
Draw Foul: 15
Shot Close: 5
Contested Shot Mid-Range: 15
Open Shot Mid-Range: 5
Off Dribble Shot Mid-Range: 10
Contested Shot Three: 15
Open Shot Three: 5
Off Dribble Shot Three: 10
Free Throw: 10
Ball Control: 0
Passing Vision: 0
Passing IQ: 5
Passing Accuracy: 0
Boxout: 5
Offensive Rebound: 0
Defensive Rebound: 0
Lateral Quickness: -5
Pass Perception: 0
Block: -5
Shot Contest: 5
Steal: 5
Defensive Consistency: 15
On-Ball Defensive IQ: 5
Pick and Roll Defensive IQ: 5
Help Defensive IQ: 15
Low Post Defence IQ: 5
Standing Dunk: 0
Driving Dunk: -5
Contact Dunk: -5
Speed: 0
Speed With Ball: 0
Acceleration: -5
Vertical: 0
Strength: 15
Stamina: 0
Hustle: 0
Shot IQ: 30
Hands:
Reaction Time: -5
Offensive Consistency: 15
DECLINE PHASE:
Standing Layup: 0
Driving Layup: -25
Post Fadeaway: -40
Post Hook: -40
Post Control: -20
Draw Foul: -30
Shot Close: -10
Contested Shot Mid-Range: -25
Open Shot Mid-Range: -5
Off Dribble Shot Mid-Range: -50
Contested Shot Three: -25
Open Shot Three: -5
Off Dribble Shot Three: -50
Free Throw: 0
Ball Control: 0
Passing Vision: -15
Passing IQ: 0
Passing Accuracy: -10
Boxout: -50
Offensive Rebound: -25
Defensive Rebound: -25
Lateral Quickness: -50
Pass Perception: -25
Block: -50
Shot Contest: -50
Steal: -25
Defensive Consistency: -25
On-Ball Defensive IQ: -50
Pick and Roll Defensive IQ: -25
Help Defensive IQ: -5
Low Post Defence IQ: -50
Standing Dunk: -5
Driving Dunk: -50
Contact Dunk: -25
Speed: -25
Speed With Ball: -25
Acceleration: -50
Vertical: -25
Strength: 0
Stamina: -50
Hustle: -25
Shot IQ: 0
Hands: -15
Reaction Time: -25
Offensive Consistency: -25
DIFFICULTY
Gamplay Difficulty: Pro
Simulator difficulty: 52
Trade Negotiation difficulty: 80
Contract Negotiation difficulty: 75
Cpu Re-signing Aggressiveness: 30
Morale Difficulty: 85
Morale Effects: 85
Chemistry difficulty: 100
Chemistry Effects: 100
CPU Injury Frequency: 65
User Injury Frequency: 65
CPU injury effects: 40
User injury effects: 40
Rotations:
In addition to my top 10 rebuild video, I am doing a series for each team listed in my attempt to rebuild them and get them to win championship.
Starting with #10 The Atlanta Hawks
#9 The Sacramento Kings
I have decided to start being more active on my Youtube Channel, if you guys wouldnt mind checking out the content, that would be amazing!!
I'm back again for 2k19! Lots of new features and sliders have been added to this years game to add another layer and depth to how we are able to control our MyLeague.
Before we get started, I went ahead and listed out my top 10 teams for a rebuild this year post trade deadline!. I know we all love doing rebuilds and this is my personal pick to get a good yet fun challenge that isnt too easy!! Check it out!!
Top 10 Rebuilds
Spoiler
Game play Sliders:
Spoiler
6/4/2019- UPDATE 4!! - FINAL UPDATE FOR 2K19
-New updates are marked with *
-Updated CPU offensive tendencies for a more realistic experience
-Updated foul sliders
-Updated Movement sliders
-small tweaks in various other places to improve quality of gameplay.
SETTINGS
Game Difficulty: Start at Pro
Quarter Length: 10-12 min
Fatigue: ON
Injuries: ON
GAME SPEED: 53
Free Throw Difficulty: *100*
CONTROLLER SETTINGS
Shot Timing: *Jumpers only*
Free Throw Timing: Real Player %
Defensive Assist with Intense-D: 0
Box Assist Strength: 50
Pass Target Direction: 65
Pass Target Distance: 34
Pass Target Openenss: 1
SLIDERS
*value is same for both unless 2nd value is listed*
*since there is confusion on this I will clarify these are listed USER/CPU
Offense
Inside Shot Success - 37/38
Close Shot Success - 37/40
Mid-Range Shot Success - 44/42
3PT Success - 46/44
Layup Success - 44
Dunk in Traffic Frequency - 60
Dunk in Traffic Success - 85
Pass Accuracy - *25/15*
Alley-Oop Success - 45/50
Contact Shot Success - 35/*30*
Ball Security - 70
Body-Up Sensitivity - 15
Pass Speed - 54
Defense
Driving Contact Shot Frequency - 100
Inside Contact Shot Frequency - 100
Layup Defense Strength (Takeoff) - 45
Layup Defense Strength (Release) -65
Jump Shot Defense Strength (Gather) - 25
Jump Shot Defense Strength (Release) - 40/42
Help Defense Strength - *60*
Steal Success - 40
Attributes
Acceleration - 40/35
Vertical – 35
Strength – 60
Stamina – *49*
Speed – 30
Durability - 50
Hustle – 30/*15*
Ball Handling – 55
Hands – 70
Dunking Ability - 50
On-Ball Defense – 1
Stealing – *50*
Blocking – *35*/65
Offensive Awareness - 40/*75*
Defensive Awareness – *45*/40
Offensive Rebounding - 20
Defensive Rebounding – 30
Offensive Consistency - 45/*60*
Defensive Consistency - 45/*60*
Fatigue Rate – *51*
Lateral Quickness - 40
Tendencies
*for CPU Only**
Take Inside Shots - *25*
Take Close Shots - 5
Take Mid-Range Shots - *70*
Take 3PT Shots - 100
Post Shots - *30*
Attack the Basket - *60*
Look for Post Players - 60
Throw Alley-Oops - 95
*For Both User and CPU*
Attempt Dunks - 70
Attempt Putbacks - *70*
Play Passing Lanes - *65*
Go for On-Ball Steals - *100*/70
Contest Shots - 100/*70*
Backdoor Cuts - 75
Fouls
- A note on fouls. To help get the most free throws by the CPU, I recommend always setting the user defense to play Physical.
Over the Back Foul Frequency - *55*
Charging Foul Frequency - *45*
Blocking Foul Frequency - *75*
Reaching Foul Frequency - *85*
Shooting Foul Frequency - *95*
Loose Ball Foul Frequency - *65*
Movement
Speed with Ball (Max rating) - 90
Speed with Ball (Min rating) - *20*
Acceleration with Ball (Max rating) - 90
Acceleration with Ball (Min rating) - *20*
Speed without Ball (Max rating) - 100
Speed without Ball (Min rating) - *30*
Acceleration without Ball (Max rating) - 100
Acceleration without Ball (Min rating) - *30*
MyLeague Sliders
Spoiler
Updated 2/17/2018- update notes: all updates are in bold with the exception to the growth, peak, and decline sliders. they were all changed so instead of making them all bold, i am telling you. please enjoy! and always...i want your feedback!!
CUSTOM DRAFT CLASSES NOW REQUIRED!! you need to download custom draft classes with these updated sliders, preferably fictional as to avoid bias and over inflated draft classes. these bring better balance as well as lower ages of 20. if you are on PlayStation I highly recommend BIGDOUGSWAN classes.
SETUP
Autosave: User Preference
Season Length: 82 or 56
Quarter Length: 10-12 Minutes
Simulated Quarter Length: 12 Minutes
Normalize Played to Sim Minutes: On
Normailize Played to Sim Stats: Off
Playoff Length: User Preference, I personally use a 5, 5, 7,7 Format
FEATURES
Automatic League Expansion: On
Protected Players: 8
Progressive Fatigue: On
Team Chemistry: On
Rule Changes: On
Draft Class Quality: 46
CONTRACTS
Salary Cap: On
Salary Cap Value: 102
Salary Cap Inflation Rate: 30
Hard Cap: On
Hard Cap Value: 190
SALARY EXPECTATIONS
Min Rating: 67
Max Rating: 85
Salary Curve: 75
Player Potential: 15
Player Durability: 25
Player Minutes: 75
Player Fame: 30
Player Non-Financial Ambitions: 70
TRADES
Trade Logic: On
Trade Deadline: On
Recently Signed Restrictions: On
Recently Traded Restrictions: On
Rookie Signing Restrictions: On
Financial Trade Rules: On
Stepian Rule: On
Trade Override: Off
CPU Trade Offers: On
CPU-CPU Trades: On
Trade Approval: Off ( you can have it on if you want, but I havent seen anything crazy this year between the cpu opposed to last year)
Trade Frequency: 32
Previously Traded Draft Picks: On
PLAYER TRADE VALUE:
Team Style Importance: 25
Player Fame Importance: 0
Euro-Stash Discount: 70
New Player Premium: 35
Untouchable Premium: 85
Age Discount: Contending: 30
Age Discount: Buying: 10
Age Discount: Selling: 60
Age Discount Rebuilding: 90
PLAYER TYPE DISCOUNTS:
All-Around: 100
Two-Way: 99
Offensive: 100
Defensive: 97
Athletic: 96
Rebounding: 94
Playmaking: 95
Outside: 99
Inside: 98
DRAFT PICK TRADE VALUE:
Draft Pick Importance: 75
Draft Pick Importance: 100
Draft Pick Importance: 125
Draft Pick Importance: 150
PICK DEPRECATION:
Year 2: 90
Year 3: 70
Year 4: 40
Year 5: 10
LINEUP IMPACT VS NET VALUE:
Net Value: Contending: 10
Net Value: Buying: 60
Net Value: Selling: 30
Net Value: Rebuilding: 90
INJURIES
Injuries: On
Use Roster Injuries: On
Injury severity: 15
Injury Duration: 15
Career-Ending Injury Frequency: 5
PROGRESSION
Player Progression Rate: 46
Player Regression Rate: 70
IN-SEASON TRAINING
Training Effects: 30
Training intensity Rest: 5
Training intensity Very Low: 10
Training intensity Low: 15
Training intensity Medium: 20
Training intensity High: 25
Training intensity Very high: 30
Work Ethic Medium: 25
Work ethic High: 50
Work ethic Very High: 75
Badge Team Player: 50
Badge None: 25
Badge Extremely Confident: 75
ATTRIBUTES PROGRESSION
GROWTH PHASE:
Standing Layup: 20
Driving Layup: 45
Post Fadeaway: 45
Post Hook: 45
Post Control: 90
Draw Foul: 60
Shot Close: 10
Contested Shot Mid-Range: 60
Open Shot Mid-Range: 40
Off Dribble Shot Mid-Range: 80
Contested Shot Three: 60
Open Shot Three: 40
Off Dribble Shot Three: 80
Free Throw: 60
Ball Control: 15
Passing Vision: 30
Passing IQ: 60
Passing Accuracy: 30
Boxout: 60
Offensive Rebound: 30
Defensive Rebound: 30
Lateral Quickness: 15
Pass Perception: 35
Block: 35
Shot Contest: 70
Steal: 35
Defensive Consistency: 80
On-Ball Defensive IQ: 35
Pick and Roll Defensive IQ: 35
Help Defensive IQ: 70
Low Post Defence IQ: 35
Standing Dunk: 10
Driving Dunk: 30
Contact Dunk: 20
Speed: 15
Speed With Ball: 15
Acceleration: 15
Vertical: 15
Strength: 70
Stamina: 70
Hustle: 15
Shot IQ: 30
Hands: 15
Reaction Time: 40
Offensive Consistency: 80
PEAK PHASE:
Standing Layup: 0
Driving Layup: -10
Post Fadeaway: 15
Post Hook: 15
Post Control: 5
Draw Foul: 15
Shot Close: 5
Contested Shot Mid-Range: 15
Open Shot Mid-Range: 5
Off Dribble Shot Mid-Range: 10
Contested Shot Three: 15
Open Shot Three: 5
Off Dribble Shot Three: 10
Free Throw: 10
Ball Control: 0
Passing Vision: 0
Passing IQ: 5
Passing Accuracy: 0
Boxout: 5
Offensive Rebound: 0
Defensive Rebound: 0
Lateral Quickness: -5
Pass Perception: 0
Block: -5
Shot Contest: 5
Steal: 5
Defensive Consistency: 15
On-Ball Defensive IQ: 5
Pick and Roll Defensive IQ: 5
Help Defensive IQ: 15
Low Post Defence IQ: 5
Standing Dunk: 0
Driving Dunk: -5
Contact Dunk: -5
Speed: 0
Speed With Ball: 0
Acceleration: -5
Vertical: 0
Strength: 15
Stamina: 0
Hustle: 0
Shot IQ: 30
Hands:
Reaction Time: -5
Offensive Consistency: 15
DECLINE PHASE:
Standing Layup: 0
Driving Layup: -25
Post Fadeaway: -40
Post Hook: -40
Post Control: -20
Draw Foul: -30
Shot Close: -10
Contested Shot Mid-Range: -25
Open Shot Mid-Range: -5
Off Dribble Shot Mid-Range: -50
Contested Shot Three: -25
Open Shot Three: -5
Off Dribble Shot Three: -50
Free Throw: 0
Ball Control: 0
Passing Vision: -15
Passing IQ: 0
Passing Accuracy: -10
Boxout: -50
Offensive Rebound: -25
Defensive Rebound: -25
Lateral Quickness: -50
Pass Perception: -25
Block: -50
Shot Contest: -50
Steal: -25
Defensive Consistency: -25
On-Ball Defensive IQ: -50
Pick and Roll Defensive IQ: -25
Help Defensive IQ: -5
Low Post Defence IQ: -50
Standing Dunk: -5
Driving Dunk: -50
Contact Dunk: -25
Speed: -25
Speed With Ball: -25
Acceleration: -50
Vertical: -25
Strength: 0
Stamina: -50
Hustle: -25
Shot IQ: 0
Hands: -15
Reaction Time: -25
Offensive Consistency: -25
DIFFICULTY
Gamplay Difficulty: Pro
Simulator difficulty: 52
Trade Negotiation difficulty: 80
Contract Negotiation difficulty: 75
Cpu Re-signing Aggressiveness: 30
Morale Difficulty: 85
Morale Effects: 85
Chemistry difficulty: 100
Chemistry Effects: 100
CPU Injury Frequency: 65
User Injury Frequency: 65
CPU injury effects: 40
User injury effects: 40
Rotations:
Spoiler
In addition to my top 10 rebuild video, I am doing a series for each team listed in my attempt to rebuild them and get them to win championship.
Starting with #10 The Atlanta Hawks
#9 The Sacramento Kings
I have decided to start being more active on my Youtube Channel, if you guys wouldnt mind checking out the content, that would be amazing!!
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