What is so hard about making a good stamina system? - Operation Sports Forums

What is so hard about making a good stamina system?

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  • Dave4585
    Rookie
    • Dec 2013
    • 53

    #1

    What is so hard about making a good stamina system?

    IMG_0334.jpg

    This guy just threw 500 punches with a middleweight in 4 rounds. He only had 15 total in round 5 after I dominated on the ground. Throughout the fight our stamina’s were almost identical! How is that right. As you can see yes I lost but I was going to post no matter what. This game rewards people who just run and spam strikes at you constantly. He landed 8 more punches despite throwing 200 more strikes. I landed 22 more sig strikes despite throwing 2 less total sig strikes.

    The point is throughout the fight my great defense (he only landed around 25-30% strikes) and efficient striking( landed almost 50%) did not grant me a stamina advantage to give him hell in the later rounds something UFC 2 I felt did right.


    Sent from my iPhone using Operation Sports
  • aholbert32
    (aka Alberto)
    • Jul 2002
    • 33107

    #2
    Re: What is so hard about making a good stamina system?

    Originally posted by Dave4585
    [ATTACH]151903[/ATTACH]

    This guy just threw 500 punches with a middleweight in 4 rounds. He only had 15 total in round 5 after I dominated on the ground. Throughout the fight our stamina’s were almost identical! How is that right. As you can see yes I lost but I was going to post no matter what. This game rewards people who just run and spam strikes at you constantly. He landed 8 more punches despite throwing 200 more strikes. I landed 22 more sig strikes despite throwing 2 less total sig strikes.

    The point is throughout the fight my great defense (he only landed around 25-30% strikes) and efficient striking( landed almost 50%) did not grant me a stamina advantage to give him hell in the later rounds something UFC 2 I felt did right.


    Sent from my iPhone using Operation Sports
    Am I reading this wrong? He knocked you down twice or did you knock him down?

    If knocked you down, there is a significant perm stamina drain that comes from being knocked down. That could be one of the reasons why stamina was equal.

    Comment

    • HereticFighter
      Rookie
      • May 2018
      • 421

      #3
      Re: What is so hard about making a good stamina system?

      Not seeing the health either he might have landed a lot more body shots.

      Comment

      • Newaza Expert
        Rookie
        • May 2018
        • 41

        #4
        Re: What is so hard about making a good stamina system?

        The problem is that the only real way to drain stamina, at the moment, is to attack the body and if you do that you can expect your opponent to throw a lot of uppercuts and catch your body kicks. The incentive is definitely to be a constant pressure fighter who throws a very high volume of strikes.

        It's also very easy to pre-deny clinch entries and stuff takedowns in the open cage while there's a big stamina penalty for repeated denials. It's frustrating for me as a Jiu-Jitsu guy knowing that I'm the only player ranked in the top 100 on Xbox whose favorite fighter is Brian Ortega; other Jiu-Jitsu guys I pick like Werdum, Souza, and Assuncao aren't anyone's favorite either. People joke and say that it's a K-1 kickboxing game now which isn't far from the truth at all.

        Comment

        • Phillyboi207
          Banned
          • Apr 2012
          • 3159

          #5
          Re: What is so hard about making a good stamina system?

          To be fair he only threw 160 sig strikes

          When people are complaining about strike counts they’re comparing in game total strikes to real life sig strikes

          Comment

          • GameplayDevUFC
            Former EA Sports UFC Gameplay Developer
            • Jun 2014
            • 2830

            #6
            Re: What is so hard about making a good stamina system?

            Making a good stamina system is easy.

            Making a good stamina system millions of people all agree on is hard.

            Comment

            • 1stChrisso
              Banned
              • Oct 2016
              • 210

              #7
              Re: What is so hard about making a good stamina system?

              Originally posted by GameplayDevUFC
              Making a good stamina system is easy.

              Making a good stamina system millions of people all agree on is hard.

              The problem here is your good stamina system only makes spammers and a hand full of elite competitive players happy. If that is your definition of a good stamina system ... good night.

              Comment

              • GameplayDevUFC
                Former EA Sports UFC Gameplay Developer
                • Jun 2014
                • 2830

                #8
                Re: What is so hard about making a good stamina system?

                Originally posted by 1stChrisso
                The problem here is your good stamina system only makes spammers and a hand full of elite competitive players happy. If that is your definition of a good stamina system ... good night.
                How many individuals complain about stamina on these forums?

                Let's be generous and say 100.

                How many people bought the game and haven't bothered complaining about it?

                A lot.

                How would you interpret that data?

                Comment

                • johnmangala
                  MVP
                  • Apr 2016
                  • 4525

                  #9
                  Re: What is so hard about making a good stamina system?

                  Originally posted by GameplayDevUFC
                  How many individuals complain about stamina on these forums?

                  Let's be generous and say 100.

                  How many people bought the game and haven't bothered complaining about it?

                  A lot.

                  How would you interpret that data?
                  Maybe they don't care as much.

                  Comment

                  • WarMMA
                    MVP
                    • Apr 2016
                    • 4612

                    #10
                    Re: What is so hard about making a good stamina system?

                    Originally posted by GameplayDevUFC
                    Making a good stamina system is easy.

                    Making a good stamina system millions of people all agree on is hard.
                    Yup. I'm slowly realizing that's what it all comes down to.

                    Comment

                    • 1stChrisso
                      Banned
                      • Oct 2016
                      • 210

                      #11
                      Re: What is so hard about making a good stamina system?

                      Originally posted by GameplayDevUFC
                      How many individuals complain about stamina on these forums?

                      Let's be generous and say 100.

                      How many people bought the game and haven't bothered complaining about it?

                      A lot.

                      How would you interpret that data?
                      I guess there are not more than 120 people on this forum frequently posting so those 100 complaining must be the majority. Don't you think?

                      Do you really think your game is so important to people that they would come to a OS forum complaining? Really? Nah they just don't play the game anymore and start their ****storms on YT and Twitter etc. lol

                      Are you really convinced that throwing 100 sig strikes in a round makes sense? Is a realistic approach? With all fighters in your game no matter of weight class and stamina ratings?

                      Comment

                      • aholbert32
                        (aka Alberto)
                        • Jul 2002
                        • 33107

                        #12
                        Re: What is so hard about making a good stamina system?

                        Originally posted by 1stChrisso
                        I guess there are not more than 120 people on this forum frequently posting so those 100 complaining must be the majority. Don't you think?

                        Do you really think your game is so important to people that they would come to a OS forum complaining? Really? Nah they just don't play the game anymore and start their ****storms on YT and Twitter etc. lol

                        Are you really convinced that throwing 100 sig strikes in a round makes sense? Is a realistic approach? With all fighters in your game no matter of weight class and stamina ratings?
                        Or they adjust and keep playing the game?

                        Or they go on Reddit or Twitter and complain directly to Geoff?

                        I want sim stamina for ranked. Either through a slider setting or an option. The problem is that the majority doesnt want that. The elite ranked players dont want that because they feel it will split the user base. The casual fans already feel like stamina is already taxing enough.

                        The only people who care about 100 strikes a round are the people who are on this forum (including myself). Until more of a consensus (high level players, sim players and more) agree on where stamina should be, this is the result.

                        Comment

                        • johnmangala
                          MVP
                          • Apr 2016
                          • 4525

                          #13
                          Re: What is so hard about making a good stamina system?

                          Originally posted by aholbert32
                          Or they adjust and keep playing the game?

                          Or they go on Reddit or Twitter and complain directly to Geoff?

                          I want sim stamina for ranked. Either through a slider setting or an option. The problem is that the majority doesnt want that. The elite ranked players dont want that because they feel it will split the user base. The casual fans already feel like stamina is already taxing enough.

                          The only people who care about 100 strikes a round are the people who are on this forum (including myself). Until more of a consensus (high level players, sim players and more) agree on where stamina should be, this is the result.
                          Or they stop playing and play other games?

                          Or they complain about it Reddit or Twitter?

                          Why skew the narrative in one way, when there is clearly other possibilities?

                          I don't want sim stamina either as a toggle either.
                          It should be the default for ranked and quick match. Arcade stamina should be a toggle for quick match imo.

                          Comment

                          • aholbert32
                            (aka Alberto)
                            • Jul 2002
                            • 33107

                            #14
                            Re: What is so hard about making a good stamina system?

                            Originally posted by johnmangala
                            Or they stop playing and play other games?

                            Or they complain about it Reddit or Twitter?

                            Why skew the narrative in one way, when there is clearly other possibilities?

                            I don't want sim stamina either as a toggle either.
                            It should be the default for ranked and quick match. Arcade stamina should be a toggle for quick match imo.
                            Huh?

                            1st Chrisso presented 2 scenarios and I presented 2.

                            What you want doesnt fall in line with what the majority of people seem to want. Stamina is a complaint on this site and within this community and honestly its only a complaint with the people in this community who play online.

                            I tend to agree with the community on this but I'm also not blind to the fact that the community is on an island on this one. Casual players arent looking at strike counts and comparing them to UFC stats. Top tier ranked players dont seem to mind 150 strike rounds.

                            So on this issue you are asking the devs to make changes to something that the rest of the community is either happy with or doesnt see as an issue simply to please this community. Thats not realistic.

                            Comment

                            • Phillyboi207
                              Banned
                              • Apr 2012
                              • 3159

                              #15
                              Re: What is so hard about making a good stamina system?

                              Originally posted by johnmangala
                              Or they stop playing and play other games?

                              Or they complain about it Reddit or Twitter?

                              Why skew the narrative in one way, when there is clearly other possibilities?

                              I don't want sim stamina either as a toggle either.
                              It should be the default for ranked and quick match. Arcade stamina should be a toggle for quick match imo.
                              Other way around bruh

                              Sim option for quick match

                              Comment

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