Are secondary archetypes the way to go in 2k18? - Operation Sports Forums

Are secondary archetypes the way to go in 2k18?

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  • sk8board
    Pro
    • Nov 2016
    • 572

    #1

    Are secondary archetypes the way to go in 2k18?

    A secondary archetypes next year to see even more versatility and unique player combinations would be nice. I think they can go 2 ways. The first would be you can pick whatever primary archetype and your secondary will get around a 30% boost to it's caps. For example a Dirk type who can post up and score from 3. You get HOF post up scorer badges, 3-5 extra caps to your mid and 3pt as well as silver shooting badges. The secondary archetype could also be optional maybe to keep things more balanced and the cost could just be HOF badges.

    The second way is combining the old set up with the current one. So you can be an inside post scorer, an outside post scorer or a balanced post scorer.

    What do you guys want to see with the archetype system?
  • Vroman
    Pro
    • Aug 2014
    • 959

    #2
    Re: Are secondary archetypes the way to go in 2k18?

    Would be completely broken if implemented with current level of power in HoF badges.
    First of all they need to fix some attribute mechanics. Moving shot should be 0.xx multiplier to the standing shot, equivalently "speed with ball" should be 0.xx multiplier to the running speed . Now it really doesn't make sense on how u can make player to be able to hit moving shot much better than standing one or a slow player that run like jet while dribbling.

    Another important thing is more logical attribute/badge distribution among positions and archetypes. Stretch big with hof limitless range make no sense, so is LDD pg with really crappy ball control/passing attributes. Ideally archetype's attribute caps varies between pg-sg-sf-pf-c positions .

    Lastly badges just give too much power in general. I'd much prefer we had more attributes and just minor boosts from badges.

    I'd much prefer we would have current sytem cleaned up rather than adding another layer of complexity that would very likely add more noob traps and overpowered combinations in player creation .
    Last edited by Vroman; 01-23-2017, 01:24 PM.

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    • IamAdderlyn
      Rookie
      • Dec 2012
      • 449

      #3
      Re: Are secondary archetypes the way to go in 2k18?

      They should delete the archetypes next year, the whole thing is so limiting. Guys like Jordan, Kobe, LeBron, great all-round players not just good shooters from three, or just good dunkers, etc. I get what you're saying and if they insist with archetypes thing then I agree with you. But I hope they get rid of it next year.

      Sent from my SM-G930F using Tapatalk

      Comment

      • Vroman
        Pro
        • Aug 2014
        • 959

        #4
        Re: Are secondary archetypes the way to go in 2k18?

        Originally posted by IamAdderlyn
        They should delete the archetypes next year, the whole thing is so limiting. Guys like Jordan, Kobe, LeBron, great all-round players not just good shooters from three, or just good dunkers, etc. I get what you're saying and if they insist with archetypes thing then I agree with you. But I hope they get rid of it next year.

        Sent from my SM-G930F using Tapatalk
        You are not these guys , you are you. And i like such concept . Not like you cant dominate in "non archetype" areas anyway if u know what you doing.

        Comment

        • Bigtim301
          Rookie
          • Oct 2012
          • 12

          #5
          Re: Are secondary archetypes the way to go in 2k18?

          Originally posted by IamAdderlyn
          They should delete the archetypes next year, the whole thing is so limiting. Guys like Jordan, Kobe, LeBron, great all-round players not just good shooters from three, or just good dunkers, etc. I get what you're saying and if they insist with archetypes thing then I agree with you. But I hope they get rid of it next year.

          Sent from my SM-G930F using Tapatalk
          Play Point Forward. I feel like I can do anything any other position can do in the park. Hit deep open 3's, defend every position, crazy dunks, rebound with the bigs, dribble, pinpoint pass and my speed is up there too. I like how the archetypes limit you from playing Kobe and Jordan over and over every game in the park

          Comment

          • turty11
            All Star
            • Apr 2013
            • 8923

            #6
            Re: Are secondary archetypes the way to go in 2k18?

            or....here me out on thi.... we go back to the old ways of mycareer and completely get rid of archetype and package types and allow us to upgrade each attribute individually.

            i know its wild..but it might just work
            NBA 2k19 Roster and Draft project for PS4

            Comment

            • Bigtim301
              Rookie
              • Oct 2012
              • 12

              #7
              Re: Are secondary archetypes the way to go in 2k18?

              Originally posted by turty11
              or....here me out on thi.... we go back to the old ways of mycareer and completely get rid of archetype and package types and allow us to upgrade each attribute individually.

              i know its wild..but it might just work
              So everybody can just max out their stats? Have 7'3 big men with Kyrie handles and Zach Levine bounce huh? Yeah sounds fun

              Comment

              • VAWereWolf65
                MVP
                • Jul 2016
                • 1734

                #8
                Re: Are secondary archetypes the way to go in 2k18?

                I don't see what was so bad about how it was in 2k16. If you put in the time and the effort, you should be able to max out more than one category. Like my 7'3" center had maxed out layups and dunks, defense, and rebounding. He was a beast but it's not like it was an easy thing to achieve. It still requires a lot of hard work and grinding.
                VAWereWolf65's Custom Draft Class Thread - 2k19 (Xbox One)

                Comment

                • ph33
                  MVP
                  • Oct 2014
                  • 3261

                  #9
                  Re: Are secondary archetypes the way to go in 2k18?

                  I'm in favor of any system that doesn't require me to spend 25+ hours playing an offline mode, including many hours spent loading the same repetitive "practice" and "drills", so I can be on a similar playing field to the rest of the competition when I go online

                  Comment

                  • Hustle Westbrook
                    MVP
                    • Jan 2015
                    • 3113

                    #10
                    Re: Are secondary archetypes the way to go in 2k18?

                    Give me 2K16s Inside, Outside, Balanced system and stop trying to force me into this eSports crap.

                    I don't take my MyPlayer online so let me enjoy my player however I see fit.
                    Check out my YouTube channel for NBA 2K16 MyTeam and Play Now Online gameplay videos!

                    Comment

                    • turty11
                      All Star
                      • Apr 2013
                      • 8923

                      #11
                      Re: Are secondary archetypes the way to go in 2k18?

                      Originally posted by Bigtim301
                      So everybody can just max out their stats? Have 7'3 big men with Kyrie handles and Zach Levine bounce huh? Yeah sounds fun
                      I thought having stat/animation limits due to position was obvious...
                      NBA 2k19 Roster and Draft project for PS4

                      Comment

                      • Bigtim301
                        Rookie
                        • Oct 2012
                        • 12

                        #12
                        Re: Are secondary archetypes the way to go in 2k18?

                        Originally posted by turty11
                        I thought having stat/animation limits due to position was obvious...
                        You just described your person from last year having max stats in 4 categories tho, I dont see how thats competitive or fun if I can run around with a God mode player. Its fine how it is, your weaknesses get exposed and you have to actually rely on your teammates

                        Edit: What 7'3 center in the game has maxed out layups and dunks, defense, and rebounding and still has room to grow?
                        Last edited by Bigtim301; 01-23-2017, 04:43 PM.

                        Comment

                        • VAWereWolf65
                          MVP
                          • Jul 2016
                          • 1734

                          #13
                          Re: Are secondary archetypes the way to go in 2k18?

                          Originally posted by Bigtim301
                          You just described your person from last year having max stats in 4 categories tho, I dont see how thats competitive or fun if I can run around with a God mode player. Its fine how it is, your weaknesses get exposed and you have to actually rely on your teammates

                          Edit: What 7'3 center in the game has maxed out layups and dunks, defense, and rebounding and still has room to grow?


                          you have no idea how much VC and player upgrades i needed to grind for that. Like i said, it wasn't easy. For people who are willing to put in the work, they should be rewarded with a good player.
                          VAWereWolf65's Custom Draft Class Thread - 2k19 (Xbox One)

                          Comment

                          • turty11
                            All Star
                            • Apr 2013
                            • 8923

                            #14
                            Re: Are secondary archetypes the way to go in 2k18?

                            Originally posted by Bigtim301
                            You just described your person from last year having max stats in 4 categories tho, I dont see how thats competitive or fun if I can run around with a God mode player. Its fine how it is, your weaknesses get exposed and you have to actually rely on your teammates

                            Edit: What 7'3 center in the game has maxed out layups and dunks, defense, and rebounding and still has room to grow?
                            That was me lol. And it's called developing a post game or jump shot
                            NBA 2k19 Roster and Draft project for PS4

                            Comment

                            • SixGod
                              Rookie
                              • Nov 2016
                              • 101

                              #15
                              Re: Are secondary archetypes the way to go in 2k18?

                              I think they just need to tweak the current system and ADD A PLAYER COMPARISON of who the archetype is modeled after.

                              For example, they could have Post Player 1 and Post Player 2 where one would be KAT and the other Demarcus Cousins and tweak the caps a bit depending on the model. Online, it would just show "Post Player" and that would leave your defender guessing as to what your strengths and weaknesses are.

                              Another example using the OP's player is Stretch Big 1 and Stretch Big 2 (Dirk vs Serge Ibaka...arguably). One has a boost in shooting and the other has a boost in defense. I guess this would also mean that although you choose a stretch big, it doesn't necessarily mean your shooting will max out.

                              I realize this is a new idea for 2K and there is definitely room for improvement. My main gripe about the current system is that it doesn't duplicate a lot of the NBA's premiere players and that's who I want to model my player after.

                              Comment

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