Running Game: Turbo Button Issue
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Running Game: Turbo Button Issue
I've read through the latest update thread, and did not find this mentioned. Has the issue with pressing the turbo button and feeling like your player "bogs down" instead speeding up been fixed? IMO, this really makes the running game a drag, pun intended. Has this been addressed or fixed? Thanks for anyone who knows the answer."It is what it is. I could end up on the moon tomorrow".Tags: None -
Re: Running Game: Turbo Button Issue
If you're playing with default rosters or edited rosters without the "Pursuit Rating" being lowered (many of the Def starters are 85'ish and above), ball carriers will be quickly ran down because this is the "catch up speed".
Madden level also will altar your ratings to give the CPU an advantage.
The crazy thing is that there are individual Hum/AI Speed, Agility etc... Sliders that are hidden from us in the Profile save.
Wish Rex would do us a "Christmas Gift" special and give us access to all the sliders that are locked from gamer access.
I personally believe the "Auto Sprint" is set to on by default because there is a burst applied to every ball carrier in the beginning even without you pressing the sprint button.
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