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NBA Live 16 Gameplay Video (IGN)

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33280

    #1

    NBA Live 16 Gameplay Video (IGN)

    <iframe width="620" height="349" src="https://www.youtube.com/embed/CaaH70bymN4" frameborder="0" allowfullscreen></iframe>

    IGN has just posted the first gameplay action from NBA Live 16, featuring Producer, Connor Dougan and Designer, Ryan Santos.

    The guys talk about the off-ball motion system, awareness and physicality. The video also shows the new free throw mechanic, dribble hand-off mechanic and quite a few various replays of gameplay action.

    Check it out and post your thoughts.
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter
  • 23
    yellow
    • Sep 2002
    • 66469

    #2
    Re: NBA Live 16 Gameplay Video (IGN)

    The movement is goofy looking IMO in many areas

    Im sure there are some nice things there but this is something they're going to have to absolutely address

    BTW I love the switch hands bring the ball up the court type dribbling
    Last edited by 23; 06-17-2015, 03:27 PM.

    Comment

    • nick_sr
      MVP
      • Oct 2012
      • 1934

      #3
      Re: NBA Live 16 Gameplay Video (IGN)

      Still see some of the herky jerkyy stuff from previous years while trying to move around .

      That dribble hand off was a thing of beauty

      When bogus grabbed that rebound it reminded of previous games Smh.

      Loved that curry floater
      @KingTate84 on twitter.

      Comment

      • pdawg17
        Pro
        • Mar 2004
        • 937

        #4
        Re: NBA Live 16 Gameplay Video (IGN)

        Originally posted by Steve_OS
        <iframe src="http://widgets.ign.com/video/embed/content.html?url=http://www.ign.com/videos/2015/06/17/nba-live-16-gameplay-demo-ign-live-e3-2015" width="620" height="348" scrolling="no" frameborder="0" allowfullscreen></iframe>

        IGN has just posted the first gameplay action from NBA Live 16, featuring Producer, Connor Dougan and Designer, Ryan Santos.

        Check it out and post your thoughts.
        Right off the bat I had a "downer" moment: Jump ball floats in the air straight the PG just like every jump ball in 15...ugh...

        Comment

        • m1ke_nyc
          10
          • Oct 2009
          • 3240

          #5
          Looks better, just need to keep working on animation quality.
          It’s easier to do the right thing, than to explain why you didn’t.

          Comment

          • 23
            yellow
            • Sep 2002
            • 66469

            #6
            Re: NBA Live 16 Gameplay Video (IGN)

            as nick said liked the curry layup, the hand off but there is a ton of floaty movement and i see it on the jumpers...some of that stuff looks like last year.

            I also wonder why that animation while they stand still and dribble with their booty sticking out is still there. Nobody does that


            And lastly the graphics look worse when in gameplay mode and the colors are faded again

            Comment

            • Tonyattia
              Pro
              • Sep 2014
              • 644

              #7
              Re: NBA Live 16 Gameplay Video (IGN)

              Waiting on the finished product but the movement is great.


              Sent from my iPhone using Tapatalk

              Comment

              • mlp111
                MVP
                • Jul 2010
                • 1291

                #8
                Re: NBA Live 16 Gameplay Video (IGN)

                you got to be kidding me....... looks good in areas, but a total letdown for me. Got to get my hands on this game, to test. But disappointed with legacy issues still present!

                Comment

                • Greene_Flash03
                  MVP
                  • Oct 2005
                  • 2118

                  #9
                  Re: NBA Live 16 Gameplay Video (IGN)

                  Nice, but they still need to work on passing animations. Passing still looks "floaty". Size up animation looks unnatural for some reason.

                  Comment

                  • The 24th Letter
                    ERA
                    • Oct 2007
                    • 39373

                    #10
                    Re: NBA Live 16 Gameplay Video (IGN)

                    Love the pass by LeBron on the P&R, but they HAVE to fix that transitional animation from Mosgov....I was hoping all that was cleaned up...

                    Everything else looked good....but that stuck out like a sore thumb....

                    Comment

                    • Dantecamp21
                      Rookie
                      • Jun 2009
                      • 225

                      #11
                      This is not a 1080p 60FPS feed, so the fluidity of the animations are obviously suffering. That's why when the game is stopped, for instance during replays, the quality of the visuals flourish.

                      Having said that, I'm with some of you guys: some legacy issues still present. But I'm seeing way more positive than negative and the fact that the game is being shown this early (and already playable) only means they'll have more time to iron things out before release.

                      Comment

                      • CLEgend
                        Banned
                        • Mar 2015
                        • 117

                        #12
                        Re: NBA Live 16 Gameplay Video (IGN)

                        I love how they implemented a new shooting system/meter. It looks polished and simple to master. Also, the AI off ball offensive movements seem ever flowing. Those two in my opinion, change the game for a more simulation feel. Lastly, I like how they also added a defensive man guarding, spacing line to whoever you defend with.

                        Comment

                        • sethisthegoat
                          Rookie
                          • Oct 2010
                          • 72

                          #13
                          This game immediately looks better than last year's, and the year before. But (at an initial pop, playing something like 6 possessions) it still doesn't look like it's in the same arena as 2K. I'm listening. I'm interested. I want to know more about their modes and how the game is actually going to be played. But, day one? I'm leaning 2K until I see a reason to do something different.

                          Even releasing at a lower price point might be enough, like NFL 2K5.
                          Currently Playing:
                          GT Sport (PS4)
                          MLB The Show 20 (PS4)
                          Apex Legends (PS4
                          Breath of the Wild (Switch)
                          Out of the Park Baseball 20

                          Comment

                          • Earl1963
                            MVP
                            • Aug 2003
                            • 1986

                            #14
                            Re: NBA Live 16 Gameplay Video (IGN)

                            I just played a game of Live 15 and I see zero difference between that and this.
                            Megatron

                            Comment

                            • 23
                              yellow
                              • Sep 2002
                              • 66469

                              #15
                              Re: NBA Live 16 Gameplay Video (IGN)

                              Originally posted by Earl1963
                              I just played a game of Live 15 and I see zero difference between that and this.
                              Would love to see a side by side because besides the couple of things mentioned in this thread.... i dont see the big jump people keep saying

                              Comment

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