2022-2023 Offseason NFL 2K4 Roster
Current File
- Ran into some issues with the editor and renaming players, therefore this isn't a 100% complete roster
- Starters and rotational players for each team
- FA list has no players over 80 overall so teams in franchise don't become overpowered
- Game generated contracts for all players. Higher rated players will have larger contracts in franchise mode. Most teams around around 5-15 mil under cap. Makes it more realistic
- Updated playbooks to match current schemes.
- Updated stadium names
- Stamina works really differently in 2K4 than in 2K5. So you'll notice with my edits a lot of players have really low stamina to try and get better subs in-game. I know you can change the auto subs %'s but that only affects the USER not CPU.
Franchise
Franchise mode works fine by just loading the roster, and starting one in-game. The only bug is that the infamous stat glitch (from 2K5; stats don't reset during the offseason so you'll get ridiculously high stats) also happens here. The good news is it only happens during your 2nd season. During my test sims, the 3rd (and beyond) seasons the stats are back to normal. No freezing, no slow simulations.
Donations
As you know this is a 1 man "team". A lot of long nights were had to try and update this game. But I love it. The rosters will always be free but if you wish to donate you can. Send the donations to nesstah(at)gmail.com via Paypal. Every cent is greatly appreciated!
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The ps2 zip contains the .max file as well as the extracted version which you'll need if you want to use the 2K4 editor. To open the save in the editor you'll need the BASLUS file. Also uploaded is the PS2 Save Builder which extracts (and builds) files from your .max files. If you need help with the savebuilder, send me a PM.
Also included are 2 custom playbooks made by msweeets over on the 2K5 discord. One playbook for 4-3 teams and another for 3-4 teams. PS2 only for now.
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