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Three Keys: Madden NFL

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  • DustinT
    Big Dummy
    • Nov 2004
    • 1933

    #1

    Three Keys: Madden NFL


    Madden NFL 15 has had a pretty solid year, with many regarding this year as one of its finer efforts in quite some time. More than three months into my time with Madden, I tend to agree.

    However, as with all sports games, there are still some areas the game really needs to key in on next year to have a successful season next year. Here are three keys for the Madden NFL series for 2015:

    1. Improve the Commentary and Audio: This is a huge sore spot for the series. The camera angles, movements, etc., are actually pretty good this year — but the commentary is just so terribly bad.

    READ MORE - Three Keys: Madden NFL
    Former OS Editor.
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  • 4thQtrStre5S
    MVP
    • Nov 2013
    • 3051

    #2
    Re: Three Keys: Madden NFL

    #2 is a top priority for me.... #3 is also important... #1 I couldn't care less about until other issues are rectified..

    Comment

    • Bryzine21
      Rookie
      • Feb 2010
      • 48

      #3
      I would say special teams needs to be worked on before a soul needs to be given to anything .

      Comment

      • statum71
        MVP
        • Nov 2006
        • 1986

        #4
        Key #1 most for me.

        And let's find a way to get penalties in the game without killing the fun factor.
        The Lord is my shepard.

        Comment

        • StefJoeHalt
          MVP
          • Feb 2014
          • 1058

          #5
          Re: Three Keys: Madden NFL

          Originally posted by statum71
          Key #1 most for me.



          And let's find a way to get penalties in the game without killing the fun factor.

          That's easy just allow the sliders to work..so everyone can be happy


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          • lynkraid
            Rookie
            • Aug 2008
            • 65

            #6
            OK here are my 3 keys:

            1- Dynamic Commentary: don't care what they need to do, but I don't want to be hearing the same things over and over all season. Shouldn't be any reason why they cant get new commentary from each broadcast the crew does for real NFL games, I mean CMON, that crew does all the Sunday games, and TNF games, do something to catch everything they say for real NFL games and break it down and add it to the game where it applies.

            2: Connected Franchise: create a stadium/logo/jersey for people who want to move teams, enough of the generic premade teams and stadiums. Improve game prep, offense needs at least 35hrs with defense getting 35hrs too. PS2 training camp mode is badly needed. Players do improve in the offseason right? Well according to Madden they only improve from a game. And full on scrimmage practice mode with CFM team is needed! Also allow for player others in the league in scrimmages. Expand on the mini game modes in game prep.

            3: Stadiums/Fans: they badly need to come to life. Rain game and all the fans in tshirts? Snow game and all fans in tshirts? Horrible teams in CFM mode with a full crowd? Blowout games with a full crowd? How about the sidelines looking like graphics from the PS2 and not current gen like they should. Also add some sideline interaction. And maybe crowd signs on the FGs? People walking the isles, guys selling hot dogs ect,, the small things.

            Comment

            • tbennett54
              Rookie
              • Jul 2008
              • 344

              #7
              Re: Three Keys: Madden NFL

              I think Madden needs more than three keys to improve next years game.
              But if I had to choose
              1. Penalties
              2. Sliders that work
              3. Better WR/DB and OL/DL interactions

              Comment

              • TypicalPhenom
                Rookie
                • Nov 2008
                • 77

                #8
                My biggest annoyance with Madden and, ultimately, the reason I traded it in was the CFM offseason free agency and not having the ability to view abilities and statistics for potential signings. If you play an online CFM, you can access some of the players abilities, but if you choose to play an offline CFM, you have nothing to really go on. I tend to dive in pretty deep on my franchises and just couldn't do it this year.

                Along the same idea, you should be able to access a player card from pretty much anywhere. When I'm on the depth chart, I should be able to look at a players stats without having to exit out and go to another screen.

                Don't care much about commentary as no matter what, if you play enough games, it's going to become repetitive. That said, I hate the sound of Simms voice and wouldn't mind an original crew that could record new commentary as the season goes on to try and keep it fresh.

                Comment

                • NC12
                  Rookie
                  • Dec 2014
                  • 79

                  #9
                  1.) Commentary
                  2.) Updated gear
                  3.) Situational penalties
                  4.) Improved DB play

                  Comment

                  • Stikskillz
                    Rookie
                    • Nov 2008
                    • 228

                    #10
                    To give CFM a "soul", users need to be engaged at a level previously unseen. In CFM, since all users are coaches or owners this should be the core foundation and one of the deepest parts of the CFM experience.

                    To elaborate, users should be able to create their coach/owner to their own likeness or however they wish using a suite of tools, such as a new and improved next gen Gameface and have a variety of editing tools at their disposal (similar to the old Tiger Woods Golf character options). Everything from hats, clothing, shoes, coaching headphones, jewelry, wristbands, celebrations, should be accessible and unlockable depending on what a user achieves/experiences within CFM. EA could truly capitalize on this in a variety of ways as a win for the user and for their profit. In addition, each coach/owner should have a man cave/coaches corner/trophy room to decorate with various trophies, accolades, jersey's, unlockables, etc to show off to fellow CFM coaches/owners and those on their friends list.

                    By allowing a user this level of engagement through creating themselves or birthing their own creation and building on it, in addition to already running their own franchise would be a tremendous combination. It would only get better if the Madden folks can implement a coach/owner carry over feature to any following Madden games.

                    I've also posted on the EA Forum My Madden Game Ideas about this and also a Free Agency Waiver System idea (CFM sorely needs a system for free agents). The links are below if you're interested. Hopefully, this game continues to evolve and reach a high level.

                    Thanks for reading!

                    (Coaches and Owners) http://forum.ea.com/eaforum/posts/li...9B6EF2420F99DD

                    (Free Agents) http://forum.ea.com/eaforum/posts/list/10234894.page
                    Last edited by Stikskillz; 12-06-2014, 03:35 AM.
                    Will > Skill.
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                    Just let your soul glo...feeling all so silky smoove!

                    Comment

                    • MAGboyswifT27
                      Rookie
                      • Sep 2012
                      • 206

                      #11
                      These are some good things to improve on. For me it's the small things...
                      1-Accessories, updated cleats, etc.
                      2-Weather accuracy. (like how it is on NCAA Football with support from the weather channel.)
                      3-Bring back the music to add some vibe to the game.
                      There's more these are the few things that came to mind...

                      Comment

                      • Smirkin Dirk
                        All Star
                        • Oct 2008
                        • 5170

                        #12
                        Re: Three Keys: Madden NFL

                        1. Make sliders do what they are supposed to do. Or at least offer detailed explanations about they all interact with one another.

                        2. Make QB play more distinctive. Please. NBA2K have nearly nailed individual styles and tendencies. Madden (and NHL) have fallen behind.

                        3. Make special teams more engaging. This is my 3rd year of playing a lot of Madden and Ive never done or seen a blocked punt, blocked FG or seen a punt/kickoff return TD.
                        2022 'Plug and play' sim roster (XBX)

                        Comment

                        • Parlarocha
                          Just started!
                          • Dec 2014
                          • 1

                          #13
                          I only ask an easy thing.

                          I want to return the Communities. I want to go play with friends with sliders in free games, not calendars Franchise Online.

                          Comment

                          • tomzennsbruh
                            Banned
                            • Aug 2014
                            • 189

                            #14
                            Honestly, I wish they would just end the commentary all together.

                            Put all that effort and focus into making the stadium sounds authentic and perfect. No matter how much time you spend on the commentary to attempt to improve it...it will never be the same as a real broadcast.

                            Comment

                            • chunt04
                              Pro
                              • Jan 2008
                              • 646

                              #15
                              For CFM: We must be able to create draft classes like NBA2K or, at the very least, be able to edit all the rookies once they come into the league. This would go a long way for people really wanting to fix issues in progression or people that have made custom rosters. This is a must have.
                              NBA 2K14 Wingspan Edits (Usable in 2K15)

                              https://docs.google.com/spreadsheets...it?usp=sharing



                              VT Grad '08

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