Tips for making draft class - Operation Sports Forums

Tips for making draft class

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  • indycolts18rca
    Rookie
    • Aug 2012
    • 11

    #1

    Tips for making draft class

    I'm currently making 13-15 and maybe 2016 draft classes. Already have players named and rated pretty much where I want them. Players look good for the most part. Still have to edit some shots and tendencies. This is more me asking for tips for what people are looking for in a draft class or tips people have for making the drafts turn out the way you want them. Also what overalls and potentials do people want in their draft class? Throw out any thing and everything you can think of to help me make the classes awesome
  • Melbournelad
    MVP
    • Oct 2012
    • 1559

    #2
    Re: Tips for making draft class

    IF you could make sure there are no overlaping players with the trifecta or OS Collab 13 and 14 classes i would definately use these and i'm sure many others would as well. Even better if you could have the ratings and tendencies in line the OS collab roster.

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    • Allen7
      Banned
      • Jul 2011
      • 47

      #3
      Re: Tips for making draft class

      Are these for ps3 or xbox? If ps3 what will they be under?

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      • thegiantworm
        Rookie
        • Jan 2013
        • 167

        #4
        Re: Tips for making draft class

        For top prospets, keep the OVRs around 75, and potential low eighties. High eighties or ninenties potential equals=insane superstar. I'd suggest around 2 or 3
        of those 75 ovr guys per draft, and other lottery prospects are high sixties and low seventies ovr with mid to high seventies potential. Mid-draft guys should be low sixties ovr with a high sixties potential.

        Check out the classes I made in my sig!
        Come check out my X-box live 2KShare draft class projects!

        http://www.operationsports.com/forum...check-out.html


        http://www.operationsports.com/forum...class-2-a.html

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