Home

OVR rating is nearly meaningless

This is a discussion on OVR rating is nearly meaningless within the Madden NFL Old Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Reply
 
Thread Tools
Old 10-19-2011, 02:52 AM   #1
Rookie
 
OVR: 2
Join Date: Apr 2010
OVR rating is nearly meaningless

So I pick up this FA running back after both Beanie Wells and Ryan Williams go down with season ending injuries for the Cardinals. In true Madden fashion, speed is key at RB. However, since this RB has size, he's a better Beanie Wells than Beanie. A 94 spd powerback with an OVR rating of about 62.

This video does also show off some great animations this year:

http://www.easports.com/media/play/video/98609199
ovrcfntdorgamiartist is offline  
Reply With Quote
Advertisements - Register to remove
Old 10-19-2011, 03:49 AM   #2
Pro
 
mWolfe's Arena
 
OVR: 7
Join Date: Sep 2010
Re: OVR rating is nearly meaningless

Quote:
Originally Posted by ovrcfntdorgamiartist
So I pick up this FA running back after both Beanie Wells and Ryan Williams go down with season ending injuries for the Cardinals. In true Madden fashion, speed is key at RB. However, since this RB has size, he's a better Beanie Wells than Beanie. A 94 spd powerback with an OVR rating of about 62.

This video does also show off some great animations this year:

http://www.easports.com/media/play/video/98609199
Nice. The OVR though is really to help the CPU do its depth charts and evaluate players and there progress on CPU controlled teams. Since the AI can't base it alone on just on certain skills it needs the overall to help make its decision. I wish the user could hide it since most of us base are players by skill rather than overall.
mWolfe is offline  
Reply With Quote
Old 10-19-2011, 04:26 AM   #3
All Star
 
LambertandHam's Arena
 
OVR: 17
Join Date: Jul 2010
Location: Florida
Blog Entries: 13
Re: OVR rating is nearly meaningless

Quote:
Originally Posted by mWolfe
Nice. The OVR though is really to help the CPU do its depth charts and evaluate players and there progress on CPU controlled teams. Since the AI can't base it alone on just on certain skills it needs the overall to help make its decision. I wish the user could hide it since most of us base are players by skill rather than overall.
Bingo. I draft, scout, and sign free agents not so much based on overall, but by the specific skill set I need.
LambertandHam is offline  
Reply With Quote
Old 10-19-2011, 05:06 AM   #4
The Living Legend
 
LivingLegend's Arena
 
OVR: 14
Join Date: Aug 2010
Location: Tucson, Arizona
Posts: 590
Blog Entries: 1
Re: OVR rating is nearly meaningless

Quote:
Originally Posted by mWolfe
Nice. The OVR though is really to help the CPU do its depth charts and evaluate players and there progress on CPU controlled teams. Since the AI can't base it alone on just on certain skills it needs the overall to help make its decision. I wish the user could hide it since most of us base are players by skill rather than overall.

It doesn't even do that right now, I think it's about time the OVR rating is done away with.
__________________
Green Bay Packers
Chicago Cubs
Arizona Wildcats
Chicago Blackhawks
LivingLegend is offline  
Reply With Quote
Old 10-19-2011, 11:04 AM   #5
Banned
 
OVR: 8
Join Date: May 2004
Location: Los Angeles, CA
Blog Entries: 1
Re: OVR rating is nearly meaningless

The OVR rating is meaningless and has been for decades.

The OVR rating is determined by considering key elements depending on the position. You can have a player with tremendous SPD and a horrible overall. IMO, only rookies look at the OVR rating.

More seasoned players look at the ratings that matter for a position and completely ignore the OVR.

Later
TNT713 is offline  
Reply With Quote
Advertisements - Register to remove
Old 10-19-2011, 11:27 AM   #6
Rookie
 
OVR: 0
Join Date: Nov 2010
Location: Calgary
Re: OVR rating is nearly meaningless

Here within lies the biggest problem with Madden. To the user, the OVR rating means nothing. To the CPU, however, it means absolutely everything. This is why progression sucks. This is why free agency sucks. This is why franchise is a shadow of what it should be.

The CPU doesn't care if a 62 OVR player had a record breaking season. All it sees is one number... 62.

In my Bucs franchise, I'm starting a 61 linebacker over an 84 linebacker. My 61 guy is severely outplaying the 84 guy. At the end me the year, 61 had about 100 tackles, 5 sacks and 2 picks. A pretty good year for any linebacker. His potential is a C. He progressed -1 OVR. He's now a 60 after a great year at 26 years old. This is what we call 'broken'.
Beeks is offline  
Reply With Quote
Old 10-19-2011, 11:27 AM   #7
Banned
 
kpkpkp's Arena
 
OVR: 13
Join Date: Mar 2007
Location: Providence, RI
Re: OVR rating is nearly meaningless

Quote:
Originally Posted by mWolfe
Nice. The OVR though is really to help the CPU do its depth charts and evaluate players and there progress on CPU controlled teams. Since the AI can't base it alone on just on certain skills it needs the overall to help make its decision. I wish the user could hide it since most of us base are players by skill rather than overall.
Quote:
Originally Posted by LambertandHam
Bingo. I draft, scout, and sign free agents not so much based on overall, but by the specific skill set I need.
These 2 quotes sum up how I feel perfectly.

I always look at a players skill set.. IE his specific catching ability, or speed, skill traits, or maybe his awareness for when the CPU controls him on defense etc etc.

Those specific skill sets are whats most important to me, while I use the OVR as just a guideline. Whereas the CPU needs OVR as the final deciding factor just as mWolfe said.

For example; when deciding which of 2 RB's to start when you intend to use RB's in the passing game, catching ability is important. Even though the RB with a lower OVR might be the one with the catching ability. In this case I would start the RB with a lower OVR whereas the CPU would start with one with a higher OVR.

Also I think OVR DOES matter most in simmed games. For example, when I play as the Patriots I start Wes Welker in the #2 depth chart spot, so he goes in the slot. But when simming a game, I move Welker to #1 on the depth chart so he gets the proper number of targets.
kpkpkp is offline  
Reply With Quote
Old 10-19-2011, 12:01 PM   #8
MVP
 
PGaither84's Arena
 
OVR: 49
Join Date: Mar 2009
Location: Lima, Peru
Blog Entries: 15
Re: OVR rating is nearly meaningless

I remember in Madden 11 when it first came out I was doing a franchise with my 49ers. In the NFL draft, in the 6th or 7th round the Jets chose a 6'6" Defensive End with a low overall mainly because his Finesse Moves rating is so low. For every 3 points of Finesse Moves a DE has, his OVR is raised by one. Compare that to Block Shedding where it takes 18 points to raise the OVR by a single point. Madden doesn't separate between 3-4 and 4-3 defensive ends.

Anyway, that player had a low OVR rating, but A potential and was cut by the Jets after his first season. I ended up paying him BIG money to join my team and he was a beast on the field. Nearly every run that went to his side of the field was shut down because of his 95+ block shedding and 95+ Tackle ratings... and he was my LE, which means all strong side runs were shut down.
__________________
My Madden Blog
PGaither84 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 02:56 PM.
Top -