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Old 10-02-2011, 01:58 PM   #1
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Thumbs down 3pt simulation sliders -_-

3pt simulation sliders are on 50 -_- the same as default, I know last year 3s were

sometimes difficult to hit consistently but come on 2k. 50 3pt sliders are

fake, John Wall, Rondo, and Trevor Ariza made 4 pull up 3s in a row. Its

crazy, bad shooters are now good shooters, good shooters are great

shooters, and great shooters are automatic. Its crazy, every time J Wall

calls pick and roll I cant go under the screen because he's a knockdown

shooter from 3. Kyle Korver is a knockdown shooter but he was missing consistent

3s in the playoffs come on 2k. -_- At least lower the 3s to 47 or 48

because John wall being able to shoot 4/5 from 3 on me is crazy. Oh and

don't get me started on Jr Smith aka best scorer in 2k12.
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Old 10-02-2011, 02:03 PM   #2
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Re: 3pt simulation sliders -_-

Don't know how you are playing but I saw a lot of 2k12 stats posted and most of them were under 30% from 3 point range, user and CPU.
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Old 10-02-2011, 02:05 PM   #3
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Re: 3pt simulation sliders -_-

2k devs obviously much not no enough about basketball because any1 with basketball knowledge knows 3 pointers are the farthest shot which has the lowest percentage oppose to mid or in the paint so it's funny how 3 point sliders and mid are both at 50...... seriously 2k? Mid and 3 pointers are on the same slider lvl smh well anyway offline it won't be a issue because sliders can be adjusted but for ranked what were they thinking
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Old 10-02-2011, 02:14 PM   #4
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Re: 3pt simulation sliders -_-

You realize that just because both mid range and 3pt sliders are set at 50, it doesn't mean they'll go in at the same rate?

If Wall, Rondo, etc. are all shooting high %s than of course it's a problem, but this is the first I've heard of it.
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Old 10-02-2011, 02:15 PM   #5
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Re: 3pt simulation sliders -_-

What game are y'all playing? I have not had an issue with 3's at all. Just play the suns and they were like 7/23 and I was like 7/15 (I had Bulls)

And I just played A 10 min All star/Sim vs. Rondo and he took no 3's. Also have played J Wall and he did not take many and did not shoot a good %
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Old 10-02-2011, 02:17 PM   #6
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Re: 3pt simulation sliders -_-

User Sliders > 2k Sim Sliders
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Old 10-02-2011, 02:20 PM   #7
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Re: 3pt simulation sliders -_-

Quote:
Originally Posted by Knickerbocker
Don't know how you are playing but I saw a lot of 2k12 stats posted and most of them were under 30% from 3 point range, user and CPU.
I played online and offline, I shot 48 percent from 3, I made 2 pullup 3s with

joey graham in a row shooting 4/6. The dude made 4 3s with J Wall

shooting 4/5. CPU shot 3/6 from 3 with Rondo and I played the nuggets

online n I have to guard JR with Intense D every play because hes the

best scorer in 2k12 -_-. I played 4 different games, and every game a bad

shooter hits at least 2 3s because I gave them the open look. I should

have to worry about J Wall killing me from 3 come on 2k.

PROOF IM NOT LYING LOOK AT THIS VIDEO WHEN J WALL TOOK A GOOD

3 he knocked it down, don't count that deep 3 because those are always

hard to make. Also Turner has a 73 3 and he and Wall both made 2 in the

first Q, imagine going through a whole game. 3 pointers are the lowest %

shot yet they are the same as midrange??? wtf 2k

http://www.youtube.com/watch?v=e5urY...el_video_title

Last edited by The Champ of Champs; 10-02-2011 at 02:30 PM.
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Old 10-02-2011, 02:28 PM   #8
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Re: 3pt simulation sliders -_-

I cant hit consistenly with open shooters for some reason. I have shot feedback on and everything is green but I cant get it to fall. My biggest problem is the contact in the paint. The animations available are completly different then whats available to the cpu. Cpu will knock your player back/down to complete a layup, but user will go into a collision animation.
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