NBA 2K12 Developer Insight #13 - Online Assocation - Operation Sports Forums

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NBA 2K12 Developer Insight #13 - Online Assocation

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  • SoAwesome
    Banned
    • Mar 2011
    • 473

    #1

    NBA 2K12 Developer Insight #13 - Online Assocation


    Check out NBA 2K12 Developer Insight #13, featuring Producer, Erick Boenisch, as he talks about Online Association.
  • XxRocky145xX
    Banned
    • Sep 2009
    • 133

    #2
    Re: NBA 2K12 Developer Insight #13 - Online Assocation

    in and out before the crew questions


    all i have to say is..since they are trying introduce "the masses in the online world". i hope one day they fix the servers and improve online overall...with that being said im careless about the mode, i just hope this mode bring some online improvements for the next 2kgame.
    Last edited by XxRocky145xX; 09-29-2011, 06:21 PM.

    Comment

    • Eman5805
      MVP
      • Mar 2009
      • 3545

      #3
      Re: NBA 2K12 Developer Insight #13 - Online Assocation

      Good stuff. I might, repeat, MIGHT give this a go.

      In Public Associations, a vote can be requested to have a player kicked from an Association in which he/she has exhibited questionable behavior. In Private Associations, the commissioner has the ability to remove a player from his/her league at any time. We know you all take your online leagues seriously, so it was important for us to provide you with the tools you need to maintain these leagues over a period of multiple seasons.
      That's a welcome feature, from an outsider perspective I mean.

      But it raises a satellite question of just how many females play this game online anyway? Can't imagine it's a large amount.

      And by "On the move" insight I assume that's all about The Move functionality, right?

      Comment

      • siraulo23
        Banned
        • Oct 2008
        • 224

        #4
        Re: NBA 2K12 Developer Insight #13 - Online Assocation

        Off to read
        I know this'll be disappointing

        Comment

        • shayellis
          Rookie
          • Jul 2010
          • 371

          #5
          Re: NBA 2K12 Developer Insight #13 - Online Assocation

          Does anybody know if we can use sliders in online association??? Its very important
          PSN: UVE_HAD_ENOUGH

          Comment

          • Classic88
            Rookie
            • Sep 2009
            • 127

            #6
            Re: NBA 2K12 Developer Insight #13 - Online Assocation

            Sounds cool. Not much of an online guy though. I might give this a shot

            Comment

            • kjjnesb
              Pro
              • Jun 2007
              • 844

              #7
              Re: NBA 2K12 Developer Insight #13 - Online Assocation

              Really wish they would have fine tuned the offline before they tried to take it online.

              Comment

              • AgaliareptX
                Rookie
                • Dec 2009
                • 116

                #8
                Re: NBA 2K12 Developer Insight #13 - Online Assocation

                I would be surprised if Public league are any successful from a "sim" point of view, but it seems like this system is perfect for private leagues if you're playing with friends or a community you're familiar with and can coordinate well with.

                On a side note, can you upload draft classes to online associations (by the commish, I'd assume), or are you stuck with the generated ones?

                Comment

                • Gosens6
                  All Star
                  • Oct 2007
                  • 6084

                  #9
                  Re: NBA 2K12 Developer Insight #13 - Online Assocation

                  So, no information at all about Association mode improvements?? Absolutely nothing..

                  WOW

                  Comment

                  • AgaliareptX
                    Rookie
                    • Dec 2009
                    • 116

                    #10
                    Re: NBA 2K12 Developer Insight #13 - Online Assocation

                    Originally posted by kjjnesb
                    Really wish they would have fine tuned the offline before they tried to take it online.
                    I think the biggest issues with offline were just the need for AI improvement (something they've gotten better at every year), and I'm sure they've worked on that as well.

                    In theory, online associations would have significantly less AI interaction (although still plenty, such as Free Agency for example) unless you're playing in a league with a lot of other CPU teams.

                    Comment

                    • Lerxt
                      Rookie
                      • Aug 2003
                      • 317

                      #11
                      Re: NBA 2K12 Developer Insight #13 - Online Assocation

                      I'm sold! This is going to be awesome. I love the flex scheduling feature and the fact that inuries occur in number of games and not "real time".

                      I can't wait for Tuesday!!!!!
                      Sweet Mary Jane with eyes like the rain and alive to the sound...

                      Comment

                      • SouthBeach
                        Pro
                        • Mar 2008
                        • 919

                        #12
                        Re: NBA 2K12 Developer Insight #13 - Online Assocation

                        I'm typically an offline guy.

                        But this sounds pretty cool and I may give it a go once I get my XBL services.

                        Comment

                        • DustinT
                          Big Dummy
                          • Nov 2004
                          • 1933

                          #13
                          Re: NBA 2K12 Developer Insight #13 - Online Assocation

                          Did OP make a new account just to post this? I think he did. Way too perfect

                          I'm stoked for this mode.

                          /prayserversholdup
                          Former OS Editor.
                          Follow me on Twitter

                          R.I.P Seattle SuperSonics

                          Comment

                          • Jukeman
                            Showtime
                            • Aug 2005
                            • 10955

                            #14
                            Originally posted by AgaliareptX
                            I think the biggest issues with offline were just the need for AI improvement (something they've gotten better at every year), and I'm sure they've worked on that as well.

                            In theory, online associations would have significantly less AI interaction (although still plenty, such as Free Agency for example) unless you're playing in a league with a lot of other CPU teams.
                            There's actually alot of things that needs to be fine tuned in that mode and AI isn't really at the top anymore because it arguably was great last year.

                            With that said, casual gamer would probably want a simple association (just play in a organized 82 game season with FA/draft and playoffs)
                            So some of the things they could have fine tuned (if they didn't this year) like chemistry, player roles and etc wouldn't really matter online, so yes I agree with you somewhat.

                            Sent from my HumancentiPad using Tapatalk
                            Last edited by Jukeman; 09-29-2011, 06:38 PM.

                            Comment

                            • alexthegreat
                              Rookie
                              • Aug 2011
                              • 287

                              #15
                              Re: NBA 2K12 Developer Insight #13 - Online Assocation

                              never really been an online association guy, but im actually excited to try it this year

                              Comment

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