NBA 2K12 Hands-On From Gamescom (DaWolf) - Operation Sports Forums

NBA 2K12 Hands-On From Gamescom (DaWolf)

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33372

    #1

    NBA 2K12 Hands-On From Gamescom (DaWolf)


    DaWolf has just posted his NBA 2K12 hands-on impressions from his recent gaming session at Gamescom in Cologne, Germany.

    For those that missed all the NBA 2K12 videos he has posted, check them out right here.
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter
  • wrestlinggod1
    MVP
    • Jan 2008
    • 2490

    #2
    Re: NBA 2K12 Hands-On From Gamescom (DaWolf)

    Awesome man. Just awesome
    #HeatNation
    #HeatLifer

    Go MIAMI Teams!!

    Comment

    • kjjnesb
      Pro
      • Jun 2007
      • 844

      #3
      Re: NBA 2K12 Hands-On From Gamescom (DaWolf)

      I have to admit I'm geeked especially hearing Steve Kerr was correctly implanted can't wait.

      Comment

      • mrdbooky
        Rookie
        • Jun 2011
        • 4

        #4
        Thanks DaWolf,, but I'm just curious, how was the game graphically, in terms of player models and faces? I know that 2K talked about this but I wanna hear from somebody that played hands-on
        MRDBOOKY

        Comment

        • spankdatazz22
          All Star
          • May 2003
          • 6219

          #5
          Re: NBA 2K12 Hands-On From Gamescom (DaWolf)

          Nice balanced write up - thx for all your work Wolf! It's not always said, but it's VERY much appreciated
          HBO's "The Wire" should rank as one of the top 10 shows EVER on tv - period

          XBL gamertag: d0meBreaker22 (that's a zero)

          congrats Steelers, city of Pittsburgh, and Steeler Nation - SIX TIME WORLD CHAMPS

          Comment

          • KyotoCarl
            MVP
            • Mar 2010
            • 3827

            #6
            Re: NBA 2K12 Hands-On From Gamescom (DaWolf)

            Great write-up. You did an awesome job last year and an awesome job this year. Thanks alot for bringing us these videos and thanks for being to involved and wanting to give to the community!
            What we know so far about NBA 2K14 - FAQ/QA:
            http://www.operationsports.com/forum...post2045267769

            My thoughts on how replays should be handled:
            http://www.operationsports.com/Kyoto...plays-replays/

            Comment

            • Goffs
              New Ork Giants
              • Feb 2003
              • 12277

              #7
              Re: NBA 2K12 Hands-On From Gamescom (DaWolf)

              nice! i wonder how you do the pro-hop now that the Y button is the new post up button...

              personally i would like to see that gone since it so damn overpowering once your in the paint...

              Comment

              • MrBigShot1
                Rookie
                • Aug 2010
                • 490

                #8
                Re: NBA 2K12 Hands-On From Gamescom (DaWolf)

                Big thanks to DaWolf for all of the videos and write up.

                Comment

                • Sam Marlowe
                  Banned
                  • Aug 2010
                  • 1230

                  #9
                  Re: NBA 2K12 Hands-On From Gamescom (DaWolf)

                  Sounds good. I'm curious if this kind of thing is possible in the game as well though:

                  <iframe width="560" height="345" src="http://www.youtube.com/embed/FwNLA3e_SkI" frameborder="0" allowfullscreen></iframe>

                  Shorter players with excellent shot blocking ability.

                  Comment

                  • aloncho11
                    Hall Of Fame
                    • Jul 2010
                    • 3708

                    #10
                    Re: NBA 2K12 Hands-On From Gamescom (DaWolf)

                    @mrdbooky

                    Haven't you watched the 8 videos? I advise you to view them on HD on full screen. You will see that player models are better, very lean looking and not beefed up, shadowing on players is also improved. Check out the hi-res screens.

                    As for the physics, player movements and fluidity of the game, man it's feels (yes, feels even though I have just watched) so fluid, organic and "human".
                    Only respectable people deserve respect, you destroyed the game.

                    Comment

                    • SwagDoc101
                      Rookie
                      • Aug 2011
                      • 74

                      #11
                      im mos def going to buy...its sad that it sounds like some of these guys that they send to these events dont really know how to play the game...not being negative ...im just saying..always have to judge for myself

                      Comment

                      • domidomdomz
                        MVP
                        • Oct 2008
                        • 1133

                        #12
                        Re: NBA 2K12 Hands-On From Gamescom (DaWolf)

                        Thanks for the write-up, DaWolf. Highly appreciated!

                        Just a couple of questions,

                        1. Did you try to do some "flick-flick" moves? Was there a change on how to do those moves compared to 2K11?

                        2. Were the CPU team repeating their offensive plays on consecutive possessions?
                        Last edited by domidomdomz; 08-18-2011, 10:34 PM.
                        Follow me on Twitter: @domidomdomz
                        PSN ID: domidomdomz

                        One's best success comes after their greatest disappointments

                        Comment

                        • mrdbooky
                          Rookie
                          • Jun 2011
                          • 4

                          #13
                          Originally posted by aloncho11
                          @mrdbooky

                          Haven't you watched the 8 videos? I advise you to view them on HD on full screen. You will see that player models are better, very lean looking and not beefed up, shadowing on players is also improved. Check out the hi-res screens.

                          As for the physics, player movements and fluidity of the game, man it's feels (yes, feels even though I have just watched) so fluid, organic and "human".
                          Yea I did see them,, but w/o any real close ups or anything I couldnt really tell, plus its an off-screen video so yea, just sayin...
                          MRDBOOKY

                          Comment

                          • Da_Czar
                            NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                            • Jul 2002
                            • 5408

                            #14
                            OS is worldwide !! Great Job Wolf thanks for taking the time to share with us !
                            Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                            Comment

                            • ClevelandinDistress
                              Pro
                              • Mar 2011
                              • 547

                              #15
                              Re: NBA 2K12 Hands-On From Gamescom (DaWolf)

                              Originally posted by Da_Czar
                              OS is worldwide !! Great Job Wolf thanks for taking the time to share with us !
                              Speaking of which, why weren't you whisked away to Cologne first class? Oh man the CZAR doing interviews at Gamescon!
                              Welcome to Operation Sports, official breeding grounds for the NBA 2K development team!

                              Comment

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