A game will sell by word of mouth, no matter how good or bad the so called gaming sites review it. EA dropped the ball on this game big time. There were too many mistakes. It wasn't because the sport isn't that popular as it used to be.
The producers are blaming boxing for this game failure
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Re: The producers are blaming boxing for this game failure
I completely disagree with you. Unfortunately boxing has taken a back seat to the bastardization of Martial Arts in the form of MMA. The age group that it caters to is in the age group that video games aim for. That 18 to mid 30's males category. The kids today do not appreciate the Sweet Science. So those "people" you speak of at EA Sports are correct. The masses like MMA, therefore the sales of a boxing game will suffer, no matter "how much word of mouth a game gets.I am the lesson after the fall. -
Re: The producers are blaming boxing for this game failure
Boxing isnt even the most popular combat sport anymore much less a popular sport. I'd rank football, baseball, basketball, hockey, Golf, Nascar, soccer and MMA as more popular sports right now. So when you have the 8th most popular sport in America, you cant expect blockbuster sales.
Also FNC did not have the graphics advantage FN3 had. When FN3 dropped, that was one of the first games that really took advantage of next generation console's power so people rushed to buy it even if they werent boxing fans.
Finally, they made a mistake with the roster but part of it is the sports fault. The roster is geared toward old people like me who watched Leonard, Hagler, Hearns etc and hardcore boxing fans who know who Anthony Mundine, Sergio Mora and Cris Arreola. There are only 3 well known current fighters in the game, Pac, Cotto and Judah (maybe 5 if you add the Klitchkos). That makes it hard to sell a game.Comment
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Re: The producers are blaming boxing for this game failure
So, you guys are saying if Fight Night Champion was on the level of what NBA 2k11 depth and gameplay-wise that Fight Night Champion would not have sold well?
Fight Night Champion sold badly because it had major issues; glitches, bugs, and other blaring issues. You can not dispute this at all and say this didn't play into the game not doing well. I'm a huge boxing fan and after playing the demo and my brother's copy I didn't buy it because it wasn't a true representation of boxing.
I have had boxers and trainers on podcasts I did for Fight Night and they said the series is lacking in gameplay. There is no excuse for the producers. They really didn't research the sport.
No one can say the game would not have sold stronger if a better effort was applied to the game.
Couldnt disagree more. Most consumers dont frequent message boards and arent as neurotic about "sim" games as we are. They have no clue about the issues with stamina or the jab spamming or that one punch Kos were taken away. They buy the game solely on commercials, marketing and interest in the sport.
Boxing isnt even the most popular combat sport anymore much less a popular sport. I'd rank football, baseball, basketball, hockey, Golf, Nascar, soccer and MMA as more popular sports right now. So when you have the 8th most popular sport in America, you cant expect blockbuster sales.
Also FNC did not have the graphics advantage FN3 had. When FN3 dropped, that was one of the first games that really took advantage of next generation console's power so people rushed to buy it even if they werent boxing fans.
Finally, they made a mistake with the roster but part of it is the sports fault. The roster is geared toward old people like me who watched Leonard, Hagler, Hearns etc and hardcore boxing fans who know who Anthony Mundine, Sergio Mora and Cris Arreola. There are only 3 well known current fighters in the game, Pac, Cotto and Judah (maybe 5 if you add the Klitchkos). That makes it hard to sell a game.Last edited by SHAKYR; 05-17-2011, 07:58 PM.Poe is an advocate for realistic boxing videogames.Comment
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Re: The producers are blaming boxing for this game failure
Boxing is as popular as it was 2 years ago when FNRd4 sold very well.
I also believe word of mouth has a lot to do with poor sales this time around.
There's a couple of guys in my office that bought Rd4 last year based on what I told them.
This year I didn't buy and I suggested they don't either. They haven't.
Who's to say this isn't happening in hundreds of other scenario's?
FNrd4 sold over 2.6M copies.
So far FNC has sold 600K. It's only been out 3 months while Rd4 has been out for over 2 years so that number will certainly go up.
But considering that FNRd4 was released in late May of 2009 and had sold close to 1.1M copies by July says a lot in comparison.
Just look at UFC undisputed. The game sold 3.5M copies for 2009.
2010 has sold just over 2M. 2010 has been flamed by hardcore fans across the internets and the sales have reflected that (IMO).
I can give other examples of games where sales have slipped based on internet opinion.
Madden's a good example. And for the hockey fans out there, you'll remember a time when 2K was trouncing EA. EA had a strangehold on the hockey market, but 2K came out with a winner with 2K3. It helped propel 2K4 and 2K5 to the top of the pile.
I could be wrong. But I sincerely believe that sites like OS and other places have turned a lot of prospective buyers off.
I've purchased nearly every boxing game known to man and I passed - my choice not to purchase has nothing to do with the current state of pro boxing.Last edited by Money99; 05-17-2011, 08:00 PM.Comment
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Re: The producers are blaming boxing for this game failure
Boxing is as popular as it was 2 years ago when FNRd4 sold very well.
I also believe word of mouth has a lot to do with poor sales this time around.
There's a couple of guys in my office that bought Rd4 last year based on what I told them.
This year I didn't buy and I suggested they don't either. They haven't.
Who's to say this isn't happening in hundreds of other scenario's?
FNrd4 sold over 2.6M copies.
So far FNC has sold 600K. It's only been out 3 months while Rd4 has been out for over 2 years so that number will certainly go up.
But considering that FNRd4 was released in late May of 2009 and had sold close to 1.1M copies by July says a lot in comparison.
Just look at UFC undisputed. The game sold 3.5M copies for 2009.
2010 has sold just over 2M. 2010 has been flamed by hardcore fans across the internets and the sales have reflected that (IMO).
I can give other examples of games where sales have slipped based on internet opinion.
Madden's a good example. And for the hockey fans out there, you'll remember a time when 2K was trouncing EA. EA had a strangehold on the hockey market, but 2K came out with a winner with 2K3. It helped propel 2K4 and 2K5 to the top of the pile.
I could be wrong. But I sincerely believe that sites like OS and other places have turned a lot of prospective buyers off.
I've purchased nearly every boxing game known to man and I passed - my choice not to purchase has nothing to do with the current state of pro boxing.
Boxing isn't doing as bad as many are saying because Fight Night Fights and 6 other boxing shows wouldn't exist. Pay-Per-View is still making money from fans.Poe is an advocate for realistic boxing videogames.Comment
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Re: The producers are blaming boxing for this game failure
I personally think its a combination of all of your responses
1. The game was shipped with alot of old boxers, not many current boxers that people would know. EA and the boxers are at fault for that.
2. Sport isn't popular as it used to be because of exposure. We all know that you can watch ESPN , HBO AND Showtime but others don't . Boxing isn't on Wild world of sports man it isn't even shown during the olympics anymore. Boxing was great in its hayday cause you didn't need special channels to watch unless it was a big fight.
3. Though to us @ OS thought there were minor issues that could make this a good game. We chose to overlook the footwork of the game. Though one of the more important aspects of boxing we chose to overlook for the good of the game. We knew before the drop that there were no clinching , clinch fighting. That's our fault as the consumer for not holding FNC to the same standards we do other sport games.
4. This goes hand in hand with my second point. MMA has weakened boxing, especially the heavyweight division. In boxing now you have the russian boxers who holds the belts, that will never unify them cause they are brothers(i don't blame them i wouldn't fight my brother either). You have some boxers with potential, but being brought up to fast the lose and disappear. Also its hampered by old boxers not willing to give it up. MMA took all the fit boxers that would fight heavyweight. So now the Heavyweight division is full of overweight , sloppy looking boxers. Let's keep in mind that since the very beginning the heavy weight division was the face for boxing. Especially in USA we have no Champs in the heavyweight division, I believe only one in all the weight classes.Comment
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Re: The producers are blaming boxing for this game failure
I totally agree and even a couple of 2K/Visual Concepts producers said the same thing when I asked him. EA try to cut corners too much and the true to the sport fans will not buy into what they are selling.
Boxing isn't doing as bad as many are saying because Fight Night Fights and 6 other boxing shows wouldn't exist. Pay-Per-View is still making money from fans.
I would respect your point of view and your opinions if you would admit you are not a fan of EA Sports, instead of hiding behind obvious biased statements.I am the lesson after the fall.Comment
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Re: The producers are blaming boxing for this game failure
I personally think its a combination of all of your responses
1. The game was shipped with alot of old boxers, not many current boxers that people would know. EA and the boxers are at fault for that.
2. Sport isn't popular as it used to be because of exposure. We all know that you can watch ESPN , HBO AND Showtime but others don't . Boxing isn't on Wild world of sports man it isn't even shown during the olympics anymore. Boxing was great in its hayday cause you didn't need special channels to watch unless it was a big fight.
3. Though to us @ OS thought there were minor issues that could make this a good game. We chose to overlook the footwork of the game. Though one of the more important aspects of boxing we chose to overlook for the good of the game. We knew before the drop that there were no clinching , clinch fighting. That's our fault as the consumer for not holding FNC to the same standards we do other sport games.
4. This goes hand in hand with my second point. MMA has weakened boxing, especially the heavyweight division. In boxing now you have the russian boxers who holds the belts, that will never unify them cause they are brothers(i don't blame them i wouldn't fight my brother either). You have some boxers with potential, but being brought up to fast the lose and disappear. Also its hampered by old boxers not willing to give it up. MMA took all the fit boxers that would fight heavyweight. So now the Heavyweight division is full of overweight , sloppy looking boxers. Let's keep in mind that since the very beginning the heavy weight division was the face for boxing. Especially in USA we have no Champs in the heavyweight division, I believe only one in all the weight classes.
Why do you think a person like me didn't buy the game? I'm an boxing fan who love old school, new school, journey men, and their sparring partners. There were many fans of the series who just didn't buy the game. I'm not a fan of MMA, but I would but an MMA game because of it's depth and gameplay. Word of mouth sold me on to UFC 2009 when it came out not the popularity.Poe is an advocate for realistic boxing videogames.Comment
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Re: The producers are blaming boxing for this game failure
If the producers would have implemented everything I gave them in that wishlist I gave them instead of a couple of things, Fight Night Champion would have been a huge success. Where do you think some of the tendency sliders ideas came from?
Why do you think a person like me didn't buy the game? I'm an boxing fan who love old school, new school, journey men, and their sparring partners. There were many fans of the series who just didn't buy the game. I'm not a fan of MMA, but I would but an MMA game because of it's depth and gameplay. Word of mouth sold me on to UFC 2009 when it came out not the popularity.I am the lesson after the fall.Comment
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Re: The producers are blaming boxing for this game failure
I have said this to you before, you are a EA troll, and you will say anything disparaging against EA. You box art in you Arena says it all. "EA cutting corners"? Come on. You have also called them liars. You are so biased it hurts, and that's okay...you just try to slight EA by state things as if they were facts. So, what corners do you actually know EA cut? Not things you do not like or flaws in the game, but actual areas of development where you know that the developers said, let's cut this corner to save money or that it would take to much time to develop. Provide proof. Anything else is SPECULATION.
I would respect your point of view and your opinions if you would admit you are not a fan of EA Sports, instead of hiding behind obvious biased statements.
I also have the producers personal emails. I'm not a back stabber either because they no I'm passionate about boxing and sports. If you look into my My Arena you will see I have been to EA sponsored events but I don't owe them nothing because I'm truthful in how I feel.
...oh, and before I forget EA said it was impossible to have have more CAB slots than what we had last year and before that. I proved them wrong and guess what happened. We got 100 slots actually 97, 3 for online. Yes, this was because of me. They personally said it on the EA forums.Poe is an advocate for realistic boxing videogames.Comment
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Re: The producers are blaming boxing for this game failure
LMAO...if you are that well versed at making and developing video games, apply to EA and implement these great "wish list" items. Are you mad that they did not use your ideas or that they did not make the game for you. You're killing me...I am actually laughing at you and your arrogance. YOU MAD! Lol. I am done, whatever you say now will be ignored by me...thanks I needed the laugh.
I'm not mad they didn't add my ideas. I'm mad they didn't represent boxing realistically in the game. I know boxing.
Poe is an advocate for realistic boxing videogames.Comment
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Re: The producers are blaming boxing for this game failure
I agree with you Shakyr.
I'm a huge boxing fan and an even bigger boxing videogame fan. But after FN4 and all the time they had to develop a sequel, the improvements in FNC were minimal and didn't address enough of our complaints.
If you have FN4 what reason do you have to buy FNC??
-to fight online?? They ruined that by allowing people to buy xp packs.
-To play an improved Legacy mode?? They added very little to the mode. We expected a LARGE improvement and got hosed.
-To play with our friends?? Sure that would sound like fun, but they shipped us a broken game where the sliders don't work. And then removed 1 punch KO's.
My point is EA dropped the ball with this game. If they would've just tightened the gameplay up with sim aspects (footwork, clinching, proper stamina) gave us a fantastic Legacy or My Player mode. They'd have a lot more sales.
It actually was hard not buying this game. Thats how much i love boxing, but these guys knew what we wanted and didn't give it to us."I'm addicted to Video Games, and i chase it with a little OS." -Winston ChurchillComment
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Re: The producers are blaming boxing for this game failure
I agree. Great games sell more because they ARE great.
one stat I'd love to see for games would be something like retention or if there is a better word I'm all ears.
I'd like to know which games are held on to the longest by the original buyer. For example I really did not like FN4, but I bought it and got rid of it within a week. I did the same thing with only not as short with UFC 2010, but I held onto 2009 for a VERY long time same as Oblivion RB6V1 and CoD4. And then there are games I've never gotten rid of like all-pro and Williams collection Pinball lol, I can't see myself getting rid of NBA2k11 either.
For example today I got rid of mlb2k11, homefront and fallout new vegas, and picked up brink and la noire. Going through my games there are a few I wouldn't even consider trading in. In other words FN champion is somewhat disposable, I still have it, but I'm not married to keeping it because it has it's issues that bother me, but not as bad as fn4.
I wish there were more combat simulation games, like K-1 bowed out a while ago and I had some fun with those. It would be cool if natural motion took a stab at boxing or muaythai/kickboxing.
In any case I agree about quality = sales to a degree, but to even futher that quality = actually holding on to a game for more than a month. The state of boxing isn't as big of a factor as the producers would have you think, and actually boxing especially recently has been VERY good. a few weeks ago there was so much good boxing on that I couldn't even watch it all since it was overlapping.
I actually cover boxing every few months in a local hockey arena and it draws close to capacity of 5 thousand people, everyone who goes loves it.Liquor in the front, poker in the rear.Comment
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Re: The producers are blaming boxing for this game failure
Just curious, what is the basis for the claim that EA is blaming sales on sagging interest in boxing as a whole? Not saying it wasn't said, but I haven't seen a link to an article or a thread showing an official (or unofficial) EA position on this.AdamComment
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