Post everything that you might want to see patched in or added into the next version of the game. This way stuff won't get lost in the shuffle of impressions, in the impressions thread.
I will start it off.
The thing that is lacking is positions. No single collar tie ? How can you have Randy Coutore in the game, the king of dirty boxing and not have the position he uses the most ? How come you can't throw knees from side control or drop elbows from side control ?How come you can't do submissions from the bottom in half guard ? Where is the north south position ? North south choke, a move Jeff Monson is known for ? The anaconda choke ? A move Jeff Monson and Randy Coutore is known for.
Where is the inverted triangle ? Rolling kneebar from standup ? Standing kimura ? Kimura sweep from guard ? Sweeps period from the bottom. Where is the butterfly guard ? The crucifix mount ? Subs from the crucifx mount ?
The glaring thing I noticed about this game is the lack of variety when it comes to takedowns. So far I only seen 4 different types. When in reality there are dozens used in MMA. And they need to be discipline specifc takedowns. Meaning I shouldn't be seeing EVERYBODY doing judo hip toss.
The only game I ever seen that even made Judo discipline like the real life Judo was UFC 2009. They had their own throws and sweeps in that game. UFC 2010 and EA MMA make Judo too much BJJ. When in reality there is a difference in style and technique.
In career mode I went to Judo school expecting to learn specific Judo moves only to see a jumping armbar and inverted kneebar special moves. Where are the throws ? The sweeps from bottom Judo has ?
I mean you would think if one wanted to learn advanced leg locks you would have to go to Sambo school or BJJ.
The schools itself are too bland. They need to be more like the UFC 2010 fight camps. Where as each camp followed a specific discipline. And they had their own specific type of throws, takedowns, punches and kicks according to that discipline.
I will start it off.
The thing that is lacking is positions. No single collar tie ? How can you have Randy Coutore in the game, the king of dirty boxing and not have the position he uses the most ? How come you can't throw knees from side control or drop elbows from side control ?How come you can't do submissions from the bottom in half guard ? Where is the north south position ? North south choke, a move Jeff Monson is known for ? The anaconda choke ? A move Jeff Monson and Randy Coutore is known for.
Where is the inverted triangle ? Rolling kneebar from standup ? Standing kimura ? Kimura sweep from guard ? Sweeps period from the bottom. Where is the butterfly guard ? The crucifix mount ? Subs from the crucifx mount ?
The glaring thing I noticed about this game is the lack of variety when it comes to takedowns. So far I only seen 4 different types. When in reality there are dozens used in MMA. And they need to be discipline specifc takedowns. Meaning I shouldn't be seeing EVERYBODY doing judo hip toss.
The only game I ever seen that even made Judo discipline like the real life Judo was UFC 2009. They had their own throws and sweeps in that game. UFC 2010 and EA MMA make Judo too much BJJ. When in reality there is a difference in style and technique.
In career mode I went to Judo school expecting to learn specific Judo moves only to see a jumping armbar and inverted kneebar special moves. Where are the throws ? The sweeps from bottom Judo has ?
I mean you would think if one wanted to learn advanced leg locks you would have to go to Sambo school or BJJ.
The schools itself are too bland. They need to be more like the UFC 2010 fight camps. Where as each camp followed a specific discipline. And they had their own specific type of throws, takedowns, punches and kicks according to that discipline.
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