Constructive feedback about EA MMA - Operation Sports Forums

Constructive feedback about EA MMA

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  • Gotmadskillzson
    Live your life
    • Apr 2008
    • 23374

    #1

    Constructive feedback about EA MMA

    Post everything that you might want to see patched in or added into the next version of the game. This way stuff won't get lost in the shuffle of impressions, in the impressions thread.

    I will start it off.

    The thing that is lacking is positions. No single collar tie ? How can you have Randy Coutore in the game, the king of dirty boxing and not have the position he uses the most ? How come you can't throw knees from side control or drop elbows from side control ?How come you can't do submissions from the bottom in half guard ? Where is the north south position ? North south choke, a move Jeff Monson is known for ? The anaconda choke ? A move Jeff Monson and Randy Coutore is known for.
    Where is the inverted triangle ? Rolling kneebar from standup ? Standing kimura ? Kimura sweep from guard ? Sweeps period from the bottom. Where is the butterfly guard ? The crucifix mount ? Subs from the crucifx mount ?

    The glaring thing I noticed about this game is the lack of variety when it comes to takedowns. So far I only seen 4 different types. When in reality there are dozens used in MMA. And they need to be discipline specifc takedowns. Meaning I shouldn't be seeing EVERYBODY doing judo hip toss.
    The only game I ever seen that even made Judo discipline like the real life Judo was UFC 2009. They had their own throws and sweeps in that game. UFC 2010 and EA MMA make Judo too much BJJ. When in reality there is a difference in style and technique.

    In career mode I went to Judo school expecting to learn specific Judo moves only to see a jumping armbar and inverted kneebar special moves. Where are the throws ? The sweeps from bottom Judo has ?

    I mean you would think if one wanted to learn advanced leg locks you would have to go to Sambo school or BJJ.

    The schools itself are too bland. They need to be more like the UFC 2010 fight camps. Where as each camp followed a specific discipline. And they had their own specific type of throws, takedowns, punches and kicks according to that discipline.
  • goh
    Banned
    • Aug 2003
    • 20755

    #2
    Re: Constructive feedback about EA MMA

    Patched?
    Magnetic/suction takedowns & grapples
    Judging

    New for next year?
    More moves/fighter specific moves/styles
    More gyms
    Stoppages
    Full walkouts
    Custom walkout music
    Maybe more fight types,like a no rules underground fight club type thing in a parking lot (though I can understand not including anything that),K-1,there's another one I'm thinking of but don't remember the name of,it allows takedowns to score points but have to get up again
    Female fighters

    Comment

    • Gotmadskillzson
      Live your life
      • Apr 2008
      • 23374

      #3
      Re: Constructive feedback about EA MMA

      K-1 isn't MMA......
      Takedowns for points and get up again isn't MMA either.....

      If you add those 2 things, it would just be a Martial Arts game instead of a MIXED Martial Arts game. And might as well add Judo rules, Tae Kwon Do rules, Shooto Rules, Abu Dhabi rules

      Comment

      • aholbert32
        (aka Alberto)
        • Jul 2002
        • 33107

        #4
        Re: Constructive feedback about EA MMA

        Longer ring walks.
        Better presentation on par with Showtime's and HDNet's broadcasts of SF and Dream.
        New Commentary.
        In game sliders
        More replay modes.
        Sliders for Create a Fighter.

        Comment

        • Gotmadskillzson
          Live your life
          • Apr 2008
          • 23374

          #5
          Re: Constructive feedback about EA MMA

          Yeah I miss sliders for create a fighter.....Game face isn't up to snuff yet. Looks like they relying way too much on game face. These pre-made heads look TERRIBLE.

          Comment

          • Phobia
            Hall Of Fame
            • Jan 2008
            • 11623

            #6
            Re: Constructive feedback about EA MMA
            • Grappling needs more positions.
            • More take downs and throws
            • More submissions
            • More ground positions, crucifix, North/South, etc
            • Knees from side controls'
            • More stumble animations
            • Fight Night Rd 4 Replay editor!!!!!This one is huge to me
            • Improved judging, I had 2-10/7 rounds and 4-10/8s in one match last night
            • Cut stoppages
            • Ref should come in to stop TKO and the beating
            • Sliders for sure
            • More TV like presentation. This is where all sports games can learn something from NBA 2k11
            • Different fighter styles(punch and kick looks)
            • Ring girls
            • visible damage on leg kicks/body shots such as pink, purple, to deep dark purple for sustained damage
            • Improved Gameface
            • Cage interaction from ground control. Offense and Defense can be made either tougher or easier by using the cage from the ground.
            • Women MMA. I would love to see Cyborg, Gina Carano, Erin Toughill, Kelly Kobold, etc
            Last edited by Phobia; 10-22-2010, 04:08 PM.

            Comment

            • goh
              Banned
              • Aug 2003
              • 20755

              #7
              Re: Constructive feedback about EA MMA

              Originally posted by Gotmadskillzson
              K-1 isn't MMA......
              Takedowns for points and get up again isn't MMA either.....

              If you add those 2 things, it would just be a Martial Arts game instead of a MIXED Martial Arts game. And might as well add Judo rules, Tae Kwon Do rules, Shooto Rules, Abu Dhabi rules
              Sure it is. K-1 is kickboxing. Mixing boxing and Thai or karate or wherever they get the kicks from.

              Using kick boxing with takedowns is mixing kickboxing with judo or whatever.

              Yup can add all those too! Then all those martial arts would be mixing together.

              Comment

              • Gotmadskillzson
                Live your life
                • Apr 2008
                • 23374

                #8
                Re: Constructive feedback about EA MMA

                I remember they actually had a K-1 game back on the PS2.....didn't sell well though, not in the USA anyway. It was a pretty fun game though.

                But yeah I don't get that no knees or elbows from side control thing. You would think that would have been a given. Same thing as kimuras from the bottom. As it stands now, a BJJ fighter is kind of limited on the ground from guard. Only subs you can do from guard bottom is triangle, armbar, omaplata and gogoplata. And you can't do no subs from half guard bottom.

                They really dropped the ball on that one. Same thing with sweeps from the bottom. I remember in UFC 2009 Judo fighters had all kind of sweet sweeps from the bottom.

                I mean they had wrist control which is nice, but no butterfly guard control. The lack of bruising on the body is a problem too. If somebody gets peppered with body shots and leg kicks, I would expect to see redness, purpleness, some kind of visual sign that my shots is causing damage and pain.

                Even though they talk about the liver shot, I haven't been able to stop a fight in the game with repeated liver shots. I caused a tko with repeated kicks to the gut against Fedor yeah....but that is about it.

                And I agree they need to work on the variety of strikes. Wrestlers, BJJ, Judo and Boxers shouldn't be throwing out leg kicks the same way a Kickboxer or Muay Thai fighter does. Same way ground fighters shouldn't be throwing punches the same way as stand up fighters.

                And on the ground with back mount, the guy on the bottom, depending on the discipline should have a roll forward escape or a knee bar from backmount bottom. I mean in real life, a person on top in backmount just can't stand over a person's back, leaving their ankles esposed like that.

                I mean that is how Brock got subbed against Mir in their 1st fight. He had the back mount, left his leg out there too long and Mir grabbed his ankle and twisted him down into a heel hook.

                Comment

                • Lakers 24 7
                  Pro
                  • Nov 2006
                  • 717

                  #9
                  Re: Constructive feedback about EA MMA

                  gameplay sliders has to be the worst thing ever introduced to sports gaming. It's an excuse for the devs not to have the game dialed in properly, since everyone can tweak it on their own, which is the devs job not the consumer. More importantly it takes away any form of standardization. Please leave me one sports game without sliders.

                  Comment

                  • Phobia
                    Hall Of Fame
                    • Jan 2008
                    • 11623

                    #10
                    Re: Constructive feedback about EA MMA

                    Originally posted by Lakers 24/7
                    gameplay sliders has to be the worst thing ever introduced to sports gaming. It's an excuse for the devs not to have the game dialed in properly, since everyone can tweak it on their own, which is the devs job not the consumer. More importantly it takes away any form of standardization. Please leave me one sports game without sliders.
                    You have a great point Lakers!!! We can always tweek the sliders of games the problem is the ranked matches are always locked in at the Devs sliders. Which are normally not up to par and we are stuck with it.

                    I have to agree with you are this one. You make a great valid point.

                    Comment

                    • jeramie40
                      Rookie
                      • Aug 2005
                      • 24

                      #11
                      Re: Constructive feedback about EA MMA

                      Create a fighter hair; no dreads, cornrows, afro. What the funk? No shoulder length or long hair.

                      Comment

                      • ManiacMatt1782
                        Who? Giroux!
                        • Jul 2006
                        • 3982

                        #12
                        Re: Constructive feedback about EA MMA

                        body hooks from button spammers need to go. or give a filter to just not play button users for tsc users. right now people are creating boxers with maxed out hand speed, power, and tdd. when a button user throws hook combos, even if their 1st shot misses or is parried, the 2nd shot can be thrown without any need to recover from the missed strike, and also way faster than a stick user can parry the other side. this is the only gameplay balance flaw in the game so far, but it is major because no skill guys are just spamming body hooks because you cant slip them you cant parry them they dont lose stamina fast enough and with 95 tdd, you cant even take them down effectively. needs to be patched to slow down button users or make the counter window extend to after they throw as well so a well placed jab between the hooks can land and possibly stun the spammer.
                        www.twitch.tv/maniacmatt1228
                        www.youtube.com/maniacmatt1782

                        Comment

                        • goh
                          Banned
                          • Aug 2003
                          • 20755

                          #13
                          Re: Constructive feedback about EA MMA

                          Originally posted by Gotmadskillzson
                          I remember they actually had a K-1 game back on the PS2.....didn't sell well though, not in the USA anyway. It was a pretty fun game though.

                          Even though they talk about the liver shot, I haven't been able to stop a fight in the game with repeated liver shots. I caused a tko with repeated kicks to the gut against Fedor yeah....but that is about it.

                          And on the ground with back mount, the guy on the bottom, depending on the discipline should have a roll forward escape or a knee bar from backmount bottom. I mean in real life, a person on top in backmount just can't stand over a person's back, leaving their ankles esposed like that.

                          I mean that is how Brock got subbed against Mir in their 1st fight. He had the back mount, left his leg out there too long and Mir grabbed his ankle and twisted him down into a heel hook.
                          I remember that K-1 game. That had nice head kicks.

                          I got a KO from the liver shot. With Bas of course and I had put it on easy to specifically try that,I think I had to let them up after the first time they fell but it's possible. Also there's plenty of brusing,I don't know why you're not seeing it. I even mentioned it in demo impressions.

                          Brock didn't get subbed from the back mount. He got subbed from standing over him and Mir doing a roll to catch him,which is in the game. There's also a learnable takedown from your back with them standing that's pretty neat.

                          Comment

                          • Gotmadskillzson
                            Live your life
                            • Apr 2008
                            • 23374

                            #14
                            Re: Constructive feedback about EA MMA

                            Brock did get subbed from backmount side control. He was wailing away at Mir's head from that position, left his leg out there and Mir grabbed it, He tried to stand up and spin out of it but Mir had it locked in.

                            Comment

                            • goh
                              Banned
                              • Aug 2003
                              • 20755

                              #15
                              Re: Constructive feedback about EA MMA

                              Comment

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