FIX FRANCHISE MODE: Remove Potential Rating. - Operation Sports Forums

FIX FRANCHISE MODE: Remove Potential Rating.

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • tseliottt
    Rookie
    • Aug 2009
    • 55

    #1

    FIX FRANCHISE MODE: Remove Potential Rating.

    Do you know what the easiest, most effective way to fix franchise mode is? Remove the potential rating. That's it.

    There should be no potential rating. I should not be able to draft a player and know what to expect out of him throughout his entire career. It destroys a HUGE part of franchise mode. Once I see that my 3rd round pick has a D potential, I cut him immediately before he even has a chance to play. Real NFL teams never do this, because there is no potential rating in real life. NFL teams don't know what to expect from their 3rd round pick until he plays.

    A potential rating should not be the ONLY factor to determine progression.
    It would be a mistake if they included it again into the next version of Madden.

    Opinions?
  • tef
    Rookie
    • Jul 2004
    • 109

    #2
    Re: FIX FRANCHISE MODE: Remove Potential Rating.

    I have no issues with the Potential rating as it only tells you how good a player can be. What I would like to see is the removal of the Overall rating. I think players will start to be rated correctly if no one has to worry about real players complaining about their overall. Plus it will make franchise more interesting because now you have to look at the ratings that pertain to the position of the player rather than the OVR and Speed.

    Comment

    • Sik kid Pk
      Rookie
      • May 2010
      • 75

      #3
      Re: FIX FRANCHISE MODE: Remove Potential Rating.

      Originally posted by tseliottt
      Do you know what the easiest, most effective way to fix franchise mode is? Remove the potential rating. That's it.

      There should be no potential rating. I should not be able to draft a player and know what to expect out of him throughout his entire career. It destroys a HUGE part of franchise mode. Once I see that my 3rd round pick has a D potential, I cut him immediately before he even has a chance to play. Real NFL teams never do this, because there is no potential rating in real life. NFL teams don't know what to expect from their 3rd round pick until he plays.

      A potential rating should not be the ONLY factor to determine progression.
      It would be a mistake if they included it again into the next version of Madden.

      Opinions?
      I don't have a problem with the idea of a potential rating. The problem is that in Madden the rating is broke. Somebody wit A potential will have a positive progression no matter what and somebody with say a C potential will never be rated that good no matter how good they perform.

      Potential and progression should be separate. Just because you have a high potential doesn't mean you are progressing.

      Comment

      • arsenal123gunners
        Pro
        • Nov 2006
        • 921

        #4
        Re: FIX FRANCHISE MODE: Remove Potential Rating.

        They don't have speed ratings or awareness ratings in real-life either, but it makes it easier to tell the good player from the bad. Take John Wall for example, sure he wasn't averaging 25 ppg and 10 apg at Kentucky, but you sure know that he has the potential to be a hall of famer.
        Willie Mays - The Greatest that Ever Lived
        Gunner's Custom Covers

        Comment

        • TeamBuilder
          MVP
          • Jun 2009
          • 2214

          #5
          Re: FIX FRANCHISE MODE: Remove Potential Rating.

          It would be great if the potential grade could fluctuate... if it wasn't set in stone the way it is now then not everything would be pre-determined.

          Comment

          • GoEagles614
            Banned
            • Oct 2009
            • 102

            #6
            Re: FIX FRANCHISE MODE: Remove Potential Rating.

            I agree. Everyone that comes into the NFL has potential to get better, and potential to start. Or they wouldn't be drafted. It's not fair to get rookies and have them in Ds and Fs and never getting better. It's crap, and very unrealistic.

            Comment

            • HittinAgenda
              Banned
              • Jan 2010
              • 91

              #7
              Re: FIX FRANCHISE MODE: Remove Potential Rating.

              Potential is just one of many attributes to rate a player against. If you were dropping guys solely based on poor potential ratings, then you were missing out on a lot of the most fun players from the later rounds of the draft. Just because a low potential player couldn't increase his overall rating much over the course of the franchise didn't mean that he couldn't start or put up pro-bowl numbers if you used him right.

              Comment

              • GoEagles614
                Banned
                • Oct 2009
                • 102

                #8
                Re: FIX FRANCHISE MODE: Remove Potential Rating.

                The problem is if you DO put up those numbers he won't get better off of the numbers, he gets better off of the potential and his overall.

                Comment

                • bichettehappens
                  MVP
                  • Jun 2010
                  • 2547

                  #9
                  Re: FIX FRANCHISE MODE: Remove Potential Rating.

                  Originally posted by GoEagles614
                  The problem is if you DO put up those numbers he won't get better off of the numbers, he gets better off of the potential and his overall.
                  If you're putting up those kind of numbers with him as is, why would his potential and overall rating matter at all?

                  Comment

                  • HittinAgenda
                    Banned
                    • Jan 2010
                    • 91

                    #10
                    Re: FIX FRANCHISE MODE: Remove Potential Rating.

                    I guess I'm missing the point of what the advantage is to having the OVR rating go up. I don't simulate my franchise (only play OLF actually), so it doesn't really matter to me if the player is "getting better" or not. I only care if he's helping me win games.

                    I do agree that it would make for a richer experience if there was another way to control a player's progression. Maybe next year....

                    Comment

                    • Kibby
                      Rookie
                      • Jul 2010
                      • 72

                      #11
                      Re: FIX FRANCHISE MODE: Remove Potential Rating.

                      Why in the world would you remove potential rating? When players come into the NFL, or any other league for that matter don't you hear people talk about X player having X potential? Its a part of the real life sports industry.

                      The only way around removing the potential rating and making it more true to real life would be having the players height, weight, speed, jumping ability, acceleration, agility and strength (might be leaving a few key attributes out) determine potential without a tangible rating. That way the potential would be a bit of a factual guess, more like in real life.

                      Comment

                      • ElijahThePatsFan
                        Banned
                        • Feb 2010
                        • 79

                        #12
                        Re: FIX FRANCHISE MODE: Remove Potential Rating.

                        Here's how I think potential should work:

                        -First of all, HIDE POTENTIAL RATINGS, but keep them there.
                        -Second, change what the potential rating does. Make it so a higher potential rating gives a player a higher chance of progressing if he does well. This could give realistic "sophomore slumps", where players who do really well as rookies could take a step back (or just not get any better) afterward.

                        Okay, so only two changes. But I think it's a good idea.

                        Comment

                        • blklightning
                          MVP
                          • Oct 2007
                          • 1294

                          #13
                          Re: FIX FRANCHISE MODE: Remove Potential Rating.

                          Originally posted by tseliottt
                          Do you know what the easiest, most effective way to fix franchise mode is? Remove the potential rating. That's it.

                          There should be no potential rating. I should not be able to draft a player and know what to expect out of him throughout his entire career. It destroys a HUGE part of franchise mode. Once I see that my 3rd round pick has a D potential, I cut him immediately before he even has a chance to play. Real NFL teams never do this, because there is no potential rating in real life. NFL teams don't know what to expect from their 3rd round pick until he plays.

                          A potential rating should not be the ONLY factor to determine progression.
                          It would be a mistake if they included it again into the next version of Madden.

                          Opinions?
                          i disagree. they need to hide the rating, though. it's ludicrous to be able to know how good a player is going to be before you even sign him. you think the cowboys know how good dez bryant will be two years from now? absolutely not. hide it.

                          however, the rating does have merit. in the madden world, there must be limits placed on rookies because all real life rookies only mature to a certain level. sure, it's not going to line up with what happens in the real. but it's a game made to simulate the nfl. not replicate it.
                          My score for Madden 13: 4.5/10

                          3 points for graphics, 1 point for the passable commentary, and a half point for the boxart. I can give no further points since the all over the place gameplay would ruin it anyway.

                          Comment

                          • rice_n_gravy
                            Rookie
                            • Jun 2010
                            • 77

                            #14
                            Re: FIX FRANCHISE MODE: Remove Potential Rating.

                            i rather they keep the potential rating but just dont tell us what it is

                            I shouldnt be able to go into scouting and already know whos gona max out at 99, 89, 79 etc...

                            Comment

                            • DrewsLions
                              Rookie
                              • Oct 2009
                              • 96

                              #15
                              Re: FIX FRANCHISE MODE: Remove Potential Rating.

                              I've been on board with the removal of potential for a while now. The thing is, IRL when you draft someone in the second round, you are drafting him because of potential. You think he has A or B potential. Until you see different on the field, you believe that he has the potential to be a starter or eventually be a starter. Otherwise, you wouldn't draft him.

                              In Madden, you are revealed the cap on his abilities immediately and like the OP said... it ruins the draft for you. You just cut the guy. I've done it with first rounders that are F rated. I mean, that just doesn't happen. And for another topic of discussion is capping players in the first place....

                              What EA completely misses and always has with the draft in Madden, is that the true fun is finding out what you have in a draftee ON THE FIELD! Not through potential or an overall rating, but in actual gameplay. Let ME figure out if the guy is bust by him underperforming on the field. I'm on the fence with the overall rating because it does let you order your depth chart by most talented, but again... talent should be based on skillset and perception until that lack of talent is revealed through failure on the field. So there needs to be a revamping of what the OVR rating means... maybe a mix of actual talent and perceived talent based on draft status? Just thinking out loud....

                              Comment

                              Working...