What makes Pro Tack a technology? - Operation Sports Forums

What makes Pro Tack a technology?

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  • RyanMoody21
    Pro
    • Jun 2009
    • 690

    #1

    What makes Pro Tack a technology?

    Just as the title implies, what makes it a technology rather than say a mathematic formula? Saying that its a technology has me thinking that it was placed into the game after real life data acquisition.

    Im just finding way to many unrealistic things happening with it, it seems to make the hit stick non-extant when used. No doubt its extremely powerful, maybe the most powerful feature ever in Madden. Im just wondering why EA is more concerned with labeling it a technology than explaining how they created it.
  • MattieShoes
    Rookie
    • Aug 2006
    • 489

    #2
    Re: What makes Pro Tack a technology?

    Originally posted by RMoody
    Just as the title implies, what makes it a technology rather than say a mathematic formula? Saying that its a technology has me thinking that it was placed into the game after real life data acquisition.

    Im just finding way to many unrealistic things happening with it, it seems to make the hit stick non-extant when used. No doubt its extremely powerful, maybe the most powerful feature ever in Madden. Im just wondering why EA is more concerned with labeling it a technology than explaining how they created it.
    It means it's procedural as opposed to pre-recorded, canned animations. The exciting thing about it is different things can happen depending on who comes into the tackle, from which team, from which direction, with what momentum, and it animates the whole thing on the fly. Very different from the way madden typical works, which is triggering canned animation after canned animation to simulate behaviors. I hope a procedural approach slowly grows and replaces the other parts of the game, like catches, db/wr interaction, linemen interactions, etc.

    I agree it's not perfect, but I think it's a step towards the right solution. As for why they gave it a fancy sounding name, blame their PR department. They don't need to explain how it works, other than from an end-user perspective. I'd be fascinated to see the innards, but they have no reason to show me.

    As for calling it a technology... I don't care to look up the dictionary definition of technology, but... well, why would you care whether it meets the dictionary definition of a technology anyway? We know what it does, and I think it's a worthy addition.
    Last edited by MattieShoes; 07-29-2009, 10:32 AM.

    Comment

    • -DaVe-
      Rookie
      • Aug 2007
      • 492

      #3
      Re: What makes Pro Tack a technology?

      Originally posted by RMoody
      Just as the title implies, what makes it a technology rather than say a mathematic formula? Saying that its a technology has me thinking that it was placed into the game after real life data acquisition.

      Im just finding way to many unrealistic things happening with it, it seems to make the hit stick non-extant when used. No doubt its extremely powerful, maybe the most powerful feature ever in Madden. Im just wondering why EA is more concerned with labeling it a technology than explaining how they created it.

      You did a video showing exactly the problem with pro-tak. There is NO impact. You have a clean look at a big hit but instead the A.I. decides its better for your player to do a stupid headfirst roll. Pro Tak seems way too" bee's flying to a honeycomb" for me..
      Tom Brady :" We're only going to score 17 points? ha ha ha"
      NY GIANTS win Superbowl XLII - 17-14

      Comment

      • RyanMoody21
        Pro
        • Jun 2009
        • 690

        #4
        Re: What makes Pro Tack a technology?

        So far, just in a hand full of rushed games I have seen Pro Tacks power. It has the ability to render hit sticks powerless, time shift players all around the pile and yes even make people randomly leap.

        I kid not, I exaggerate not.

        Its the most powerful tool Madden has ever have. That said, it plays as if it has no checks and balances. My overall fear is that it will be exploited by hitting the pile at a certain angle. Learning that its not just a mathmatic formula rather a technology would go a long way to ensuring all gamers that wont happen.

        We certainly have learned alot from the blogs this year. I just find it odd that EA claims to have created (even trademarked) a technology and we dont get any insight into it.
        Last edited by RyanMoody21; 07-29-2009, 10:54 AM.

        Comment

        • Nicknam4
          Banned
          • Jul 2009
          • 105

          #5
          Re: What makes Pro Tack a technology?

          Originally posted by MattieShoes
          It means it's procedural as opposed to pre-recorded, canned animations. The exciting thing about it is different things can happen depending on who comes into the tackle, from which team, from which direction, with what momentum, and it animates the whole thing on the fly. Very different from the way madden typical works, which is triggering canned animation after canned animation to simulate behaviors. I hope a procedural approach slowly grows and replaces the other parts of the game, like catches, db/wr interaction, linemen interactions, etc.

          I agree it's not perfect, but I think it's a step towards the right solution. As for why they gave it a fancy sounding name, blame their PR department. They don't need to explain how it works, other than from an end-user perspective. I'd be fascinated to see the innards, but they have no reason to show me.

          As for calling it a technology... I don't care to look up the dictionary definition of technology, but... well, why would you care whether it meets the dictionary definition of a technology anyway? We know what it does, and I think it's a worthy addition.
          Pro Tak does not create animation on the fly. That's Euphoria.

          Comment

          • RyanMoody21
            Pro
            • Jun 2009
            • 690

            #6
            Re: What makes Pro Tack a technology?

            It cant handle animations on the fly. It has to time shift players to get them into position. Anybody know anything about this, or are we just gonna blindly buy an accept it?

            Comment

            • Cryolemon
              MVP
              • Aug 2008
              • 1669

              #7
              Re: What makes Pro Tack a technology?

              Originally posted by RMoody
              It cant handle animations on the fly. It has to time shift players to get them into position. Anybody know anything about this, or are we just gonna blindly buy an accept it?
              No-one's forcing you to buy Madden. It does look better than the gang tackles in 09.

              Comment

              • Joeyland
                Banned
                • Sep 2007
                • 80

                #8
                Re: What makes Pro Tack a technology?

                Originally posted by RMoody
                Just as the title implies, what makes it a technology rather than say a mathematic formula? Saying that its a technology has me thinking that it was placed into the game after real life data acquisition.

                Im just finding way to many unrealistic things happening with it, it seems to make the hit stick non-extant when used. No doubt its extremely powerful, maybe the most powerful feature ever in Madden. Im just wondering why EA is more concerned with labeling it a technology than explaining how they created it.
                What ever it is, its not making the game better, it takes out collisions, from a contact sport. It does'nt differentiate between players of different weight and power, how does Steve Breston move a pile?

                Comment

                • Champ24
                  Rookie
                  • Jun 2003
                  • 294

                  #9
                  Re: What makes Pro Tack a technology?

                  Originally posted by Joeyland
                  What ever it is, its not making the game better, it takes out collisions, from a contact sport. It does'nt differentiate between players of different weight and power, how does Steve Breston move a pile?
                  So you've never seen a 190lb elite athlete generate enough force to move a pile. Ok. With the knowledge in this thread you guys should pool your resources to create a game. I bet it would be hot.

                  Comment

                  • titansftw
                    Rookie
                    • May 2009
                    • 283

                    #10
                    Re: What makes Pro Tack a technology?

                    Originally posted by RMoody
                    Just as the title implies, what makes it a technology rather than say a mathematic formula? Saying that its a technology has me thinking that it was placed into the game after real life data acquisition.

                    Im just finding way to many unrealistic things happening with it, it seems to make the hit stick non-extant when used. No doubt its extremely powerful, maybe the most powerful feature ever in Madden. Im just wondering why EA is more concerned with labeling it a technology than explaining how they created it.

                    What's the difference between a mathematical formula and a "technology?" Even BackBreaker's physics engine is a "mathematical formula," complete with dynamically entered variables on the fly.

                    Do you mean is it scripted?

                    At a loss.
                    I am a franchise guy. And for me, and many like me, an authentic NFL simulation experience is what we want, not just another video game that happens to be about American football.

                    RIP Steve. You will always be my Hero.

                    Comment

                    • Moegames
                      MVP
                      • Jul 2002
                      • 2396

                      #11
                      Re: What makes Pro Tack a technology?

                      Originally posted by Joeyland
                      What ever it is, its not making the game better, it takes out collisions, from a contact sport. It does'nt differentiate between players of different weight and power, how does Steve Breston move a pile?
                      Dude..ProTak hardly even happens that much..and it ADDS to the game greatly when it does happen...there are far more people that feel this way then you guys do..that is for sure and what does that tell you? That your probably really off on this assumption.

                      Look guys..just try to take off the "resistance goggles" and stop trying to look for little things you dont like and look at the good things you do like for a change..maybe you guys will be able to muster up a little fun with M10 geez...cause quite honestly..some of you have never said ANYTHING GOOD about madden, period

                      The entire ProTak gripe is just really...so little its not worth even making a thread about it, although its just my opinion. ProTak add's quite a bit of realism to the game..i sure the heck would much rather have it then have it like it was last year... its not rocket science, folks! It may not be perfect but damn..give an inch fella's

                      Some people are just so charged up in glitch hunting rather then looking at the "bright side" of things..that it just baffles me,serioulsy..just try to have some fun for a change...because some of you are honestly losing focus on what videogames are really for..to have some fun and we can also discuss the good and bad as a team then rather at odds because of some of the pure negativity gong on with some of you peeps. Constructive Criticism is good but you gotta be fair about it...really
                      Last edited by Moegames; 07-29-2009, 05:50 PM.
                      ..You win some, you lose some

                      Comment

                      • Sven Draconian
                        Rookie
                        • Jul 2006
                        • 388

                        #12
                        Re: What makes Pro Tack a technology?

                        Originally posted by titansftw
                        What's the difference between a mathematical formula and a "technology?" Even BackBreaker's physics engine is a "mathematical formula," complete with dynamically entered variables on the fly.

                        Do you mean is it scripted?

                        At a loss.
                        You beat me too it.

                        F=ma

                        Sounds like a mathematical formula to me.

                        Comment

                        • iBlievN5
                          Rookie
                          • Mar 2009
                          • 460

                          #13
                          Re: What makes Pro Tack a technology?

                          i wish there was a retail forum where boring stuff not pertaining to improving madden can be put. this was a waste of space.
                          effin' word surgeon, scalpel, sponge thats perfect.

                          Comment

                          • Cryolemon
                            MVP
                            • Aug 2008
                            • 1669

                            #14
                            Re: What makes Pro Tack a technology?

                            Originally posted by JB0B0
                            pro tack IS canned.
                            I'm not sure anyone has ever claimed otherwise.

                            Comment

                            • GiantKingNy
                              Rookie
                              • Oct 2004
                              • 160

                              #15
                              Re: What makes Pro Tack a technology?

                              Originally posted by Moegames
                              Dude..ProTak hardly even happens that much..and it ADDS to the game greatly when it does happen...there are far more people that feel this way then you guys do..that is for sure and what does that tell you? That your probably really off on this assumption.

                              Look guys..just try to take off the "resistance goggles" and stop trying to look for little things you dont like and look at the good things you do like for a change..maybe you guys will be able to muster up a little fun with M10 geez...cause quite honestly..some of you have never said ANYTHING GOOD about madden, period

                              The entire ProTak gripe is just really...so little its not worth even making a thread about it, although its just my opinion. ProTak add's quite a bit of realism to the game..i sure the heck would much rather have it then have it like it was last year... its not rocket science, folks! It may not be perfect but damn..give an inch fella's

                              Some people are just so charged up in glitch hunting rather then looking at the "bright side" of things..that it just baffles me,serioulsy..just try to have some fun for a change...because some of you are honestly losing focus on what videogames are really for..to have some fun and we can also discuss the good and bad as a team then rather at odds because of some of the pure negativity gong on with some of you peeps. Constructive Criticism is good but you gotta be fair about it...really
                              Do you get paid by the thread or hyperbole?

                              Comment

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