Workaround to load rosters without historical stats glitch - Operation Sports Forums

Workaround to load rosters without historical stats glitch

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  • Ninjoid
    MVP
    • Jan 2003
    • 2101

    #1

    Workaround to load rosters without historical stats glitch

    ** UPDATE 23/03 - This now no longer works following the latest SCEA official roster release of 23/03 for rosters not based upon the official 23/3 SCEA roster **

    Maybe a mod could sticky this so it doesn't get lost...it works...I've re-tested this and refined the instructions so there is one less step...(you needn't save the downloaded SCEA roster for this to work)

    1. Load up game and go straight to SportsConnect
    2. It will apply SCEA's latest roster file (you needn't save it)
    3. Log out of SportsConnect
    4. This applied roster is now active - you can check by viewing the Yankees, Pettite is on the roster...A-Rod has 553 Hrs.
    5. Load up Knight's edited roster for better franchise/season lineups
    6. Goto roster management for the Yankees and check A-Rod's player card - 553 HRs.
    7. Start season/franchise using "current" rosters, don't "load" them..
    8. Once inside of the franchise check again and he's still on 553, Texieria on 203
    9. Checked a few scores and Damon leading off, so using Knight's fixes...historical stats are also correct.

    There is nothing stopping you editing Knight's roster after following 1-9..however you will need to re-start the game, follow steps 1-9 again for those changes to take effect without affecting the historical stats - should you re-load a different roster in the meantime.

    This was picked up after I noticed A-Rod and Teixeira's stats had swapped between both players (A-Rod at one point had 203 HRs, Teixeira, 553 HRs) after I'd manually loaded several rosters...it was a bit of luck how I came across this workaround but it does work. If you load Knight's or any other roster (even a downloaded SCEA one) without going online first you will see Teixeira will have A-Rod's historical stats and vice versa...it also affects other player's stats too..not every one but it does affect some others...doing 1-9 will stop this happening.

    There is definitely something wrong with the SCEA code logic when loading a roster for these stats getting skewed..hopefully the above helps the guys at SCEA to pinpoint this enabling them to fix it in a patch (with better lineups as well please)

    Thanks.
    Last edited by Ninjoid; 04-04-2009, 03:24 AM.
    Dedicated member of the CPU v CPU worldwide brethren.
  • VitaminKG21
    Pro
    • Jan 2006
    • 531

    #2
    Re: Workaround to load rosters without historical stats glitch

    Well done sir, thank you very much.
    Check Out My Blog: Everything But Hockey

    Comment

    • jim416
      Banned
      • Feb 2003
      • 10606

      #3
      Re: Workaround to load rosters without historical stats glitch

      There is nothing stopping you editing Knight's roster after following 1-9..however you will need to re-start the game, follow steps 1-9 again for those changes to take effect without affecting the historical stats.
      Ninjoid,

      Good find, but quick question. Must you do this every time you edit something in the roster?
      And when you say edit, are you talking about changing and saving lineups, or edting player attributes. Not quite clear to me.

      Thanks.

      Comment

      • Maynard
        Banned
        • Feb 2007
        • 831

        #4
        Re: Workaround to load rosters without historical stats glitch

        i just followed steps 1-9 and it worked with knights rosters. I started my franchise like it says and also made some edits. I then checked and the historical stats still held

        the edits i made were to player ratings, callups and lineup/rotation changes.

        i didnt have to do steps 1-9 a second time

        Comment

        • dmrich28
          Banned
          • Mar 2005
          • 423

          #5
          Re: Workaround to load rosters without historical stats glitch

          don't save over top of Knights test roster when you do, it has to be another one..hate that, get too cluttered with stuff loading and saving all the different stuff.
          I tested it and lost both the history stats and (thankfully) only a teams worth of music

          Dave

          Comment

          • deafgamer
            Rookie
            • Mar 2009
            • 50

            #6
            Re: Workaround to load rosters without historical stats glitch

            that's interesting why you have to do that. Is there a reason to not overwrite his rosters?

            Comment

            • Nomah5
              Pro
              • Mar 2003
              • 845

              #7
              Re: Workaround to load rosters without historical stats glitch

              need some assistants guys....which rosters am i actually using when i load the game? the scea's or knights? I loaded knights and arod's numbers are correct...but when starting an exhibition game, Manny is not on the dodgers roster.....what have i done?

              Comment

              • The Chef
                Moderator
                • Sep 2003
                • 13684

                #8
                Re: Workaround to load rosters without historical stats glitch

                Originally posted by Nomah5
                need some assistants guys....which rosters am i actually using when i load the game? the scea's or knights? I loaded knights and arod's numbers are correct...but when starting an exhibition game, Manny is not on the dodgers roster.....what have i done?
                Did you actually load Knights roster and not just download it? When I had only downloaded it Manny wasnt in LA either, after loading his then he was, thats my best guess.
                http://www.twitch.tv/kitm9891

                Comment

                • Ninjoid
                  MVP
                  • Jan 2003
                  • 2101

                  #9
                  Re: Workaround to load rosters without historical stats glitch

                  Originally posted by jim416
                  Ninjoid,

                  Good find, but quick question. Must you do this every time you edit something in the roster?
                  And when you say edit, are you talking about changing and saving lineups, or edting player attributes. Not quite clear to me.

                  Thanks.
                  Jim - I think (but I'll check) as long as you've done 1-9 first and then do some edits etc and save it should be ok, as that is the currently active roster....it's just if you load up a roster without going online first that's when the bug strikes.

                  So, say you do 1-9,..do some edits and save, it should be ok. However, if you loaded another roster for example the SCEA one after your edits to Knight's, that's when the bug seems to strike.

                  EDIT - Checked this...if you do 1-9 then do some edits and save it's ok.
                  Last edited by Ninjoid; 03-09-2009, 07:12 AM.
                  Dedicated member of the CPU v CPU worldwide brethren.

                  Comment

                  • Ninjoid
                    MVP
                    • Jan 2003
                    • 2101

                    #10
                    Re: Workaround to load rosters without historical stats glitch

                    Originally posted by Nomah5
                    need some assistants guys....which rosters am i actually using when i load the game? the scea's or knights? I loaded knights and arod's numbers are correct...but when starting an exhibition game, Manny is not on the dodgers roster.....what have i done?
                    I believe the game loads with the default rosters from the disc...if you go online, download Knight's and save, you should be ok...but do steps 1-9 to get the stats correct..

                    Hope that helps.
                    Dedicated member of the CPU v CPU worldwide brethren.

                    Comment

                    • rscotm2
                      Rookie
                      • Mar 2003
                      • 231

                      #11
                      Re: Workaround to load rosters without historical stats glitch

                      Originally posted by Ninjoid
                      I believe the game loads with the default rosters from the disc...if you go online, download Knight's and save, you should be ok...but do steps 1-9 to get the stats correct..

                      Hope that helps.
                      What is the name of Knights roster? I can't find it.

                      Comment

                      • ckarlic
                        So Real!!
                        • May 2003
                        • 4999

                        #12
                        Re: Workaround to load rosters without historical stats glitch

                        Originally posted by rscotm2
                        What is the name of Knights roster? I can't find it.
                        Would love to know the same thing.
                        PSN: ckarlic
                        Xbox Live: dab1gg00ch
                        Twitch Channel (Main Gaming Page)
                        New Youtube Gaming Channel -- SpicyChicharron
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                        Comment

                        • Ninjoid
                          MVP
                          • Jan 2003
                          • 2101

                          #13
                          Re: Workaround to load rosters without historical stats glitch

                          They're "KnightTest3" on the vault.
                          Dedicated member of the CPU v CPU worldwide brethren.

                          Comment

                          • gtm
                            M*t*l F*r*v*r
                            • Jul 2002
                            • 3946

                            #14
                            Re: Workaround to load rosters without historical stats glitch

                            Why are we always screwed with the release of a sports game? It just floors me.
                            CLICK ME==> NY Jets Dynasty

                            CLICK ME==> NY Mets Dynasty Page

                            I'm the only person on the planet that says sports games AI should be tested in cpu/cpu mode

                            U.S. Navy Veteran (Disabled Vet)

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                            Comment

                            • ckarlic
                              So Real!!
                              • May 2003
                              • 4999

                              #15
                              Re: Workaround to load rosters without historical stats glitch

                              Originally posted by Ninjoid
                              Maybe a mod could sticky this so it doesn't get lost...it works...I've re-tested this and refined the instructions so there is one less step...(you needn't save the downloaded SCEA roster for this to work)

                              1. Load up game and go straight to SportsConnect
                              2. It will apply SCEA's latest roster file (you needn't save it)
                              3. Log out of SportsConnect
                              4. This applied roster is now active - you can check by viewing the Yankees, Pettite is on the roster...A-Rod has 553 Hrs.
                              5. Load up Knight's edited roster for better franchise/season lineups
                              6. Goto roster management for the Yankees and check A-Rod's player card - 553 HRs.
                              7. Start season/franchise using "current" rosters, don't "load" them..
                              8. Once inside of the franchise check again and he's still on 553, Texieria on 203
                              9. Checked a few scores and Damon leading off, so using Knight's fixes...historical stats are also correct.

                              There is nothing stopping you editing Knight's roster after following 1-9..however you will need to re-start the game, follow steps 1-9 again for those changes to take effect without affecting the historical stats - should you re-load a different roster in the meantime.

                              This was picked up after I noticed A-Rod and Teixeira's stats had swapped between both players (A-Rod at one point had 203 HRs, Teixeira, 553 HRs) after I'd manually loaded several rosters...it was a bit of luck how I came across this workaround but it does work. If you load Knight's or any other roster (even a downloaded SCEA one) without going online first you will see Teixeira will have A-Rod's historical stats and vice versa...it also affects other player's stats too..not every one but it does affect some others...doing 1-9 will stop this happening.

                              There is definitely something wrong with the SCEA code logic when loading a roster for these stats getting skewed..hopefully the above helps the guys at SCEA to pinpoint this enabling them to fix it in a patch (with better lineups as well please)

                              Thanks.
                              So basically, once you have your Roster Set completed and set to the way you like them, you will have to load them when you start the game and them when you go to start a new Franchise, you just have to say "use current" rather than loading your roster set. Is that correct?
                              PSN: ckarlic
                              Xbox Live: dab1gg00ch
                              Twitch Channel (Main Gaming Page)
                              New Youtube Gaming Channel -- SpicyChicharron
                              Follow me on Twitter

                              Comment

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