Wear and Tear? - Operation Sports Forums

Wear and Tear?

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  • Bootzilla
    MVP
    • Jul 2002
    • 1426

    #1

    Wear and Tear?

    I'm concerned the effects of Wear and Tear may be too punitive. With only slight (yellow) wear and tear impact, players are losing too much of their abilities.

    For instance, on the Donovan Edwards screen shot, he has slight injuries to his left shoulder, right leg, and left ankle. I'd venture to say most running backs, after most every game will be a little banged up. The fact that slight injuries to those body parts all have some of the same impact worries me. BTK is affected in all slight injuries to those body parts reflecting in a total of -10 in BTK. That's a lot. If they are indeed going to combine and add up the injuries in this way, slight injuries should be -1 or -2 and no more in my opinion.

    I know you can toggle on/off Wear and Tear but I really like the feature and just hope it isn't overdone and too punitive. I don't want my 90 running back to be a 75 by week 6. Hopefully the recovery is done well to where they heal from the slight injuries quickly and maybe the screen shot was from what incurred during a game.
  • offensive_junkie
    Rookie
    • Jun 2023
    • 143

    #2
    Re: Wear and Tear?

    Originally posted by Bootzilla
    I'm concerned the effects of Wear and Tear may be too punitive. With only slight (yellow) wear and tear impact, players are losing too much of their abilities.

    For instance, on the Donovan Edwards screen shot, he has slight injuries to his left shoulder, right leg, and left ankle. I'd venture to say most running backs, after most every game will be a little banged up. The fact that slight injuries by to those body parts all have some of the same impact worries me. BTK is affected in all slight injuries to those body parts reflecting in a total of -10 in BTK. That's a lot. If they are indeed going to combine and add up the injuries in this way, slight injuries should be -1 or -2 and no more in my opinion.

    I know you can toggle on/off Wear and Tear but I really like the feature and just hope it isn't overdone and too punitive. I don't want my 90 running back to be a 75 by week 6. Hopefully the recovery is done well to where they heal from the slight injuries quickly and maybe the screen shot was from what incurred during a game.
    I think the blog said that all players are fully healed after a week. But I like it because now you must recruit depth and quality. You also have to be strategic with your red shirts

    Comment

    • Scott
      Your Go-to TV Expert
      • Jul 2002
      • 20028

      #3
      Re: Wear and Tear?

      Originally posted by offensive_junkie
      I think the blog said that all players are fully healed after a week. But I like it because now you must recruit depth and quality. You also have to be strategic with your red shirts

      It depends on the severity of the injury. If you have a severe ankle injury, you can risk playing your star RB, or sit him to get full health for the next game.


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      Comment

      • TarHeelPhenom
        All Star
        • Jul 2002
        • 7034

        #4
        Re: Wear and Tear?

        Originally posted by offensive_junkie
        I think the blog said that all players are fully healed after a week. But I like it because now you must recruit depth and quality. You also have to be strategic with your red shirts
        If I'm not mistaken they said they put parameters in place so that players don't go missing during the season. So if they have slight wear and tear after a game, by the next game they will be fully healed, and if they have severe wear and tear, it'll be slight by the next game. I just think we'll have to be smart with managing the load during the actual game. Which begs the question, Wear and Tear is for all players, offensively and defensively right?
        "Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"

        Comment

        • texranger
          Rookie
          • May 2003
          • 182

          #5
          Re: Wear and Tear?

          Originally posted by TarHeelPhenom
          If I'm not mistaken they said they put parameters in place so that players don't go missing during the season. So if they have slight wear and tear after a game, by the next game they will be fully healed, and if they have severe wear and tear, it'll be slight by the next game. I just think we'll have to be smart with managing the load during the actual game. Which begs the question, Wear and Tear is for all players, offensively and defensively right?
          Seems to me, I heard or read somewhere, that we can turn off if we want to...just in case it's "overtuned" or something.

          Comment

          • tessl
            All Star
            • Apr 2007
            • 5649

            #6
            Re: Wear and Tear?

            There appear to be coaching skills that reduce the chance of injury. I'm guessing the developers tested it to ensure it isn't overdone. In 14 only plays involving the ball were ones in which a player was injured. Offensive linemen didn't get injured because they never carried the ball or made a tackle.

            As long as the cpu teams get the same injuries I'm okay with this feature. For running backs and quarterbacks I'll try to get the coach skill increasing toughness.

            Comment

            • TarHeelPhenom
              All Star
              • Jul 2002
              • 7034

              #7
              Re: Wear and Tear?

              Another interesting thing about Wear and Tear is that it also happens when you sim games. That means if for example you choose to sim a game against an FCS team before a big game, one of your star players can run the risk of being banged up going into that next game.
              "Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"

              Comment

              • DynastyDaddy
                Rookie
                • Jun 2024
                • 151

                #8
                Re: Wear and Tear?

                The wear and tear system looks fantastic. True decision making will take place. Have a big game against school rival? You might let the player play. If you think you have a player on the depth chart who could fill in, you can do that and allow your starter to rest and recover.

                Assuming it works, it looks fun and adds depth to week to week decision making.

                Comment

                • BZilem
                  Rookie
                  • Apr 2013
                  • 5

                  #9
                  Re: Wear and Tear?

                  This could be a great feature if tuned properly.

                  Comment

                  • DynastyDaddy
                    Rookie
                    • Jun 2024
                    • 151

                    #10
                    Re: Wear and Tear?

                    Originally posted by BZilem
                    This could be a great feature if tuned properly.
                    That’s going to be the case with nearly any feature, but especially with one like this.

                    Comment

                    • bigwill33
                      MVP
                      • Jul 2002
                      • 2279

                      #11
                      Re: Wear and Tear?

                      I was a little surprised to see this was going to be featured in CFB 25 and not a Madden product. Having worked in both the NFL and college football with teams, I can definitively say that in real life this is more of something that pertains to the pro players than college athletes.

                      Victory Mondays are a real thing! Guys can barely walk until Weds or midweek after an NFL game. That’s why team practices are usually only on Fridays and nothing but a walkthrough on Saturdays. In college, we’d have a regular practice Sunday morning or afternoon. The trainers insisting the lactic acids were expelled from a hard workout the day after a game. In the pros… we’d never.

                      With only 12 games and having everyone pretty much be under 22 years old in college it just wasn’t something that our coaching staffs harped on as much. We would do team conditioning drills and runs in college. Never do anything like that in the pros. You are on your own for your conditioning, besides weightlifting. And I was much more aware of pro players playing with or nursing injuries. A maintenance day or only being a limited participant in a practice was much more common in the NFL than I ever witnessed with a college team.

                      And I especially never really dealt with coaching staffs that would limit their star players in college. If those horses were able to go then it was full speed ahead! We weren’t spelling our top HB because he had some dinged shoulder or ankle. If he could play he was getting the rock any way possible and as much as possible. What I’m saying is depth didn’t matter as much for the major college programs I dealt with, as much as it did with the NFL teams I was with.

                      So I was leery when I saw this announced for CFB 25. And I hope it’s not overdone, as I would like to keep the feature on. But I am glad, however, that there is a toggle for the feature. Maybe in the future a fleshed-out slider option would be ideal, but we will have to see how it all works when we dive in, soon.

                      Comment

                      • jkits
                        Pro
                        • Jun 2008
                        • 884

                        #12
                        Re: Wear and Tear?

                        One thing I haven't seen mentioned about this feature is how wear & tear impacts defensive players? I'm only seeing RB's, QB's & WR's. Does our LB's CB's & DL feel the brunt of a physical game as well? I would assume so and hope so, and would also like to know in what ways

                        Comment

                        • TarHeelPhenom
                          All Star
                          • Jul 2002
                          • 7034

                          #13
                          Re: Wear and Tear?

                          Originally posted by jkits
                          One thing I haven't seen mentioned about this feature is how wear & tear impacts defensive players? I'm only seeing RB's, QB's & WR's. Does our LB's CB's & DL feel the brunt of a physical game as well? I would assume so and hope so, and would also like to know in what ways
                          I would love to know this too. Maybe getting pancaked by an offensive lineman? Or trying to hit stick tackle too much? Will be interesting to see how they incorporated that for defensive players.
                          "Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"

                          Comment

                          • NittanyRicky
                            Rookie
                            • Feb 2024
                            • 18

                            #14
                            Re: Wear and Tear?

                            Originally posted by jkits
                            One thing I haven't seen mentioned about this feature is how wear & tear impacts defensive players? I'm only seeing RB's, QB's & WR's. Does our LB's CB's & DL feel the brunt of a physical game as well? I would assume so and hope so, and would also like to know in what ways
                            Would be interesting if you had a big bruising back and was playing a team with a particularly dominant cornerback if you could abuse sweeps and tosses to force that CB to have to deal with the pullers or the big back and wear him down to open up your passing game later in the game.

                            Comment

                            • tessl
                              All Star
                              • Apr 2007
                              • 5649

                              #15
                              Re: Wear and Tear?

                              Originally posted by jkits
                              One thing I haven't seen mentioned about this feature is how wear & tear impacts defensive players? I'm only seeing RB's, QB's & WR's. Does our LB's CB's & DL feel the brunt of a physical game as well? I would assume so and hope so, and would also like to know in what ways
                              In 14 injuries occurred to either the ball carrier or tackler. Offensive linemen were immune. I strongly suspect defenders will have the same wear and tear although running backs will be impacted the most because they are involved in in that scenario more than any other player.

                              Comment

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