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AI Bullpen Logic

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  • soxfanbs91
    Rookie
    • Feb 2020
    • 307

    #1

    AI Bullpen Logic

    My God we need this fixed in 2024. I was playing a game with current rosters, Braves Diamondbacks, and coming into the 6th inning of a 2-2 game started by Strider and Gallen is the long-reliever for Atlanta.

    Is there a specific way people try to set teams' bullpens so this is not happening? I try to tweak the sliders for CPU relievers so maybe they don't pitch more than inning but I would rather they did not come into a close game at all.
    Last edited by soxfanbs91; 01-10-2024, 05:17 PM.
  • jcar0725
    "ADAPT OR DIE"
    • Aug 2010
    • 3798

    #2
    Re: Bullpen AI Login

    Is this in a franchise game?

    I'm not big on a bunch of slider adjustments, but in my franchise all year I've bumped up starter stamina one notch, and also made sure that no CPU bullpen had any pitcher with a high stamina rating and it works very well for me.
    JUUUUUUUST A BIT OUTSIDE

    Comment

    • KnightTemplar
      MVP
      • Feb 2017
      • 3282

      #3
      Re: Bullpen AI Login

      Originally posted by soxfanbs91
      *EDIT* Title should read: "AI Bullpen Logic" but I'm apparently an idiot haha

      My God we need this fixed in 2024. I was playing a game with current rosters, Braves Diamondbacks, and coming into the 6th inning of a 2-2 game started by Strider and Gallen is the long-reliever for Atlanta.

      Is there a specific way people try to set teams' bullpens so this is not happening? I try to tweak the sliders for CPU relievers so maybe they don't pitch more than inning but I would rather they did not come into a close game at all.
      Yeah. It’s been a problem. Not sure how easy, or difficult it is, to program all the variables. One thing I do do is carry one less RP and only have one pitcher as set up. I use 30 team control and will occasionally check to see how many innings each teams RPs are getting. If one isn’t being used much I will swap LRP with MRP. No RP has over 30 stamina.

      Doesn’t answer your question. Not sure what kind of real fix there is.

      Comment

      • jcar0725
        "ADAPT OR DIE"
        • Aug 2010
        • 3798

        #4
        Re: Bullpen AI Login

        Also, you mentioned it was the 6th inning only, but what were their pitch counts? That also matters.
        JUUUUUUUST A BIT OUTSIDE

        Comment

        • soxfanbs91
          Rookie
          • Feb 2020
          • 307

          #5
          Re: Bullpen AI Login

          Originally posted by jcar0725
          Is this in a franchise game?

          I'm not big on a bunch of slider adjustments, but in my franchise all year I've bumped up starter stamina one notch, and also made sure that no CPU bullpen had any pitcher with a high stamina rating and it works very well for me.
          It was exhibition game. I too mess with the starter stamina as well. I use Quick Count and I feel like you need to bump up starter stamina if you use that.

          Originally posted by KnightTemplar
          Yeah. It’s been a problem. Not sure how easy, or difficult it is, to program all the variables. One thing I do do is carry one less RP and only have one pitcher as set up. I use 30 team control and will occasionally check to see how many innings each teams RPs are getting. If one isn’t being used much I will swap LRP with MRP. No RP has over 30 stamina.

          Doesn’t answer your question. Not sure what kind of real fix there is.
          I just remember seeing on here where people suggested building the bullpen like: closer stays in the closer role, and then a couple of the best relievers move to LRP roles, and then a guy with higher stamina, place in a MRP spot. I can't seem to find it.

          Originally posted by jcar0725
          Also, you mentioned it was the 6th inning only, but what were their pitch counts? That also matters.
          I can't remember but I think low-100s. It was quick count with stamina bumped up a couple notches.

          Comment

          • KnightTemplar
            MVP
            • Feb 2017
            • 3282

            #6
            Re: Bullpen AI Login

            Originally posted by soxfanbs91



            I can't remember but I think low-100s. It was quick count with stamina bumped up a couple notches.
            I used QC last year but totally dumped it this year. I tried it again yesterday and my pitcher was at 81 pitches after 3. They totally screwed up QC this year. After ditching it I realized it really didn’t shorten the game all that much AND found it more engaging and fun. Flat out not going back. Even if they fix it.

            Comment

            • JoshC1977
              All Star
              • Dec 2010
              • 11564

              #7
              Re: AI Bullpen Logic

              Just manually increase SP stamina ratings (CPU only) by +10 before each game and revert after. Do NOT change sliders or anything else.

              I've played 4.5 seasons in franchise this way and it adds a ton of variety to the outcomes and allows for better SP pulls based on situation.

              /thread
              Play the games you love, not the games you want to love.

              Comment

              • ninertravel
                MVP
                • Aug 2015
                • 4830

                #8
                Re: AI Bullpen Logic

                I end up managing the CPU BP myself and moving controller over.

                because 99% of the time if a pitcher can't make 5 innings the LR guy comes in even if he is tired to death. and gets overused even then.

                Comment

                • KnightTemplar
                  MVP
                  • Feb 2017
                  • 3282

                  #9
                  Re: AI Bullpen Logic

                  Originally posted by ninertravel
                  because 99% of the time if a pitcher can't make 5 innings
                  Are you using QCs?

                  I play on HOF, default sliders, (no QCs) and haven’t seen anything close to this.

                  Comment

                  • Ghost Of The Year
                    Sweet Emotion.
                    • Mar 2014
                    • 6323

                    #10
                    Re: AI Bullpen Logic

                    Originally posted by ninertravel
                    I end up managing the CPU BP myself and moving controller over.

                    because 99% of the time if a pitcher can't make 5 innings the LR guy comes in even if he is tired to death. and gets overused even then.
                    Originally posted by KnightTemplar
                    Are you using QCs?

                    I play on HOF, default sliders, (no QCs) and haven’t seen anything close to this.
                    I don't know if it's 99%, but I do know that if the other teams starter is pulled before the 5th inning is over, MOST of the time I do see their long reliver enter, if they have one. What I haven't paid attention to is if the other teams are sending in their LR already tired.
                    T-BONE.

                    Talking about things nobody cares.

                    Comment

                    • KnightTemplar
                      MVP
                      • Feb 2017
                      • 3282

                      #11
                      Re: AI Bullpen Logic

                      Originally posted by Ghost Of The Year
                      I don't know if it's 99%, but I do know that if the other teams starter is pulled before the 5th inning is over, MOST of the time I do see their long reliver enter, if they have one. What I haven't paid attention to is if the other teams are sending in their LR already tired.
                      Yes. 99% is a tad high. Agree on the LR. That’s why I will go in and mix up teams pitching rotations for the RPs.

                      Comment

                      • ninertravel
                        MVP
                        • Aug 2015
                        • 4830

                        #12
                        Re: AI Bullpen Logic

                        Originally posted by KnightTemplar
                        Are you using QCs?

                        I play on HOF, default sliders, (no QCs) and haven’t seen anything close to this.
                        QC don't really matter. as soon as a pitcher is injured gets blow out in the 1st innings or can't quite get out of the 4th innings CPU warms up the LR maybe it is better to have 2 LR guys instead of 1 perhaps then the CPU won't always just pick the 1 guy regardless of how tired he is.

                        The setup guys are always a issue as well with the CPU basically will never get used by them unless they have a 1 run lead in the 8th innings.

                        Comment

                        • KnightTemplar
                          MVP
                          • Feb 2017
                          • 3282

                          #13
                          Re: AI Bullpen Logic

                          Originally posted by ninertravel
                          QC don't really matter. as soon as a pitcher is injured gets blow out in the 1st innings or can't quite get out of the 4th innings …..
                          Ok, but that’s not what you said. You said 99% of the time a pitcher can’t make it 5 innings (and is pulled). If it’s because he’s getting shellacked, injured, that’s different and I understand re the RP.

                          Comment

                          • DudeManE
                            Rookie
                            • May 2014
                            • 34

                            #14
                            Re: AI Bullpen Logic

                            Here’s what I’ve noticed.

                            The AI is good in close games late. Very good particularly with the team leading. You’ll get set up guys up to the ninth and then the closer.

                            The AI is not good in low leverage situations. It will tend to pick the same middle/long RP and just run him into the ground. Same guy almost every time. Doesn’t matter if he came in tired.

                            AI is worst in a tied game late. It counts that as low leverage which is where I think the problem is. It would rather put in a mop up guy than a high leverage reliever. It is particularly frustrating in a playoff game.

                            There are bullpen setups that will help but none solve the problems.

                            I just jump in and make the change myself if necessary.

                            This does not help with simming though.


                            Sent from my iPad using Tapatalk

                            Comment

                            • ninertravel
                              MVP
                              • Aug 2015
                              • 4830

                              #15
                              Re: AI Bullpen Logic

                              Originally posted by KnightTemplar
                              Ok, but that’s not what you said. You said 99% of the time a pitcher can’t make it 5 innings (and is pulled). If it’s because he’s getting shellacked, injured, that’s different and I understand re the RP.
                              sorry my bad I badly worded that and needed coffee , I mean 99% of the time IF the pitcher has to come out before the 5th innings the CPU will go with the LR

                              Comment

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