Madden 24 Secondary Play Is Bad - Operation Sports Forums

Madden 24 Secondary Play Is Bad

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  • ShaneTheMaster
    Rookie
    • Jun 2006
    • 410

    #1

    Madden 24 Secondary Play Is Bad

    This is the worst I have seen secondary play on NextGen. 3 of these issues occurred in 1 game. It's hard to try and customize the game with sliders when issues like this will basically nullify the customizations you are making. These games were all slow-simmed, so I dont have the play calls. Below are some of the relevant settings I was using.

    Difficulty: All-Pro
    Min Speed Threshold: 80
    Pass Coverage: 56/56
    Pass Def Reaction Time: 54/54

    Example 1:

    Video says it all. We know EA doesn't program human error into the game - this is just a very bad bug.



    Example 2:

    Another blown coverage...



    Example 3:

    Defenders dont know how to play pass defense in the endzone. They rather just stand still at the back of the end zone, instead of guarding the goal line.



    Example 4:

    Running backs coming out of the backfield are a common blown coverage.



    Example 5:

    Tackling is an issue often, too.



    Example 6:

    Another tackling glitch. Seems to happen when multiple defenders are trying to tackle.

    Last edited by ShaneTheMaster; 08-20-2023, 11:54 PM.
    ShaneTheMaster
    YouTube: https://www.youtube.com/@ShaneTheMaster-up6xi
  • Jm0ney2001
    MVP
    • Nov 2003
    • 1352

    #2
    Re: Madden 24 Secondary Play Is Bad

    Yep. The defense is brain dead this year. Not sure why they changed it but it reminds me of madden back on the ps2. Too many big plays. It’s all offense. I have decided to lower my quarter length to 12 min/ 15 sec acc clock bc my first franchise game was 38-41 final on default all madden. My team was #3 on offense for the week but my defense was #32. I gave up 500+ yards of offense to Baker Mayfield 🤦*♂️

    Hopefully a patch comes out to fix the defense and I can return to 15 min qtrs. I’m not a fane if every game being a shootout. This game is supposed to be a simulation of NFL football. The NFL has much better defense. Poor choice EA. [emoji35]


    Sent from my iPhone using Operation Sports

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    • canes21
      Hall Of Fame
      • Sep 2008
      • 22757

      #3
      Re: Madden 24 Secondary Play Is Bad

      Errors are coded to happen in the game, that's how the dice rolls work. That said, some of those clips are ugly, and I agree that the secondary gets lost in the end zone, especially in red zone play. They have zero idea of what to do there.

      With clips 1 and 2, are you running with match coverage?

      Clip 3 is awful and far too common.

      Clip 4 is ugly. Haven't seen that myself yet, but obviously it can happen as your video is proof.

      Clip 5 is just unfortunate physics at play. The missed tackle animation leads to the DB on the ground and the lack of awareness by the CPU plus the physics leads to the safety just ragdolling over the fallen DB. It's ugly, but at least understandable.

      What difficulty level are you playing on, and have you adjusted sliders. If so, what were they in these clips? Specifically pass coverage, reaction time, and even threshold.
      “No one is more hated than he who speaks the truth.”


      ― Plato

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      • toodles2you90
        Rookie
        • Apr 2018
        • 498

        #4
        Re: Madden 24 Secondary Play Is Bad

        Hard to really say much specifically on these videos without having any context to difficulty, sliders, defensive play calls, coaching adjustments, etc. Some look bad but blown coverages happen due to route combinations in the NFL every week so I'm fine with some of these happening every now and then.

        They definitely need to tighten up the pass defense though specifically zone, I've made man coverage at least respectable with adjustments but zone needs some love for sure.

        Comment

        • ShaneTheMaster
          Rookie
          • Jun 2006
          • 410

          #5
          Re: Madden 24 Secondary Play Is Bad

          Originally posted by canes21
          Errors are coded to happen in the game, that's how the dice rolls work. That said, some of those clips are ugly, and I agree that the secondary gets lost in the end zone, especially in red zone play. They have zero idea of what to do there.

          What difficulty level are you playing on, and have you adjusted sliders. If so, what were they in these clips? Specifically pass coverage, reaction time, and even threshold.
          I will edit the original post with this information - but I was playing CPU vs CPU, so no human intervention involved.

          Difficulty: All-Pro
          Min Speed Threshold: 80
          Pass Coverage: 56/56
          Pass Def Reaction Time: 54/54

          Dont have the play calls, since they were slow-simmed.
          ShaneTheMaster
          YouTube: https://www.youtube.com/@ShaneTheMaster-up6xi

          Comment

          • ShaneTheMaster
            Rookie
            • Jun 2006
            • 410

            #6
            Re: Madden 24 Secondary Play Is Bad

            Originally posted by toodles2you90
            Hard to really say much specifically on these videos without having any context to difficulty, sliders, defensive play calls, coaching adjustments, etc. Some look bad but blown coverages happen due to route combinations in the NFL every week so I'm fine with some of these happening every now and then.

            They definitely need to tighten up the pass defense though specifically zone, I've made man coverage at least respectable with adjustments but zone needs some love for sure.
            yes, much of these problems seem to have to do with zone coverage. I edited my original post with more information on the settings I was using.
            ShaneTheMaster
            YouTube: https://www.youtube.com/@ShaneTheMaster-up6xi

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            • toodles2you90
              Rookie
              • Apr 2018
              • 498

              #7
              Re: Madden 24 Secondary Play Is Bad

              Yea, those sliders are low. I was playing on All-Madden and I have my pass coverage/reaction at 95 and the computers at 80 now. Experimenting with All-Pro now and I still had them all above 75 for both human and cpu. 95 speed threshold.

              The problem I have more with All-Pro though has been making the CPU run defense good enough.

              Comment

              • SolidSquid
                MVP
                • Aug 2014
                • 3159

                #8
                Re: Madden 24 Secondary Play Is Bad

                Zone coverage in the end zone has been a problem for so long now, they refuse to program “plaster” logic, where once routes declare you’re basically playing man, so instead we get defenders covering the back like of the end zone while a receiver squats in front of them and they are like “not my job, have to make sure no one gets behind me”

                Comment

                • IlluminatusUIUC
                  MVP
                  • Jan 2010
                  • 2662

                  #9
                  Re: Madden 24 Secondary Play Is Bad

                  For clip 4 (you labeled it 5 on YT so we're talking about the same one), the defensive playcall looks like Cover 1 robber or something similar because one safety immediately crashes down into a hook zone. I think the game is rolling for the halfback's route running vs. the linebackers man coverage when the halfback makes his cut upfield. The linebacker loses the roll badly so it "delays" his recognition and the back runs right by him, and once his two brain cells meet again, the halfback already has a head of steam and he's flat footed so it's a complete bust.



                  I think the combination of the legacy code regarding the timing of route recognition is not playing nice with the physics engine. In the old days, the lb would probably just spin and immediately catch the halfback from behind, but by giving him inertia to overcome, he's cooked.
                  Bills, Sabres, Illini, Cubs, basically any team that abuses its fanbase and I'm there.

                  Comment

                  • Eddie1967
                    Against The Crowd!
                    • Aug 2005
                    • 2404

                    #10
                    Re: Madden 24 Secondary Play Is Bad

                    Originally posted by toodles2you90
                    Hard to really say much specifically on these videos without having any context to difficulty, sliders, defensive play calls, coaching adjustments, etc. Some look bad but blown coverages happen due to route combinations in the NFL every week so I'm fine with some of these happening every now and then.

                    They definitely need to tighten up the pass defense though specifically zone, I've made man coverage at least respectable with adjustments but zone needs some love for sure.

                    That's a great point about blown coverages happening in the NFL. I also agree with needing context. the teams, the cornerbacks, their ratings etc.
                    Originally posted by jim416
                    You are the 2k Police. :)

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                    • Dsabol715
                      Rookie
                      • Nov 2017
                      • 287

                      #11
                      Re: Madden 24 Secondary Play Is Bad

                      I started playing offense only in my franchises a few years ago to speed them up. This year I started playing defense again to combat the awful HFA and my defense letting up a score just about every drive. After 5 games in my CFM, I have 1 pick, 0 forced fumbles, multiple games with no sacks, and my defense being 32nd in the league. Zone defense is an automatic catch. Chiefs had their second round rookie destroy Sauce; what’s the point of ratings if they don’t mean anything? This Madden has so much potential and looks beautiful but with the broken HFA and a non-existent defense, it’s even worse than last year and the INT fest we got stuck with for a month.


                      Sent from my iPhone using Operation Sports
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                      • ShaneTheMaster
                        Rookie
                        • Jun 2006
                        • 410

                        #12
                        Re: Madden 24 Secondary Play Is Bad

                        Originally posted by Eddie1967
                        That's a great point about blown coverages happening in the NFL. I also agree with needing context. the teams, the cornerbacks, their ratings etc.
                        Blown coverages happen in the NFL, yes - but EA is not purposefully implementing blown coverages (that would be cool). These are bugs in the zone logic. Ratings arent going to matter here.
                        ShaneTheMaster
                        YouTube: https://www.youtube.com/@ShaneTheMaster-up6xi

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                        • King Gro23
                          MVP
                          • Jan 2008
                          • 2547

                          #13
                          Re: Madden 24 Secondary Play Is Bad

                          Man coverage is serviceable for this game and talks can be improved via user customization of the games sliders/ rosters


                          Zone coverage has logic similar to a 2001 Indy title.

                          From the AI to the play art.


                          Breaking down your example


                          Example 1- is bad, nobody accounts for him while it kinda does look organic.
                          (Left high safety clings and Carries the over/crosser)

                          Left boundary CB follows the dig route. When in reality (if cover 2) he needs to Carry the vertical threat of streak high side

                          The nickel DB over the streak basically does nothing but a hook drop. He bites to turn around after his streak is 20 yards past but then upon throwing animation drives on the drag coming into his zone.


                          In practice mode now with same teams - the offensive play is Gun Empty Bunch Y Flex - Dagger

                          Can’t hone in on defensive play looks like Big nickel over G






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                          • Jagsfan24
                            MVP
                            • Mar 2016
                            • 1846

                            #14
                            Re: Madden 24 Secondary Play Is Bad

                            Originally posted by ShaneTheMaster
                            Blown coverages happen in the NFL, yes - but EA is not purposefully implementing blown coverages (that would be cool). These are bugs in the zone logic. Ratings arent going to matter here.
                            It's one thing to have a blown coverage at times or if you give up a lot of passing yards with a below average secondary. It is however frustrating if you have an above average secondary with shutdown corners and they give up plays a lot...just as much as it is frustrating if you have a good pass rush on paper but hardly generate any in this game

                            Comment

                            • tg88forHOF
                              Pro
                              • Jun 2018
                              • 591

                              #15
                              Re: Madden 24 Secondary Play Is Bad

                              Re-asking because I didn't see it answered: were you playing with match coverage?

                              Edit: if not, then we've already decided this is just a video game, and any comparison to what happens in the NFL is already off the table....nobody's played "country" Cover 3 or Cover 4 in the NFL since Saban coached in Cleveland.
                              Last edited by tg88forHOF; 08-20-2023, 05:36 PM.

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