
32 Years......32 Years we have been playing Madden Football. I still cannot get over that number. It’s like a marriage. You have those honeymoon years in the beginning when everything is young, fresh and feels so right. Then you get some rough bumps in the road, then have kids, then have some golden years and then....you get to that point of “I don’t give a ***t anymore and to hell with it all. Well we were getting to a point after the Beta that I really thought....this was it. This would be the first year we will not purchase Madden. Like....that has never happened. Regardless of anything for the last 32 years without fail.....I buy and play Madden football. Like who has done something for that long? It’s kinda crazy. We are talking about a video game....a toy. But Madden football is something a lot of us have loved and held near and dear to our heart despite how we may feel about that years game.....it’s Madden.
So here we are folks.....back for I believe our 12th year sharing our Slider Set.
I will begin testing at Midnight August 19th and will of course stream it all. We have loads of fun in the chat room and hoop it up talking sports, life...whatever. So I hope you all can join in and stop by to say hello.
It is not too complicated. Just use your entire playbook, keep it real with your play calling and don’t exploit the CPU. There are many different ways to pick out plays now....so have fun with it. Choose play for specific players, specific passes or runs, or even coach suggestions.....if you don’t like the first 3 scroll....but if you scroll you must pick one of those 3.
Audible and hot route as much as you want. The AI is no joke on defense and their offense is a lot more competent. I simply keep it real and don’t call th same play over and over and over. I really get deep into my playbook.
On All-Pro post October Patch #3 No Switch is completely viable again and my preferred way to play Madden. However I will user the WR is needed to fight for the ball on Madden 23 and I will do the same with a DB if I see they are not playing the ball properly. However I feel no switch can still be what you do most of the game. Bottom line....play the game the way you want and have fun!!!!
Turn these options off in the Main Menu:
Heat Seeker - Off
Ball Hawk - Off
Defensive Assist - On
Set the Sliders in the Main Menu and import them into your Franchise
Also Set your skill level in the Main Menu to All-Madden (From Playmakers and Tommycoa)
Auto Subs All Default
Visual Settings
Coin Toss - Users Choice
Play Call Button Layout - Users Choice
Previous Play Information - Users Choice
On Field Visual Feedback - Off
On Field Trainer - Off
Defensive Pass Coverage Visual Assist - Off
Receiver Visual Assist - Off
Drive Goals Feedback - Off
Franchise Bottom Line Ticker - Scores Only (Off for 32 Team Control)
Franchise Gameplan Boost Notification - Off
Coaching Tips - Off
Pre-Snap Menu - On
Player Names - Pre-snap only
Camera Toggle - On
Passing Cam - On
Offensive Camera Settings - All-22
Defensive Camera - Defensive Perspective
Volume Control (I play with Sony 3D Sound Headphones with 3D sound toggled on in PS5 audio main menu on the console)
Master Volume - 100
Auto Mix - Custom
In-Game Commentary - 70
Stadium Speakers - 100
Crowd Volume - 100
On The Field - 100
Music - 40
Menu SF - 50
Graphics - Performance
Set the following within your CFM Menus
League Settings
Quarter Length - 13 minutes
Accelerated Clock - On 15 seconds
Skill Level - Pro
Game Style - Simulation
League Type - All
Instant Starer - Off
Trade Deadline - On
Trade Type - Enable All
Coach Firing - On
Superstar Abilities - On
Salary Cap - On
Superstar Abilities - On
Ability Edit Controls - Any Player
Relocation Settings - Everyone Can Relocate
Staff Talent Cost Modifier - Slowest
Injury - On
Pre Existing Injury - On
Practice Squad Stealing - On
Career Clock - On
Progressive Fatigue - On
Practice Injury - On
Prospect Stoylines - On
Player Mode
Full On-Field Control - On
Roser Protection
Minimum Roster Size - 46
In Season Player Movement Limit - Unlimited
Player OVR Cut Restrictions - No Restriction
Off-Season Player Cut Limit - Unlimited
Dev Trait Management
Breakout Scenarios - On
Development Trait Regression - On
Desired X-Factor Players - 50
Desired Superstar Dev Players - 75
Desired Star Dev Players - 339
Season Experience - Customized and everything set to manual for team you plan on running in your 32 Team Control Franchise.
Team Settings - All set to off (All set to Manual you control everything for your main team)
For the other 31 Teams Set these options to the following:
Weekly Training - Auto
Trades and Free Agency - Auto
Offseason Free Agent Bidding - Auto
Injury Management - Auto
Pre-Season Cut Days - Auto
Contract Negotiations - Auto (I let the CPU handle the 31 other teams)
Scout College Players - Auto
League Advancement - Auto
Manage Practice Reps - Auto
Team Settings for the other 31 teams:
Tutorial Pop-Ups - Off
Auto Progress Players - On
Auto Progress Talents - On (This is the coach Tree XP the Cpu will upgrade the other 31 teams coaching staffs)
Fill Roster - On
Human Sliders
QB Accuracy - 8
Pass Blocking - 0
WR Catching - 45
Run Blocking - 0
Fumbles - 38
Pass Defense Reaction Time - 0
Interceptions - 5 (+5)
Pass Coverage - 0
Tackling - 9
CPU Sliders
QB Accuracy - 85
Pass Blocking - 50
WR Catching - 50
Run Blocking - 100
Fumbles - 48
Pass Defense Reaction Time - 65
Interceptions - 5 (+5)
Pass Coverage - 95
Tackling - 100
Injuries - 50 (+15)
Fatigue - 65
Player Speed Parity Scale - 25
FG Power - 55 (-10)
FG Accuracy - 35 (+1)
Punt Power - 55 (+5)
Punt Accuracy - 45
Kickoff Power - 50
Penalties
Offside - 80 (+10)
False Start - 80 (-19)
Holding - 80 (+10)
Facemask - 80 (+10)
Defensive Pass Interference - 80 (+10)
Illegal Block In The Back - 80 (-10)
Roughing The Passer - 50
All other penalties are toggled “On”
All Settings except for gameplay sliders are exactly the same as above. Use the gameplay slider settings below on All-Pro
Human Sliders
QB Accuracy - 42
Pass Blocking - 50
WR Catching - 48 (+3)
Run Blocking - 35 (-10)
Fumbles - 55 (+7)
Pass Defense Reaction Time - 35
Interceptions - 5
Pass Coverage - 35
Tackling - 47 (+2)
CPU Sliders
QB Accuracy - 45
Pass Blocking - 65 (+15)
WR Catching - 48 (+3)
Run Blocking - 70 (+10)
Fumbles - 60 (+12)
Pass Defense Reaction Time - 45
Interceptions - 7 (+2)
Pass Coverage - 50
Tackling - 47 (+2)
Injuries - 50
Fatigue - 65
Player Speed Parity Scale - 50
FG Power - 57 (+2)
FG Accuracy - 35
Punt Power - 55
Punt Accuracy - 45
Kickoff Power - 50
Penalties
Offside - 80
False Start - 80
Holding - 80
Facemask - 80
Defensive Pass Interference - 80
Illegal Block In The Back - 80
Roughing The Passer - 50
All other penalties are toggled “On”
Auto Subs - Default
QB -84
RB - 80
WR - 88
TE - 95
FB - 99
OT - 90
OG - 90
C - 90
DE - 93
DT - 93
MLB - 103
OLB - 96
DCB - 95
FS - 103
SS - 103
K - 100
P - 100
Someone had suggested on another slider thread and also here in setting all XP sliders to 300 in the preseason. The theory is a lot of your backups will get a ton of playing time and this can help really develop the entire league as a whole. I really like this idea and will be implementing it in my franchise. This is optional and up to you.
32 Team Set-up Tutorial Video on my Twitch Channel
Ok....folks the easiest way to see the tutorial videos in “How to set up your 32 Team Control Franchise” on Madden 22 is to go to my twitch channel by clicking the link to my channel in my signature.
For those on the phone App my channel name is:
ArmorAndSword
Click on the "videos tab" and filter them by selecting Highlights. There are 3 videos for you to view in the highlights section:
How to Setup 32 Team Control Parts 1 & 2 and how to handle scenarios.
The videos are filled with tips and tricks and how I go about doing all of it.

Use this chart as the guide if the kick is a pass or fail.
So the system is quite easy. Generate a random number and apply it to you either a kick attempt or an automatic fail.
So for example if you are attempting between a 48-53 yard FG if you generate a random number 70 or less you can attempt the kick (you still might miss it). If you generate a number between 71-100 it is an automatic fail and you miss the kick on purpose.
Very simple.
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