NBA 2K17 Patch 1.10 Available Now, Here Are The Details - Operation Sports Forums

NBA 2K17 Patch 1.10 Available Now, Here Are The Details

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  • Raisnets
    Banned
    • May 2015
    • 100

    #76
    Re: NBA 2K17 Patch 1.10 Available Now, Here Are The Details

    Played the game for a bit. Deleted it. Took until late-July for me to get burned out on 2k16. But damn you guys ran this thing into the ground by December for a mode nobody cares about. And a tournament even less care about.

    Comment

    • Impetuous65
      MVP
      • Feb 2015
      • 1450

      #77
      Re: NBA 2K17 Patch 1.10 Available Now, Here Are The Details

      Originally posted by Da_Czar
      For a yearly released game this would shorten the actual dev cycle to about 5-6 months. It sounds great on a message board but it just is not feasible. The first thing people would say is I'm not paying for a roster update. I truly wish this was as easy as you guys think it is.

      When we don't patch a lot guys complain we don't care and we just want the game to be broken. We do patch and guys are like they keep breaking the game.


      I told you guys several times that patching a game is always dangerous even games in development for several years have patches. And some things are too dangerous to patch. They just are.

      So for developers it can seem like a no win situation.

      Also as a side note. Some of the gameplay stuff that used to require a patch we are able to do through roster updates. That is why some of the gameplay patch notes have seemed light because some stuff was done though other means.
      So who's going to fix the on the fly menu on defense? or is this the way it was intended to be, because you guys don't even acknowledge that it is a problem or broken. Is this a dangerous thing? if so it was broken on release day, meaning it was a known, known and literally no plan to fix it.

      Comment

      • Nevertheles109
        Pro
        • Nov 2012
        • 643

        #78
        Re: NBA 2K17 Patch 1.10 Available Now, Here Are The Details

        Originally posted by Impetuous65
        So who's going to fix the on the fly menu on defense? or is this the way it was intended to be, because you guys don't even acknowledge that it is a problem or broken. Is this a dangerous thing? if so it was broken on release day, meaning it was a known, known and literally no plan to fix it.
        What on the fly defense menu? Do you mean the new version of POE's?

        Also, he handles offensive of things so it may not be the correct personnel.

        Comment

        • Impetuous65
          MVP
          • Feb 2015
          • 1450

          #79
          Re: NBA 2K17 Patch 1.10 Available Now, Here Are The Details

          Originally posted by Nevertheles109
          What on the fly defense menu? Do you mean the new version of POE's?

          Also, he handles offensive of things so it may not be the correct personnel.
          You say that like he doesn't have access to the people responsible. I know Scott handles that, but they work in tandem. I listen and watch the streams.

          Comment

          • Brooke2011
            MVP
            • Aug 2013
            • 1894

            #80
            Re: NBA 2K17 Patch 1.10 Available Now, Here Are The Details

            So why not give the option to download a patch. If your happy with the game as is and are not interested in the changes then you should have that option.

            Comment

            • Yesh2kdone
              Banned
              • Feb 2015
              • 1412

              #81
              Re: NBA 2K17 Patch 1.10 Available Now, Here Are The Details

              Originally posted by Brooke2011
              So why not give the option to download a patch. If your happy with the game as is and are not interested in the changes then you should have that option.
              Because it's impossible to have people playing online with different parameters.

              Comment

              • Floorgeneral1
                Rookie
                • Oct 2014
                • 36

                #82
                Re: NBA 2K17 Patch 1.10 Available Now, Here Are The Details

                Does anyone know how to unlock all the signatures styles for every archetype?

                Comment

                • Yesh2kdone
                  Banned
                  • Feb 2015
                  • 1412

                  #83
                  Re: NBA 2K17 Patch 1.10 Available Now, Here Are The Details

                  Originally posted by Floorgeneral1
                  Does anyone know how to unlock all the signatures styles for every archetype?
                  It was patched so you can't do it anymore.

                  Comment

                  • Floorgeneral1
                    Rookie
                    • Oct 2014
                    • 36

                    #84
                    Re: NBA 2K17 Patch 1.10 Available Now, Here Are The Details

                    Originally posted by Yesh2k
                    It was patched so you can't do it anymore.
                    ****! That's so crazy but thanks man appreciate it.

                    Comment

                    • Bballplaya72
                      Pro
                      • Nov 2006
                      • 702

                      #85
                      Re: NBA 2K17 Patch 1.10 Available Now, Here Are The Details

                      Did they patch the offensive consistency/free throw thing in MyPlayer Ream Practice where you can restart and keep getting the attribute bonus?
                      ---------------------------------
                      What's Good in the World of Sports

                      Comment

                      • jbug3
                        Rookie
                        • Nov 2013
                        • 12

                        #86
                        Am I the only one who thinks AI is OP on defense? In the NBA players get beat off the dribble all the time, in 2k17 it's too hard to beat the AI off the dribble. I also miss the signature size ups from 2k16, I thought that was an aweseome addition. 2k17 is the only 2k I actually haven't enjoyed and I'm not picky when it comes to 2k at all. It's so un-enjoyable that I'm still playing 2k17.

                        Comment

                        • jbug3
                          Rookie
                          • Nov 2013
                          • 12

                          #87
                          Originally posted by jbug3
                          Am I the only one who thinks AI is OP on defense? In the NBA players get beat off the dribble all the time, in 2k17 it's too hard to beat the AI off the dribble. I also miss the signature size ups from 2k16, I thought that was an aweseome addition. 2k17 is the only 2k I actually haven't enjoyed and I'm not picky when it comes to 2k at all. It's so un-enjoyable that I'm still playing 2k17.
                          Meant to say *2k16

                          Comment

                          • Da_Czar
                            NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                            • Jul 2002
                            • 5408

                            #88
                            Re: NBA 2K17 Patch 1.10 Available Now, Here Are The Details

                            Originally posted by Nevertheles109
                            Da_Czar, I appreciate you chiming in.

                            I understand you handle the offensive side of things and I am big on running plays and utulizing my playbook & freelance. When comparing to 2K16, the pace of plays developing seemed to take a step back in 2K17. I understand it was adjusted in a patch a few months ago, but will there be another update or will it be tweaked for 2K18?

                            As of right now, it seems like a hit or miss if the play will develop in enough time. The off-ball collisions, and the lack of urgency for the offensive players to run to their spots so the play can initiate or continue puts a big damper on some of the intricate plays you've intertwined in the playbook.

                            Thanks again for answering some of our questions
                            Fam trust me the off-ball collisions are the bane of my offensive existence. LOL. I knew offense would take a hit this year but that defensive feature will pay big dividends in the future so we kind of had to hold the L if that makes any sense.

                            Honestly speaking I was going to push for another update but I heard all the groaning about guys being pissed that we patched X times already and now I'm not so sure that is a good idea.

                            It would be awful if I talked them into doing another patch and the community turned on us for it. That would not be good at all.
                            Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                            Comment

                            • Da_Czar
                              NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                              • Jul 2002
                              • 5408

                              #89
                              Re: NBA 2K17 Patch 1.10 Available Now, Here Are The Details

                              Originally posted by NoLeafClover
                              Look, we appreciate the work you guys are trying to put in to improve things, especially given the limited timeframe you've been given from the higher ups to crank out the next game. Beta test or no beta test, the point is we are looking for a way to get gameplay and legacy performance issues ironed out BEFORE the game is fully released, rather than hoping they are resolved months later, and if they can't be, at least AKNOWLEDGED via communication that you are aware of "Issue X" but can't fix it due to "Reason Y".

                              A beta just gives so many more thousands of real-world testers the ability to test and exploit all the different game modes and provide feedback that you guys would have no way of uncovering yourselves.

                              Anyway, none of this is all really meant to be an attack on the "dev team", I know the constraints you are all forced to work under as I work closely with our company's dev team myself and am completely used to the groaning and grumbling every time upper management gives them an unrealistic deadline to either release a new version of our platform or fix something broken.

                              The problem is COMMUNICATION, as any time there is an issue we are sure to immediately notify any new or existing customers and give them an explanation of what's causing it and a time estimate to when it will be fixed.

                              Otherwise frustration grows as it just feels like we're all being ignored for pointing out valid flaws.
                              I hear you on communication, that is a slippery slope, there may be things I can or could answer but something are off limits and depend on the marketing department.

                              As a company 2k has some...interesting ideas about how and what to communicate so being part of said company you can only operate where you have leeway.

                              So sometimes as a dev if you know you can't or shouldn't answer certain things you just kind of fade into the weeds because it can seem rude to get asked the same question over and over again and not be able to answer.

                              Also sometimes we don't have that answer. Outside of my area of expertise I am only really giving my opinion. So it's muddy and unclear and I get how that comes off but unfortunately a lot of that is out of my hands.

                              Also this happens a lot someone will be asking about something but you are fighting behind the scenes to make it happen and you still do not know what the outcome will be so you just remain quiet until you figure it out.

                              In short in my opinion we could certainly do a better job communicating IMHO of course.
                              Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                              Comment

                              • Trackball
                                MVP
                                • Sep 2012
                                • 1306

                                #90
                                Re: NBA 2K17 Patch 1.10 Available Now, Here Are The Details

                                Originally posted by Da_Czar
                                I hear you on communication, that is a slippery slope, there may be things I can or could answer but something are off limits and depend on the marketing department.

                                As a company 2k has some...interesting ideas about how and what to communicate so being part of said company you can only operate where you have leeway.

                                So sometimes as a dev if you know you can't or shouldn't answer certain things you just kind of fade into the weeds because it can seem rude to get asked the same question over and over again and not be able to answer.

                                Also sometimes we don't have that answer. Outside of my area of expertise I am only really giving my opinion. So it's muddy and unclear and I get how that comes off but unfortunately a lot of that is out of my hands.

                                Also this happens a lot someone will be asking about something but you are fighting behind the scenes to make it happen and you still do not know what the outcome will be so you just remain quiet until you figure it out.

                                In short in my opinion we could certainly do a better job communicating IMHO of course.
                                This is why I give guys like you the benefit of the doubt. Thank you, Czar.

                                Yeah, this year was a bunch of good ideas that looked awesome on paper, but didn't quite work in execution. Kinda like 2K12, really--remember when people were missing layups left and right? Thankfully signature skills/badges were introduced the next year to remedy that, and have stuck ever since.

                                It hurts while this misstep is the newest game--all one can do is go back to the drawing board and try to keep this error from happening again.

                                But yes, you people need to communicate better. At the very least, thank you for admitting fault there.

                                Comment

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