Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and More - Operation Sports Forums

Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and More

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  • Goffs
    New Ork Giants
    • Feb 2003
    • 12277

    #181
    Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

    Originally posted by wryly
    I'm bored to death by the constant up-and-down run-and-gun tempo of every single team.
    I only play quick games and this is what I see no matter who I play against. Guys the game plays differently on orher modes. You may not see what wryly sees but I have. The pacing is just way off....

    I'm waiting for the patch and Ronyell rosters so I can enjoy this game. For now I'm just grinding for badges and playing park games with my brothers. The sim part of the game for ME is just not there.

    Comment

    • LorenzoDC
      MVP
      • Sep 2010
      • 1857

      #182
      Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

      Originally posted by Goffs
      I only play quick games and this is what I see no matter who I play against. Guys the game plays differently on orher modes. You may not see what wryly sees but I have. The pacing is just way off....

      I'm waiting for the patch and Ronyell rosters so I can enjoy this game. For now I'm just grinding for badges and playing park games with my brothers. The sim part of the game for ME is just not there.
      This is probably the biggest, constant error we make around here, myself included.

      We talk about "the game" and "game play" as if 2K is one game. No, it's like 10 games or more, and each functions and plays differently.

      I don't know how the board can get better at this without help from the mods or some suggested rules from forum admin for people to please specify what mode and online or offline when they post any comments or impressions of the game. That might be too much. But the way things are now, we're constantly talking past each other.

      Comment

      • Vroman
        Pro
        • Aug 2014
        • 959

        #183
        Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

        beluba's post from other thread:
        There's no conspiracy theory. It turns out there's a technical reason we're unable to make tuning updates at the moment. We're trying to work it out but we may be blocked until patch 5. Forcing an update before then has a high probability of corrupting peoples' MyCAREER saves which is definitely worse than the issues we're trying to iron out with the tuners. Please be patient, guys
        .

        could just put this in first post as well.

        Comment

        • ataman5
          MVP
          • Jun 2007
          • 2620

          #184
          Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

          Originally posted by LorenzoDC
          This is probably the biggest, constant error we make around here, myself included.

          We talk about "the game" and "game play" as if 2K is one game. No, it's like 10 games or more, and each functions and plays differently.

          I don't know how the board can get better at this without help from the mods or some suggested rules from forum admin for people to please specify what mode and online or offline when they post any comments or impressions of the game. That might be too much. But the way things are now, we're constantly talking past each other.


          Agreed it's not applicable to have that kinda classification implied over the forums but you're definitely correct Lorenzo. It's smt. 2k has to figure out coming years for sure with how they get feedbacks from who etc. Etc. But so many misconsumptions arised this year. Myself included.


          Envoyé de mon iPhone en utilisant Tapatalk

          Comment

          • Hustle Westbrook
            MVP
            • Jan 2015
            • 3113

            #185
            Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

            Patch 5????
            Check out my YouTube channel for NBA 2K16 MyTeam and Play Now Online gameplay videos!

            Comment

            • plyrically
              Rookie
              • Jul 2005
              • 345

              #186
              Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

              Originally posted by plyrically
              @beluba
              Just played in the staples; mozgov had a crazy putback dunk and the crowd went absolutely silent.

              FYI.
              How can these issues be ignored if they happen on a game-to-game basis?
              You won't always be the best shooter. You won't always be the best rebounder, or defender, either. What you can always do the best though, is play hard. Once you do that, Everything else will take care of itself.

              Comment

              • plyrically
                Rookie
                • Jul 2005
                • 345

                #187
                Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

                Originally posted by Tomba
                so to clarify these adjustments are being made due to human vs cpu or due to human vs human online play?
                can someone please clarify this?
                Last edited by plyrically; 10-16-2016, 12:52 PM.
                You won't always be the best shooter. You won't always be the best rebounder, or defender, either. What you can always do the best though, is play hard. Once you do that, Everything else will take care of itself.

                Comment

                • Queannn
                  Rookie
                  • Oct 2016
                  • 117

                  #188
                  I'm an Offline MYGM player. I'm liking where the game is at overall. The few things I would like in my gm is the ability to watch the games. Or to play user vs user games. It would be cool to be able to watch playoff games (we don't need to be rewarded VC for it).

                  Comment

                  • Sundown
                    MVP
                    • Oct 2010
                    • 3270

                    #189
                    Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

                    Originally posted by Caelumfang
                    Exactly. The percentage drop people are asking for would mean these games would end in the 40s, MAYBE low 50s at the very best. I'm sure a lot of people would be bored to death if that's all we could score per game because of a system that relegates how many shots you're allowed to make.
                    I don't see how an inflated numerical score automatically makes the game more exciting. If they think real scores for the time played is boring, then they think the NBA is boring. Seeing 70 at the end doesn't suddenly make a thing they thought boring exciting. And if they weren't having fun aside from seeing the score get run up then they don't enjoy real basketball.


                    If what you're saying it's that people just want more actual makes and a faster pace in the time played regardless of realism or accuracy, then they don't actually care about an NBA simulation. They should stick to Park or play the game on a Casual and specifically non-sim mode.
                    Last edited by Sundown; 10-16-2016, 11:32 PM.

                    Comment

                    • Caelumfang
                      MVP
                      • Oct 2012
                      • 1218

                      #190
                      Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

                      Originally posted by Sundown
                      I don't see how an inflated numerical score automatically makes the game more exciting. If they think real scores for the time played is boring, then they think the NBA is boring. Seeing 70 at the end doesn't suddenly make a thing they thought boring exciting. And if they weren't having fun aside from seeing the score get run up then they don't enjoy real basketball.


                      If what you're saying it's that people just want more actual makes and a faster pace in the time played regardless of realism or accuracy, then they don't actually care about an NBA simulation. They should stick to Park or play the game on a Casual and specifically non-sim mode.
                      2k has always played much faster than the real NBA. This is true for almost all sports games. Why do you think you can come close, equal, or even surpass real life scores in a much more condesnsed timeframe? This runs true for 2K, Madden, and anything else you can think of.

                      Most teams and players in Park/Pro Am aren't out there slowing the pace of the game by running set plays every time down the court. The ball is going up as soon as an open shot is there (he'll, sometimes even way before that). When there's 3 human players vs 3 human players, or 5 human players vs 5 human players, the game is going to be played at break neck speeds compared to real life.

                      In order to 'match' real life scores in a video game that's played much faster than real life, field goal percentages would have to be dropped to somewhere in the 30ish percentile range. Highly doubt most paying customers want to pay $60+ for a game where they know the game itself has to 'cheat' them on near 60%-70% of their shots in order to meet an underlying quota that the game itself will have to relegate them to.

                      Yes, it's a video game that does its best to match simulation basketball, but it's still just that: a video game. I'm not saying all open shots should be made, etc, or anything like that. But I highly doubt most customers would have fun playing a game where they are, at BEST, missing 60% of their shots, no matter how good the looks are. Just saying.

                      Comment

                      • The 24th Letter
                        ERA
                        • Oct 2007
                        • 39373

                        #191
                        Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

                        Originally posted by Hustle Westbrook
                        Patch 5????
                        Patch 1.05....the next patch

                        Comment

                        • papaey
                          Rookie
                          • Sep 2011
                          • 405

                          #192
                          Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

                          Maybe its already been mentioned. But i would like to see them removed the cheesy plays from AI. Make them run more half-court plays. It kills the game.


                          OT
                          Is coach profiles still available? All teams seems like GSW jacking up three's in transition. Maybe it has something to do with coach tendencies.

                          Comment

                          • Nukleopatra
                            Banned
                            • Oct 2009
                            • 381

                            #193
                            Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

                            Originally posted by papaey
                            Maybe its already been mentioned. But i would like to see them removed the cheesy plays from AI. Make them run more half-court plays. It kills the game.


                            OT
                            Is coach profiles still available? All teams seems like GSW jacking up three's in transition. Maybe it has something to do with coach tendencies.
                            If you're referring to editable POEs, which shouldn't have been removed from the game - you now have to enter a game, and control both teams, long enough to get them set to where you want them.

                            But nothing fixes the horrendous transition defense.

                            Comment

                            • jmarcguy
                              MVP
                              • Dec 2009
                              • 1322

                              #194
                              Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

                              I've watched a few guys playing on Twitch & nobody I've seen plays a real half court offense. What I've seen are guys pushing it up the court & lots of drive & kick. A really frantic pace. I don't see much variety on offense.


                              Sent from my iPhone using Tapatalk

                              Comment

                              • papaey
                                Rookie
                                • Sep 2011
                                • 405

                                #195
                                Re: Fixes Coming For NBA 2K17 Shot Timing, Pass Speeds, Moving Screens, Defense and M

                                Originally posted by Nukleopatra
                                If you're referring to editable POEs, which shouldn't have been removed from the game - you now have to enter a game, and control both teams, long enough to get them set to where you want them.

                                But nothing fixes the horrendous transition defense.


                                Just like in 2k13.

                                Comment

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