Yeah, I thought the kid was being honest. Lets remember usually when the game 1st come out each year, almost everyone is praising the game, then after a short time the issues, whether it be bugs,glitches, or issue with certain parts of the gameplay arise and we see the game without the rose colored glasses on.
1 thing that has always annoyed me other than their simulation stats being screwed up each and every year in the offline League/Career modes was the player control. I swear it seems to happen every year, that the speed and stick controls seem good, then they put out a roster update that just screws it all the heck up, and everything seems just to fast and herky jerky. Patches use to cause this issue with NBA2k, but every since they started being able to tweak things in roster updates, the loss of control became a issue in the roster updates.
OH and how many are worried that rebounding stats will be screwed with this tipping the ball around this year? I love the idea by the devs, but you better have double checked stats in games that your playing, and the simmed CPU games in My League to make sure its not counting more rebounds that it should be. As soon as I heard this, I thought great feature but knowing how things get done with this game, rebound stats will be so F'ed up more than likely. Please prove me wrong for once 2k when it comes to this, it really ruins the game for all MyLeague guys every darn year.
Comment