NBA 2K17 Features Improvements Across The Board, Here's 75 of Them - Operation Sports Forums

NBA 2K17 Features Improvements Across The Board, Here's 75 of Them

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • ProfessaPackMan
    Bamma
    • Mar 2008
    • 63852

    #196
    Re: NBA 2K17 Features Improvements Across The Board, Here's 75 of Them

    I wonder if they got CWebb's "Galinaaaaaaaaaaari" that he does for Danilo, lol.
    #RespectTheCulture

    Comment

    • SkillzFromThe6
      Pro
      • Sep 2010
      • 1552

      #197
      Re: NBA 2K17 Features Improvements Across The Board, Here's 75 of Them

      Originally posted by ProfessaPackMan
      I wonder if they got CWebb's "Galinaaaaaaaaaaari" that he does for Danilo, lol.
      Lol, I want that and RONDOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
      SkillazKill

      Twitter: https://twitter.com/SkillzFromThe6
      YouTube: https://youtube.com/SkillzFromThe6
      Instagram: https://www.instagram.com/Skillzfromthe6yt/

      Comment

      • vtcha
        MVP
        • Nov 2009
        • 2180

        #198
        Re: NBA 2K17 Features Improvements Across The Board, Here's 75 of Them

        Originally posted by Csmooove32
        ThatKiddKuda said this can all be vetoed or turned off

        Comment

        • WISports
          Banned
          • Jun 2013
          • 2058

          #199
          Re: NBA 2K17 Features Improvements Across The Board, Here's 75 of Them

          Originally posted by GudStuffzz
          the adding/removal of headbands has always intrigued me. Is there a deeper reason as to why they can't re-add that feature again? I remember some past live games also didn't let you remove headbands as well. Interesting
          Past 2K allowed us to add/remove headbands.

          Bottom line is, art (and art accuracy) is at the bottom of 2K's priority list.

          This year it looks like they took out muscle tone in players arms. Why?

          Look at Madden. They have all different size body types. The arms have nice definition. And there's a LOT more going on during gameplay than in NBA 2K.

          I'm tired of excuses.

          Comment

          • Vni
            Hall Of Fame
            • Sep 2011
            • 14831

            #200
            Re: NBA 2K17 Features Improvements Across The Board, Here's 75 of Them

            Originally posted by VDusen04
            Not sure I have a ton to contribute to the conversation right now other than to say that virtually all the MyLeague additions sound really, really awesome. I was going to keep tabs on which ones stuck out to me most but as I read, I realized I liked everything. Dynamic rules and dynamic expansion were particularly intriguing, as I'd never even brainstormed such possibilities before.

            In other categories, I really liked the sound of the shoe game, especially the inclusion of Pennys and Shaqs, both of which make me wonder what other old school shoes may have made the cut (not holding my breath though).

            Also loved the idea of custom audio. Of course, the real question will be whether those effects kick in at the right moments or whether the weird glitches remain (i.e. a home team dunk leading to silence in the midst of a big run).

            Lastly, I wasn't really excited about the idea of multiple commentary teams when it was announced the other day (seemed a bit excessive to have multiple national broadcast teams) but I admit today that I began coming around. It should keep the game pretty fresh, no?

            I will say, I wish I could have read about some classic team news, but I wasn't holding my breath on that either. I'd love new teams, though I'm actually super pleased to have as many as we do. More than anything else, I wish those teams could be properly authenticated (better faces, more signature moves, dunks, dribbles, layups, etc.).
            Do you plan on getting it Vdusen04 ? Did you upgrade yet ?

            Comment

            • Crunky
              MVP
              • May 2009
              • 1170

              #201
              Re: NBA 2K17 Features Improvements Across The Board, Here's 75 of Them

              I wonder if the pre-game shootaround is user controlled because they did mention a user controlled shootaround for players waiting to play in Pro-am so I'm optimistic.

              Comment

              • dilladawg4
                Banned
                • Nov 2014
                • 422

                #202
                Can Not Wait!!!$$$

                Comment

                • Crunky
                  MVP
                  • May 2009
                  • 1170

                  #203
                  Re: NBA 2K17 Features Improvements Across The Board, Here's 75 of Them

                  CWebb! Can I say I'm catching the holy ghost.

                  Attached Files

                  Comment

                  • ch46647
                    MVP
                    • Aug 2006
                    • 3512

                    #204
                    Re: NBA 2K17 Features Improvements Across The Board, Here's 75 of Them

                    Ton of great news and a lot to be excited about. One thing we haven't heard about is the magnetic/warping/telepathic AI defense that made it near impossible to beat the defender off the dribble...

                    Really looking forward to the developer blogs. I hope this is a point of emphasis.

                    Comment

                    • SeaTownGamer
                      MVP
                      • Jul 2015
                      • 1551

                      #205
                      Re: NBA 2K17 Features Improvements Across The Board, Here's 75 of Them

                      Originally posted by VDusen04
                      Not sure I have a ton to contribute to the conversation right now other than to say that virtually all the MyLeague additions sound really, really awesome. I was going to keep tabs on which ones stuck out to me most but as I read, I realized I liked everything. Dynamic rules and dynamic expansion were particularly intriguing, as I'd never even brainstormed such possibilities before.

                      In other categories, I really liked the sound of the shoe game, especially the inclusion of Pennys and Shaqs, both of which make me wonder what other old school shoes may have made the cut (not holding my breath though).

                      Also loved the idea of custom audio. Of course, the real question will be whether those effects kick in at the right moments or whether the weird glitches remain (i.e. a home team dunk leading to silence in the midst of a big run).

                      Lastly, I wasn't really excited about the idea of multiple commentary teams when it was announced the other day (seemed a bit excessive to have multiple national broadcast teams) but I admit today that I began coming around. It should keep the game pretty fresh, no?

                      I will say, I wish I could have read about some classic team news, but I wasn't holding my breath on that either. I'd love new teams, though I'm actually super pleased to have as many as we do. More than anything else, I wish those teams could be properly authenticated (better faces, more signature moves, dunks, dribbles, layups, etc.).
                      5 paragraphs though and you say you don't have a ton to contribute? Lol

                      Comment

                      • scottyp180
                        MVP
                        • Jun 2007
                        • 2128

                        #206
                        Originally posted by WISports
                        Past 2K allowed us to add/remove headbands.

                        Bottom line is, art (and art accuracy) is at the bottom of 2K's priority list.

                        This year it looks like they took out muscle tone in players arms. Why?

                        Look at Madden. They have all different size body types. The arms have nice definition. And there's a LOT more going on during gameplay than in NBA 2K.

                        I'm tired of excuses.
                        Maybe just a matter of different priorities? On the flip side have you ever seen a madden game feature as many improvements and new features in a one year cycle that we are seeing in 2k17?

                        I'll say this though, come next year they shouldnt have any excuses on the art side. I'm not expecting all of these new features to work to perfection so next year I'd be fine if they just further refine these features and then shift focus on nailing the art side of things.

                        Comment

                        • scottyp180
                          MVP
                          • Jun 2007
                          • 2128

                          #207
                          Originally posted by ch46647
                          Ton of great news and a lot to be excited about. One thing we haven't heard about is the magnetic/warping/telepathic AI defense that made it near impossible to beat the defender off the dribble...

                          Really looking forward to the developer blogs. I hope this is a point of emphasis.
                          Good question. My guess is that they'll have to have this to some extent in order to initiate contact however they seem to be forcing the issue of "you control everything you see" so maybe the magnetic warping will be limited if not completely eliminate.

                          Comment

                          • CaseIH
                            MVP
                            • Sep 2013
                            • 3945

                            #208
                            Re: NBA 2K17 Features Improvements Across The Board, Here's 75 of Them

                            I love all that there saying, if it all works right. I wish Erick Boenisch would have said that they worked on getting simulation stats right, so you MyLeague/GM/ and even your MyPlayer for that matter, didnt have screwed up league stats. Some of this has to do with very poorly done tendencies for players, and if the guy who does ratings/tendencies for them was more accurate the stats would be closer to accurate, as the roster editors found out here. But some of it is just a issue that has to be fixed under the hood by the devs. I know Erick has a passion for those Association modes, you can tell by listening to him talk, so I hope he look into this issue thats been there for every, last year was improved, but still needs work to be right.
                            Everyone who exalts themselves will be humbled, and he who humbles himself will be exalted- Luke14-11

                            Favorite teams:
                            MLB- Reds/ and whoever is playing the Cubs
                            NBA- Pacers
                            NFL- Dolphins & Colts

                            Comment

                            • Americas Team
                              MVP
                              • Jun 2016
                              • 1282

                              #209
                              Re: NBA 2K17 Features Improvements Across The Board, Here's 75 of Them

                              Originally posted by WISports
                              Past 2K allowed us to add/remove headbands.

                              Bottom line is, art (and art accuracy) is at the bottom of 2K's priority list.

                              This year it looks like they took out muscle tone in players arms. Why?

                              Look at Madden. They have all different size body types. The arms have nice definition. And there's a LOT more going on during gameplay than in NBA 2K.

                              I'm tired of excuses.

                              For one, Madden only has like 5 -10 canned body types that they use for all players. Two most players in the NBA are not muscular cut plus the 2K team does body scans of a lot of the players, does Madden do body scans? Three, you wanna talk about removal of headbands when Madden does not even have mouth pieces in the game! Four don't ever compare an inferior piece of software such as Madden to NBA 2K.
                              Last edited by Americas Team; 08-31-2016, 07:04 PM.
                              Xbox Series X: KILLMUNGER

                              Comment

                              • WISports
                                Banned
                                • Jun 2013
                                • 2058

                                #210
                                Re: NBA 2K17 Features Improvements Across The Board, Here's 75 of Them

                                Originally posted by Americas Team
                                the 2K team does body scans of a lot of the players
                                And, that's just not true. They talked about it last year, and it was either a lie, or it failed miserably. It's quite obvious to anybody who has a set of working eyes.

                                Comment

                                Working...