NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox) - Operation Sports Forums

NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

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  • The 24th Letter
    ERA
    • Oct 2007
    • 39373

    #16
    Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

    So if I am on broadcast shooting an elbow jumper, I have to aim diagonally toward the basket? That would take some major getting used to...

    Comment

    • stillfeelme
      MVP
      • Aug 2010
      • 2405

      #17
      Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

      Originally posted by Goffs
      I'm sure it's in but aiming on broadcast will be a challenge....
      I play on broadcast as well absolute controls. I think I am ok on timing. I think I just want one direction I have to aim instead of aiming in 180 degrees depending on where I am on the court.

      I purposely have been playing 2K16 practicing on straight up and down shooting getting ready for 2K17 on absolute controls. I mean even broadcast has a slight angle to it. I don't want to be missing shots because I am off by 5 degrees on aiming.

      Comment

      • Repituar
        Rookie
        • Sep 2015
        • 29

        #18
        Pick up your sticks, Billy....pick up your sticks

        http://www.cc.com/video-clips/b9vgt4/chappelle-s-show-make-a-wish---uncensored

        Comment

        • The 24th Letter
          ERA
          • Oct 2007
          • 39373

          #19
          Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

          Originally posted by stillfeelme
          I play on broadcast as well absolute controls. I think I am ok on timing. I think I just want one direction I have to aim instead of aiming in 180 degrees depending on where I am on the court.

          I purposely have been playing 2K16 practicing on straight up and down shooting getting ready for 2K17 on absolute controls. I mean even broadcast has a slight angle to it. I don't want to be missing shots because I am off by 5 degrees on aiming.
          As long as the aiming window isnt overly small, I think I'm good with it too....

          Comment

          • stillfeelme
            MVP
            • Aug 2010
            • 2405

            #20
            Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

            Originally posted by The 24th Letter
            So if I am on broadcast shooting an elbow jumper, I have to aim diagonally toward the basket? That would take some major getting used to...
            Exactly what I am thinking hoping for absolute controls haha.

            Comment

            • Hustle Westbrook
              MVP
              • Jan 2015
              • 3113

              #21
              Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

              The absolute control scheme is a damn life saver.
              Check out my YouTube channel for NBA 2K16 MyTeam and Play Now Online gameplay videos!

              Comment

              • iam31yearsold
                Banned
                • Apr 2015
                • 606

                #22
                You don't get why only having to use ONE BUTTON for every single shot is really lame?

                Like...in Madden, how many people think that all RB moves should just be mapped to one button?
                Or FIFA, they have TONS of controls...buuut they just let you use one button.

                This is 2k. They created one of the most intricate stick controls, 3 pages long with all these moves, and...oh...but you could also press ONE BUTTON.

                Being 'good' at 2k means nothing...because...you only have to push one button. SUPER CASUAL. Competitive gaming is built on personal skill and mastering the controls and concepts of the game.

                Comment

                • stillfeelme
                  MVP
                  • Aug 2010
                  • 2405

                  #23
                  Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

                  Originally posted by iam31yearsold
                  You don't get why only having to use ONE BUTTON for every single shot is really lame?

                  Like...in Madden, how many people think that all RB moves should just be mapped to one button?
                  Or FIFA, they have TONS of controls...buuut they just let you use one button.

                  This is 2k. They created one of the most intricate stick controls, 3 pages long with all these moves, and...oh...but you could also press ONE BUTTON.

                  Being 'good' at 2k means nothing...because...you only have to push one button. SUPER CASUAL. Competitive gaming is built on personal skill and mastering the controls and concepts of the game.
                  I agree I think the stick skills will show individual creativity with the elite dribblers more than any basketball game has ever gone before. If they don't have absolute controls I will learn to aim though because they are giving you a boost for shooting with stick. This sounds like a good challenge

                  Comment

                  • ksuttonjr76
                    All Star
                    • Nov 2004
                    • 8662

                    #24
                    Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

                    Originally posted by Hustle Westbrook
                    Apparently green releases are automatic makes again. Complete nonsense 2K. Get that arcade crap out of the game man.

                    That just damn near killed my hype for this game.
                    I wouldn't worry too much about that. Belbua can change the shooting percentages on the fly. I'm pretty sure he'll create a thread to get community feedback on the shooting late September or early October. I can tell you right now that the "sim" players are going to want a lower success rate while the MyPlayer/casual users are going to want it the same or higher.

                    The only mistake he made last year was that he made the changes too soon after release. IMHO, one month should be long enough for the community to get used to the shooting unless people are putting up ungodly FG%'s.

                    Comment

                    • Goffs
                      New Ork Giants
                      • Feb 2003
                      • 12274

                      #25
                      Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

                      Waiting on the FIFA participant's thoughts on the game....

                      Comment

                      • ballstreet2k
                        Rookie
                        • Nov 2014
                        • 157

                        #26
                        Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

                        Guys, I just asked DMan



                        seems like we're safe.

                        Comment

                        • mmafan18
                          Rookie
                          • Aug 2015
                          • 97

                          #27
                          Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

                          I don't know if this is only for RTTF but I found it kind of interesting. He said you can pick 10 people on the team. I wonder if that means they are going to actually have substitutes in game.

                          Comment

                          • Hustle Westbrook
                            MVP
                            • Jan 2015
                            • 3113

                            #28
                            Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

                            Originally posted by ballstreet2k
                            Guys, I just asked DMan



                            seems like we're safe.
                            Thank God. Patch 4 did a number on me. I'm still paranoid 2 years later.
                            Check out my YouTube channel for NBA 2K16 MyTeam and Play Now Online gameplay videos!

                            Comment

                            • sooperb
                              Rookie
                              • Sep 2007
                              • 446

                              #29
                              Yoooo is this "body slam your favorite battlerapper" Jfox? How did I miss that?
                              Playing NBA 2K feels like a job that pays minimum wage and then cuts your pay when you get your Bill's right to make it even harder to succeed. I do not like this game but it's the only one in town.

                              At cheese, I'm trash. At basketball, I'm great!


                              NCAAMadnet
                              BadGuy

                              Comment

                              • sane478
                                Rookie
                                • Oct 2014
                                • 79

                                #30
                                Re: NBA 2K17 Community Day News, Pro-Am & GamePlay Feedback (JFox)

                                Originally posted by Hustle Westbrook
                                Apparently green releases are automatic makes again. Complete nonsense 2K. Get that arcade crap out of the game man.

                                That just damn near killed my hype for this game.


                                That's not true, your chances are higher yea but I've had several shots with a automatic green that didn't go in.


                                Sent from my iPhone using Tapatalk

                                Comment

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