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NBA 2K17 Video - Gameplay From Gamescom (Chris Smoove)

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Old 08-19-2016, 12:10 PM   #145
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Re: NBA 2K17 Video - Gameplay From Gamescom (Chris Smoove)

I have no idea what 2K is trying to do with the player models. It's baffling.
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Old 08-19-2016, 12:11 PM   #146
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Re: NBA 2K17 Video - Gameplay From Gamescom (Chris Smoove)

I don't think the problem is necessarily the art team but something is limiting with whatever they are able to build from whatever. It is like they had to make a decision scary thin with no definition or big no in between.

One thing is clear this year if a person is deemed skinny that means noodle arms this year from what I seen. No bicep at all no definition

So it is like this you either get CP3/ roided 2K16 or noodle arms lol.

I am interested in seeing Giannis. He is a very slim lanky build but he actually has muscle definition.
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Old 08-19-2016, 12:11 PM   #147
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Re: NBA 2K17 Video - Gameplay From Gamescom (Chris Smoove)

I have faith in 2k. I think they're still working on player models tbh. They fixed Rose a few yrs back weeks after they themselves released footage of him. I think they'll fine tune some of these players. Kd looks great, but his arms are just too skinny. It's still not that bad because it's easy to spot him while playing, but just a little muscle definition and slightly bigger arms would be perfect.

Shorts prob won't be touched this year, I can see how that could take more work, but just a little shorter would be GREEEEAT. I'm gonna try to photoshop these pics with shorter shorts, see the difference it makes.
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Old 08-19-2016, 12:13 PM   #148
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Re: NBA 2K17 Video - Gameplay From Gamescom (Chris Smoove)

Quote:
Originally Posted by Gilley
I have no idea what 2K is trying to do with the player models. It's baffling.
Over or under done it seems..... totally agree.

KD just looks like I gotta make an OXFAM donation. Jimmy Buckets looks like he stole it before it reached KD.
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Old 08-19-2016, 12:14 PM   #149
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Re: NBA 2K17 Video - Gameplay From Gamescom (Chris Smoove)

The best player model in 2k16 was Terrence Ross. Go look. Good ratio of arm to shoulder size. Obviously you would need to be able to make players skinnier or with more mass, but he actually looks like an NBA athlete. If they could use his model, but with options for taller, shorter, skinnier, bigger, etc that would be a nice blueprint.


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Old 08-19-2016, 12:41 PM   #150
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Re: NBA 2K17 Video - Gameplay From Gamescom (Chris Smoove)

Quote:
Originally Posted by Gilley
I have no idea what 2K is trying to do with the player models. It's baffling.
I agree with this. KD is too skinny. His body type was a lot better in 2k16. KD has actually gained a little weight in is upper body the last couple of years. 2k17 looks to be a regression. SMH
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Old 08-19-2016, 12:48 PM   #151
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Re: NBA 2K17 Video - Gameplay From Gamescom (Chris Smoove)

I posted this a few pages back - but again in case y'all missed it.
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Old 08-19-2016, 12:58 PM   #152
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Re: NBA 2K17 Video - Gameplay From Gamescom (Chris Smoove)

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Originally Posted by MarkWilliam
I posted this a few pages back - but again in case y'all missed it.


Lack of muscle definition really makes it look a lot worse then what it really is, 2k cant seem to find that happy median when it comes to player bodies, I thought KD looked pretty good last year but I guess we been complaining about a skinnier Durant for so long then 2k said fine make him extra skinny and call it a day.


We get what we ask for, just not quite...
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