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EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here

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Old 05-13-2016, 10:26 AM   #257
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here

Body shots should chip double opponents endurance metre in comparison to headshots but it appeared to have no effect as my metre was emptying faster although they were being hit nearly every shot then miss the few they would try

PS I'm not a body spammer either it just should deplete slightly upon being hit ?
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Old 05-13-2016, 10:40 AM   #258
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here

I definitely definitely definitely agree that body shots need to take more off of the permanent stamina bar

(but at the same time, body shots shouldn't count for the 'combo multiplier')

it would be a fair and good trade-off IMO
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Old 05-13-2016, 11:05 AM   #259
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here

Quote:
Originally Posted by GameplayDevUFC
I agree he's a little cage happy.

But when you sit down and talk to him, he has reasons for everything that aren't as crazy as you guys make them out to be.
The fact you dont have power hooks and elbows in her move set is a joke and slap in the face to us
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Old 05-13-2016, 11:09 AM   #260
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here

Quote:
Originally Posted by branhoo88
The fact you dont have power hooks and elbows in her move set is a joke and slap in the face to us
Or your interpretation of what her move set should be is wrong.

As I said earlier in the thread, post some concrete footage to back up the claims and I'll present it to the team.

There's a dedicated Cyborg thread where people are saying her moveset is realistic.

We're not going to change it simply because you called it a joke.
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Old 05-13-2016, 11:13 AM   #261
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here

Quote:
Originally Posted by Boiler569
I definitely definitely definitely agree that body shots need to take more off of the permanent stamina bar

(but at the same time, body shots shouldn't count for the 'combo multiplier')

it would be a fair and good trade-off IMO
This^^ and the lunge (forward movement) needs to be taken away from body shots.
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Old 05-13-2016, 11:22 AM   #262
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here

Online quick fight plays really well
It was nice to see its harder to finish the ai if u don't use cheap tactics with continuous one twos over and over and it would be nice to see a quick patch to give a bigger endurance drain for a cross if thrown straight after the jab as it appears an insanely fast combo for the penalty as u can easily do a double one two with little or no effect on endurance and this should also only applied to a triple or quadruple jab,double jab should still incur something of a penalty on endurance then maybe the combo multiplier might be used properly

Loving quick online though
Apart from people quitting
Be nice seeing this option removed once u press the option from the main menu in quick fight before character select
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Old 05-13-2016, 11:49 AM   #263
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here

With 1.06 Parries were nerfed.
Who is still using parries in online?
What are the prons from using Parry now?
If Parry now:
- does not give more dmg and counter bonus than Sway/Dodges
- has shorter counter window opportunity
- is more harder to success (short duration, hard timing, need to success in level suggestion, if failed cancels block).

WHAT PRONS from Parry usage now after 1.06?
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Old 05-13-2016, 12:03 PM   #264
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here

Quote:
Originally Posted by SUGATA
With 1.06 Parries were nerfed.
Who is still using parries in online?
What are the prons from using Parry now?
If Parry now:
- does not give more dmg and counter bonus than Sway/Dodges
- has shorter counter window opportunity
- is more harder to success (short duration, hard timing, need to success in level suggestion, if failed cancels block).

WHAT PRONS from Parry usage now after 1.06?
Very few Pros. Which is a good thing. Parries are BS lol
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