NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched - Operation Sports Forums

NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

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  • abuC
    Banned
    • Oct 2003
    • 1123

    #136
    Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

    Originally posted by Caelumfang
    Man, you must be going against some crap Cs.
    I have a 6'7" PF, you can really clean up on the glass as long as your frontcourt mate is 7'3". I've played maybe 100 games with him and have gone against plenty of 99 rated 7'3" big men and I can hold my own on the boards.

    Comment

    • Rockie_Fresh88
      Lockdown Defender
      • Oct 2011
      • 9621

      #137
      Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

      Originally posted by abuC
      I have a 6'7" PF, you can really clean up on the glass as long as your frontcourt mate is 7'3". I've played maybe 100 games with him and have gone against plenty of 99 rated 7'3" big men and I can hold my own on the boards.
      What if your front court mate isn't 7'3?
      #1 Laker fan
      First Team Defense !!!

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      • abuC
        Banned
        • Oct 2003
        • 1123

        #138
        Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

        Originally posted by Rockie_Fresh88
        What if your front court mate isn't 7'3?
        In Walk on I regularly pull down 15-20 rebounds with him being played at center, when I'm playing on my friends team(s) I'm always with a 7'3" center.

        If you box out your little PF can reach just as high for boards, they give you like a 41" vertical lol. Give it a try, 6'7" outside PF is really fun to use.

        Comment

        • Rockie_Fresh88
          Lockdown Defender
          • Oct 2011
          • 9621

          #139
          Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

          Not walk on I'm talking about against the top 100 teams in teamup
          I have a 6'7 SF that rebounds well . Doesn't mean I'll use him against the top 10 teams


          I can get 10 rebounds in walk on with my guard
          #1 Laker fan
          First Team Defense !!!

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          • ATLBrayden
            All-Pro
            • Oct 2012
            • 747

            #140
            Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

            Originally posted by Rockie_Fresh88
            Not walk on I'm talking about against the top 100 teams in teamup
            I have a 6'7 SF that rebounds well . Doesn't mean I'll use him against the top 10 teams


            I can get 10 rebounds in walk on with my guard
            Yeah walk-on is easy pickings.
            I see tons of guys around here saying all you need to do is know how to box out, etc., but what happens when you go against a 7'3 guy who's just as good as you?

            "Just gotta know how to get position," yeah that's easy, but when you're going against someone who's taller than you and has skill equal to or greater than yours then you're gonna have a bad time.

            Anyone can perform well against someone of lesser skill.. They're not as good at the game as you lol.

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            • Peace19
              Rookie
              • Jan 2015
              • 19

              #141
              Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

              The major problem is just that rebounding will be fixed for next year hopefully.
              It's bad that you see people jump before or as soon as the ball hits the rim. Rebounding is about timing and anticipation. Height should matter, but not so much, if you think about it, some of the best rebounders of all time were short or deemed undersized whether by height or weight. Examples being Bill Russell, Dennis Rodman, and Ben Wallace.

              The problem I see in the game is that the ball seems to morph or float to whoever presses the jump button first or to the taller guy. I could be wrong but i wish the ball had better physics when bouncing of the rim, that way it would just bounce to an organic spot and its up to the user along with the rating of the particular player to determine the outcome of who gets the rebound.

              Comment

              • Peace19
                Rookie
                • Jan 2015
                • 19

                #142
                Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                Originally posted by Peace19
                The major problem is just that rebounding will be fixed for next year hopefully.
                It's bad that you see people jump before or as soon as the ball hits the rim. Rebounding is about timing and anticipation. Height should matter, but not so much, if you think about it, some of the best rebounders of all time were short or deemed undersized whether by height or weight. Examples being Bill Russell, Dennis Rodman, and Ben Wallace.

                The problem I see in the game is that the ball seems to morph or float to whoever presses the jump button first or to the taller guy. I could be wrong but i wish the ball had better physics when bouncing of the rim, that way it would just bounce to an organic spot and its up to the user along with the rating of the particular player to determine the outcome of who gets the rebound.
                To add more to my post above, guys are in horrible position because the game has the ball just float unnaturally to taller guys or whoever jumps first.

                Whether in the park or pro am if someone just camps under the hoop or even out of bounds that it kind of a horrible position in real life because someone could just seal them under the hoop while the ball bounces far away from the basket.

                They should just add better ball physics and it would help at least with shorter guys rebounding with more organic bounces of the hoop.

                Comment

                • abuC
                  Banned
                  • Oct 2003
                  • 1123

                  #143
                  Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                  Originally posted by Rockie_Fresh88
                  Not walk on I'm talking about against the top 100 teams in teamup
                  I have a 6'7 SF that rebounds well . Doesn't mean I'll use him against the top 10 teams


                  I can get 10 rebounds in walk on with my guard
                  He does fine against top 100 teams as long as I have a big frontcourt mate, why would any team have two small frontcourt guys? I'm building him to take boards and push the break which is really the point of having a guy like this, that and I can get down the court before my defender.

                  He's difficult to post up as well, I can get strips like half the time someone tries to post him up.
                  Last edited by abuC; 03-11-2016, 08:38 PM.

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                  • FutureFame
                    Rookie
                    • Oct 2015
                    • 24

                    #144
                    Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                    as a pg I can only pull down like 2 rebounds in a real pro am game, I need to figure out what some of you are doing lol

                    Comment

                    • Rockie_Fresh88
                      Lockdown Defender
                      • Oct 2011
                      • 9621

                      #145
                      Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                      Originally posted by abuC
                      He does fine against top 100 teams as long as I have a big frontcourt mate, why would any team have two small frontcourt guys? I'm building him to take boards and push the break which is really the point of having a guy like this, that and I can get down the court before my defender.

                      He's difficult to post up as well, I can get strips like half the time someone tries to post him up.
                      lol I honestly thought some ppl were talking about having two small front court players. A lot of ppl was talking about being an undersized center not PF
                      #1 Laker fan
                      First Team Defense !!!

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                      • dnyce87
                        Pro
                        • Sep 2015
                        • 531

                        #146
                        Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                        Originally posted by FutureFame
                        as a pg I can only pull down like 2 rebounds in a real pro am game, I need to figure out what some of you are doing lol
                        It helps a lot if you have defensive crasher and offensive crasher badge.

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