Take-Two Interactive & Visual Concepts Sued By Tattoo Artists
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Re: Take-Two Interactive & Visual Concepts Sued By Tattoo Artists
This reminds me of when Metallica went ape over napster. They came out looking like the biggest cry babies.
The ufc tattoo trying to compare himself to the music licensed for a game is a massive reach. And kinda egotistical if you ask me. Next to no one cares about your art homie we just like the idea of authenticity of the individual you put it on.
I'm on board for changing these dudes art to something similar and different and Ya it sucks kinda and won't be quite the same but it's better than no tattoos.2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
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Re: Take-Two Interactive & Visual Concepts Sued By Tattoo Artists
Nah. Can't side with the artists here. They apply their art on someone's body for a fee and that should be it. Why should the league or 2K pay the artist for depicting the player, as he looks? While this seems to only be for video games, what would really stop them from suing those who are models, celebrities, etc.? If they don't want their art displayed, don't put it on someone who is gonna walk out of your door and do whatever they want; nobodies like me included.
I'm for the idea of introducing waivers; only for the purpose of shutting them out, legally.PSN: KarlMarx24Comment
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Re: Take-Two Interactive & Visual Concepts Sued By Tattoo Artists
Nah. Can't side with the artists here. They apply their art on someone's body for a fee and that should be it. Why should the league or 2K pay the artist for depicting the player, as he looks? While this seems to only be for video games, what would really stop them from suing those who are models, celebrities, etc.? If they don't want their art displayed, don't put it on someone who is gonna walk out of your door and do whatever they want; nobodies like me included.
I'm for the idea of introducing waivers; only for the purpose of shutting them out, legally.Comment
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Re: Take-Two Interactive & Visual Concepts Sued By Tattoo Artists
What gets me about this is what makes the tattoo the artist intellectual property ? Usually the person being tattoed brainstorms the idea with the artist. It takes 2, to make the tattoo unless you just tell the artist to put one of his/her designs on. Also J.R. Smith has the Yankees logo on his neck, does that mean the Yankees can sue 2K ?It’s easier to do the right thing, than to explain why you didn’t.Comment
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Re: Take-Two Interactive & Visual Concepts Sued By Tattoo Artists
And that tells you companies would rather settle out in court vs paying out more $ and time to a verdict that could go against them.(I think that is 3 lawsuits we are aware of)
From that point forward, in EA's case, the NFLPA sent out a message to all the players, the only way your tats are in Madden for now and in the future is to get a waiver from the artist. The case against EA was dismissed, but it appears the NFLPA and EA didn't want to take any more chances.
Here is a great article written in 2013 about this whole mess.
http://www.bloomberg.com/bw/articles...o-get-you-sued
Defendants are leery of letting these claims get before a jury because the damages could be costly. As long as the artist has taken the step of registering his copyright, he is eligible for statutory damages. It doesn’t matter, in other words, whether the infringement actually cut into sales. Depending on the nature of the use, the creator would be paid between $750 and $150,000 per unauthorized copy. “With The Hangover they were really panicking,” says Bradley, “because there are posters and advertising, too.”
The cheaper course is to get a waiver beforehand. “Anything you can do to prevent headaches is always good,” says Bradley. “Give them a signed football or something.” Most tattoo artists are just happy for the free advertising that comes with celebrity clients. Football players have not reported any trouble getting waivers so far. “Players are doing it,” NFLPA’s Atallah says. “Tattoo artists are cooperating. And if there is a little extra money exchanged for the license, then so be it.”
And from the tattoo artist that inked Carlos Condit for the UFC game from THQ:
Escobedo has a different idea. He says he would charge from $50,000 to $200,000 to sign away his copyright to an NFL player. “A song that only plays for a few seconds in a game gets $25,000 to $100,000 for a licensing agreement,” he says. “I don’t see the difference with my custom mark that was way harder to do in someone’s skin than it is on a computer or a piece of paper.”
However, it does kinda make you wonder why EA Sports didn't change their procedure with NBA Live like they did with Madden.Comment
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Re: Take-Two Interactive & Visual Concepts Sued By Tattoo Artists
Which is probably why I mostly expect 2K Sports to settle out of court, than fight it. Although, I rather see them fight it, I can see why they would elect to settle. If the jury was filled with people from this board, the tattoo artist would more than likely lose. However, if 2K Sports were to happen to lose, I can already see that it would be a costly loss that would probably go well beyond the 1.1 million, because 2K Sports would be facing penalties on top of the lawyer's demands. At the end of day, a settlement would be the cheapest way to go, and changing your internal procedures via e-mail would be easiest way to adapt.
However, it does kinda make you wonder why EA Sports didn't change their procedure with NBA Live like they did with Madden.Comment
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Re: Take-Two Interactive & Visual Concepts Sued By Tattoo Artists
In this case it's somebody putting a tattoo on 'Lebron James' and 2K depicting 'Lebron James'.PSN: KarlMarx24Comment
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Re: Take-Two Interactive & Visual Concepts Sued By Tattoo Artists
The artist had the tattoo copyrighted, it his creative design on Tyson. The movie company settled quickly because they had a ton of posters and advertisers with that tattoo pasted all over the place.
There are copyright laws that protect the creativity of a tattoo artist we are finding out over the last decade.Comment
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Re: Take-Two Interactive & Visual Concepts Sued By Tattoo Artists
What gets me about this is what makes the tattoo the artist intellectual property ? Usually the person being tattoed brainstorms the idea with the artist. It takes 2, to make the tattoo unless you just tell the artist to put one of his/her designs on. Also J.R. Smith has the Yankees logo on his neck, does that mean the Yankees can sue 2K ?2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
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Re: Take-Two Interactive & Visual Concepts Sued By Tattoo Artists
What gets me about this is what makes the tattoo the artist intellectual property ? Usually the person being tattoed brainstorms the idea with the artist. It takes 2, to make the tattoo unless you just tell the artist to put one of his/her designs on. Also J.R. Smith has the Yankees logo on his neck, does that mean the Yankees can sue 2K ?Comment
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Re: Take-Two Interactive & Visual Concepts Sued By Tattoo Artists
MANY tattoo wearers go to only one artist and develop a trust/bond to the point that they actually do let the artist freestyle the tattoo.
I find it amusing that people bash the artists saying it's a money grab while playing a game that has two huge money grabs built in with MyTeam and purchasing VC.Comment
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Re: Take-Two Interactive & Visual Concepts Sued By Tattoo Artists
MANY tattoo wearers go to only one artist and develop a trust/bond to the point that they actually do let the artist freestyle the tattoo.
I find it amusing that people bash the artists saying it's a money grab while playing a game that has two huge money grabs built in with MyTeam and purchasing VC.
Hence, you can still level up without spending a dime in NBA 2K16.Comment
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