NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched - Operation Sports Forums

NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

Collapse

Recommended Videos

Collapse
X
Collapse
+ More Options
Posts
 
  • Time
  • Show
Clear All
new posts
  • 2kNerd
    Rookie
    • Jun 2015
    • 188

    #16
    2K continues to reward the worst members of their community...it really is mind-boggling. Especially considering that the majority off these mouth-breathing cheesers would JUMP from 2K to an EA produced basketball game without giving it a second thought, if they felt the game was up to par...which the current version of NBA Live just isn't.

    Just another reason for me NOT to waste one minute of my time TRYING Pro-Am out.

    The IDEA of Pro-Am is actually interesting to me...but the way it's executed - I have no interest in the mode.

    Comment

    • dnyce87
      Pro
      • Sep 2015
      • 531

      #17
      Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

      Originally posted by ILLSmak
      Basically, they need to make it so that you choose a type of player and it allows you to get certain badges. They try to do this with attribute caps, but remember when you could only have a few badges equipped?

      They basically need to make more types of players and make each one valuable thru attributes/badges. And make it so that there can be different team builds.-Smak
      http://www.operationsports.com/forum...es-thread.html

      ^^This and also the following:

      Please separate ball handle & ball security.

      Individualize attributes and be done with the grouping of attributes.

      Give the user these templates that were done in above thread to pick from if it applies to how they want to play. If unsatisfied and want to create their own play style then give user "X" amount of VC to spend towards the specific attributes of their choosing.

      Make earning the specific badges for your player's playstyle more difficult to obtain. All Star difficulty minimum on default sliders. Change the way user earns these badges. The way it is now it's a **itshow and just not practical earning them that way.

      Given these new playstyles, allow users to improve upon the weaknesses in their attributes giving them drills during the season and in the off season to allow for a more practical way of progression.

      Offline only user may get to 99 every attribute over multiple seasons played if they play for however long it takes, but online they should restrict the attributes back to the original max cap prior to the progression gains.

      Keep the +5 VC boosts to help alleviate the weaker attributes when playing online. This helps level the playing field online since now with the unique playstyles, there won't be that ONE position that everyone will go for and no more "dump all your blocks on everything but rebounding method" since they're individualized and every playstyle has a purpose.

      Anything else I left out? Please feel free to add.

      Comment

      • alabamarob
        MVP
        • Nov 2010
        • 3325

        #18
        Great post. everything you listed applies to other game modes and not just not pro-am. I play hof sim online with real nba rosters and all of these things are issues. I don't mind the strips, but there should be fouls called on defenders with low steal ratings.

        Allowing for charges to be called by holding the intense defense button while playing on ball defense would be a game changer, and balance gameplay greatly.
        Last edited by alabamarob; 01-25-2016, 08:53 PM.
        Psn: Alabamarob
        Xbox: Alabama Rob

        Youtube: 2k Hawks

        Settings I play on.
        Minutes: 12
        Difficulty: HOF
        Online or Offline player: Both
        In a MLO: Yes

        Comment

        • Kully
          MVP
          • Jul 2007
          • 3178

          #19
          Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

          For years 2K has had this court spacing issue that was mentioned by numerous people. The court is too small or the players are too large. It needs some widening or a way to make it harder for people to go from below the basket to the 3pt line.

          Comment

          • Ras al ghul
            Just started!
            • Jan 2016
            • 3

            #20
            Operation sports is real funny for this one. I am one of the people playing in the video and i can tell you this for certain, the teams in that match up weren't even at all. We are a highly ranked team and have been playingn with the same group for a while now, so to place us against the level of competition that we were playing against in that particular game was a complete joke. We were all laughing in the party waiting for the game to be over. We wanted them to realize they were out matched and to just do the honorable thing and quit.

            When two teams of equal skill and knowledge of 2k16 come together for a matchup, the games dont look like that at all because the players involved understand how to combat the so called cheese that this article is reffering to. To me calling someone a cheeser or a cheater is the gratest compliment because it is a way of that person saying they can't stop you. Sure i get it, people dont play this game as much as others, and if you are one of those teams that doesn't play that often, then you shouldn't expect to be able to compete with a team that has put in the time and spent the hours learning the most effective ways to play. This video is completely wrong and an unfair representation of what 2k16 pro am is. It only looks like this when there are two teams of unequal knowledge and skill. So believe what you all want. You can never bring a knife to a gun fight. You will get killed

            Comment

            • 2_headedmonster
              MVP
              • Oct 2011
              • 2251

              #21
              Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

              Originally posted by Kully
              For years 2K has had this court spacing issue that was mentioned by numerous people. The court is too small or the players are too large. It needs some widening or a way to make it harder for people to go from below the basket to the 3pt line.
              its a locomotion issue, not size. I think the strides may be to blame as well.

              Comment

              • TwoOneMac
                Just started!
                • Jan 2016
                • 1

                #22
                This video is hilarious. Especially The slow motion effects are you serious with this ?
                I'm one of the players in the video so called " being cheesy". Just call me "TwoOneMac.
                First of all I should be capable to play how ever if I wish if I put the time an effort to be 99 and have 60+ badges.
                Your saying I shouldn't be a superstar? You make no sense.
                The people I've been playing with we've balled for years and with that you get something called chemistry your out here complaining your getting ripped? Well put some time in my career and maybe you'll learn how to dribble.
                at the end of the day you don't want No Smoke
                Mr. Jason Young.

                Comment

                • A6_Foul_Out
                  Banned
                  • Jan 2016
                  • 525

                  #23
                  Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                  Originally posted by TwoOneMac
                  Mr. Jason Young.
                  At least spell the man's name right Mac.

                  We've invited Jayson to the party to talk about it. He hasn't responded or replied.

                  figures.

                  Comment

                  • Mac962
                    Just started!
                    • Dec 2014
                    • 2

                    #24
                    Originally posted by A6_Foul_Out
                    At least spell the man's name right Mac.

                    We've invited Jayson to the party to talk about it. He hasn't responded or replied.

                    figures.
                    I noticed that not even worth it to fix it. EVERYONE KNOWS WHO I WAS TALING ABOUT.

                    Comment

                    • Hopsin
                      Pro
                      • Jul 2012
                      • 753

                      #25
                      NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                      Lol these guys are so mad they got called cheesers.. And it's true lol.. 1 min in and we see cherry picking with 7fters throwing full court passes with no problem. It's a flaw. And you guys along with a lot of others abuse it heavily.
                      And that's only with me watching 1 min lol I'm sure there's more..
                      It just proves the mode needs fixing wether you feel offended by it or not.
                      Last edited by Hopsin; 01-26-2016, 06:09 AM. Reason: lol

                      Comment

                      • Mac962
                        Just started!
                        • Dec 2014
                        • 2

                        #26
                        Originally posted by Hopsin
                        Lol these guys are so mad they got called cheesers.. And it's true lol.. 1 min in and we see cherry picking with 7fters throwing full court passes with no problem. It's a flaw. And you guys along with a lot of others abuse it heavily.
                        And that's only with me watching 1 min lol I'm sure there's more..
                        It just proves the mode needs fixing wether you feel offended by it or not.
                        Thanks for your opinion Hopsin

                        Comment

                        • Jrocc23
                          MVP
                          • May 2010
                          • 3206

                          #27
                          Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                          I am sorry, but I have to side with the "cheesers" in this video.

                          I believe one of the so called "cheesers" that posted this was a bad team. You can pretty much tell from the video they are and it's usually people that isn't that good or understand the game that has these complaints but some are definitely valid.

                          1. The OP is complaining about the full court passes but his team or whoever the other team was could barely make any passes. So I am pretty sure they couldn't throw outlet passes. I don't see how that's the other teams fault. Most likely the person had low passing ability.

                          However, the full court passes should definitely be nerfed. That's ridiculous. Seems like it happens a lot more in ProAm compared to the park which is crazy because the court is longer. So I am guessing break starter or whatever that badge is needs to be nerfed.

                          2. I disagree w/ the offball charges. Used to be in 2K11 as well. I believe it should stay. If you understand the game, stop holding turbo running in the paint wildly. We used to have to do this even back then because of players constantly holding turbo trying to get lead passes. That cuts a lot of that out.

                          3. I don't have a problem w/ the strips especially in a regular game setting. It's called foul a lot of times.

                          4. The jump before you pass is somewhat of a issue. I am guessing it depends on your passing because some players will toss it way out of bounds doing this. But for a lot of players including me, I can jump pass out of a shot almost everytime without penalty. The success rate needs to be lower and also bobbled by the receiver a little more but not where almost every pass is flying over players head that's right by them. The error rate is already decent for players w/ no passing. Just decrease it a little for players w/ high passing somewhat.

                          5. I honestly didn't know changing your shot in midair was a complaint until now. I've never met anyone that abused this. I have acrobat and all of that and it's not OP from my experience. It gets blocked a lot actually for me but most likely because I am 6'0".

                          Oh and I definitely agree w/ some poster about badges. To get some gold badges I definitely think you should be on at least SuperStar or Hall of Fame. Enough w/ people going to rookie getting deadeye and etc. I don't even think you should earn badges unless you're at least on Pro or All Star. And when you do, it's only like bronze. Shouldn't have to pay to upgrade to gold. That just doesn't make any sense. I am a basic Posterizer (bronze) but I can pay some VC to be Vince Carter type dunker (Gold). You should have to meet an amount for each Bronze Silver and Gold.

                          For people that really do play on rookie, they don't really need badges anyways. They are playing on rookie lol.
                          HATE LOSING MORE THAN I LOVE WINNING!

                          NBA 2K11
                          XtremeXplicit Crew
                          Ranked
                          35



                          Check us out: http://www.youtube.com/jroccdagameboy

                          Comment

                          • BellSKA
                            Pro
                            • Jul 2012
                            • 597

                            #28
                            Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                            I enjoy seeing the individuals being called out as cheesers have only been part of the OS community for a month at best. Either that or they are to embarrassed they don't want to post as their normal user names. My point being, stop being the pot that calls the kettle black. You deem people insufficiently knowledgeable about 2K because we haven't put in the time and effort you and your Squad has. I'd make the argument that you haven't put in the time to determine what the OS community feels about this type of gameplay.

                            And no one is impressed that you can take advantage of exploits better than a majority of players isn't something to brag about.

                            Comment

                            • A6_Foul_Out
                              Banned
                              • Jan 2016
                              • 525

                              #29
                              Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                              Originally posted by Jrocc23
                              I am sorry, but I have to side with the "cheesers" in this video.

                              I believe one of the so called "cheesers" that posted this was a bad team. You can pretty much tell from the video they are and it's usually people that isn't that good or understand the game that has these complaints but some are definitely valid.

                              1. The OP is complaining about the full court passes but his team or whoever the other team was could barely make any passes. So I am pretty sure they couldn't throw outlet passes. I don't see how that's the other teams fault. Most likely the person had low passing ability.



                              However, the full court passes should definitely be nerfed. That's ridiculous. Seems like it happens a lot more in ProAm compared to the park which is crazy because the court is longer. So I am guessing break starter or whatever that badge is needs to be nerfed.

                              ]

                              2. I disagree w/ the offball charges. Used to be in 2K11 as well. I believe it should stay. If you understand the game, stop holding turbo running in the paint wildly. We used to have to do this even back then because of players constantly holding turbo trying to get lead passes. That cuts a lot of that out.


                              3. I don't have a problem w/ the strips especially in a regular game setting. It's called foul a lot of times.


                              4. The jump before you pass is somewhat of a issue. I am guessing it depends on your passing because some players will toss it way out of bounds doing this. But for a lot of players including me, I can jump pass out of a shot almost everytime without penalty. The success rate needs to be lower and also bobbled by the receiver a little more but not where almost every pass is flying over players head that's right by them. The error rate is already decent for players w/ no passing. Just decrease it a little for players w/ high passing somewhat.

                              5. I honestly didn't know changing your shot in midair was a complaint until now. I've never met anyone that abused this. I have acrobat and all of that and it's not OP from my experience. It gets blocked a lot actually for me but most likely because I am 6'0".


                              Oh and I definitely agree w/ some poster about badges. To get some gold badges I definitely think you should be on at least SuperStar or Hall of Fame. Enough w/ people going to rookie getting deadeye and etc. I don't even think you should earn badges unless you're at least on Pro or All Star. And when you do, it's only like bronze. Shouldn't have to pay to upgrade to gold. That just doesn't make any sense. I am a basic Posterizer (bronze) but I can pay some VC to be Vince Carter type dunker (Gold). You should have to meet an amount for each Bronze Silver and Gold.


                              For people that really do play on rookie, they don't really need badges anyways. They are playing on rookie lol.

                              Yup. Centers with 0 Playmaking make those passes shown in the video.


                              True, to an extent. OP pointed out 75 pass accuracy as bad, but that's the max for a center...?


                              This is a counter to the ease of getting into the paint. Stop using turbo.


                              It's a tad much. But as others have said, strips are high as a result of the ability to get to the basket so easily.

                              Jump passes are pretty bad. It's more so the fact that the animation leads you to believe that the offensive player should be screwed, but instead, gets out a perfect pass.


                              The rate that these modified shots go in could be looked at, but considering the situations OP described were of maxed players who were hot... this is to be expected.


                              YES. Definitely there should be an update to badge grinding in this game.

                              Comment

                              • A6_Foul_Out
                                Banned
                                • Jan 2016
                                • 525

                                #30
                                Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

                                Originally posted by BellSKA
                                And no one is impressed that you can take advantage of exploits better than a majority of players isn't something to brag about.
                                1. No break starter passes without defensive stops. Score, or get Offensive boards.

                                2. Don't exploit how easy it is to get into the paint. No need to draw charges then. (I even caught a "legit" charge he added)

                                3. Again, stopgap to help balance the ease of the getting to the basket. Stop taking off from further away from the basket and this won't happen as often.

                                4. Jump passes are really bad, and more penalties need to be added for them.

                                5. Rate of Acrobat shots going in could be looked at, but OP took samples of a blowout where the team was hot nearly the entire game.

                                You can't cheese without a basic understanding of basketball. And it's only cheese if there is no counter. As we've said before, watch a competitive game between top players. Cheese doesn't occur because it is stoppable and it gets stopped. And a more "typical" basketball game occurs.

                                Funny that OP only added our stalled half-court sets and not our good ones.

                                Comment

                                Working...